Deadlock (Halo Infinite): Difference between revisions
From Halopedia, the Halo wiki
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|gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}} | |gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}} | ||
|parscore= | |parscore= | ||
|terrain= | |terrain=[[Banished]] structures, rocky landscapes{{Ref/Reuse|Deadlock}} | ||
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|hideb=yes | |hideb=yes | ||
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{{Article Quote|UNSC forces have yet to breach this Banished encampment.}} | |||
'''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}} | '''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}} | ||
==Universe and lore== | ==Universe and lore== | ||
{{ | The map is set in an unknown location, with a [[Banished]] [[Banished anti-aircraft cannon|anti-aircraft cannon]] looming in the center. Another cannon and some [[Kaelum Workshop Banshee|Banshee]]s can be seen in the distance attacking the {{UNSCShip|Panama}}, a [[UNSC]] [[UNSC frigate|frigate]] hovering over a corner of the map.{{Ref/Map|Id=Deadlock|HINF|[[Deadlock (Halo Infinite)|Deadlock]]}} | ||
==Overview== | ==Overview== | ||
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==Production notes== | ==Production notes== | ||
[[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}} | [[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}} | ||
==Gallery== | |||
<gallery> | |||
File:HINF CobraBaseDL.png|Cobra Team's base. | |||
File:HINF EagleBaseDL.png|Eagle Team's base. | |||
File:HINF Deadlake.png|The other anti-aircraft cannon across the lake. | |||
</gallery> | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|HINF|mode=yes}} | {{Levels|HINF|mode=yes}} |
Revision as of 15:30, November 19, 2021
This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock | |
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Map overview | |
Game: |
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Gameplay overview | |
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Recommended number of players: |
12v12 |
Recommended gametype(s): |
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Deadlock is a multiplayer map in Halo Infinite.[2]
Universe and lore
The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC frigate hovering over a corner of the map.[1]
Overview
Layout
This section needs expansion. You can help Halopedia by expanding it.
Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- High Base
- High Cargo
- High Yard
- Bridge
- Cave
- Cave Pass
- AA Gun
- Watchtower
- Low Base
- Low Cargo
- Low Yard
- Waterfront
- Crash Site
- Yep, this is death...
Production notes
Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]
Gallery
Sources
- ^ a b Halo Infinite, multiplayer map Deadlock
- ^ a b c IGN, Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First (Retrieved on Nov 1, 2021) [archive]