HaloArray.png
Reclaimer - H4.png

EOD-class Mjolnir: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 3: Line 3:
|name=EOD
|name=EOD
|image= {{tabcontainer|title1=GEN2|content1=[[File:H4 MJOLNIR EOD.png|250px]]|title2=GEN1 Mark VI|content2=[[File:HTMCC H3 EOD Crop.png|250px]]|title3=GEN1 Mark V|content3=[[File:HR EOD Helmet.jpg|250px]]}}
|image= {{tabcontainer|title1=GEN2|content1=[[File:H4 MJOLNIR EOD.png|250px]]|title2=GEN1 Mark VI|content2=[[File:HTMCC H3 EOD Crop.png|250px]]|title3=GEN1 Mark V|content3=[[File:HR EOD Helmet.jpg|250px]]}}
|manufacturer=[[Materials Group]] (GEN1)<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 65''</ref><br><br>
|manufacturer=[[Materials Group]] (GEN1){{Ref/Book|Id=EVG|EVG|Page=65}}<br>
[[Naphtali Contractor Corporation]] (GEN2)<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 151''</ref>
[[Naphtali Contractor Corporation]] (GEN2){{Ref/Book|Id=H4EVG|H4EVG|Page=151}}
|testsite=[[Damascus Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
|testsite=[[Damascus Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br>
[[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|H4EVG}}
[[Buffalo Breaker Yards]] (GEN2){{Ref/Reuse|H4EVG}}
Line 16: Line 16:
|hideb=]]
|hideb=]]
}}
}}
'''EOD-class Mjolnir''' (Explosive Ordnance Disposal), also designated as the '''MJOLNIR Powered Assault Armor/EOD variant''', is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by [[Materials Group]],<ref name="descript">'''[[Halo 3]]''' ''- Armory description''</ref> with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by the [[Naphtali Contractor Corporation]].<ref name="H4 Armory">'''[[Halo 4]]''' ''- Armory description''</ref>
'''EOD-class Mjolnir''' (Explosive Ordnance Disposal), also designated as the '''MJOLNIR Powered Assault Armor/EOD variant''',{{Ref/Game|Id=h3helmet|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=EOD - Helmet Description|Quote=The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation.}} is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by [[Materials Group]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by the [[Naphtali Contractor Corporation]].{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=EOD Description|Quote=Abilene's NCC took over production of this Mjolnir kit in 2554.}}


==GEN1 overview==
==GEN1 overview==
===Specifications===
===Specifications===
{{Article quote|Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in [[2531]].<ref>'''[[Halo: Reach]]''' ''- Armory description''</ref>}}
The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion.{{Ref/Reuse|h3helmet}} The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting [[Spartan]]s during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).{{Ref/Game|Id=h3shoulder|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=EOD - Shoulder Description|Quote=Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.}}{{Ref/Game|Id=h3chest|Game=H3|Section=Armor permutations (Halo 3)|SectionLinkText=Spartan Armor Customization|Detail=EOD - Chest Description|Quote=This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel).}}
The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion. The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting [[Spartan]]s during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).{{Ref/Reuse|descript}}  
<gallery class=center>
File:James-005.png|The Mark IV EOD armor worn by [[James-005]] during the [[Battle of Sigma Octanus IV]].
File:Halo EOD.jpg|The Mark V variants of the EOD helmet.
File:EODArmor.png|The Mark VI EOD Variant.
</gallery>


===Development history===
===Development history===
The MJOLNIR/EOD variant was originally created at the UNSC [[Damascus Materials Testing Facility]] on [[Chi Ceti 4]]. The EOD variant is speculated to have been developed in response to the death of [[Samuel-034]] (the first Spartan killed in action) in November 2525.<ref name="way-mjol">'''[http://halo.xbox.com/en-us/intel/related/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df Halo Waypoint: The MJOLNIR Project Part 2]''' [defunct] [[The MJOLNIR Project|(Backup)]]</ref>
The MJOLNIR/EOD variant was originally created at the UNSC [[Damascus Materials Testing Facility]] on [[Chi Ceti 4]]. The EOD variant is speculated to have been developed in response to the death of [[Samuel-034]] (the first Spartan killed in action) in November 2525.{{Ref/Site|Id=Waypoint|D=14|M=03|Y=2011|URL=http://halo.xbox.com/en-us/intel/theuniverse/tech/video/the-mjolnir-project-2/46e89c1a-f619-41e2-ad7f-ab65c61ca2df|Site=Halo Waypoint|Page=MJOLNIR 2|LocalArchive=The MJOLNIR Project}}


===Usage===
===Usage===
EOD is fielded by Spartans deep in enemy lines, allowing them to navigate dangerous territory to disable or destroy enemy mines before the UNSC properly arrived.{{Ref/Reuse|EVG}} In the post-war era, the GEN1 EOD set, specifically the helmet, is still favored by Spartan combat divers and pioneers tasked with demolition roles.{{Ref/Reuse|H5G1}}
EOD is fielded by Spartans deep in enemy lines, allowing them to navigate dangerous territory to disable or destroy enemy mines before the UNSC properly arrived.{{Ref/Reuse|EVG}} In the post-war era, the GEN1 EOD set, specifically the helmet, is still favored by Spartan combat divers and pioneers tasked with demolition roles.{{Ref/Reuse|H5G}}
 
<gallery>
File:James-005.png|The MJOLNIR Mark IV EOD armor that [[James-005]] wears in ''[[Halo: Fall of Reach]]''.
File:Halo EOD.jpg|The MJOLNIR Mark V EOD armor variants in ''Halo Reach''.
File:EODArmor.png|The MJOLNIR Mark VI EOD variant in ''Halo 3''.
</gallery>


==GEN2 overview==
==GEN2 overview==
{{Article quote|Abilene's NCC took over production of this Mjolnir kit in 2554.}}
===Specifications===
===Specifications===
The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.{{Ref/Reuse|H4EVG}} The GEN2 kit also includes anterior torque couplings.<ref name="H4LE">'''[[Halo 4 Limited Edition]]''' ''- UNSC ''Infinity'' briefing packet''</ref>
The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.{{Ref/Reuse|H4EVG}} The GEN2 kit also includes anterior torque couplings.{{Ref/Game|Id=H4LE|[[Halo 4 Limited Edition]]|Detail=[[Infinity Briefing Packet|''Infinity'' briefing packet]]}}


===Development history===
===Development history===
In [[2554]], Abilene's [[Naphtali Contractor Corporation]] took control over the EOD armor's production,{{Ref/Reuse|H4 Armory}} and adjusted the systems plate configuration to reduce the potential for dismemberment during explosive ordnance activity and facilitation.<ref name="h4guide">[[Halo 4 Interactive Guide#Armor Types|'''Halo 4 Interactive Guide''' ''- Armor Types: EOD'']]</ref> It was tested at the [[Buffalo Breaker Yards]]. They proposed numerous enhancements to the armor's systematic approach to the GEN2 framework.{{Ref/Reuse|H4EVG}}
In [[2554]], Abilene's [[Naphtali Contractor Corporation]] took control over the EOD armor's production,{{Ref/Reuse|H4}} and adjusted the systems plate configuration to reduce the potential for dismemberment during explosive ordnance activity and facilitation.{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/9c6e4d8c-4060-4751-9f5d-a317fe7ec2c5/eod-|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: EOD|D=23|M=4|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}} It was tested at the [[Buffalo Breaker Yards]]. They proposed numerous enhancements to the armor's systematic approach to the GEN2 framework.{{Ref/Reuse|H4EVG}}


===GEN2 compatibility===
===GEN2 compatibility===
In the post-war era, the GEN1 version of the EOD helmet could be requisitioned by [[Spartan Operations]] personnel for use with their GEN2 Mjolnir suits.<ref name="H5G1">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>
In the post-war era, the GEN1 version of the EOD helmet could be requisitioned by [[Spartan Operations]] personnel for use with their GEN2 Mjolnir suits.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=EOD GEN1 - Helmet Description|Quote=The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus.}}


==In-game information==
==In-game information==
===''Halo 3'' - Mark VI GEN1===
===''Halo 3'' - Mark VI GEN1===
====Helmet====
The EOD [[Armor permutations (Halo 3)|armor permutation]] is unlockable in ''Halo 3''. In the ''[[Halo: The Master Chief Collection]]'' edition of ''Halo 3'', the EOD armor (like all ''Halo 3'' permutations) is unlocked by default.
'''Unlock''': Unlock the [[Campaign Complete: Legendary]] achievement.
*'''Description''': The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation.
====Shoulders====
'''Unlock''': Complete ''[[The Ark (level)|The Ark]]'' on [[Legendary]] difficulty.
*'''Description''': Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.
====Chest====
'''Unlock''': Complete ''[[Tsavo Highway]]'' on Legendary difficulty.
*'''Description''': This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel).


====MCC====
The [[Bungie Armor]] is a slight variation of the EOD chestpiece. Bungie Armor lacks the three mid-level lights and has an effect that causes flames to appear around the helmet.
*'''Description''': EOD helmets were designed to significantly reduce the likelihood of decapitation.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Armor
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements<br>(''Halo 3'')
! style="width: 15%"|Unlock requirements<br>(''Halo: MCC'')
|- align="center"
|rowspan=4|[[File:HTMCC H3 EOD Menu Render.png|100px]]<br/>EOD
|align="left"|'''Helmet:''' The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation.
|Unlock the [[Campaign Complete: Legendary]] achievement.
|rowspan=4|Unlocked by default.
|- align="center"
|align="left"|'''Shoulder:''' Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment.
|Complete ''[[The Ark (level)|The Ark]]'' on [[Legendary]] difficulty.
|- align="center"
|align="left"|'''Chest:''' This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel).
|Complete ''[[Tsavo Highway]]'' on Legendary difficulty.
|- align="center"
|align="left"|'''MCC:'''  EOD helmets were designed to significantly reduce the likelihood of decapitation.
|N/A
|}


===''Halo: Reach'' - Mark V GEN1===
===''Halo: Reach'' - Mark V GEN1===
Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531.<br>
The EOD helmet returns in ''[[Halo: Reach]]'', though it features some minor different aesthetics than the Mark VI EOD helmet seen in ''Halo 3''. All EOD helmet variants can be unlocked in the ''[[Halo: Reach]]''{{'}}s [[Armor permutations (Halo: Reach)|Armory]] through the game's purchase system via the use of [[Credits|cR]]. In ''Halo: The Master Chief Collection'', the EOD helmet variants are attainable in the [[Season 1: Noble]] progression system.
'''Base cost''': 15,000 cR, Sergeant
 
*'''Description''': Designed specifically to reduce likelihood of decapitation.
The default EOD helmet features the [[CBRN module]], which is also available for the [[SECURITY-class Mjolnir|Security]] and [[GUNGNIR-class Mjolnir|GUNGNIR]] helmets.
'''CNM cost''': 5000 cR, Sergeant
 
*'''Description''': Command network module; standard issue to UNSC Special Forces unit commanders.
{| class="wikitable" style="width: 75%;"
'''UA/HUL cost''': 3000 cR, Sergeant
! style="width: 15%"|Armor
*'''Description''': Up-armored variant with hardened uplink module for MILINT acquisition.
! style="width: 55%"|Description
! style="width: 15%"|Unlock requirements<br>(''Halo: Reach'')
! style="width: 15%"|Unlock requirements<br>(''Halo: MCC'')
|- align="center"
|[[File:HR EOD Helmet Icon.png|75px]]<br/>EOD helmet
|align="left"|Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531.<br>Designed specifically to reduce likelihood of decapitation.
|{{Rank/HR|sgt|link=yes}}, 15,000 cR
|[[Season 1: Noble|Season 1]] Tier 29, {{SeasonPoint|1}}
|- align="center"
|[[File:HR EOD CNM Helmet Icon.png|75px]]<br/>EOD ([[Command Network Module|CNM]])
|align="left"|Command network module; standard issue to UNSC Special Forces unit commanders.
|{{Rank/HR|sgt|link=yes}}, 5,000 cR
|[[Season 1: Noble|Season 1]] Tier 29, {{SeasonPoint|1}}
|- align="center"
|[[File:HR EOD UAHUL Helmet Icon.png|75px]]<br/>EOD ([[Armor accessories/UA|UA]]/[[Hardened Uplink|HUL]])
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition.
|{{Rank/HR|sgt|link=yes}}, 3,000 cR
|[[Season 1: Noble|Season 1]] Tier 29, {{SeasonPoint|1}}
|}


===''Halo 4'' - GEN2===
===''Halo 4'' - GEN2===
'''Available skins''': Shadow (SHDW)<br>
EOD was one of the [[Armor permutations (Halo 4)|armor permutations]] to return, albeit completely redesigned for [[GEN2]], in ''[[Halo 4]]''.  In ''The Master Chief Collection'', the EOD set and its alternate Shadow (SHDW) variant are available by default.
'''Default unlock''': Achieve [[Rank (Halo 4)|Spartan Rank 45]]<br>
'''Shadow unlock''': Complete the [[List of Halo 4 Commendations|Regicide Victory - Master commendation]].
*'''Description''': Abilene's NCC took over production of this Mjolnir kit in 2554.


====MCC descriptions====
{| class="wikitable" style="width: 75%;"
*'''Helmet description''': NCC took over production on this helmet in 2554.
! style="width: 15%"|Armor
*'''Shoulder description''': Modular left/right spaulder from EOD-class armor.
! style="width: 55%"|Description
*'''Chest description''': Underwent field trials at the Buffalo Breaker Yards.
! style="width: 15%"|Unlock requirements <br/>(''Halo 4'')
! style="width: 15%"|Unlock requirements <br/>(''Halo: MCC'')
|- align="center"
|rowspan="4"|[[File:H4 MJOLNIR EOD.png|75px]]<br/>EOD
|align="left"|'''Description (H4):''' Abilene's NCC took over production of this Mjolnir kit in 2554.
|rowspan="4"|Achieve [[Rank (Halo 4)|Spartan Rank 45]].<br>
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC):''' NCC took over production on this helmet in 2554.
|- align="center"
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from EOD-class armor.
|- align="center"
|align="left"|'''Chest description (MCC):''' Underwent field trials at the Buffalo Breaker Yards.
|- align="center"
|rowspan="4"|N/A<br/>EOD Shadow (SHDW) skin
|align="left"|'''Description (H4):''' Customized with SHADOW armor skin.
|rowspan="4"|Complete the [[List of Halo 4 Commendations|Regicide Victory - Master commendation]].
|rowspan="4"|Unlocked by default.
|- align="center"
|align="left"|'''Helmet description (MCC):''' EOD helmet customized with SHADOW coating.
|- align="center"
|align="left"|'''Shoulder description (MCC):''' EOD left/right spaulder customized with SHADOW coating.
|- align="center"
|align="left"|'''Chest description (MCC):''' EOD chassis customized with SHADOW coating.
|}


===''Halo 5: Guardians'' - GEN1===
===''Halo 5: Guardians'' - GEN1===
'''Unlock''': Classic Helmet REQ Pack
The EOD GEN1 helmet was one of a number of ''Reach''-themed helmets and armors added into ''[[Halo 5: Guardians]]'' via the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]].
*'''Helmet description''': The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Helmet
! style="width: 70%"|Description
! style="width: 15%"|Unlock requirements<br/>(''Halo 5: Guardians'')
|- align="center"
|[[File:H5G REQ Helmets EOD Rare.png|100px]]
|align="left"|The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus.
|align="left"|
*Rare [[List of REQ cards|REQ card]]
*Unlock the [[List of REQ cards/REQ Packs|Classic Helmet REQ Pack]] for {{RP|1,250}}
|}


==Trivia==
==Trivia==
*[[Bungie Armor]] is a slight variation of the EOD chestplate. Bungie Armor lacks the three mid-level lights and has an effect that causes flames to appear around the helmet.
*During the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the final model for the [[GUNGNIR-class Mjolnir|GUNGNIR]] shoulder pauldron was designated as the EOD shoulder pauldrons, and costed 1,000 [[Credits|cR]].{{Ref/YouTube|rRYRscwNMCY|haloinfectedX|Halo: Reach beta Armor (customizations)}}
*According to a Bungie poll, EOD was the 5th most popular helmet variation in ''Halo: Reach''.{{citation needed}}
*The rebreathers featured on this helmet are similar to the CBRN attachements available for the [[SECURITY-class Mjolnir|Security]] and [[GUNGNIR-class Mjolnir|Gungnir]] helmets.
*The Caduceus emblem that appears on the Mark V EOD helmet also appears on med packs, Army medics, and the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/Trauma Kit|Tactical/Trauma Kit]] armor permutation. This suggests that the EOD may also have an intended secondary role to provide medical assistance to wounded allies in dangerous situations. It's possible that there may be a non-MJOLNIR variant of the helmet for use by UNSC medical personnel, likely in toxic environments where the distinctive CBRN would aid in operations.
*The Caduceus emblem that appears on the Mark V EOD helmet also appears on med packs, Army medics, and the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/Trauma Kit|Tactical/Trauma Kit]] armor permutation. This suggests that the EOD may also have an intended secondary role to provide medical assistance to wounded allies in dangerous situations. It's possible that there may be a non-MJOLNIR variant of the helmet for use by UNSC medical personnel, likely in toxic environments where the distinctive CBRN would aid in operations.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR EOD}}
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR EOD}}
===Normal gallery===
===''Halo 3''===
<gallery>
<gallery>
File:Unknown armor2.jpg|Original render of the helmet for ''[[Halo 3]]''.
File:Unknown armor2.jpg|Original render of the Mark VI EOD helmet.
File:Cease-fire-h3.jpg|A Spartan in EOD on [[Last Resort]].
File:Cease-fire-h3.jpg|A Spartan in EOD on [[Last Resort]].
File:HTMCC-H3 EODCloseup.jpg|A Spartan clad in full EOD armor.
File:HTMCC-H3 EODCloseup.jpg|A Spartan clad in full EOD armor.
File:HR_EODHelmet_Concept.jpg|Various concepts for the Mark V EOD helmet for ''[[Halo: Reach]]''.
File:HTMCC H3 EOD Crop.png|Mark VI EOD as rendered in the menu in ''Halo: The Master Chief Collection''.
</gallery>
 
===''Halo: Reach''===
<gallery>
File:HR_EODHelmet_Concept.jpg|Various concepts for the Mark V EOD helmet.
File:eodhelmet.PNG|A render of an EOD helmet, found via a glitch in the ''[[Halo: Reach Beta]]''.
File:eodhelmet.PNG|A render of an EOD helmet, found via a glitch in the ''[[Halo: Reach Beta]]''.
File:EOD Helmet Reach.jpg|The EOD Helmet in ''Halo: Reach''.
File:EOD Helmet Reach.jpg|The base EOD helmet in the Armory.
File:EOD Sabre.jpg|A customized Noble Six wearing EOD armor during a cutscene in ''Halo: Reach''.
File:HR Invasion Welcome Render.png|Render of a Spartan wearing the EOD helmet, alongside a [[Sangheili Ranger]].
File:EOD Sabre.jpg|A customized Noble Six wearing EOD armor during a cutscene on ''[[Long Night of Solace (level)|Long Night of Solace]]''.
File:HR EOD Helmet.jpg|The EOD helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR EOD Helmet.jpg|The EOD helmet in ''[[Halo: The Master Chief Collection]]''.
File:HR EOD CNM.jpg|EOD helmet with CNM attachment.
File:HR EOD CNM.jpg|EOD helmet with CNM attachment.
File:HR EOD UA HUL.jpg|Up-armored EOD helmet with HUL attachment.
File:HR EOD UA HUL.jpg|Up-armored EOD helmet with HUL attachment.
</gallery>
===''Halo 4''===
<gallery>
File:Halo 4 EOD armor skins concept­ art.jpg|Concept art of the MJOLNIR GEN2 EOD armor for ''[[Halo 4]]''.
File:Halo 4 EOD armor skins concept­ art.jpg|Concept art of the MJOLNIR GEN2 EOD armor for ''[[Halo 4]]''.
File:MCC-H4 EODImpact.png|A Spartan-IV wearing GEN2 EOD on [[Impact]].
File:MCC-H4 EODImpact.png|A Spartan-IV wearing GEN2 EOD on ''[[Impact]]''.
File:H5G-Gen1EOD.jpg|A Spartan-IV wearing GEN1 EOD in ''[[Halo 5: Guardians]]''.
File:HO-EOD.png|The GEN2 EOD in ''[[Halo Online]]''.
File:H5G EOD Gen1 WZFF.png|A Spartan-IV wearing the GEN1 EOD helmet on [[Escape from ARC]].
File:HO EOD trailer.png|The helmet and chestpiece of the GEN2 EOD armor in ''Halo Online'' .
File:HO-EOD.png|GEN2 EOD in ''[[Halo Online]]''.
File:HO EOD trailer.png|''Halo Online'' EOD parts.
</gallery>
</gallery>


===''Halo 4'' skin===
===''Halo: 5 Guardians''===
<gallery>
<gallery>
File:H4 MJOLNIR EOD.png|Default skin
File:H5G-Gen1EOD.jpg|A Spartan-IV wearing GEN1 EOD.
File:H5G-PlasmaGrenade.jpg|A Spartan-IV wearing GEN1 EOD.
File:H5G EOD Gen1 WZFF.png|A Spartan-IV wearing the GEN1 EOD helmet on ''[[Escape from ARC]]''.
</gallery>
</gallery>


Line 128: Line 193:
*''[[Halo 5: Guardians]]''
*''[[Halo 5: Guardians]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Armor/Permutation|H5G}}
{{Armor/Permutation|H3|HR|H4|H5G}}
{{Mjolnir|GEN2}}
{{Mjolnir|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:MJOLNIR armor]]

Revision as of 08:22, July 28, 2021

EOD
GEN2
H4 MJOLNIR EOD.png
GEN1 Mark VI
HTMCC H3 EOD Crop.png
GEN1 Mark V
HR EOD Helmet.jpg
Production overview

Manufacturer(s):

Materials Group (GEN1)[1]
Naphtali Contractor Corporation (GEN2)[2]

Testing site(s):

Damascus Testing Facility (GEN1)[1]
Buffalo Breaker Yards (GEN2)[2]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)
MJOLNIR (GEN3)

Role(s):

Explosive ordnance disposal

 

EOD-class Mjolnir (Explosive Ordnance Disposal), also designated as the MJOLNIR Powered Assault Armor/EOD variant,TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[3] is a MJOLNIR armor variant originally designed by Materials Group,[1] with the GEN2 version being manufactured by the Naphtali Contractor Corporation.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[4]

GEN1 overview

Specifications

The helmet was designed to channel the pressure wave of a nearby detonation around the user's head, significantly reducing the likelihood of decapitation in the event of an explosion.[3] The MJOLNIR/EOD variant's pauldrons and chest plate were designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment and protecting Spartans during operations that involve the handling of explosive ordnance (e.g., clearing/planting land mines, demolishing enemy structures/material and, or planting/defusing bombs).TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[5]TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[6]

Development history

The MJOLNIR/EOD variant was originally created at the UNSC Damascus Materials Testing Facility on Chi Ceti 4. The EOD variant is speculated to have been developed in response to the death of Samuel-034 (the first Spartan killed in action) in November 2525.[7]

Usage

EOD is fielded by Spartans deep in enemy lines, allowing them to navigate dangerous territory to disable or destroy enemy mines before the UNSC properly arrived.[1] In the post-war era, the GEN1 EOD set, specifically the helmet, is still favored by Spartan combat divers and pioneers tasked with demolition roles.[8]

GEN2 overview

Specifications

The helmet has a pressure-resistant hardened rebreather unit. The reactor has alternating heat-tempered balance drives. The pauldrons are flow-distributing ceramic plates.[2] The GEN2 kit also includes anterior torque couplings.[9]

Development history

In 2554, Abilene's Naphtali Contractor Corporation took control over the EOD armor's production,[4] and adjusted the systems plate configuration to reduce the potential for dismemberment during explosive ordnance activity and facilitation.[10] It was tested at the Buffalo Breaker Yards. They proposed numerous enhancements to the armor's systematic approach to the GEN2 framework.[2]

GEN2 compatibility

In the post-war era, the GEN1 version of the EOD helmet could be requisitioned by Spartan Operations personnel for use with their GEN2 Mjolnir suits.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[8]

In-game information

Halo 3 - Mark VI GEN1

The EOD armor permutation is unlockable in Halo 3. In the Halo: The Master Chief Collection edition of Halo 3, the EOD armor (like all Halo 3 permutations) is unlocked by default.

The Bungie Armor is a slight variation of the EOD chestpiece. Bungie Armor lacks the three mid-level lights and has an effect that causes flames to appear around the helmet.

Armor Description Unlock requirements
(Halo 3)
Unlock requirements
(Halo: MCC)
HTMCC H3 EOD Menu Render.png
EOD
Helmet: The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation. Unlock the Campaign Complete: Legendary achievement. Unlocked by default.
Shoulder: Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment. Complete The Ark on Legendary difficulty.
Chest: This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel). Complete Tsavo Highway on Legendary difficulty.
MCC: EOD helmets were designed to significantly reduce the likelihood of decapitation. N/A

Halo: Reach - Mark V GEN1

The EOD helmet returns in Halo: Reach, though it features some minor different aesthetics than the Mark VI EOD helmet seen in Halo 3. All EOD helmet variants can be unlocked in the Halo: Reach's Armory through the game's purchase system via the use of cR. In Halo: The Master Chief Collection, the EOD helmet variants are attainable in the Season 1: Noble progression system.

The default EOD helmet features the CBRN module, which is also available for the Security and GUNGNIR helmets.

Armor Description Unlock requirements
(Halo: Reach)
Unlock requirements
(Halo: MCC)
HR EOD Helmet Icon.png
EOD helmet
Developed at the Damascus Materials Testing Facility on X Ceti 4; entered service in 2531.
Designed specifically to reduce likelihood of decapitation.
Halo: Reach rank icon Sergeant, 15,000 cR Season 1 Tier 29, Spartan Point 1
HR EOD CNM Helmet Icon.png
EOD (CNM)
Command network module; standard issue to UNSC Special Forces unit commanders. Halo: Reach rank icon Sergeant, 5,000 cR Season 1 Tier 29, Spartan Point 1
HR EOD UAHUL Helmet Icon.png
EOD (UA/HUL)
Up-armored variant with hardened uplink module for MILINT acquisition. Halo: Reach rank icon Sergeant, 3,000 cR Season 1 Tier 29, Spartan Point 1

Halo 4 - GEN2

EOD was one of the armor permutations to return, albeit completely redesigned for GEN2, in Halo 4. In The Master Chief Collection, the EOD set and its alternate Shadow (SHDW) variant are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR EOD.png
EOD
Description (H4): Abilene's NCC took over production of this Mjolnir kit in 2554. Achieve Spartan Rank 45.
Unlocked by default.
Helmet description (MCC): NCC took over production on this helmet in 2554.
Shoulders description (MCC): Modular left/right spaulder from EOD-class armor.
Chest description (MCC): Underwent field trials at the Buffalo Breaker Yards.
N/A
EOD Shadow (SHDW) skin
Description (H4): Customized with SHADOW armor skin. Complete the Regicide Victory - Master commendation. Unlocked by default.
Helmet description (MCC): EOD helmet customized with SHADOW coating.
Shoulder description (MCC): EOD left/right spaulder customized with SHADOW coating.
Chest description (MCC): EOD chassis customized with SHADOW coating.

Halo 5: Guardians - GEN1

The EOD GEN1 helmet was one of a number of Reach-themed helmets and armors added into Halo 5: Guardians via the Classic Helmet REQ Pack.

Helmet Description Unlock requirements
(Halo 5: Guardians)
H5G REQ Helmets EOD Rare The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus.

Trivia

  • During the Halo: Reach Multiplayer Beta, the final model for the GUNGNIR shoulder pauldron was designated as the EOD shoulder pauldrons, and costed 1,000 cR.[11]
  • The Caduceus emblem that appears on the Mark V EOD helmet also appears on med packs, Army medics, and the Tactical/Trauma Kit armor permutation. This suggests that the EOD may also have an intended secondary role to provide medical assistance to wounded allies in dangerous situations. It's possible that there may be a non-MJOLNIR variant of the helmet for use by UNSC medical personnel, likely in toxic environments where the distinctive CBRN would aid in operations.

Gallery

Halo 3

Halo: Reach

Halo 4

Halo: 5 Guardians

List of appearances

Sources

  1. ^ a b c d Halo: The Essential Visual Guide, page 65
  2. ^ a b c d Halo 4: The Essential Visual Guide, page 151
  3. ^ a b Halo 3: EOD - Helmet Description "The Mjolnir/EOD variant was created at UNSC facilities on Chi Ceti 4. The helmet was designed specifically to channel the pressure wave around the user's head, significantly reducing the likelihood of decapitation."
  4. ^ a b Halo 4: EOD Description "Abilene's NCC took over production of this Mjolnir kit in 2554."
  5. ^ Halo 3: EOD - Shoulder Description "Developed at the UNSC Damascus Materials Testing Facility on Chi Ceti 4, the Mjolnir/EOD variant was designed specifically to reduce the number of grabbing edges on the armor, decreasing the likelihood of dismemberment."
  6. ^ Halo 3: EOD - Chest Description "This variant was designed specifically to protect Spartans during operations involving the handling of explosive ordnance (e.g., cleaning/planting land mines, demolishing enemy structures/materiel)."
  7. ^ Halo Waypoint, MJOLNIR 2 (Retrieved on Mar 14, 2011) [local archive] [external archive]
  8. ^ a b Halo 5: Guardians: EOD GEN1 - Helmet Description "The unique combination of safety and life support features in the EOD helmet make it an optimal choice for Spartan assault divers and pioneers who undertake demolition roles. That it also mitigates the risk for decapitation is a bonus."
  9. ^ Halo 4 Limited Edition: Infinity briefing packet
  10. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: EOD (Retrieved on Apr 23, 2013) [local archive] [external archive]
  11. ^ YouTube - haloinfectedX, Halo: Reach beta Armor (customizations)

Template:Mjolnir