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EVA-class Mjolnir: Difference between revisions

From Halopedia, the Halo wiki

(Preparing article for H4EVG and H4IG info. Just cause these pages with GEN 1 info are nightmares)
(Will sort out the GEN1 Stuff later. H4 EVG stuff first due to more armor.)
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|image=[[File:H5G - MJOLNIR EVA render.png|275px]]
|image=[[File:H5G - MJOLNIR EVA render.png|275px]]
|manufacturer=[[Materials Group]]
|manufacturer=[[Materials Group]]
|testsite=[[Low/Zero Gravity Testing Facility]] (GEN1)<br>[[Swanbourne]], [[Australia]] on [[Earth]] (GEN2)
|testsite=[[Low/Zero Gravity Testing Facility]] (GEN1)<br>
[[WG/Facility 58-32/B5D]] (GEN2)<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 147''</ref>
|type=MJOLNIR (GEN1)
|type=MJOLNIR (GEN1)
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
*[[MJOLNIR Powered Assault Armor/Mark IV|Mark IV]]
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|role=[[Extra-vehicular activity]]
|role=[[Extra-vehicular activity]]
|hideb=}}
|hideb=}}
'''EVA-class Mjolnir''' (Extra Vehicular Activity), also designated as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by [[Materials Group]]. It specialized to improve survivability of [[SPARTAN-II Program|Spartans]] when performing [[extra-vehicular activity]] in a vacuum.<ref name="goo">'''Halo: Ghosts of Onyx''', page 57</ref><ref name="h3">'''[[Halo 3]]''' ''armor description''</ref>
'''EVA-class Mjolnir''' (Extra Vehicular Activity), also designated as the '''MJOLNIR Powered Assault Armor/V variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant designed by [[Materials Group]]. It specialized to improve survivability of [[SPARTAN-II Program|Spartans]] when performing [[extra-vehicular activity]] in a vacuum.<ref name="goo">'''Halo: Ghosts of Onyx''' ''- Page 57''</ref><ref name="h3">'''[[Halo 3]]''' ''- Armor description''</ref>


==GEN1 Information==
==GEN1 Information==
{{Article Quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident}}
{{Article Quote|The EVA helmet was developed using data gathered from the Summa Deep Space Incident}}
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 '''Halo Waypoint''': ''GrimBrotherOne'': Nothing has changed about the CQB variant of the Mjolnir armor system. Samuel is utilizing a developmental helmet permutation that shares visual cues with the eventual CQB. This kind of cross-germination of physical shape and design between all Mjolnir platforms was pervasive in the early development of Mjolnir at the Materials Group facilities.]</ref>The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]]. The V variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.<ref name="goo"/> The Mark V MJOLNIR/V variant had a shielded visor.<ref name="essential">'''[[Halo: The Essential Visual Guide]]''', ''page 66''</ref> The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.<ref name="h3"/> The helmet also contains a single-beam laser TEAMCOM system for communications.<ref>'''Halo: Ghosts of Onyx''', ''pages 49-50 and page 57''</ref> The [[WRATH-class Mjolnir]]'s helmet is based off the Mark V EVA[C] helmet, while the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.<ref>'''Halo 5: Guardians''' - ''WRATH-class Mjolnir and INDOMITABLE-class Mjolnir description''</ref>
As early as [[2525]] developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.<ref>[https://www.halowaypoint.com/en-us/forums/db05ce78845f4120b062c50816008e5d/topics/about-that-fall-of-reach-animated-series-trailer/e114975f-ddcc-4109-bf72-e4d8efc29ec5/posts?page=2#post37 '''Halo Waypoint''': ''ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER'']</ref>The MJOLNIR/V variant was developed and tested at a UNSC [[Low/Zero Gravity Testing Facility]] facility in [[Lister (City)|Lister]], [[Aigburth]] on [[Ganymede]], integrating feedback gathered from the [[Summa Deep Space Incident]]. The V variant for the Mark IV still required a [[T-PACK]] for maneuvering in zero gravity.<ref name="goo"/> The Mark V MJOLNIR/V variant had a shielded visor.<ref name="essential">'''[[Halo: The Essential Visual Guide]]''' ''- Page 66''</ref> The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.<ref name="h3"/> The helmet also contains a single-beam laser TEAMCOM system for communications.<ref>'''Halo: Ghosts of Onyx''' ''- Pages 49-50 and page 57''</ref> The [[WRATH-class Mjolnir]]'s helmet is based off the Mark V EVA[C] helmet, while the [[INDOMITABLE-class Mjolnir]]'s right shoulder pad is based off the Mark V EVA shoulders.<ref>'''Halo 5: Guardians''' ''- WRATH-class Mjolnir and INDOMITABLE-class Mjolnir description''</ref>


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==GEN2 Information==
==GEN2 Information==
{{Article Quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.}}
{{Article Quote|Classic variant of MJOLNIR GEN1 designed for extra-vehicular activity operations.}}
One of a few MJOLNIR variants that remained under the [[Materials Group]] contract after the Human-Covenant War, the GEN2 EVA armor is similar to its GEN1 counterparts in its design. It remains the most effective option for Spartan personnel engaged in exoatmospheric and zero-gravity scenarios. It was tested in [[Swanbourne]], Australia on [[Earth]].<ref>[https://www.halowaypoint.com/en-us/intel/inteldetail/6a3b64b8-7ea0-48be-8535-40f2c4d45d4d/eva '''Waypoint''': ''EVA'']</ref>
===Overview===
The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses a open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.<ref name="H4EVG"/> The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description'' </ref>
 
The slim-contoured chest plate lowers physical profile dramatically. This variant also uses larger pauldrons than previous models.<ref name="H4EVG"/>
 
===Development history===
Due to their long-standing history of investment [[Materials Group]] retained the production rights after the Human-Covenant War. It remains the most effective option for Spartan personnel engaged in exoatmospheric and zero-gravity scenarios. It was tested in [[WG/Facility 58-32/B5D]].<ref name="H4EVG"/>
 
Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.<ref name="H5G"/>


==In-game information==
==In-game information==

Revision as of 18:32, June 19, 2016

Template:Armor Infobox EVA-class Mjolnir (Extra Vehicular Activity), also designated as the MJOLNIR Powered Assault Armor/V variant, is a MJOLNIR armor variant designed by Materials Group. It specialized to improve survivability of Spartans when performing extra-vehicular activity in a vacuum.[1][2]

GEN1 Information

Template:Article Quote As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for EVA.[3]The MJOLNIR/V variant was developed and tested at a UNSC Low/Zero Gravity Testing Facility facility in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident. The V variant for the Mark IV still required a T-PACK for maneuvering in zero gravity.[1] The Mark V MJOLNIR/V variant had a shielded visor.[4] The Mark VI MJOLNIR/V variant focuses on increasing exo-atmospheric endurance and improving mobility in zero gravity without the original use of back thrusters.[2] The helmet also contains a single-beam laser TEAMCOM system for communications.[5] The WRATH-class Mjolnir's helmet is based off the Mark V EVA[C] helmet, while the INDOMITABLE-class Mjolnir's right shoulder pad is based off the Mark V EVA shoulders.[6]

GEN2 Information

Template:Article Quote

Overview

The GEN2 EVA armor is similar to its GEN1 counterparts in its design. This variant's helmet uses a open-view visor system typical of EVA configurations. It has 59-L20 Aureole braces in the helmet for awareness improvement.[8] The helmet can also be paired with all milspec hardshell and mechanical counterpressure suits.[9]

The slim-contoured chest plate lowers physical profile dramatically. This variant also uses larger pauldrons than previous models.[8]

Development history

Due to their long-standing history of investment Materials Group retained the production rights after the Human-Covenant War. It remains the most effective option for Spartan personnel engaged in exoatmospheric and zero-gravity scenarios. It was tested in WG/Facility 58-32/B5D.[8]

Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.[9]

In-game information

Halo 3

Helmet

Unlock: Unlock Campaign Complete: Normal achievement.

  • Description: The Mjolnir/V variant was developed and tested at UNSC facilities in Lister, Aigburth on Ganymede, integrating feedback gathered from the Summa Deep Space Incident.

The EVA armor's helmet is aesthetically similar to the Semi Powered Infiltration (or SPI) armor's helmet. The visor is smaller than the Mark V variant. However, the rim from the jaw down to the chin is thinner, including the breathers, and the back of the head has a quarter-sphere shape. The helmet is also much more rounded than the SPI helmet. The helmet may have its characteristic visor for complete field of vision during space operations. It vaguely resembles the Security helmet, as they both share a very large visor. Because of this, it has been dubbed the "Fish Bowl" and the "Sniper Magnet" by some gamers due to the prominent, brightly colored, spherical shape of its visor.

Shoulder pauldron

Unlock: Complete The Ark level on Normal, Heroic, or Legendary difficulty.

  • Description: Developed at the UNSC Low/Zero Gravity Testing Facility on Ganymede, the Mjolnir/V variant focuses on increasing exoatmospheric endurance and improving mobility in zero gravity.

The shoulder pauldrons are larger than the standard MJOLNIR plates and feature a long attachment to their center, another similarity to the SPI armor, which could be radios. The pauldrons also cover more surface area than other shoulder pieces.

Chest

Unlock: Complete Tsavo Highway on Normal, Heroic, or Legendary difficulty.

  • Description: In developing the Mjolnir Mark VI Powered Assault Armor/V variant, emphasis was placed on increasing exoatmospheric endurance and improving mobility in zero gravity without the use of thrusters.

The chest plate is a seemingly standard MJOLNIR chest plate set with a small and minor attachment. The attachment consists of a small metal plate connected to a piece of black alloy that has several unknown equipment pieces set into it. It has been speculated that the compartment on the chest plate holds a cable that could be attached to docking ports so that a SPARTAN-II does not drift into space.

Halo: Reach

Helmet

The MJOLNIR V [V] variant was developed and tested at the UNSC facilities in Lister, Aigburth, Ganymede.
Base price: 30,000 cR, Major

  • Description: The EVA helmet was developed using data gathered from the Summa Space Incident.

CNM price: 7000 cR, Major

  • Description: Command network module; standard issue to UNSC Special Forces unit commanders.

UA/HUL[3] price: 15,000 cR, Lt. Colonel

  • Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.

[C] Base price: 120,000 cR, Commander (EVA base required)

  • Description: The EVA helmet was developed using data gathered from the Summa Space Incident.

[C] CNM price: 25,000 cR, Commander

  • Description: Command network module; standard issue to UNSC Special Forces unit commanders.

[C] UA/HUL[3] price: 140,000 cR, Commander

  • Description: Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.

The Mk. V variant features a large visor. It bears a striking visual similarity to the SPI helmet. A second EVA helmet, EVA [C], has a skull pattern engraved on the visor. The [C] likely stands for "Custom" or "Carved".

Two upgrades are available for the helmet, the first adds a Command Network Module on the left side (CNM), and the second adds an Up-Armor plate with a Hardened Uplink Module-3rd Generation on the right side (UA/HUL[3]).

Two upgrades are available for the [C] variant of the helmet as well, the first adds a Hardened Uplink Module on the right side (incorrectly called CNM, should be designated HUL), and the second adds an Up-Armor plate with a Hardened Uplink Module on the right side (incorrectly called HUL[3], should be UA/HUL). These errors likely have something to do with the [C] variant's attachments having the same names and descriptions as the standard variant.

Shoulder pauldron

Template:Article Quote Price: 3,000 cR, Corporal

The shoulder pauldrons are large and bulky, several inches thick. The attachments on the sides of the pauldrons found in Halo 3 appear to be built into them, instead of hanging out.

Halo 4

Unlock: Achieve Spartan Rank 27

  • Description: Classic variant of Mjolnir Gen1 designed for extra-vehicular activity operations.

Available skins: BRCH(Breach)

The helmet has a much less curved surface, with a large dip half way down its surface, and a more flared section at the bottom.

Halo 5: Guardians

Unlock: Common REQ pack

  • Helmet Description: The EVA helmet can be paired with all milspec hardshell and mechanical counterpressure suits.
  • Body Description: Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.

Available skins: Hadfield, Leonov, Solovyev, and Zhigang
Hadfield Unlock: Uncommon REQ pack
Leonov Unlock: Ultra Rare REQ pack
Solovyev Unlock: Rare REQ pack
Zhigang Unlock: Ultra Rare REQ pack

Trivia

Gallery

Normal Gallery

Halo 5: Guardians REQ Cards

Halo 5:Guardians armor skins

List of appearances

Sources

  1. ^ a b Halo: Ghosts of Onyx - Page 57
  2. ^ a b Halo 3 - Armor description
  3. ^ Halo Waypoint: ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER
  4. ^ Halo: The Essential Visual Guide - Page 66
  5. ^ Halo: Ghosts of Onyx - Pages 49-50 and page 57
  6. ^ Halo 5: Guardians - WRATH-class Mjolnir and INDOMITABLE-class Mjolnir description
  7. ^ Amazon.com Mcfarlane Toys - Product description
  8. ^ a b c Cite error: Invalid <ref> tag; no text was provided for refs named H4EVG
  9. ^ a b Halo 5: Guardians - Armory description