Reclaimer - H4.png

SOLDIER-class Mjolnir: Difference between revisions

From Halopedia, the Halo wiki

No edit summary
Line 6: Line 6:
File:HTMCC H3 Soldier Crop Back.png
File:HTMCC H3 Soldier Crop Back.png
</gallery>}}
</gallery>}}
|manufacturer=[[Materials Group]] ([[Vhalkem]], [[Chi Ceti IV]])<ref name="H4EVG">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 21, 166''</ref>
|manufacturer=[[Materials Group]] ([[Vhalkem]], [[Chi Ceti IV]]){{Ref/Book|Id=H4EVG|H4EVG|Page=21, 166}}{{Ref/Game|Id=HI|Game=HINF|Section=Armor customization (Halo Infinite)|SectionLinkText=Armor Hall|Detail=Soldier - Helmet Description|Quote=The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development.}}
|testsite=[[Damascus Testing Facility]]{{Ref/Reuse|H4EVG}}<br/>[[ANVIL Station]]{{Ref/Reuse|H3MCCDesc}}
|testsite=[[Damascus Testing Facility]]{{Ref/Reuse|H4EVG}}<br/>[[ANVIL Station]]{{Ref/Reuse|H3MCC}}
|type=*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
|type=*[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR [GEN2]]]
*[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]]
*[[MJOLNIR Powered Assault Armor (GEN3)|MJOLNIR [GEN3]]]{{Ref/Reuse|HI}}
|role=Support on the battlefield
|role=Support on the battlefield
|weight=
|weight=
Line 17: Line 17:
*Fixed and modular composite layers
*Fixed and modular composite layers
*Additional magnetic hard points
*Additional magnetic hard points
|hideb=yes
|hideb=
}}
}}
{{Article Quote|Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.{{Ref/Reuse|H4}}}}
{{Article Quote|Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.{{Ref/Reuse|H4}}}}


'''SOLDIER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)]] that was developed by the [[Materials Group]].<ref name="H4">'''[[Halo 4]]''' ''- Armory description''</ref>
'''SOLDIER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)]] that was developed by the [[Materials Group]].{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Soldier Description|Quote=Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV.}}


==Overview==
==Overview==
===Specifications===
===Specifications===
The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.{{Ref/Reuse|H4EVG}} In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.<ref name="H5G">'''[[Halo 5: Guardians]]''' ''- Armory description''</ref>
The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.{{Ref/Reuse|H4EVG}} In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.{{Ref/Game|Id=H5G|Game=H5G|Section=Armor customization (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Soldier - Helmet Description|Quote=Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.}}


The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IV.{{Ref/Reuse|H4EVG}} The armor also has both fixed and modular composite layers, and additional magnetic hard points.<ref name="H4LE">'''[[Halo 4 Limited Edition]]''' ''- UNSC ''Infinity'' briefing packet''</ref>
The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IV.{{Ref/Reuse|H4EVG}} The armor also has both fixed and modular composite layers, and additional magnetic hard points.{{Ref/Game|Id=H4LE|Halo 4 Limited Edition|Detail=[[Infinity Briefing Packet|''Infinity'' briefing packet]]}}


===Development history===
===Development history===
An early prototype of the SOLDIER-class was tested at [[ANVIL Station]], wherein it was proven to be one of the MJOLNIR platform's most versatile variants.{{Ref/Site|Id=CFAO|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/armor-online|Site=Halo Waypoint|Page=Canon Fodder - Armor Online}}{{Ref/Game|Id=H3MCCDesc|MCC|''[[Halo 3]]'' [[Armor customization (Halo 3)|customisation]] menu}}
An early prototype of the SOLDIER-class was tested at [[ANVIL Station]], wherein it was proven to be one of the MJOLNIR platform's most versatile variants.{{Ref/Site|Id=CFAO|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/armor-online|Site=Halo Waypoint|Page=Canon Fodder - Armor Online}}{{Ref/Game|Id=H3MCC|Game=MCC|Section=Armor permutations (Halo 3)|SectionLinkText=Halo 3 Spartan Armor Customization|Detail=Soldier - Description|Quote=Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants.}}


Having entered service by [[2553#January|January 2553]],<ref>'''[[Halo: Initiation]]''' ''- [[Halo: Initiation Issue 2|Issue 2]]''</ref> the Soldier-class variant was manufactured by the [[Materials Group]] and tested at the [[Damascus Testing Facility]] on [[Chi Ceti IV]]. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.{{Ref/Reuse|H4}}
Having entered service by [[2553#January|January 2553]],{{Ref/Comic|Halo: Initiation|Issue=[[Halo: Initiation Issue 2|#2]]}} the Soldier-class variant was manufactured by the [[Materials Group]] and tested at the [[Damascus Testing Facility]] on [[Chi Ceti IV]]. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.{{Ref/Reuse|H4}}


Because of its adaptability, design features of the Soldier system have been integrated to some newer models of [[ODST armor]].{{Ref/Reuse|H5G}}
Because of its adaptability, design features of the Soldier system have been integrated to some newer models of [[ODST armor]].{{Ref/Game|Id=H5G1|Game=H5G|Section=Armor customization (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Soldier - Body Description|Quote=The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.}}


===Usage===
===Usage===
Line 40: Line 40:


==In-game information==
==In-game information==
===''Halo 3 MCC''===
===''Halo 3 MCC'' - Prototype===
In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the Soldier variant was added as part of [[Season 5: Anvil]] content. With the updated ''Halo 3'' [[Armor customization (Halo 3)|armor customization]] options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.<br>
In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo 3'', the Soldier variant was added as part of [[Season 5: Anvil]] content. With the updated ''Halo 3'' [[Armor customization (Halo 3)|armor customization]] options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.


{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
Line 67: Line 67:
|}
|}


===''Halo 4''===
===''Halo 4'' - GEN2===
Soldier was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. The armor has one available skin; Zenith (ZNTH).
Soldier was first introduced into the ''Halo'' games as an [[Armor customization (Halo 4)|armor set]] in ''[[Halo 4]]''. The armor has one available skin; Zenith (ZNTH).
{| class="wikitable" style="width: 75%;"
{| class="wikitable" style="width: 75%;"
Line 98: Line 98:
|}
|}


===''Halo 5: Guardians''===
===''Halo 5: Guardians'' - GEN2===
'''Available skins''': Dogface, Leatherneck, and Rebel<br>
The Soldier returns in ''[[Halo 5: Guardians]]''. The helmet and body armor are unlockable as [[Armor customization (Halo 5: Guardians)|armor permutations]] through the [[Requisition system]]. The body armor includes the Soldier chest and shoulders, unknown forearms, and unknown legs. The Soldier set has three alternate skins: Dogface, Leatherneck, and Rebel.  
'''Default unlock''': Common [[REQ]] card <br>
'''Leatherneck unlock''': Common REQ card<br>
'''Rebel unlock''': Uncommon REQ card<br>
'''Dogface unlock''': Rare REQ card
*'''Helmet description''': Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
*'''Body description''': The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.


In ''Halo 5: Guardians'' due to the "Body" having a predefined customisation this armor set permanently has the following parts from ''Halo 4'':
{| class="wikitable" style="width: 75%;"
*'''Body''': Soldier
! style="width: 15%"|Helmet
*'''Shoulders''': Soldier
! style="width: 70%"|Description
*'''Forearms''': Unknown
! style="width: 15%"|Unlock requirements
*'''Legs''': Unknown
|- align="center"
|[[File:REQ Card - Soldier.png|100px]]<br/>Soldier (helmet)
|align="left"|Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Soldier Leatherneck.png|100px]]<br/>Soldier Leatherneck (helmet skin)
|align="left"|Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets Soldier Rebel Uncommon.png|100px]]<br/>Soldier Rebel (helmet skin)
|align="left"|Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:H5G REQ Helmets Soldier Dogface Rare.png|100px]]<br/>Soldier Dogface (helmet skin)
|align="left"|Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
|align="left"|Rare [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Soldier.png|100px]]<br/>Soldier (body)
|align="left"|The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Soldier Leatherneck.png|100px]]<br/>Soldier Leatherneck (body skin)
|align="left"|The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
|align="left"|Common [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Soldier Rebel.png|100px]]<br/>Soldier Rebel (body skin)
|align="left"|The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
|align="left"|Uncommon [[List of REQ cards|REQ card]]
|- align="center"
|[[File:REQ Card - Armor Soldier Dogface.png|100px]]<br/>Soldier Dogface (body skin)
|align="left"|The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
|align="left"|Rare [[List of REQ cards|REQ card]]
|}
===''Halo Infinite'' - GEN3===
The Soldier helmet and its attachments are available for [[multiplayer]] Spartan [[Armor customization (Halo Infinite)|armor customization]] on the [[MJOLNIR Powered Assault Armor/Mark VII|Mark VII armor core]] in ''[[Halo Infinite]]''.
{| class="wikitable" style="width: 75%;"
! scope="col" style="width: 15%" |Helmet
! scope="col" style="width: 15%" |Manufacturer
! scope="col" style="width: 45%" |Lore
! scope="col" style="width: 10%" |Rarity
! scope="col" style="width: 15%" |Unlock Requirements
|-
|align="center"|[[File:HINF SOLDIER Helmet Icon.png|75px]]<br/>Soldier
|Materials Group
|The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development.
|Common
|TBD
 
|-
|align="center"|[[File:HINF-Soldierhorn.png|75px]]<br/>TBD
|TBD
|TBD
|TBD
|TBD
|}


==Trivia==
==Trivia==
* The Soldier's chest piece resembles the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/LRP|Tactical LRP]] chest piece from ''[[Halo: Reach]]''.
* The Soldier's chest piece resembles the [[MJOLNIR Powered Assault Armor/Tactical#Tactical/LRP|Tactical LRP]] chest piece from ''[[Halo: Reach]]''.
* The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
* The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
*The Soldier body armor was shared with the [[SCANNER-class Mjolnir|Scanner]] armor in ''[[Halo 5: Guardians]]''.
* The Soldier body armor was shared with the [[SCANNER-class Mjolnir|Scanner]] armor in ''[[Halo 5: Guardians]]''.


==Gallery==
==Gallery==

Revision as of 20:15, December 3, 2021

Soldier
GEN2 Front
H5G - MJOLNIR Soldier render.png
Prototype
Production overview

Manufacturer(s):

Materials Group (Vhalkem, Chi Ceti IV)[1]TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[2]

Testing site(s):

Damascus Testing Facility[1]
ANVIL Station[3]

Type:

Role(s):

Support on the battlefield

Technical specifications

Feature(s):

  • Team endurance catalyst intel suite
  • Shield emitter junction
  • Heavy plated boots
  • Fixed and modular composite layers
  • Additional magnetic hard points
 

Template:Article Quote

SOLDIER-class Mjolnir is a variant of the MJOLNIR Powered Assault Armor (GEN2) that was developed by the Materials Group.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[4]

Overview

Specifications

The helmet is comprised of components similar to those used by Marines, and the helmet has a "Team endurance catalyst" intel suite.[1] In addition, the Soldier helmet is also noted for its low power consumption and is one of the most comfortable MJOLNIR helmets to wear due to the excessive attention paid to ergonomics in its design.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[5]

The legs have a shield emitter junction, heavy plated boots, and fixed soft cases. The armor has a variable case structure, which extends combat as operators will have more equipment, ammo, and materials. All these cases have minimal disruption on most Spartan-IV.[1] The armor also has both fixed and modular composite layers, and additional magnetic hard points.[6]

Development history

An early prototype of the SOLDIER-class was tested at ANVIL Station, wherein it was proven to be one of the MJOLNIR platform's most versatile variants.[7]TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[3]

Having entered service by January 2553,[8] the Soldier-class variant was manufactured by the Materials Group and tested at the Damascus Testing Facility on Chi Ceti IV. Soldier-class armor functions in a support capacity on the battlefield as operators equipped with this armor can carry substantially more equipment than Spartans wearing other armor types, while retaining their field mobility and dexterity.[4]

Because of its adaptability, design features of the Soldier system have been integrated to some newer models of ODST armor.TEMPLATE ERROR: Template using invalid/disallowed fields: "sectionlinktext", "section"[9]

Usage

The Soldier variant maintains the second-highest adoption rate on the UNSC Infinity.[1]

In-game information

Halo 3 MCC - Prototype

In the Halo: The Master Chief Collection version of Halo 3, the Soldier variant was added as part of Season 5: Anvil content. With the updated Halo 3 armor customization options, the players can now fit their Spartan with Soldier helmet, chest, shoulders, forearms and legs. The description of the armor pieces are the same for every set.

Piece Description Unlock requirements (Halo 3) Unlock requirements (Halo: MCC)
HTMCC H3 Soldier Helmet Icon.png
Helmet
Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants. N/A (MCC-exclusive) Season 5 Tier 19, Spartan Point 1
HTMCC H3 Soldier Chest Icon.png
Chest
Season 5 Tier 98, Spartan Point 1
HTMCC H3 Soldier LShoulder Icon.pngHTMCC H3 Soldier RShoulder Icon.png
Shoulders
Season 5 Tier 73, Spartan Point 1
HTMCC H3 Soldier Forearms Icon.png
Forearms
Season 5 Tier 99, Spartan Point 1
HTMCC H3 Soldier Legs Icon.png
Legs
Season 5 Tier 44, Spartan Point 1

Halo 4 - GEN2

Soldier was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin; Zenith (ZNTH).

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4 MJOLNIR Soldier.png
Soldier
Description (H4): Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV. Reach H4 Rank SR Icon.pngH4 Rank 1 Icon.pngH4 Rank 5 Icon.png Unlocked by default.
Helmet description (MCC): Rigorously tested on the rocky world of Chi Ceti IV.
Shoulders description (MCC): Modular left/right spaulder from Soldier-class armor.
Chest description (MCC): Optimized for medium-range tactical engagements.
N/A
Soldier Zenith (ZNTH) skin
Description (H4): Customized with ZENITH armor skin. Complete the Spartan Spree - Master commendation. Unlocked by default.
Helmet description (MCC) Soldier helmet customized with ZENITH coating.
Shoulder description (MCC) Soldier left/ right spaulder customized with ZENITH coating.
Chest description (MCC) Soldier chassis customized with ZENITH coating.

Halo 5: Guardians - GEN2

The Soldier returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Soldier chest and shoulders, unknown forearms, and unknown legs. The Soldier set has three alternate skins: Dogface, Leatherneck, and Rebel.

Helmet Description Unlock requirements
REQ Card - Soldier.png
Soldier (helmet)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
REQ Card - Soldier Leatherneck.png
Soldier Leatherneck (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Common REQ card
H5G REQ Helmets Soldier Rebel Uncommon
Soldier Rebel (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Uncommon REQ card
H5G REQ Helmets Soldier Dogface Rare
Soldier Dogface (helmet skin)
Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns. Rare REQ card
REQ Card - Armor Soldier.png
Soldier (body)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
REQ Card - Armor Soldier Leatherneck.png
Soldier Leatherneck (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Common REQ card
REQ Card - Armor Soldier Rebel.png
Soldier Rebel (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Uncommon REQ card
REQ Card - Armor Soldier Dogface.png
Soldier Dogface (body skin)
The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles. Rare REQ card

Halo Infinite - GEN3

The Soldier helmet and its attachments are available for multiplayer Spartan armor customization on the Mark VII armor core in Halo Infinite.

Helmet Manufacturer Lore Rarity Unlock Requirements
Icon of the Soldier Helmet.
Soldier
Materials Group The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development. Common TBD
File:HINF-Soldierhorn.png
TBD
TBD TBD TBD TBD

Trivia

  • The Soldier's chest piece resembles the Tactical LRP chest piece from Halo: Reach.
  • The term "leatherneck" is military slang referring to a US Marine, as is "Devil Dog", from which "Dogface" comes from.
  • The Soldier body armor was shared with the Scanner armor in Halo 5: Guardians.

Gallery

Art and screenshots

Halo 5: Guardians skins

List of appearances

Sources

  1. ^ a b c d e Halo 4: The Essential Visual Guide, page 21, 166
  2. ^ a b Halo Infinite: Soldier - Helmet Description "The latest iteration of the SOLDIER helmet features a new revision of Materials Group's combat catalyst firmware. The fireteam synchronization features remained unfinished, but Dr. Halsey's interest may accelerate development."
  3. ^ a b Halo: The Master Chief Collection: Soldier - Description "Anvil Station testing has proven this is one of the Mjolnir platform's most versatile variants."
  4. ^ a b Halo 4: Soldier Description "Rigorously tested at Damascus Testing Facility on the rocky world of Chi Ceti IV."
  5. ^ Halo 5: Guardians: Soldier - Helmet Description "Low power consumption, comfort, and obsessive attention paid in ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns."
  6. ^ Halo 4 Limited Edition: Infinity briefing packet
  7. ^ Halo Waypoint, Canon Fodder - Armor Online (Retrieved on Jun 1, 2020) [archive]
  8. ^ Halo: Initiation, issue #2
  9. ^ Halo 5: Guardians: Soldier - Body Description "The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles."

Template:Mjolnir