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CQC-class Mjolnir: Difference between revisions

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{{Armor Infobox
{{Armor Infobox
|name=CQC
|name=CQC
|image= [[File:HR CQC Glor.png|250px]]
|image= [[File:HTMCC HR Spartan CQC.png|275px]]  
|manufacturer=[[Beweglichkeitsrüstungsysteme]]<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''', ''pages 39-40''</ref>
|manufacturer=[[Beweglichkeitsrüstungsysteme]]{{Ref/Book|Id=EVG|[[Halo: The Essential Visual Guide]]|Page=39-40}}
|testsite=[[Special Warfare Center Essen|SWC Essen]], [[Unified German Republic|Deutschland]] (developed)<ref name="EVG"/><br>
|testsite=[[Special Warfare Center Essen|SWC Essen]], [[Unified German Republic|Deutschland]] (developed){{Ref/Reuse|Id=EVG}}<br>
[[Special Warfare Center Seongnam|SWC Seongnam]], [[Wikipedia:Hanguk|Hanguk]] (tested)<ref name="EVG"/>
[[Special Warfare Center Seongnam|SWC Seongnam]], [[Wikipedia:Hanguk|Hanguk]] (tested){{Ref/Reuse|Id=EVG}}
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
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}}
}}


The '''MJOLNIR Powered Assault Armor/CQC variant''', also known as the '''Close Quarters Combat (CQC) armor''', is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].<ref name="EVG"/>
The '''MJOLNIR Powered Assault Armor/CQC variant''', also known as the '''Close Quarters Combat (CQC) armor''', is a variant of the [[MJOLNIR Powered Assault Armor]] manufactured by [[Beweglichkeitsrüstungsysteme]].{{Ref/Reuse|Id=EVG}}


==Overview==
==Overview==
===Specifications===
===Specifications===
The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat.<ref name="ency2011">'''[[Halo Encyclopedia]]''' ''- Page 94'' (2011 edition)</ref> The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces.<ref name="EVG"/>
The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat.{{Ref/Book|Id=enc|[[Halo Encyclopedia]] (2011 edition)|Page=94}} The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces.{{Ref/Reuse|Id=EVG}}
<gallery>
File:HR CQC Armor ref.jpg|Overview of the CQC variant.
File:HR CQC hel ref.jpg|Turnaround reference of the CQC helmet.
File:HR CQC pau ref.jpg|CQC pauldron turnaround reference.
File:HR CQC hel attch.jpg|CQC helmet with CBRN and UA/HUL attachments.
</gallery>


===Development history===
===Development history===
The CQC variant was developed alongside the [[CQB-class Mjolnir|CQB variant]] by German-based [[Beweglichkeitsrüstungsysteme]] with a central focus on improving the wearer's survivability in close-quarter engagements.<ref name="EVG"/><ref>'''[[Halo: The Fall of Reach]]''' ''- Page 1'' (2001 and definitive editions); ''page 15'' (2010 edition)</ref>  
The CQC variant was developed alongside the [[CQB-class Mjolnir|CQB variant]] by German-based [[Beweglichkeitsrüstungsysteme]] with a central focus on improving the wearer's survivability in close-quarter engagements.{{Ref/Reuse|Id=EVG}}<ref>'''[[Halo: The Fall of Reach]]''' ''- Page 1'' (2001 and definitive editions); ''page 15'' (2010 edition)</ref>  


By the early [[2540]]'s, it was field-tested at the [[Special Warfare Center Essen]], in [[Unified German Republic|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Wikipedia:Korea|Korea]].<ref name="EVG"/> The CQC's [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant entered service in 2548<ref>'''[[Halo: Reach]]''' ''- Armory description''</ref> and saw use among [[SPARTAN-II]] and [[SPARTAN-III]] soldiers. The CQC variant was further upgraded for use with the MJOLNIR [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] in [[2551]].<ref name="EVG"/>
By the early [[2540]]'s, it was field-tested at the [[Special Warfare Center Essen]], in [[Unified German Republic|Deutschland]], and integrating feedback gathered from the [[Special Warfare Center Seongnam]], in [[Wikipedia:Korea|Korea]].{{Ref/Reuse|Id=EVG}} The CQC's [[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]] variant entered service in 2548{{Ref/Game|Id=Armory|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=CQC - Helmet Description}} and saw use among [[SPARTAN-II]] and [[SPARTAN-III]] soldiers. The CQC variant was further upgraded for use with the MJOLNIR [[MJOLNIR Powered Assault Armor/Mark V|Mark V]] in [[2551]].{{Ref/Reuse|Id=EVG}}


===Usage===
===Usage===
Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased.<ref name="ency2011"/> Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility and mobility the CQC provides.<ref name="EVG"/>
Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased.{{Ref/Reuse|Id=enc}} Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility and mobility the CQC provides.{{Ref/Reuse|Id=EVG}}


==Game characteristics==
==In-game information==
===''Halo: Reach''===
===Helmet===
====Helmet====
{{Quote|Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.}}
Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades.<br>
{| class="wikitable" style="width: 75%;"
'''Base Price''': ''Halo: Reach'' Starter.
! style="width: 15%"|Helmet
*Description: Entered service in 2548; standard equipment for boarding actions and MOUT.
! style="width: 55%"|Description
'''CBRN Price''': 750 cR, Sergeant
! style="width: 15%"|Unlock requirements (''Halo: Reach'')
*Description: For operations in hazard zones.
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
'''UA/HUL Price''': 1,500 cR, Sergeant
|- align="center"
*Description: Up-armored variant with hardened uplink module for MILINT acquisition.
|[[File:HR CQC Helmet Icon.png|75px]]<br/>CQC
Similar to the CQB in ''Halo 3'', the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear Module (CBRN) for operations in hazard zones.  The second adds an Up-Armor plate with a Hardened Uplink Module on the right side (UA/HUL) for MILINT acquisition.
|align="left"|Entered service in 2548; standard equipment for boarding actions and MOUT.
|Unlocked by default
|[[Season 1: Noble|Season 1]], Tier 1 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQC CBRN Helmet Icon.png|75px]]<br/>CQC ([[CBRN module|CBRN]])
|align="left"|For operations in hazard zones.
|{{Rank/HR|sgt|link=yes}}, 750 cR
|[[Season 1: Noble|Season 1]], Tier 5 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQC UAHUL Helmet Icon.png|75px]]<br/>CQC ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]])
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition.
|{{Rank/HR|sgt|link=yes}}, 1,500 cR
|[[Season 1: Noble|Season 1]], Tier 16 ({{SeasonPoint|1}})
|}
Similar to the CQB in ''Halo 3'', the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear (CBRN) Module for operations in hazard zones.  The second adds an Up-Armor plate with a Hardened Uplink Module on the right side (UA/HUL) for MILINT acquisition.


====Shoulder====
===Shoulder===
'''Price:''' 20,000 cR, Lt. Colonel
{| class="wikitable" style="width: 75%;"
*Description: Developed and tested at UNSC facilities in Essen and Songnam, respectively.
! style="width: 15%"|Shoulders
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements (''Halo: Reach'')
! style="width: 15%"|Unlock requirements (''Halo: MCC'')
|- align="center"
|[[File:HR CQC LShoulder Icon.png|75px]][[File:HR CQC RShoulder Icon.png|75px]]<br/>CQC
|align="left"|Developed and tested at UNSC facilities in Essen and Songnam, respectively.
|{{Rank/HR|ltcol|link=yes}}, 20,000 cR
|[[Season 1: Noble|Season 1]], Tier 61 ({{SeasonPoint|1}})
|}
The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought.
The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought.


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{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQC}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR CQC}}
<gallery>
<gallery>
File:HR_CQCHelmet_Concept.jpg|Concept art of the CQC helmet, also known as the [[Spartan-III]] commando [[Rosenda-344]]'s helmet.
File:HR_CQCHelmet_Concept.jpg|Concept art of the CQC helmet, initially known as the [[Spartan-III]] commando [[Rosenda-344]]'s helmet.
File:HR_Rosenda-A344_Concept.png|Concept of Rosenda.
File:HR_Rosenda-A344_Concept.png|Concept of Rosenda-344 wearing a CQC helmet.
File:HR_NightfallCQC_Concept.jpg|Concept art of the [[Nightfall]] level with [[Noble Six]] wearing the CQC helmet.
File:HR_NightfallCQC_Concept.jpg|Concept art of the level ''[[Nightfall]]'' with [[Noble Six]] wearing the CQC helmet.
File:HR CQC Armor ref.jpg|Overview of the CQC variant.
File:HR CQC Glor.png|A front view of the CQC variant in-game.
File:HR CQC hel ref.jpg|Turnaround reference of the CQC helmet.
File:HR_CQC.png|A full set of CQC armor in ''Halo: Reach'' Armory.
File:HR CQC pau ref.jpg|CQC pauldron turnaround reference.
File:HR CQC Helmet.jpg|CQC helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR CQC hel attch.jpg|CQC helmet attachments in ''Reach''.
File:HR_CQC.png|A Spartan wearing CQC armour.
File:HR CQC Helmet.jpg|CQC helmet in [[Halo: The Master Chief Collection]].
File:HR CQC CBRN.jpg|CQC helmet with CBRN attachment.
File:HR CQC CBRN.jpg|CQC helmet with CBRN attachment.
File:HR CQC UA HUL.jpg|An up-armored CQC helmet with HUL attachment.
File:HR CQC UA HUL.jpg|An up-armored CQC helmet with HUL attachment.

Revision as of 00:32, January 29, 2021

Template:Armor Infobox

The MJOLNIR Powered Assault Armor/CQC variant, also known as the Close Quarters Combat (CQC) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglichkeitsrüstungsysteme.[1]

Overview

Specifications

The MJOLNIR CQC variant was the first of its kind to aid and improve the Spartans' effectiveness in close quarters combat.[2] The armor is designed for tactical, short range battles in urban areas, and as such the CQC variant offers an improved field of visibility and heavy ballistic protection. In addition, numerous sections of the helmet supports open-port conversion - this allows the user to add any type of compatible module to the helmet to further improve functionality, allowing a Spartan to adapt to changing mission conditions on the fly. The CQC's heavy pauldrons allow a soldier to swiftly and lethally close the gap between an enemy combatant despite being under fire. The CQC can be utilized for both military operations on urban terrain (MOUT) and boarding operations aboard ships which are comprised of tight, enclosed spaces.[1]

Development history

The CQC variant was developed alongside the CQB variant by German-based Beweglichkeitsrüstungsysteme with a central focus on improving the wearer's survivability in close-quarter engagements.[1][3]

By the early 2540's, it was field-tested at the Special Warfare Center Essen, in Deutschland, and integrating feedback gathered from the Special Warfare Center Seongnam, in Korea.[1] The CQC's Mark IV variant entered service in 2548TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[4] and saw use among SPARTAN-II and SPARTAN-III soldiers. The CQC variant was further upgraded for use with the MJOLNIR Mark V in 2551.[1]

Usage

Despite being surpassed by the CQB in overall integration, the CQC variant still retained popularity well after its production ceased.[2] Many still prefer CQC's less traditional open-port conversion system to allow ad-hoc modification. Some Spartans continue to use CQC instead of the newer CQB because of the versatility and mobility the CQC provides.[1]

In-game information

Helmet

"Predecessor to current MJOLNIR/C variant; less rigid design allows for field upgrades."
Helmet Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR CQC Helmet Icon.png
CQC
Entered service in 2548; standard equipment for boarding actions and MOUT. Unlocked by default Season 1, Tier 1 (Spartan Point 1)
HR CQC CBRN Helmet Icon.png
CQC (CBRN)
For operations in hazard zones. Halo: Reach rank icon Sergeant, 750 cR Season 1, Tier 5 (Spartan Point 1)
HR CQC UAHUL Helmet Icon.png
CQC (UA/HUL)
Up-armored variant with hardened uplink module for MILINT acquisition. Halo: Reach rank icon Sergeant, 1,500 cR Season 1, Tier 16 (Spartan Point 1)

Similar to the CQB in Halo 3, the CQC helmet is unlocked by default in the armory. The helmet's design bears similar resemblance to the Mark VI helmet and the limited production helmet on the Mark IV. Two attachments are available for the helmet: the first adds a Chemical, Biological, Radiological, and Nuclear (CBRN) Module for operations in hazard zones. The second adds an Up-Armor plate with a Hardened Uplink Module on the right side (UA/HUL) for MILINT acquisition.

Shoulder

Shoulders Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR CQC LShoulder Icon.pngHR CQC RShoulder Icon.png
CQC
Developed and tested at UNSC facilities in Essen and Songnam, respectively. Halo: Reach rank icon Lieutenant Colonel, 20,000 cR Season 1, Tier 61 (Spartan Point 1)

The CQC pauldrons are rectangular and flat in shape, and have two smaller "squares" on the top and bottom. These shoulders go down to about the elbow. They can be seen at the rank of Major, but require the rank of Lt. Colonel to be bought.

Gallery

List of appearances

Sources

  1. ^ a b c d e f Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  2. ^ a b Halo Encyclopedia (2011 edition), page 94
  3. ^ Halo: The Fall of Reach - Page 1 (2001 and definitive editions); page 15 (2010 edition)
  4. ^ Halo: Reach: CQC - Helmet Description

Template:Mjolnir