Gameplay

Team Slayer

From Halopedia, the Halo wiki

(Redirected from Big Team Slayer)

Team Slayer is the same game mode as Slayer, except the players are divided into teams.[1] Team Slayer is also a social and ranked matchmaking playlist in Halo 3. These playlists divide players in teams of 3-5 players and follow the rules of Team Slayer.

Overview[edit]

A game of Team Slayer in session.

In Team Slayer, players start out with an Assault Rifle. As of September 16, all players also start out with a Magnum as a secondary weapon. First team to get 50 kills wins. Team Slayer has been a major component in most of the Halo series; as it appears in every main game.

In custom games, there are actually ten possible teams a player can be on, divided into colors: red, blue, orange, green, brown, white, pink, gold, gray, and purple. Other rules can also dictate the win conditions (by default, first to 50 kills for one team — this can be changed, as well as other variations such as making each player on a team get a minimum number of kills for the team to win). There are multiple variations of Team Slayer.

Variations[edit]

  • Shotty Snipers — Players start out with a Sniper Rifle and a Shotgun. There are no weapons on the map with the omission of grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.
  • Team Snipers — Players start out with a Sniper Rifle and a Magnum. There are no weapons on the map except grenades and equipment. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.
  • Team BRs — Players start out with a Battle Rifle and an Assault Rifle. Everything else is normal. First team to 50 points wins.
  • Team Rockets — Players start out with a Rocket Launcher that has unlimited ammo. There are no weapons or equipment on the map. This variation is only played in Social Slayer. You keep your motion sensor and kills are obtained like normal Team Slayer.
  • Team Duals — Players start out with an SMG, all weapons are replaced with dual-wieldable weapons. You keep your motion sensor and kills are obtained like normal Team Slayer. First team to 50 points wins.
  • Team SWAT — Players start with a Battle Rifle (secondary weapon is the Magnum) with absolutely no shields, grenades, or other weapons or equipment on site except the Bubble Shield and kills are obtained like a typical Team Slayer. First team to 50 points wins.
  • Team Hammers — A Multi-Team game that consists only of Gravity Hammers, no weapons on the maps but grenades and equipment, you keep your motion sensor and kills are obtained like normal Team Slayer. This gametype is only seen in Halo 3.
  • Team Heavies — A game that pits the maximum numbers of players against each other in large maps. The difference being that it puts emphasis on Heavy Weapon and Vehicle usage, including Rocket Launchers and Scorpions. The score limit is usually set to 150 points within 10 minutes.
  • Team Swords — A game identical to Team Hammers, but with Energy Swords instead of Gravity Hammers.
  • Team Duel — Team Duel is a variant of Team Slayer that has appeared on Rat's Nest and also Avalanche. On Avalanche, you start with a Battle Rifle in the inception of the game. It's exactly like Team Slayer, apart from the winning team being marked out to the other team with waypoints and callsigns. If both teams are drawing, then they are both marked out for each other to find, hunt down, and kill.
  • MLG Team Slayer/Hardcore Team Slayer — Players start with just a Battle Rifle, and kills are earned normally, but whatever weapons or equipment can be found depends on the playlist.

Sources[edit]