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Armor permutations (Halo: Reach)

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For other uses, see armor permutations.
The Armory in Halo: Reach

Player customization returns in Halo: Reach, but with far deeper customization options than Halo 3. In Halo 3, unlocking armor permutations involved getting a certain achievement, or a group of achievements. In Halo: Reach, armor is mostly acquired by purchasing it with "credits" (cR) in The Armory, although some armor permutations may have to be unlocked first by reaching a certain rank. Credits are earned by winning or finishing games in the Campaign, Matchmaking, Custom game, Firefight, or Forge modes; by completing achievements; by getting commendations; or by completing daily and weekly challenges. As with Halo 3, every armor permutation in Halo: Reach is purely for aesthetic purposes and does not impact gameplay whatsoever.

With Halo: Reach being added to Halo: The Master Chief Collection, 343 Industries overhauled the game's unlock system. Credits are dropped in favor of a "battle pass"-esque manner of progression, with XP being earned contributing to levels that, when passed, grants the player a Season point Season Point, which can be used to unlock the next tier in the progression system. All current Halo: Reach unlocks in Halo: the Master Chief Collection are currently contained within Season 1: Noble's progression system.

Overview[edit]

In Halo: Reach, there are ten available slots for SPARTAN armor customization. The ten available slots customizable to Spartans feature the Helmet (can be "upgraded" with various gadgets, known as Helmet Variants), Left and Right Shoulder, and the Chest piece, which returned from Halo 3. The new slots for customization include Wrist, Utility, Visor Color, Knee Guards, Armor Effect, and Firefight Voice. In addition to armor customization, players can also choose Noble Six's gender. Any customization done to Noble Six will be reflected in the campaign's cutscenes.[1]

The game no longer allows players to use Elites as their default player model in matchmaking. Instead, Elites are limited to Elite Slayer, Invasion and Invasion Slayer gametypes. Elites are also usable in custom games (through a "Preferred Species" setting) and in Firefight. Armor customization for Elites has been largely simplified from Halo 3: players can only choose a complete armor set rather than making individual armor changes to their Elite player model. Unlocking each armor set requires the player to reach a certain rank for certain armor; for example, to obtain the armor of an Ultra Elite, the player must reach the rank of Warrant Officer.[2]

Armor Effect choices with Legendary (Flaming helmet) selected.

Additionally, the Limited and Legendary Editions of Reach include exclusive armor permutations and effects for the player's character. The Limited Edition comes with the "Sangheili Officer" Elite permutation, while the Legendary Edition includes the aforementioned permutation, along with a Spartan "Flaming Head" effect. However, if the player is equipped with the exclusive flaming helmet effect, the flames will be visible during gameplay but will not be shown in cinematics.[3] A redeemable token that gives the player access to an exclusive variant of the Recon helmet, featuring its own attachments, which was also bundled with the game to all sales made on the release date, and with all pre-orders outside of North America.

The last two sets of helmets for Halo: Reach are available through Halo Waypoint only. Using Waypoint will show the player how to unlock said armor pieces, which each have a base and two additional styles. The unlocks are linked to overall Halo Career Milestones (linked to universal Halo Gamerscore) and specialist achievements; for example, the Military Police helmet requires the user to have completed Halo: Reach on Normal difficulty, the second variant of the helmet requires the user to have the A Spoonful of Blamite achievement and Halo 3's Fear the Pink Mist achievement (accompanied by the right Career Milestone award and the base helmet variant).

Much like Halo 3's "Bungie" armor permutation that granted the player an exclusive flaming head, Halo: Reach featured a then Bungie-exclusive armor effect known as "Eternal", with flames that glowed a bright blue over the normal red-orange. This armor permutation was unobtainable originally, but was made available in 2011 through Bungie's iOS app.

Halo: Reach's port on Halo: The Master Chief Collection forgoes the prior information, instead opting to have all in-game permutations be unlockable through its revised season system. All unlockable items can be obtained in Season 1: Noble's progression system, including limited edition and exclusive content. Additionally, the UA/Multi-Threat and UA/Base Security chest pieces have been added into the game separate from their [W] counterparts already in Halo: Reach, featuring the same chest armor plates without the grenades.

List of permutations[edit]

Spartan[edit]

Helmets
Helmets
Helmet Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection) Helmet attachments Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Visor Icon.png
Mark V [B]
0 cR - Default Unlocked by default HR MarkVB UA Helmet Icon.png
UA
Recruit, 750 cR Season 1 Tier 4, Season point 1
HR MarkVB UAHUL Helmet Icon.png
UA/HUL
Corporal, 1,500 cR Season 1 Tier 15, Season point 1
HR CQC Helmet Icon.png
CQC
Recruit, 0 cR Season 1 Tier 1, Season point 1 HR CQC CBRN Helmet Icon.png
CBRN
Sergeant, 750 cR Season 1 Tier 5, Season point 1
HR CQC UAHUL Helmet Icon.png
UA/HUL
Sergeant, 1,500 cR Season 1 Tier 16, Season point 1
HR ODST Helmet Icon.png
ODST
Recruit, 2,000 cR Season 1 Tier 19, Season point 1 HR ODST UACNM Helmet Icon.png
UA/CNM
Corporal, 1,000 cR Season 1 Tier 19, Season point 1
HR ODST CBRNHUL Helmet Icon.png
CBRN/HUL
Sergeant, 500 cR Season 1 Tier 38, Season point 1
HR HAZOP Helmet Icon.png
HAZOP
Recruit, 7,000 cR Season 1 Tier 1, Season point 1 HR HAZOP CBRNHUL Helmet Icon.png
CBRN/HUL
Sergeant, 2,000 cR Season 1 Tier 27, Season point 1
HR HAZOP CNMI Helmet Icon.png
CNM-I
Captain, 1,000 cR Season 1 Tier 45, Season point 1
HR EOD Helmet Icon.png
EOD
Sergeant, 15,000 cR Season 1 Tier 29, Season point 1 HR EOD CNM Helmet Icon.png
CNM
Sergeant, 5,000 cR Season 1 Tier 29, Season point 1
HR EOD UAHUL Helmet Icon.png
UA/HUL
Sergeant, 3,000 cR Season 1 Tier 29, Season point 1
HR Operator Helmet Icon.png
Operator
Sergeant, 7,000 cR Season 1 Tier 30, Season point 1 HR Operator UAHUL Helmet Icon.png
UA/HUL
Sergeant, 2,000 cR Season 1 Tier 30, Season point 1
HR Operator CNM Helmet Icon.png
CNM
Sergeant, 1,000 cR Season 1 Tier 30, Season point 1
HR Grenadier Helmet Icon.png
Grenadier
Warrant Officer, 25,000 cR Season 1 Tier 39, Season point 1 HR Grenadier UA Helmet Icon.png
UA
Warrant Officer, 5,000 cR Season 1 Tier 39, Season point 1
HR Grenadier UAFC Helmet Icon.png
UA/FC
Warrant Officer, 2,000 cR Season 1 Tier 41, Season point 1
HR AirAssault Helmet Icon.png
Air Assault
Warrant Officer, 15,000 cR Season 1 Tier 37, Season point 1 HR AirAssault UACNM Helmet Icon.png
UA/CNM
Warrant Officer, 7,500 cR Season 1 Tier 37, Season point 1
HR AirAssault FCI Helmet Icon.png
FC-I
Warrant Officer, 5,000 cR Season 1 Tier 38, Season point 1
HR Scout Helmet Icon.png
Scout
Captain, 40,000 cR Season 1 Tier 40, Season point 1 HR Scout HURS Helmet Icon.png
HU/RS
Captain, 5,000 cR Season 1 Tier 40, Season point 1
HR Scout CBRNCNM Helmet Icon.png
CBRN/CNM
Captain, 5,000 cR Season 1 Tier 40, Season point 1
HR EVA Helmet Icon.png
EVA
Major, 30,000 cR Season 1 Tier 51, Season point 1 HR EVA CNM Helmet Icon.png
CNM
Major, 7,000 cR Season 1 Tier 52, Season point 1
HR EVA UAHUL3 Helmet Icon.png
UA/Hul [3]
Lt. Colonel, 15,000 cR Season 1 Tier 58, Season point 1
HR JFO Helmet Icon.png
JFO
Lt. Colonel, 60,000 cR Season 1 Tier 59, Season point 1 HR JFO HULI Helmet Icon.png
HUL-I
Lt. Colonel, 20,000 cR Season 1 Tier 59, Season point 1
HR JFO UA Helmet Icon.png
UA
Lt. Colonel, 10,000 cR Season 1 Tier 61, Season point 1
HR Commando Helmet Icon.png
Commando
Commmander, 85,000 cR Season 1 Tier 68, Season point 1 HR Commando CBRNCNM Helmet Icon.png
CBRN/CNM
Commander, 40,000 cR Season 1 Tier 69, Season point 1
HR Commando UAFCI2 Helmet Icon.png
UA/FC-I[2]
Commander, 40,000 cR Season 1 Tier 71, Season point 1
HR EVAC Helmet Icon.png
EVA [C]
Commander, purchase EVA helmet, 120,000 cR Season 1 Tier 70, Season point 1 HR EVAC CNM Helmet Icon.png
CNM
Commander, 25,000 cR Season 1 Tier 70, Season point 1
HR EVAC UAHUL3 Helmet Icon.png
UA/HUL[3]
Commander, 140,000 cR Season 1 Tier 70, Season point 1
HR MarkV Helmet Icon.png
Mark V
Lt. Colonel, 130,000 cR Season 1 Tier 60, Season point 1 HR MarkV CNM Helmet Icon.png
CNM
Lt. Colonel, 10,000 cR Season 1 Tier 60, Season point 1
HR MarkV UA Helmet Icon.png
UA
Lt. Colonel, 15,000 cR Season 1 Tier 60, Season point 1
HR Pilot Helmet Icon.png
Pilot
Commander, 90,000 cR Season 1 Tier 80, Season point 1 HR Pilot HUL3 Helmet Icon.png
HUL[3]
Commander, 25,000 cR Season 1 Tier 80, Season point 1
HR Pilot UAHUL3 Helmet Icon.png
UA/HUL[3]
Commander, 55,000 cR Season 1 Tier 80, Season point 1
HR Pilot Haunted Helmet Icon.png
Haunted
Inheritor, all prior helmets and attachments must be purchased, 1 cR Season 1 Tier 100, Season point 1
HR Recon Helmet Icon.png
Recon
Colonel, 100,000 cR Season 1 Tier 3, Season point 1 HR Recon HUL Helmet Icon.png
HUL-I
Colonel, 75,000 cR Season 1 Tier 74, Season point 1
HR Recon UAHUL Helmet Icon.png
UA/HUL[3]
Pre-order/ day one purchase of Halo: Reach. Season 1 Tier 10, Season point 1
HR MarkVI Helmet Icon.png
Mark VI
Brigadier, 300,000 cR Season 1 Tier 86, Season point 1 HR MarkVI FCI2 Helmet Icon.png
FC-I[2]
Brigadier, 75,000 cR Season 1 Tier 90, Season point 1
HR MarkVI UAHULI Helmet Icon.png
UA/HUL-I
Brigadier, 75,000 cR Season 1 Tier 91, Season point 1
HR Gungnir Helmet Icon.png
GUNGNIR
Brigadier, 250,000 cR Season 1 Tier 85, Season point 1 HR Gungnir HURS Helmet Icon.png
HU/RS
Brigadier, 125,000 cR Season 1 Tier 89, Season point 1
HR Gungnir CBRN Helmet Icon.png
CBRN
Mythic, 400,000 cR Season 1 Tier 94, Season point 1
HR Security Helmet Icon.png
Security
General, 250,000 cR Season 1 Tier 90, Season point 1 HR Security UAHUL Helmet Icon.png
UA/HUL
General, 200,000 cR Season 1 Tier 99, Season point 1
HR Security CBRNCNM Helmet Icon.png
CBRN/CNM
Legend, 200,000 cR Season 1 Tier 96, Season point 1
HR MilitaryPolice Helmet Icon.png
Military Police
Halo Waypoint exclusive: reach Waypoint Career Milestone 15 and unlock The Soldier We Need You To Be achievement. Season 1 Tier 2, Season point 1 HR MilitaryPolice CBRNHURS Helmet Icon.png
CBRN/HU/RS
Halo Waypoint exclusive: reach Waypoint Career Milestone 20 and unlock Pink and Deadly achievement in Halo 3: ODST, alongside having the base Military Police helmet unlocked. Season 1 Tier 9, Season point 1
HR MilitaryPolice HURSCNM Helmet Icon.png
HU/RS/CNM
Halo Waypoint exclusive: reach Waypoint Career Milestone 25 and unlock Fear the Pink Mist achievement in Halo 3, alongside having the base Military Police helmet and CBRN/HU/RS attachment unlocked. Season 1 Tier 9, Season point 1
HR CQB Helmet Icon.png
CQB
Halo Waypoint exclusive: reach Waypoint Career Milestone 20 and unlock the Folks Need Heroes... achievement. Season 1 Tier 1, Season point 1 HR CQB HURS Helmet Icon.png
HU/RS/CNM
Halo Waypoint exclusive: reach Waypoint Career Milestone 25 and unlock the Campaign Complete: Heroic achievement in Halo 3: ODST, alongside having the base CQB helmet unlocked. Season 1 Tier 6, Season point 1
HR CQB UAHUL Helmet Icon.png
UA/HUL
Halo Waypoint exclusive: reach Waypoint Career Milestone 30 and unlock the Campaign Complete: Legendary achievement in Halo 3, alongside having the base CQB helmet and HU/RS/CNM attachment unlocked. Season 1 Tier 10, Season point 1
Chests
Chest armor
Chest armor Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Chest Icon.png
Default
0 cR - Default Unlocked by default
HR HPHALO Chest Icon.png
HP/HALO
Recruit, 600 cR Season 1 Tier 14, Season point 1
HR Counterassault Chest Icon.png
UA/Counterassault
Recruit, 600 cR Season 1 Tier 26, Season point 1
HR LRP Chest Icon.png
Tactical/LRP
Recruit, 1,000 cR Season 1 Tier 31, Season point 1
HR ODST Chest Icon.png
UA/ODST
Warrant Officer, 750 cR Season 1 Tier 41, Season point 1
HR Recon Chest Icon.png
Tactical/Recon
Warrant Officer, 1,500 cR Season 1 Tier 44, Season point 1
HR Grenadier Chest Icon.png
Collar/Grenadier
Captain, 4,000 cR Season 1 Tier 47, Season point 1
HR Patrol Chest Icon.png
Tactical/Patrol
Major, 4,000 cR Season 1 Tier 54, Season point 1
HR Breacher Chest Icon.png
Collar/Breacher
Lt. Colonel, 8,000 cR Season 1 Tier 62, Season point 1
HR Sapper Chest Icon.png
Assault/Sapper
Commander, 14,000 cR Season 1 Tier 73, Season point 1
HR Commando Chest Icon.png
Assault/Commando
Colonel, 12,000 cR Season 1 Tier 75, Season point 1
HR Parafoil Chest Icon.png
HP/Parafoil
Colonel, 8,000 cR Season 1 Tier 78, Season point 1
HR Grenadier Chest Icon.png
Collar/Grenadier [UA]
General, 40,000 cR Season 1 Tier 49, Season point 1
HR Breacher Chest Icon.png
Collar/Breacher [R]
Lt. Colonel, 75,000 cR (Must have Collar/Breacher already purchased) Season 1 Tier 62, Season point 1
HR Parafoil Chest Icon.png
HP/Parafoil [R]
Brigadier, 175,000 cR (Must have HP/Parafoil already purchased) Season 1 Tier 62, Season point 1
HR Sapper Chest Icon.png
Assault/Sapper [R]
General, 250,000 cR (Must have Assault/Sapper already purchased) Season 1 Tier 62, Season point 1
HR BaseSecurity Chest Icon.png
Base Security
N/A Season 1 Tier 17, Season point 1
HR BaseSecurityW Chest Icon.png
Base Security [W]
Halo Waypoint exclusive: reach Waypoint Career Milestone 30 and unlock the Yes, Sensei achievement. Season 1 Tier 31, Season point 1
HR MultiThreat Chest Icon.png
Multi-Threat
N/A Season 1 Tier 18, Season point 1
HR MultiThreatW Chest Icon.png
Multi-Threat [W]
Halo: Reach pre-order exclusive. Season 1 Tier 32, Season point 1
Shoulders
Shoulder
Shoulder Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default LShoulder Icon.pngHR Default RShoulder Icon.png
Default
0 cR - Default Unlocked by default
HR FJPara LShoulder Icon.pngHR FJPara RShoulder Icon.png
FJ/PARA
Recruit, 250 cR Season 1 Tier 11, Season point 1
HR HAZOP LShoulder Icon.pngHR HAZOP RShoulder Icon.png
HAZOP
Recruit, 500 cR Season 1 Tier 12, Season point 1
HR JFO LShoulder Icon.pngHR JFO RShoulder Icon.png
JFO
Recruit, 1,000 cR Season 1 Tier 13, Season point 1
HR Recon LShoulder Icon.pngHR Recon RShoulder Icon.png
Recon
Corporal, 1,500 cR Season 1 Tier 22, Season point 1
HR MultiThreat LShoulder Icon.pngHR MultiThreat RShoulder Icon.png
UA/Multi-Threat
Corporal, 2,000 cR Season 1 Tier 23, Season point 1
HR JumpJet LShoulder Icon.pngHR JumpJet RShoulder Icon.png
Jump Jet
Recruit, 5,000 cR Season 1 Tier 24, Season point 1
HR EVA LShoulder Icon.pngHR EVA RShoulder Icon.png
EVA
Recruit, 3,000 cR Season 1 Tier 28, Season point 1
HR Gungnir LShoulder Icon.pngHR Gungnir RShoulder Icon.png
GUNGNIR
Warrant Officer, 5,000 cR Season 1 Tier 36, Season point 1
HR ODST LShoulder Icon.pngHR ODST RShoulder Icon.png
ODST
Captain, 25,000 cR Season 1 Tier 46, Season point 1
HR BaseSecurity LShoulder Icon.pngHR BaseSecurity RShoulder Icon.png
UA/Base Security
Major, 12,000 cR Season 1 Tier 53, Season point 1
HR CQC LShoulder Icon.pngHR CQC RShoulder Icon.png
CQC
Lt. Colonel, 20,000 cR Season 1 Tier 61, Season point 1
HR Operator LShoulder Icon.pngHR Operator RShoulder Icon.png
Operator
Commander, 28,000 cR Season 1 Tier 72, Season point 1
HR Commando LShoulder Icon.pngHR Commando RShoulder Icon.png
Commando
Commander, 40,000 cR Season 1 Tier 71, Season point 1
HR Grenadier LShoulder Icon.pngHR Grenadier RShoulder Icon.png
Grenadier
Colonel, 65,000 cR Season 1 Tier 76, Season point 1
HR Sniper LShoulder Icon.pngHR Sniper RShoulder Icon.png
Sniper
Brigadier, 80,000 cR (left), 75,000 cR (right) Season 1 Tier 88, Season point 1
HR MarkV LShoulder Icon.pngHR MarkV RShoulder Icon.png
MJOLNIR Mark V
Brigadier, 100,000 cR (left), 80,000 cR (right) Season 1 Tier 87, Season point 1
HR Security LShoulder Icon.pngHR Security RShoulder Icon.png
Security
General, 70,000 cR (left), 275,000 cR (right) Season 1 Tier 83, Season point 1
Knee guards
Knee guards
Knee guard Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
Default 0 cR - Default Unlocked by default
HR FJPara Knee Icon.png
FJ/PARA
Recruit, 10,000 cR Season 1 Tier 33, Season point 1
HR Gungnir Knee Icon.png
GUNGNIR
Captain, 25,000 cR Season 1 Tier 48, Season point 1
HR Grenadier Knee Icon.png
Grenadier
Major, 45,000 cR Season 1 Tier 64, Season point 1
Wrists
Wrist attachment
Wrist attachment Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Wrist Icon.png
Default
0 cR - Default Unlocked by default
HR Buckler Wrist Icon.png
UA/Buckler
Recruit, 5,000 cR Season 1 Tier 32, Season point 1
HR Bracer Wrist Icon.png
UA/Bracer
Recruit, 10,000 cR Season 1 Tier 42, Season point 1
HR TACPAD Wrist Icon.png
Tactical/TACPAD
Major, 50,000 cR Season 1 Tier 55, Season point 1
HR UGPS Wrist Icon.png
Tactical/UGPS
Lt. Colonel, 80,000 cR Season 1 Tier 63, Season point 1
HR Breacher Wrist Icon.png
Assault/Breacher
Colonel, 200,000 cR Season 1 Tier 81, Season point 1
Utility
Utility
Utility Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Utility Icon.png
Default
0 cR - Default Unlocked by default
HR HardCase Utility Icon.png
Tactical/Hard Case
Captain, 40,000 cR Season 1 Tier 36, Season point 1
HR Chobham Utility Icon.png
UA/CHOBHAM
Purchase Tactical/Hard Case, 30,000 cR Season 1 Tier 51, Season point 1
HR NxRA Utility Icon.png
UA/NxRA
Major, purchase Tactical/Hard Case 40,000 cR Season 1 Tier 57, Season point 1
HR TraumaKit Utility Icon.png
Tactical/Trauma Kit
Lt. Colonel, purchase Tactical/Hard Case 80,000 cR Season 1 Tier 66, Season point 1
HR SoftCase Utility Icon.png
Tactical/Soft Case
Colonel, 100,000 cR Season 1 Tier 82, Season point 1
Visor colors
Visor Color
Visor Color Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Visor Icon.png
Default
0 cR - Default Unlocked by default
HR Silver Visor Icon.png
Silver
Sergeant, 35,000 cR Season 1 Tier 34, Season point 1
HR Blue Visor Icon.png
Blue
Warrant Officer, 50,000 cR Season 1 Tier 43, Season point 1
HR Black Visor Icon.png
Black
Lt. Colonel, 100,000 cR Season 1 Tier 69, Season point 1
HR Gold Visor Icon.png
Gold
Colonel, 250,000 cR Season 1 Tier 84, Season point 1
Armor effects
Armor Effects
Effect Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Default Armor Effect.png
Default
Unlocked by default
HR BirthdayParty Effect Icon.png
Birthday Party
200,000 cR Season 1 Tier 25, Season point 1
HR Eternal Armor Effect.pngHR Eternal Effect Icon.png
Eternal (Blue Flaming Helmet)
0 cR- Formerly only available to Bungie employees, required e-mail verification through Bungie.net. Available until 7/7/11. Season 1 Tier 100, Season point 1
HR Legendary Armor Effect.pngHR Legendary Effect Icon.png
Legendary (Red Flaming Helmet)
0 cR - Included with the Legendary Edition of Halo: Reach. Season 1 Tier 83, Season point 1
HR HeartAttack Effect Icon.png
Heart Attack
300,000 cR Season 1 Tier 65, Season point 1
HR Pestilence Armor Effect.pngHR Pestilence Effect Icon.png
Pestilence
1,000,000 cR Season 1 Tier 52, Season point 1
HR Inclement Weather Armor Effect.pngHR InclementWeather Effect Icon.png
Inclement Weather
2,000,000 cR Season 1 Tier 79, Season point 1
Firefight voices
Firefight Voices
Firefight voice Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
Noble Six Unlocked by default Unlocked by default
HR Jorge052 Firefight Icon.png
Jorge S-052
10,000 cR Season 1 Tier 77, Season point 1
HR JunA266 Firefight Icon.png
Jun S-266
10,000 cR Season 1 Tier 20, Season point 1
HR EmileA239 Firefight Icon.png
Emile S-239
10,000 cR Season 1 Tier 35, Season point 1
HR KatB320 Firefight Icon.png
Kat S-320
10,000 cR Season 1 Tier 49, Season point 1
HR AuntieDot Firefight Icon.png
Auntie Dot [A.I.]
15,000 cR Season 1 Tier 56, Season point 1
HR CarterA259 Firefight Icon.png
Carter S-259
100,000 cR Season 1 Tier 67, Season point 1
HR Stacker Firefight Icon.png
GYSGT Stacker
5,000 cR Season 1 Tier 7, Season point 1
HR Buck Firefight Icon.png
GYSGT Buck
15,000 cR Season 1 Tier 81, Season point 1
HR Johnson Firefight Icon.png
SGTMAJ Johnson
100,000 cR Season 1 Tier 97, Season point 1
HR Cortana Firefight Icon.png
Cortana [A.I.]
100,000 cR Season 1 Tier 95, Season point 1
HR John117 Firefight Icon.png
John S-117
150,000 cR Season 1 Tier 100, Season point 1

Elite[edit]

Elite armor
Armor Unlock (Halo: Reach) Unlock (Halo: The Master Chief Collection)
HR Elite Minor Icon.png
Minor
Unlocked by default Unlocked by default
HR Elite Officer Icon.png
Officer
Halo: Reach Xbox 360, Limited and Legendary editions only Season 1 Tier 98, Season point 1
HR Elite SpecOps Icon.png
Spec Ops
Corporal Season 1 Tier 8, Season point 1
HR Elite Ranger Icon.png
Ranger
Sergeant Season 1 Tier 21, Season point 1
HR Elite Ultra Icon.png
Ultra
Warrant Officer Season 1 Tier 45, Season point 1
HR Elite Zealot Icon.png
Zealot
Captain Season 1 Tier 50, Season point 1
HR Elite General Icon.png
General
Major Season 1 Tier 65, Season point 1
HR Elite FieldMarshal Icon.png
Field Marshal
Lieutenant Colonel Season 1 Tier 79, Season point 1

Cut[edit]

Two Spartan armor sets were cut from the game, CONDEMNED-class Mjolnir and PRESERVE-class Mjolnir. These were originally spotted in promotional material for the Defiant Map Pack, where a player wore the PRESERVE-class helmet alongside the CONDEMNED-class chest piece.[4][5] These were mistakenly assumed to be part of the same armor set, and was dubbed "GRD" armor by the community.[6] 343 Industries employee David Ellis later confirmed that the studio originally planned to add these sets to the Armory as part of the Anniversary Map Pack, however it was cut before release due to time and resource constraints. As an acknowledgement of its existence, it was instead featured as the dolls Easter egg.[7] 343 Industries has expressed interest in making these armors available in the Halo: The Master Chief Collection version of Reach, following requests from the community, but stated that they could not commit to at that time.[8]

Trivia[edit]

  • With the addition of Firefight Voices (color schemes, armor effects and gender included,) there are 8,132,665,405,440,000 possible configurations; approximately 242 times the current population of the Earth. [verification needed]
  • The current cost of all the armor pieces in the Halo: Reach armory combined is 9,634,201 cR. [verification needed]
  • In Halo: Reach, the mandibles of an Elite will protrude out after its death. This is most noticeable with the Ultra, Spec Ops and Ranger permutations as the mandibles will stick out of the helmet.
  • The player's combat knife, along with any armor abilities or armor effects, will not be displayed during cutscenes in Halo: Reach.
  • Halo: Reach armor permutations return in Halo: The Master Chief Collection, mostly identical to their original form. Notably, the soft case the mounts on the lower back of the Assault/Commando chest piece is missing in the armor customization menu, though it still appears in gameplay. Conversely, the smaller cases which appear in the same location on the Tactical/Recon chest piece can be seen in the armor customization menu, but do not appear in gameplay.

Gallery[edit]

Spartan[edit]

Elite[edit]

Sources[edit]