Gameplay

Forbidden: Difference between revisions

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{{Status|Gameplay}}
{{Status|Gameplay}}
{{Newcontent|[[Halo Infinite]]}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|name=Forbidden
|name=Forbidden
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|devname=
|devname=
|map=
|map=
|location=Ancient temple, [[Installation 07]]{{Ref/Site|Id=WaypointS5Maps|URL=https://www.halowaypoint.com/news/maps-overview-season-5|Site=Halo Waypoint|Page=Maps Overview - Season 5|D=12|M=10|Y=2023}}
|location=[[Lifeworker]] station,{{Ref/Site|Id=CFBloodMoon|URL=https://www.halowaypoint.com/news/canon-fodder-fly-me-to-the-blood-moon|Site=Halo Waypoint|Page=Canon Fodder - Fly Me to the Blood-Moon|D=12|M=1|Y=2024}} [[Installation 07]]{{Ref/Site|Id=WaypointS5Maps|URL=https://www.halowaypoint.com/news/maps-overview-season-5|Site=Halo Waypoint|Page=Maps Overview - Season 5|D=12|M=10|Y=2023}}
|date=
|date=
|playernumber=8
|playernumber=8
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|symmetry=Symmetrical{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|IGNS5}}
|symmetry=Symmetrical{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|IGNS5}}
}}
}}
{{Article quote|These halls hide history of both triumph and terror.}}


'''Forbidden''' is a symmetrical [[multiplayer]] arena map coming to ''[[Halo Infinite]]'' with [[Season 05: Reckoning]].{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|S5Trailer}}
'''Forbidden''' is a symmetrical [[multiplayer]] arena map in ''[[Halo Infinite]]'' released with [[Season 05: Reckoning]].{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|S5Trailer}}


==Universe and lore==
==Universe and lore==
Forbidden is set within a temple on [[Installation 07]]. Ancient aqueducts wind through the temple, supplying the lush vegetation on one side of the structure with ample water, while the vegetation on the other side of the temple remains dried-up.{{Ref/Reuse|WaypointS5Maps}}
Forbidden is set within a [[Lifeworker]] station on [[Installation 07]] featuring aqueducts that wind through the structure, supplying the lush vegetation on one side of the structure with ample water, while the vegetation on the other side of the temple remains dried-up.{{Ref/Reuse|CFBloodMoon}}{{Ref/Reuse|WaypointS5Maps}} This Lifeworker station is one of many locations on Installation 07 that was held over from its time as [[Halo Array#Senescent Array|Gyre 11]], holding secrets that were hidden both by and from the [[Forerunner]]s, as well as the other inhabitants of these spaces. Since the initiation of the [[Zeta Halo project]] in [[2555]], several groups of [[human]] researchers and rescue teams have been reported missing after entering structures such as these, which are theorized to incorporate advanced [[dazzler]] and [[baffler]] technologies. None of these missing groups have been recorded as found.{{Ref/Reuse|CFBloodMoon}}


==Overview==
==Overview==
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===Callouts===
===Callouts===
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
 
{{col-begin}}
* Center Bridge
{{col-3}}
* Dried Attic
* Dried Attic
* Dried Back Base
* Dried Back Base
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* Dried Rat Tunnel
* Dried Rat Tunnel
* Dried Stage
* Dried Stage
{{col-3}}
* Overgrown Attic
* Overgrown Attic
* Overgrown Back Base
* Overgrown Back Base
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* Overgrown Stage
* Overgrown Stage
* Overgrown Street
* Overgrown Street
{{col-3}}
* Center Bridge
* Sandwich Altar
* Sandwich Idol
{{col-end}}


==Production notes==
==Production notes==
*As the design team started to work on Forbidden, they established the aesthetic before even beginning the blockout of the map. With this particular map, they wanted to evoke the architecture of the stone ruins of [[Installation 05]].{{Ref/Reuse|WaypointS5Maps}}
*As the design team started to work on Forbidden, they established the aesthetic before even beginning the blockout of the map. With this particular map, they wanted to evoke the architecture of the stone ruins of [[Installation 05]].{{Ref/Reuse|WaypointS5Maps}}
*The map was designed primarily for [[Capture the Flag]], though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.{{Ref/Reuse|KotakuMaps}}
*The map was designed primarily for [[Capture the Flag]], though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.{{Ref/Reuse|KotakuMaps}}
==Trivia==
The [[Sandwich Idol]] easter egg can be found on this map.


==Gallery==
==Gallery==
===Concept art===
<gallery>
File:HINF Concept ForbiddenEarly.jpg|Early concept exploration of the idea to differentiate the two sides of the map.
File:HINF Concept ForbiddenDoors1.jpg|Concept art of doors as they appear on either side of the map.
File:HINF Concept ForbiddenDoors2.jpg|More concept art of doors differentiated between sides of the map.
File:HINF Concept ForbiddenOvergrownAttic.jpg|Concept art of the "Overgrown Attic."
File:HINF Concept ForbiddenTree.jpg|Concept art of a tree on the map.
File:HINF Concept ForbiddenTree2.jpg|Concept art of another tree.
File:HINF Concept ForbiddenDriedAttic.jpg|Concept art of the "Dried Attic."
File:HINF Concept ForbiddenDriedPlants.jpg|Concept art of the dried side of the map.
File:HINF Concept ForbiddenDriedFoliage.jpg|Concept art of foliage on the dried side of the map.
File:HINF Concept ForbiddenWaterfalls.jpg|Concept art of waterfalls leading into a pit.
File:HINF Concept ForbiddenPit.jpg|Finalized concept art of a waterfall pit.
</gallery>
===Screenshots===
<gallery>
<gallery>
File:HINF Forbidden1.jpg|A lush, overgrown area of Forbidden.
File:HINF Forbidden1.jpg|A lush, overgrown area of Forbidden.
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File:HINF GruntyTerror.png|A Flood-infected Spartan facing down an [[Unggoy Conscript]] on the map.
File:HINF GruntyTerror.png|A Flood-infected Spartan facing down an [[Unggoy Conscript]] on the map.
File:HINF ForbiddenBattle.jpg|A multiplayer match on Forbidden.
File:HINF ForbiddenBattle.jpg|A multiplayer match on Forbidden.
File:HINF-S5PK2.jpg|Forge AI on the map.
File:HINF Forbidden Temple.png|A view of the structure above the map's play space.
File:HINF-Forbiddenstart.png|Start of a match on Forbidden.
File:HINF-ForbiddenW.png|Eagle Team wins a match on Forbidden.
</gallery>
</gallery>



Latest revision as of 18:25, March 4, 2024

Forbidden
A screenshot of Forbidden.
Map overview

Game:

Halo Infinite

Lore information

Location:

Lifeworker station,[1] Installation 07[2]

Gameplay overview

Terrain:

Stone ruins, natural terrain[3]

Map layout:

Symmetrical[2][4]

Recommended number of players:

8

Recommended gametype(s):

 
These halls hide history of both triumph and terror.

Forbidden is a symmetrical multiplayer arena map in Halo Infinite released with Season 05: Reckoning.[2][3]

Universe and lore[edit]

Forbidden is set within a Lifeworker station on Installation 07 featuring aqueducts that wind through the structure, supplying the lush vegetation on one side of the structure with ample water, while the vegetation on the other side of the temple remains dried-up.[1][2] This Lifeworker station is one of many locations on Installation 07 that was held over from its time as Gyre 11, holding secrets that were hidden both by and from the Forerunners, as well as the other inhabitants of these spaces. Since the initiation of the Zeta Halo project in 2555, several groups of human researchers and rescue teams have been reported missing after entering structures such as these, which are theorized to incorporate advanced dazzler and baffler technologies. None of these missing groups have been recorded as found.[1]

Overview[edit]

Layout[edit]

Forbidden is a symmetrical map set up for close and medium-range gunfights.[4] To assist players in identifying which side of the map is which, one side features lush green vegetation while the other side's vegetation is dried and dead.[2] Each side of the map features chutes that players can slide through to reach the lower level.[5] Forbidden features long sightlines that players can take advantage of using the SRS99-S7 AM sniper rifles that spawn on each side of the map. The center of the map includes a power equipment spawn.[2]

Callouts[edit]

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • Dried Attic
  • Dried Back Base
  • Dried Back Ledge
  • Dried Back Nest
  • Dried Base
  • Dried Big Door
  • Dried Bottom Street
  • Dried Courtyard
  • Dried Diving Board
  • Dried Flank
  • Dried Hut
  • Dried Jumps
  • Dried Landing
  • Dried Long Hall
  • Dried Mid
  • Dried Mohawk
  • Dried Nest
  • Dried Patio
  • Dried Pillars
  • Dried Platform
  • Dried Ramp
  • Dried Rat Hole
  • Dried Rat Tunnel
  • Dried Stage
  • Overgrown Attic
  • Overgrown Back Base
  • Overgrown Back Ledge
  • Overgrown Base
  • Overgrown Big Door
  • Overgrown Bottom Street
  • Overgrown Courtyard
  • Overgrown Diving Board
  • Overgrown Flank
  • Overgrown Hut
  • Overgrown Jumps
  • Overgrown Landing
  • Overgrown Long Hall
  • Overgrown Mid
  • Overgrown Mohawk
  • Overgrown Nest
  • Overgrown Patio
  • Overgrown Pillars
  • Overgrown Platform
  • Overgrown Ramp
  • Overgrown Rat Hole
  • Overgrown Rat Tunnel
  • Overgrown Stage
  • Overgrown Street
  • Center Bridge
  • Sandwich Altar
  • Sandwich Idol

Production notes[edit]

  • As the design team started to work on Forbidden, they established the aesthetic before even beginning the blockout of the map. With this particular map, they wanted to evoke the architecture of the stone ruins of Installation 05.[2]
  • The map was designed primarily for Capture the Flag, though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.[5]

Trivia[edit]

The Sandwich Idol easter egg can be found on this map.

Gallery[edit]

Concept art[edit]

Screenshots[edit]

Sources[edit]