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ENGINEER-class Mjolnir: Difference between revisions

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{{Era|Post}}
{{Status|Canon}}
{{Armor Infobox
{{disambig header|the Mjolnir variant|other articles titled "Engineer"|Engineer (disambiguation)}}
{{Armor infobox
|name=Engineer
|name=Engineer
|image= [[File:H5G-Engineer.png|250px]]
|image= [[File:H5G-Engineer.png|250px]]
|manufacturer=[[Lethbridge Industrial]]<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 175''</ref>
|manufacturer=[[Lethbridge Industrial]]{{Ref/Book|Id=H4EVG|H4EVG|Page=175}}
|testsite=[[Lethbridge Combat Fields]]<ref name="H4EVG"/>
|testsite=[[Lethbridge Combat Fields]]{{Ref/Reuse|H4EVG}}
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|role=Subversion, repair, and reconstitution of technology, including Covenant and Forerunner
|role=Subversion, repair, and reconstitution of technology, including Covenant and Forerunner
|hideb=]]
|features=*Four spectrum nodes{{Ref/Reuse|H4EVG}}
*LW-210 assessment locator{{Ref/Reuse|H4EVG}}
*Microframe{{Ref/Reuse|H5G}}
*Shield redistributor cartridge{{Ref/Reuse|H4EVG}}
*Pack-mounted release grip{{Ref/Reuse|H4EVG}}
}}
}}
<center>''Were you looking for [[Huragok]], a species often known as Engineers?''</center>
{{Article quote|First introduced into combat theater toward the end of the Thales expeditions.{{Ref/Reuse|H4}}}}
{{Article Quote|First introduced into combat theater toward the end of the Thales expeditions.}}
'''ENGINEER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] manufactured by [[Lethbridge Industrial]].{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Engineer Description|Quote=First introduced into combat theaters towards the end of the Thales expeditions.}}
'''ENGINEER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor [GEN2]]] manufactured by [[Lethbridge Industrial]].<ref name="H4 Armory">'''[[Halo 4]]''' ''- Armory description''</ref>


==Overview==
==Overview==
The Engineer helmet has a quad-set of spectrum nodes that loosely resemble [[Huragok]] eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.<ref name="H4EVG"/> The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.<ref name="H5G Armory">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>
===Design details===
The Engineer helmet has a quad-set of spectrum nodes that loosely resemble [[Huragok]] eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.{{Ref/Reuse|H4EVG}} The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.{{Ref/Game|Id=H5G|H5G|Armor customization (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Engineer- Helmet Description|Quote=The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls.}}


The chest has a componential shield redistributor cartridge mounted onto the collar for easy modification. The reactor pack has a pack-mounted release grip to govern energy re-appropriation.<ref name="H4EVG"/>
The chest has a componential shield redistributor cartridge mounted onto the collar for easy modification. The reactor pack has a pack-mounted release grip to govern energy re-appropriation.{{Ref/Reuse|H4EVG}}


==Development history==
===Development history===
Late into the Human-Covenant War, Covenant assets in the field were instrumental to this variants early designs. Manufactured by [[Lethbridge Industrial]], it was tested at [[Lethbridge Combat Fields]], and was first deployed during the expedition of the the volatile moon of [[Thales]]. It is designed to facilitate the "subversion, repair and reconstitution" of a wide range of technology, including [[Covenant]] and [[Forerunner]].<ref name="H4EVG"/><ref name="H4 Armory"/>
Late into the Human-Covenant War, Covenant assets in the field were instrumental to this variants early designs. Manufactured by [[Lethbridge Industrial]], it was tested at [[Lethbridge Combat Fields]], and was first deployed during the expedition of the volatile moon of [[Thales]]. It is designed to facilitate the "subversion, repair and reconstitution" of a wide range of technology, including [[Covenant]] and [[Forerunner]].{{Ref/Reuse|H4EVG}}{{Ref/Reuse|H4}}{{Ref/Site|Id=h4guide|URL=http://www.halowaypoint.com/en-us/intel/inteldetail/fdda7fb8-d9f7-4cbd-b14e-f0db27b9e007/engineer|Site=Halo Waypoint|Page=Halo 4 Interactive Guide - Armor Types: Engineer|D=24|M=04|Y=2013|LocalArchive=Halo 4 Interactive Guide#Armor Types}}


This armor also serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.<ref name="H5G Armory"/>
This armor also serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.{{Ref/Game|H5G|Armor customization (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Engineer - Body Description|Quote=ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.}}


==Usage==
===Usage===
The Engineer variant was used on Thales to halt the criminal activity in the colony's docking complexes. It was also used during Spartan-IV operations on [[Requiem]]. It is considered the rarest combat armor system in UNSC service due to the fact that there is only a handful in operation at any given time. Despite its purpose, Engineer was impressive in combat.<ref name="H4EVG"/>
The Engineer variant was used on Thales to halt the criminal activity in the colony's docking complexes. It was also used during Spartan-IV operations on [[Requiem]]. It is considered the rarest combat armor system in UNSC service due to the fact that there are only a handful in operation at any given time. Despite its purpose, Engineer was impressive in combat.{{Ref/Reuse|H4EVG}}


==In-game information==
==In-game information==
===Halo 4===
===''Halo 4''===
'''Unlock''': Achieve [[Specialization|Spartan Rank EN-4]]<br>
Engineer was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. Players need to first reach [[Rank (Halo 4)|SR-50]] to unlock Engineer and seven other [[Specialization]]s. Progression through the Engineer Specialization ranks grant players with the Engineer armor permutations, Engineer [[multiplayer emblems|multiplayer emblems (foregrounds and background)]], the [[Support upgrades#List of upgrades|Drop Recon support upgrade]], and the [[Z-130 Suppressor|Suppressor]] SHATTER (SHA) weapon skin. In ''The Master Chief Collection'', the Engineer set, its Edge (EDGE) skin, and associated customizations are available by default.
*Description: First introduced into combat theaters towards the end of the Thales expeditions.
{| class="wikitable" style="width: 75%;"
'''Available skins''': EDGE(Edge)
! style="width: 15%"|Armor
*The EDGE skin is obtainable by achieving Spartan Rank EN-9
! style="width: 55%"|Description
===Halo 5: Guardians===
! style="width: 15%"|Unlock requirements<br/>(''Halo 4'')
'''Unlock''': Uncommon [[REQ]] card
! style="width: 15%"|Unlock requirements<br/>(''Halo: MCC'')
*Helmet description: The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls.
|- align="center"
*Armor description: ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.
|rowspan="4"|[[File:H4 MJOLNIR Engineer.png|75px]]<br/>Engineer
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Engineer}}
|align="left"|'''Description (H4):''' First introduced into combat theaters towards the end of the Thales expeditions.
|rowspan="4"|Obtained by achieving [[Specialization|Spartan Rank EN-4]].
|rowspan="4"|Unlocked by default as of [[Series 4: Reclaimer|Series 4]].
|- align="center"
|align="left"|'''Helmet description (MCC):''' Introduced towards the end of the Thales expeditions.
|- align="center"
|align="left"|'''Shoulders description (MCC):''' Modular left/right spaulder from Engineer-class armor.
|- align="center"
|align="left"|'''Chest description (MCC):''' The suit's shield redistributor is built for ease of maintenance.
|- align="center"
|rowspan="4"|<br/>Engineer Edge (EDGE) skin
|align="left"|'''Description (H4):''' Customized with EDGE armor skin.
|rowspan="4"|Obtained by achieving Spartan Rank EN-9.
|rowspan="4"|Unlocked by default as of [[Series 4: Reclaimer|Series 4]].
|- align="center"
|align="left"|'''Helmet description (MCC)''' Engineer helmet customized with EDGE coating.
|- align="center"
|align="left"|'''Shoulder description (MCC)''' Engineer left/ right spaulder customized with EDGE coating.
|- align="center"
|align="left"|'''Chest description (MCC)''' Engineer chassis customized with EDGE coating.
|}
 
===''Halo 5: Guardians''===
The Engineer set returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor includes the Engineer chest and shoulders, [[Outer-plated]] forearms, and [[XG-89 Narrow]] legs.
{| class="wikitable" style="width: 75%;"
! style="width: 15%"|Helmet
! style="width: 70%"|Description
! style="width: 15%"|Unlock requirements
|- align="center"
|[[File:H5G REQ Helmets Engineer Uncommon.png|100px]]<br/>Engineer (helmet)
|align="left"|The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Engineer.png|100px]]<br/>Engineer (body)
|align="left"|ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.
|align="left"|Uncommon REQ card
|}


==Gallery==
==Gallery==
{{Linkbox|gallery=yes|gallerypage=Images of MJOLNIR Engineer}}
===Promotional images===
<gallery>
File:H4IG ENGINEER.jpg|The ''Halo 4'' Interactive Guide description for the Engineer armor.
File:Engineer chart.png|[[Specializations|Specialization]] chart showcasing the Engineer armor and its associated Specialization unlocks.
</gallery>
===Render and screenshots===
<gallery>
File:H4-Specialization-Engineer.png|Render of the Engineer armor in ''Halo 4''.
File:Halo 4 Engineer Visor.png|A close-up view of the Engineer helmet in ''Halo 4''.
File:H5G-Mako&friends.png|Engineer as seen in ''Halo 5: Guardians''.
</gallery>
===''Halo 5: Guardians'' skin===
<gallery>
<gallery>
File:MJOLNIR Engineer.png|ENGINEER-class Mjolnir in ''[[Halo 4]]''
File:H5-Waypoint-Engineer.png|Default skin.
File:Engineer chart.png|[[Specializations|Specialization]] chart showing the Engineer armor along with variant
File:H4-Specialization-Engineer.png|Another view of the Engineer armor
File:H5-Waypoint-Engineer.png|Engineer armor on [[Halo Waypoint]]'s armor customization for ''Halo 5: Guardians''
</gallery>
</gallery>
==List of appearances==
==List of appearances==
*''[[Halo 4]]'' {{1st}}
*''[[Halo 4]]'' {{1st}}
Line 51: Line 101:


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Armor/Permutation}}
{{Armor/Permutation|H4|H5G}}
[[Category: MJOLNIR Armor]]
{{Navbox/Universe/Mjolnir|Overview|GEN2}}
[[Category:MJOLNIR armor]]
[[Category:Halo 5: Guardians multiplayer armor permutations]]
[[Category:Halo 4 multiplayer armor permutations]]

Latest revision as of 14:39, September 10, 2023

This article is about the Mjolnir variant. For other articles titled "Engineer", see Engineer (disambiguation).
Engineer
H5G-Engineer.png
Production overview

Manufacturer(s):

Lethbridge Industrial[1]

Testing site(s):

Lethbridge Combat Fields[1]

Type:

MJOLNIR (GEN2)

Role(s):

Subversion, repair, and reconstitution of technology, including Covenant and Forerunner

Technical specifications

Feature(s):

  • Four spectrum nodes[1]
  • LW-210 assessment locator[1]
  • Microframe[2]
  • Shield redistributor cartridge[1]
  • Pack-mounted release grip[1]
 
First introduced into combat theater toward the end of the Thales expeditions.[3]

ENGINEER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor [GEN2] manufactured by Lethbridge Industrial.[3]

Overview[edit]

Design details[edit]

The Engineer helmet has a quad-set of spectrum nodes that loosely resemble Huragok eye placement. It also has an assessment locator (LW-210) that is used to lock onto machine irregularities.[1] The helmet has a microframe embedded in it that supports concurrent AI shards with limited remote control of limbs and suit controls.[2]

The chest has a componential shield redistributor cartridge mounted onto the collar for easy modification. The reactor pack has a pack-mounted release grip to govern energy re-appropriation.[1]

Development history[edit]

Late into the Human-Covenant War, Covenant assets in the field were instrumental to this variants early designs. Manufactured by Lethbridge Industrial, it was tested at Lethbridge Combat Fields, and was first deployed during the expedition of the volatile moon of Thales. It is designed to facilitate the "subversion, repair and reconstitution" of a wide range of technology, including Covenant and Forerunner.[1][3][4]

This armor also serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.[5]

Usage[edit]

The Engineer variant was used on Thales to halt the criminal activity in the colony's docking complexes. It was also used during Spartan-IV operations on Requiem. It is considered the rarest combat armor system in UNSC service due to the fact that there are only a handful in operation at any given time. Despite its purpose, Engineer was impressive in combat.[1]

In-game information[edit]

Halo 4[edit]

Engineer was first introduced into the Halo games as an armor set in Halo 4. Players need to first reach SR-50 to unlock Engineer and seven other Specializations. Progression through the Engineer Specialization ranks grant players with the Engineer armor permutations, Engineer multiplayer emblems (foregrounds and background), the Drop Recon support upgrade, and the Suppressor SHATTER (SHA) weapon skin. In The Master Chief Collection, the Engineer set, its Edge (EDGE) skin, and associated customizations are available by default.

Armor Description Unlock requirements
(Halo 4)
Unlock requirements
(Halo: MCC)
H4 MJOLNIR Engineer.png
Engineer
Description (H4): First introduced into combat theaters towards the end of the Thales expeditions. Obtained by achieving Spartan Rank EN-4. Unlocked by default as of Series 4.
Helmet description (MCC): Introduced towards the end of the Thales expeditions.
Shoulders description (MCC): Modular left/right spaulder from Engineer-class armor.
Chest description (MCC): The suit's shield redistributor is built for ease of maintenance.

Engineer Edge (EDGE) skin
Description (H4): Customized with EDGE armor skin. Obtained by achieving Spartan Rank EN-9. Unlocked by default as of Series 4.
Helmet description (MCC) Engineer helmet customized with EDGE coating.
Shoulder description (MCC) Engineer left/ right spaulder customized with EDGE coating.
Chest description (MCC) Engineer chassis customized with EDGE coating.

Halo 5: Guardians[edit]

The Engineer set returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Engineer chest and shoulders, Outer-plated forearms, and XG-89 Narrow legs.

Helmet Description Unlock requirements
H5G REQ Helmets Engineer Uncommon
Engineer (helmet)
The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls. Uncommon REQ card
REQ Card - Armor Engineer.png
Engineer (body)
ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks. Uncommon REQ card

Gallery[edit]

Promotional images[edit]

Render and screenshots[edit]

Halo 5: Guardians skin[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c d e f g h i j Halo 4: The Essential Visual Guide, page 175
  2. ^ a b Halo 5: Guardians, Spartan Appearance Customization: Engineer- Helmet Description "The microframe embedded in the ENGINEER helmet supports running multiple concurrent AI shards with limited remote control of limbs and suit controls."
  3. ^ a b c Halo 4, Spartan Armor Customization: Engineer Description "First introduced into combat theaters towards the end of the Thales expeditions."
  4. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Engineer (Retrieved on Apr 24, 2013) [local archive] [external archive]
  5. ^ Halo 5: Guardians, Spartan Appearance Customization: Engineer - Body Description "ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks."