CQC-class Mjolnir: Difference between revisions
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{{Armor Infobox | {{Armor Infobox | ||
|name=CQC | |name=CQC | ||
|image= [[File:HR CQC | |image= [[File:HTMCC HR Spartan CQC.png|275px]] | ||
|manufacturer=[[Beweglichkeitsrüstungsysteme]] | |manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=39-40}} | ||
|testsite=[[Special Warfare Center Essen|SWC Essen]], [[Unified German Republic|Deutschland]] (developed) | |testsite=[[Special Warfare Center Essen|SWC Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|Id=EVG}}<br> | ||
[[Special Warfare Center Seongnam|SWC Seongnam]], [[Wikipedia:Hanguk|Hanguk]] (tested) | [[Special Warfare Center Seongnam|SWC Seongnam]], [[Wikipedia:Hanguk|Hanguk]] (tested){{Ref/Reuse|Id=EVG}} | ||
|type=MJOLNIR (GEN1) | |type=MJOLNIR (GEN1) | ||
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | *[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] | ||
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}} | }} | ||
The '''MJOLNIR Powered Assault Armor/CQC variant''', also known as the '''Close Quarters Combat (CQC) armor''', is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]]. | The '''MJOLNIR Powered Assault Armor/CQC variant''', also known as the '''Close Quarters Combat (CQC) armor''', is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].{{Ref/Reuse|Id=EVG}} | ||
==Overview== | ==Overview== | ||
===Specifications=== | ===Specifications=== | ||
The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat. | The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat.{{Ref/Book|Id=enc|[[Halo Encyclopedia]] (2011 edition)|Page=94}} The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces.{{Ref/Reuse|Id=EVG}} | ||
<gallery> | |||
File:HR CQC Armor ref.jpg|Overview of the CQC variant. | |||
File:HR CQC hel ref.jpg|Turnaround reference of the CQC helmet. | |||
File:HR CQC pau ref.jpg|CQC pauldron turnaround reference. | |||
File:HR CQC hel attch.jpg|CQC helmet with CBRN and UA/HUL attachments. | |||
</gallery> | |||
===Development history=== | ===Development history=== | ||
The CQC variant was developed alongside the [[CQB-class Mjolnir|CQB variant]] by German-based [[Beweglichkeitsrüstungsysteme]] with a central focus on improving the wearer's survivability in close-quarter engagements. | The CQC variant was developed alongside the [[CQB-class Mjolnir|CQB variant]] by German-based [[Beweglichkeitsrüstungsysteme]] with a central focus on improving the wearer's survivability in close-quarter engagements.{{Ref/Reuse|Id=EVG}}<ref>'''[[Halo: The Fall of Reach]]''' ''- Page 1'' (2001 and definitive editions); ''page 15'' (2010 edition)</ref> | ||
By the early [[2540]]'s, it was field-tested at the [[Special Warfare Center Essen]], in [[Unified German Republic|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Wikipedia:Korea|Korea]]. | By the early [[2540]]'s, it was field-tested at the [[Special Warfare Center Essen]], in [[Unified German Republic|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Wikipedia:Korea|Korea]].{{Ref/Reuse|Id=EVG}} The CQC's [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant entered service in 2548{{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=CQC - Helmet Description}} and saw use among [[SPARTAN-II]] and [[SPARTAN-III]] soldiers. The CQC variant was further upgraded for use with the MJOLNIR [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] in [[2551]].{{Ref/Reuse|Id=EVG}} | ||
===Usage=== | ===Usage=== | ||
Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased. | Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased.{{Ref/Reuse|Id=enc}} Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility and mobility the CQC provides.{{Ref/Reuse|Id=EVG}} | ||
== | ==In-game information== | ||
===Helmet=== | |||
{{Quote|Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}} | |||
Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades. | {| class="wikitable" style="width: 75%;" | ||
'' | ! style="width: 15%"|Helmet | ||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR CQC Helmet Icon.png|75px]]<br/>CQC | |||
Similar to the CQB in ''Halo 3'', the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear | |align="left"|Entered service in 2548; standard equipment for boarding actions and MOUT. | ||
|Unlocked by default | |||
|[[Season 1: Noble|Season 1]], Tier 1 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CQC CBRN Helmet Icon.png|75px]]<br/>CQC ([[CBRN module|CBRN]]) | |||
|align="left"|For operations in hazard zones. | |||
|{{Rank/HR|sgt|link=yes}}, 750 cR | |||
|[[Season 1: Noble|Season 1]], Tier 5 ({{SeasonPoint|1}}) | |||
|- align="center" | |||
|[[File:HR CQC UAHUL Helmet Icon.png|75px]]<br/>CQC ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]]) | |||
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition. | |||
|{{Rank/HR|sgt|link=yes}}, 1,500 cR | |||
|[[Season 1: Noble|Season 1]], Tier 16 ({{SeasonPoint|1}}) | |||
|} | |||
Similar to the CQB in ''Halo 3'', the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear (CBRN) Module for operations in hazard zones. The second adds an Up-Armor plate with a Hardened Uplink Module on the right side (UA/HUL) for MILINT acquisition. | |||
==== | ===Shoulder=== | ||
''' | {| class="wikitable" style="width: 75%;" | ||
! style="width: 15%"|Shoulders | |||
! style="width: 55%"|Description | |||
! style="width: 15%"|Unlock requirements (''Halo: Reach'') | |||
! style="width: 15%"|Unlock requirements (''Halo: MCC'') | |||
|- align="center" | |||
|[[File:HR CQC LShoulder Icon.png|75px]][[File:HR CQC RShoulder Icon.png|75px]]<br/>CQC | |||
|align="left"|Developed and tested at UNSC facilities in Essen and Songnam, respectively. | |||
|{{Rank/HR|ltcol|link=yes}}, 20,000 cR | |||
|[[Season 1: Noble|Season 1]], Tier 61 ({{SeasonPoint|1}}) | |||
|} | |||
The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought. | The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought. | ||
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{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQC}} | {{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQC}} | ||
<gallery> | <gallery> | ||
File:HR_CQCHelmet_Concept.jpg|Concept art of the CQC helmet, | File:HR_CQCHelmet_Concept.jpg|Concept art of the CQC helmet, initially known as the [[Spartan-III]] commando [[Rosenda-344]]'s helmet. | ||
File:HR_Rosenda-A344_Concept.png|Concept of Rosenda. | File:HR_Rosenda-A344_Concept.png|Concept of Rosenda-344 wearing a CQC helmet. | ||
File:HR_NightfallCQC_Concept.jpg|Concept art of the [[Nightfall]] | File:HR_NightfallCQC_Concept.jpg|Concept art of the level ''[[Nightfall]]'' with [[Noble Six]] wearing the CQC helmet. | ||
File:HR CQC | File:HR CQC Glor.png|A front view of the CQC variant in-game. | ||
File: | File:HR_CQC.png|A full set of CQC armor in ''Halo: Reach'' Armory. | ||
File:HR CQC Helmet.jpg|CQC helmet in ''[[Halo: The Master Chief Collection]]''. | |||
File:HR CQC Helmet.jpg|CQC helmet in [[Halo: The Master Chief Collection]]. | |||
File:HR CQC CBRN.jpg|CQC helmet with CBRN attachment. | File:HR CQC CBRN.jpg|CQC helmet with CBRN attachment. | ||
File:HR CQC UA HUL.jpg|An up-armored CQC helmet with HUL attachment. | File:HR CQC UA HUL.jpg|An up-armored CQC helmet with HUL attachment. |
Revision as of 00:32, January 29, 2021
The MJOLNIR Powered Assault Armor/CQC variant, also known as the Close Quarters Combat (CQC) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglichkeitsrüstungsysteme.[1]
Overview
Specifications
The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat.[2] The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces.[1]
Development history
The CQC variant was developed alongside the CQB variant by German-based Beweglichkeitsrüstungsysteme with a central focus on improving the wearer's survivability in close-quarter engagements.[1][3]
By the early 2540's, it was field-tested at the Special Warfare Center Essen, in Deutschland, and integrating feedback gathered from the Special Warfare Center Seongnam, in Korea.[1] The CQC's Mark IV variant entered service in 2548TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[4] and saw use among SPARTAN-II and SPARTAN-III soldiers. The CQC variant was further upgraded for use with the MJOLNIR Mark V in 2551.[1]
Usage
Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased.[2] Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility and mobility the CQC provides.[1]
In-game information
Helmet
- "Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades."
Helmet | Description | Unlock requirements (Halo: Reach) | Unlock requirements (Halo: MCC) |
---|---|---|---|
CQC |
Entered service in 2548; standard equipment for boarding actions and MOUT. | Unlocked by default | Season 1, Tier 1 ( 1) |
CQC (CBRN) |
For operations in hazard zones. | Sergeant, 750 cR | Season 1, Tier 5 ( 1) |
CQC (UA/HUL) |
Up-armored variant with hardened uplink module for MILINT acquisition. | Sergeant, 1,500 cR | Season 1, Tier 16 ( 1) |
Similar to the CQB in Halo 3, the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear (CBRN) Module for operations in hazard zones. The second adds an Up-Armor plate with a Hardened Uplink Module on the right side (UA/HUL) for MILINT acquisition.
Shoulder
Shoulders | Description | Unlock requirements (Halo: Reach) | Unlock requirements (Halo: MCC) |
---|---|---|---|
CQC |
Developed and tested at UNSC facilities in Essen and Songnam, respectively. | Lieutenant Colonel, 20,000 cR | Season 1, Tier 61 ( 1) |
The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought.
Gallery
Browse more images in this article's gallery page. |
Concept art of the CQC helmet, initially known as the Spartan-III commando Rosenda-344's helmet.
CQC helmet in Halo: The Master Chief Collection.
List of appearances
- Halo: Reach (First appearance)
- Halo 5: Guardians (Mentioned only)
Sources
- ^ a b c d e f Cite error: Invalid
<ref>
tag; no text was provided for refs namedEVG
- ^ a b Halo Encyclopedia (2011 edition), page 94
- ^ Halo: The Fall of Reach - Page 1 (2001 and definitive editions); page 15 (2010 edition)
- ^ Halo: Reach: CQC - Helmet Description