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Deadlock (Halo Infinite): Difference between revisions

From Halopedia, the Halo wiki

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|gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}}
|gametypes=[[Big Team Battle]]{{Ref/Reuse|IGN}}
|parscore=
|parscore=
|terrain=
|terrain=[[Banished]] structures, rocky landscapes{{Ref/Reuse|Deadlock}}
|symmetry=
|symmetry=
|hideb=yes
|hideb=yes
}}
}}
{{Article Quote|UNSC forces have yet to breach this Banished encampment.}}
'''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}}
'''Deadlock''' is a [[multiplayer]] map in ''[[Halo Infinite]]''.{{Ref/Site|Id=IGN|URL=https://www.ign.com/articles/halo-infinite-streets-multiplayer-map-revealed-ign-first|Site=IGN|Page=Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First|D=1|M=11|Y=2021}}


==Universe and lore==
==Universe and lore==
{{Expand-section}}
The map is set in an unknown location, with a [[Banished]] [[Banished anti-aircraft cannon|anti-aircraft cannon]] looming in the center. Another cannon and some [[Kaelum Workshop Banshee|Banshee]]s can be seen in the distance attacking the {{UNSCShip|Panama}}, a [[UNSC]] [[UNSC frigate|frigate]] hovering over a corner of the map.{{Ref/Map|Id=Deadlock|HINF|[[Deadlock (Halo Infinite)|Deadlock]]}}


==Overview==
==Overview==
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==Production notes==
==Production notes==
[[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}}
[[Tom French]], the Multiplayer creative director for ''Halo Infinite'' at [[343 Industries]], described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic ''Halo''".{{Ref/Reuse|IGN}}
==Gallery==
<gallery>
File:HINF CobraBaseDL.png|Cobra Team's base.
File:HINF EagleBaseDL.png|Eagle Team's base.
File:HINF Deadlake.png|The other anti-aircraft cannon across the lake.
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}
{{Levels|HINF|mode=yes}}
{{Levels|HINF|mode=yes}}

Revision as of 15:30, November 19, 2021

Template:Newcontent

This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock
Screenshot of Deadlock.
Map overview

Game:

Halo Infinite

Gameplay overview

Terrain:

Banished structures, rocky landscapes[1]

Recommended number of players:

12v12

Recommended gametype(s):

Big Team Battle[2]

 

Template:Article Quote

Deadlock is a multiplayer map in Halo Infinite.[2]

Universe and lore

The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC frigate hovering over a corner of the map.[1]

Overview

Layout

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • High Base
  • High Cargo
  • High Yard
  • Bridge
  • Cave
  • Cave Pass
  • AA Gun
  • Watchtower
  • Low Base
  • Low Cargo
  • Low Yard
  • Waterfront
  • Crash Site
  • Yep, this is death...

Production notes

Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]

Gallery

Sources