Gameplay

Daybreak: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{Multiplayer map infobox
{{Multiplayer map infobox
|pagegamelabel=H4
|pagegamelabel=H4
|pagegamelabel=H4
|name=Daybreak
|name=Daybreak
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|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
*[[Castle Map Pack]]
*[[Castle Map Pack]]
|devname=<code>ca_spiderweb</code>
|map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref>
|map=War Games Map_Set/: 902-5<ref name="VIS">''[[Halo 4: The Essential Visual Guide]]'', p.225</ref>
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|Site=Halo Waypoint|Page=Daybreak Screenshot Gallery}}
|location=ONI research facility, [[Saviron]] highlands, [[Oban]]{{Ref/Site|D=01|M=6|Y=2020|URL=http://www.halowaypoint.com/en-us/universe/detail/de403866ac5d478b932b9c5b2fabc68f/daybreak-screenshot-gallery|Site=Halo Waypoint|Page=Daybreak Screenshot Gallery}}
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*[[Big Team Slayer]]
*[[Big Team Slayer]]
}}
}}
{{Article Quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}}
{{Article quote|Although it is currently being used as a military staging ground, this fertile world will one day be colonized.}}


'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|Site=Major Nelson|Page=Announcing the Halo 4 War Games Pass}}
'''Daybreak''' is a ''[[Halo 4]]'' [[multiplayer]] map. It is one of three maps in the DLC [[Castle Map Pack]].{{Ref/Site|D=01|M=6|Y=2020|URL=http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/|Site=Major Nelson|Page=Announcing the Halo 4 War Games Pass}}
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*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
*At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.<ref name="MCCbook">''[[Halo: The Master Chief Collection Multiplayer Map Book]]'' - Daybreak, p.156-157</ref>
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.{{Ref/Reuse|MCCbook}}
*The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.{{Ref/Reuse|MCCbook}}
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch Jumping]] here will allow you to land in the man cannon and be transported to the middle.{{Ref/Reuse|MCCbook}}
*It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. [[Crouch jumping]] here will allow you to land in the man cannon and be transported to the middle.{{Ref/Reuse|MCCbook}}
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.{{Ref/Reuse|MCCbook}}
*The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.{{Ref/Reuse|MCCbook}}
*The rockets spawning in the cave in the middle are a key advantage for either team.{{Ref/Reuse|MCCbook}}
*The rockets spawning in the cave in the middle are a key advantage for either team.{{Ref/Reuse|MCCbook}}
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<gallery>
<gallery>
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak
File:H4_Daybreak_concept_art.jpg|Concept art of Daybreak
File:H4 Daybreak Concept 2.jpg|Concept art for the map.
File:H4 Daybreak Plant Concept.jpg|Concept art for flora on the map.
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak.
File:H4-Daybreak-1.jpg|The {{Class|Strident|heavy frigate}} on Daybreak.
File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak.
File:H4_Daybreak_Frigate.jpg|A Warthog on Daybreak.

Latest revision as of 10:31, May 14, 2023

Daybreak
H4 Daybreak.jpg
Map overview

Game:

Halo 4

Map file name (?):

ca_spiderweb

Lore information

Map designation (?):

War Games Map_Set/: 902-5[1]

Location:

ONI research facility, Saviron highlands, Oban[2]

Gameplay overview

Terrain:

Rocky highlands, military bases

Recommended number of players:

6-16

Recommended gametype(s):

 
Although it is currently being used as a military staging ground, this fertile world will one day be colonized.

Daybreak is a Halo 4 multiplayer map. It is one of three maps in the DLC Castle Map Pack.[3]

Universe and lore[edit]

Daybreak takes place in a series of ONI bases in the highlands of Saviron on Oban. A UNSC Strident-class heavy frigate can be seen in the skybox, similar to how the UNSC Aegis Fate was seen above Sandtrap in Halo 3. The map is named after the in-universe Operation: DAYBREAK, a project based around these research stations. The UNSC Navy additionally uses this site as a staging ground for classified military campaigns in nearby star systems.[1]

Overview[edit]

Layout[edit]

Daybreak is a mid-sized asymmetric map design for symmetric gameplay; while both sides of the map have a generally similar layout, there are still major differences that prevent it from being a "true" symmetric map. The main area of the map is U-shaped, allowing Warthog and other vehicle play. Each side of this "U" has a base in, each with a different internal layout. The two ends of the "U" are joined by a small cave that allows for access, as well as a way up onto the cliff that divides the map in two. Red base has a man cannon capable of additionally transporting players onto this cliff, while blue has a large bridge that allows players to walk up onto the cliff manually. The middle of them map at the bottom of the "U" layout sees the spawn of a Banshee.

Strategies[edit]

  • At the back of Blue Base there is a tree on a hill. It is possible to jump into this tree and hide, making it a good place for sniping.[4]
  • The Banshee on Daybreak is a key advantage for whichever team controls it - the large rock arches on the map provide ample cover for retreating from enemy fire.[4]
  • It is possible to jump into the man cannon at red base from below, thanks to a small rock in front of the base. Crouch jumping here will allow you to land in the man cannon and be transported to the middle.[4]
  • The bases are good structures for players to bunker down in - especially in team games - and let the enemy come to you.[4]
  • The rockets spawning in the cave in the middle are a key advantage for either team.[4]
  • In CTF, the cave adjoining both bases makes for the quickest route from base to base.[4]

Gallery[edit]

Sources[edit]