User:JackVibe/Sandbox
From Halopedia, the Halo wiki
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Halopedia doesn't currently have a walkthrough for this level; could you write one? |
| “ | Unravel the mysteries of Zeta Halo through Solo or Co-Op play. | ” |
Zeta Halo is the open world map for Halo Infinite's campaign, doubling as the hub world for all main and side missions.[2][3][4]
Universe and lore
- Main article: Installation 07
Halo Infinite campaign is set on the fragmented section of Installation 07, save for the first mission Warship Gbraakon, which is set onboard the Banished dreadnought Ghost of Gbraakon. On December 12, 2559, during the opening stages of the Battle for Zeta Halo, in an attempt to prevent Atriox from accessing the Silent Auditorium or activating the ring, Created Archon Cortana initiated a local self-destruction sequence from the ring. The process killed Cortana and left the local land mass fragmented.[5][6] Over the next six months, while the ring repaired itself,[7] the scattered survivors UNSC forces from UNSC Infinity staged a resistance against the Banished, but the Banished forces ultimately gained an upper hand.[5] The Master Chief was awakened on May 28, 2560,[1] and followed the Weapon's signal to the fragmented region of the ring.[1] Reunited, the two staged a resistance against the Banished occupation.
Areas
The campaign overworld is composed of seven areas; each corresponding to a narrative arc. Access to each area is unlocked after a particular main mission.
The seven areas and their missions are as follows:
| Areas | Main missions | Banished outposts | Forward Operating Bases | UNSC distress calls | High Value Targets |
|---|---|---|---|---|---|
| Ringfall | N/A | N/A | N/A | N/A | |
| Lockdown | |||||
| Connections | |||||
| Graveyards | N/A | N/A | N/A | N/A | |
| Reformation | |||||
| Reckoning | N/A | N/A | N/A | N/A | |
| Endless | N/A | N/A | N/A | N/A |
Ringfall
Ringfall is a linear section in the opening of the campaign. The narrative arc is composed of the first three campaign levels: Warship Gbraakon, Foundation, and Outpost Tremonius. The first two levels are set outside of the overworld, and their areas cannot be accessed again outside of replaying the levels. Upon completion of Outpost Tremonius, players are free to explore the liberated outpost's interior, but they are restricted from accessing the remainder of the overworld until they board Echo 216 and progress to the next section of the main story, Lockdown.
Lockdown
Lockdown is the southwest ring fragment. The narrative arc follows the Master Chief as he follows the distress signal from Hudson Griffin; it is told across two campaign levels, Recovery and The Tower. The area occupies a smaller section of the overworld with a small number of side missions, serving as a tutorial for the overworld mechanics, alongside the introduction of the FOB progression system.
Connections
Graveyards
Reformation
Reckoning
Endless
List of missions
Main missions
| Main missions | |||
|---|---|---|---|
| Name | Area | Description | |
Warship Gbraakon |
Ringfall | Board the Banished ship, locate the bridge and disable whatever hit the Pelican. | |
Foundation |
Ringfall | Look for a weapon in the broken section of the Halo. | |
Outpost Tremonius |
Ringfall | Explore the Banished base and discover their motives. | |
Recovery |
Lockdown | Investigate the UNSC distress signal. | |
Excavation Site |
Connections | Griffin's intel suggests that the Banished are looking for something at this excavation site. Investigate and disrupt. | |
Conservatory |
Connections | The Banished are searching for something called The Conservatory, which is buried deep within the Halo. Enter it and discover its true purpose. | |
Spire |
Connections | Pursue the Harbinger into this mysterious Forerunner structure. | |
Pelican Down |
Graveyards | Eliminate the Banished gun batteries to escape the island and continue your pursuit of the Harbinger. | |
The Sequence |
Reformation | Reconstruct the Forerunner sequence at each of the four beacons to gain access to the Command Spire. | |
Nexus |
Reformation | Enter the Nexus and discover its true purpose. | |
The Command Spire |
Reformation | Shut down the rest of the Spires. | |
Repository |
Reckoning | Escharum has kidnapped The Pilot. The Weapon opened a gate for you to follow him. It took you to this mysterious location. | |
The Road |
Reckoning | Pursue the Pilot to the House of Reckoning. | |
House of Reckoning |
Reckoning | Confront Escharum at the House of Reckoning. | |
Silent Auditorium |
Endless | Confront the Harbinger at the Silent Auditorium and finish the fight. | |
Side missions
Banished Outposts
| Banished outposts | |||
|---|---|---|---|
| Name | Area | Description | Rewards |
Ransom Keep |
Lockdown | Primarily operated by Banished-loyal Sangheili warriors, this outpost's primary function seems to be related to the appropriation of UNSC materials. | 100 Valor |
Armory of Reckoning |
Connections | Traffic patterns and battlenet chatter suggest that this large and well-fortified depot is an integral component of Banished supply lines in this region. | 100 Valor |
Forge of Teash |
Connections | The purpose of this Banished outpost is yet unclear, but its significant energy consumption and thermal footprint indicate some critical function in Escharum's operations on Zeta Halo. | 100 Valor |
Horn of Abolition |
Connections | Intercepted signal telemetry suggests this Banished outpost may serve a vital function in their communications and tracking operations. | 100 Valor |
Redoubt of Sundering |
Connections | Scattered reports from UNSC field operatives identify this outpost as a processing site for imprisoned UNSC personnel. To what ultimate end is unknown. | 100 Valor |
Annex Ridge |
Reformation | Recon reports from Spartans Jaide and Rosado have revealed peculiar Banished activity concerning the excavation of ancient and enigmatic artifacts. | 100 Valor |
Riven Gate |
Reformation | The Banished have constructed a massive gate structure in order to control primary transportation routes across this section of the Ring fragment. | 100 Valor |
UNSC distress calls
| UNSC distress calls | |||
|---|---|---|---|
| Name | Area | Description | Rewards |
Boxer Squad |
Lockdown | Distress call received from Boxer Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Carrera Squad |
Lockdown | Carrera call received from Carrera Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Cayman Squad |
Lockdown | Distress call received from Cayman Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Starlight Squad |
Lockdown | Distress call received from Starlight Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Barracuda Squad |
Connections | Distress call received from Barracuda Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Bengal Squad |
Connections | Distress call received from Bengal Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Bluebell Squad |
Connections | Distress call received from Bluebell Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Cobra Squad |
Connections | Distress call received from Cobra Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Courier Squad |
Connections | Distress call received from Courier Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Foxhound Squad |
Connections | Distress call received from Foxhound Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Harpoon Squad |
Connections | Distress call received from Harpoon Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Indiana Squad |
Connections | Distress call received from Indiana Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Jester Squad |
Connections | Distress call received from Jester Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Lancer Squad |
Connections | Distress call received from Lancer Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Paladin Squad |
Connections | Distress call received from Paladin Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Pronto Squad |
Connections | Distress call received from Pronto Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Pyramid Squad |
Connections | Distress call received from Pyramid Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Thunder Squad |
Connections | Distress call received from Thunder Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Titan Squad |
Connections | Distress call received from Titan Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
Fortune Squad |
Reformation | Distress call received from Fortune Squad. Rendezvous at their position immediately to provide assistance. | 30 Valor |
High Value Targets
| High Value Targets | |||
|---|---|---|---|
| Name | Area | Description | Rewards |
Inka 'Saham |
Connections | TARGET STATUS: ACTIVE. Inka 'Saham grew in notoriety during the Covenant War as the shipmaster of the DAS-class storm cutter Heresy's Sorrow, his crew repeatedly harassing UNSC supply lines and UEG trade routes. The target is known to carry a modified Pulse Carbine. Target dossier available for review in the DATABASE. |
Rapidfire Pulse Carbine |
Thav 'Sebarim |
Connections | TARGET STATUS: ACTIVE. Kaidon 'Sebarim is primarily of note because of Battle of Harrow, where he led the protracted raid against the city of Adruvon, which cost the lives of over seven hundred thousand human civilians. The target is known to carry a modified Sentinel Beam. Target dossier available for review in the DATABASE. |
Arcane Sentinel Beam |
Okro 'Vagaduun |
Lockdown | TARGET STATUS: ACTIVE. For the last decade of the war, Okro 'Vagaduun was considered one of the most lethal infantry assets in the Covenant, and was granted the title Blademaster by the Minister of Resolution for his combat cumen and ability. The target is known to carry a modified Energy Sword. |
Duelist Energy Sword |
Bipbap |
Connections | TARGET STATUS: ACTIVE. As an Unggoy bodyguard with ties to the Covenant leadership, Bipbap has garnered an alarmingly destructive reputation that continued well beyond the alliance's demise. The target is known to carry a modified Disruptor. Target dossier available for review in the DATABASE. |
Calcine Disruptor |
Briglard |
Lockdown | TARGET STATUS: ACTIVE. Briglard's macabre infatuation with battlefield violence has earned him respect among his peers, known to not just kill UNSC personnel in numbers unlike the rest of his kind, but do so in horrific and disturbing ways. Briglard is known to carry a modified Plasma Pistol. Target dossier available for review in the DATABASE. |
Unbound Plasma Pistol |
Barroth |
Reformation | TARGET STATUS: ACTIVE. Arch Khordat Barroth has garnered a reputation among Kig-Yar treasurehawks and raiding krewes for having a virtually unblemished hit record. Barroth is known to carry a modified Stalker Rifle. Target dossier available for review in the DATABASE |
Stalker Rifle Ultra |
Zeretus |
Reformation | TARGET STATUS: ACTIVE. Zeretus has led numerous Banished detachments on operations plumbing the depths of Forerunner relic sites and retrieving critical assets. Zeretus is known to carry a modified M41 SPNKr. Target dossier available for review in the DATABASE. |
M41 Tracker |
Balkarus |
Connections | TARGET STATUS: ACTIVE. A Jiralhanae Officer Balkarus has tried valiantly in recent years to gain a place within the Banished iteration of the Bloodstars spec ops group. Balkarus is known to carry a modified Mangler. Target dossier available for review in the DATABASE. |
Unbound Plasma Pistol |
En'Geddon |
Reformation | TARGET STATUS: ACTIVE. Like other Banished leaders, En'Geddon led a distinctive subset of warriors, the Ravaged Tusks, gathering its own followers before coming to service of Atriox's campaign. En'Geddon is known to carry a modified Gravity Hammer. Target dossier available for review in the DATABASE. |
Rushdown Hammer |
Ik'novus |
Connections | TARGET STATUS: ACTIVE. One of the more experienced members of the Banished, Ik'novus was part of the Covenant attack on Jericho VII that decimated several human cities with unyielding force. The target is known to carry a modified Skewer. Target dossier available for review in the DATABASE. |
Volatile Skewer |
Arthoc |
Reformation | TARGET STATUS: ACTIVE. First serving under Korth the Wrender, part of the Brothers of Unending Ire, Arthoc led nearly four dozen individually documented assaults on colonial sites. The target is known to carry a modified Ravager. Target dossier available for review in the DATABASE. |
Ravager Rebound |
Writh Kul |
Reformation | TARGET STATUS: ACTIVE. First serving under Korth the Wrender, part of the Brothers of Unending Ire, Arthoc led nearly four dozen individually documented assaults on colonial sites. The target is known to carry a modified Ravager. Target dossier available for review in the DATABASE. |
Ravager Rebound |
Skimmer Alpha |
Reformation | TARGET STATUS: ACTIVE. Uncategorized species considerd highly dangerous and has been designated CODE RED by ONI force assessment analysts Eliminate threat on site. The targets are known to carry modified Shock Rifles. Target dossier available for review in the DATABASE. |
Purging Shock Rifle |
Myriad |
Reformation | TARGET STATUS: ACTIVE. Single-handedly responsible for the deaths of two S-IV fireteams, Myriad represents not only an immediate danger to UNSC forces, but also another dangerous precedent in the species'evolution. The targets are known to carry modified Cindershots. Target dossier available for review in the DATABASE. |
Backdraft Cindershot |
Ordo 'Mal |
Reformation | TARGET STATUS: ACTIVE. During the Covenant War, Ordo 'Mal was unequalled among Jiralhanae Wraith pilots, personally responsible for the deaths of 654 UNSC personnel. Known to carry a modified Heatwave. Target dossier available for review in the DATABASE. |
Scatterbound Heatwave |
Points of interests
Collectibles
Mjolnir Armory
- Main article: Mjolnir Armory
Mjolnir Armory lockers unlock cosmetic items for multiplayer rather than the Master Chief's appearance in the campaign. Items range include emblems,weapon charms, as well as coatings for armors, weapons, and vehicles.
Audio logs
- Main article: HINF:Audio log
Audio logs are typically stored in small handheld tablets that glow with different colors (green for UNSC and red for Banished), though Forerunner audio logs are stored at Totem Rings. The audio logs do not grant any gameplay effects, serving solely in a narrative role, mainly filling the six-month gap between the attack on the UNSC Infinity over the ring and the Master Chief's return.
Propaganda towers
- Main article: Propaganda tower
Propaganda towers are Banished communications pylons with loudspeakers broadcasting banter from Glibnub, an Unggoy communications officer in the Banished. Destroying them rewards the player with 10 Valor, a points system that contribute to FOB progression system.
Skulls
- Main article: Halo Infinite skulls
Skulls are well-hidden human skulls with glowing blue runes. They are typically placed in locations that require creative use of the Grappleshot. After players have picked up the skulls, the skulls are unlocked in the main menu, where their gameplay-modifying effects can be enabled. Unlike other collectibles, the skulls' unlock progress persists across save files in the same account; the skulls disappear from the world upon reloading a save, and they cannot be found again in all subsequent playthroughs.
Spartan core
- Main article: Spartan core
Spartan cores act as the currency for the Upgrades tab, where the player can upgrade the Master Chief's five equipment pieces: Grappleshot, Shield Core, Threat Sensor, Drop Wall, and Thruster.
Propaganda totem
- Main article: Propaganda totem
Eight propaganda totems broadcasting speech from Atriox are scattered across the landscape. They serve no gameplay purposes.
Easter eggs
- Several Easter eggs referencing Craig are found across the map; see here.
- hidden toys of Halo characters can be found at various locations.
- A giant sandwich can be found near the first Reformation Spire.
- An Xbox can be found northeast of FOB Juliet.
- Located at the summit of the mountain far south-southeast of Riven Gate and west of the Reformation Command Spire, there is a memorial dedicated to Jens Hauch, who served as the campaign world technical art lead for Halo Infinite at 343 Industries; he passed away during the game's production in 2020.
Production notes
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Gallery
Menu
Press kit
Screenshots
Sources
- ^ a b c Halo Infinite Campaign Gameplay Premiere
- ^ Halo Waypoint, Inside Infinite - February 2021 (Retrieved on Mar 28, 2021) [archive]
- ^ Halo Support, Halo Infinite Support Glossary: "Zeta Halo: One of the seven rings in the Halo Array and the location of the Halo Infinite campaign." (Retrieved on Feb 9, 2025) [archive]
- ^ Halo Support, Collectibles in Halo Infinite Campaign (Retrieved on Jun 12, 2024) [archive]
- ^ a b Halo Encyclopedia (2022 edition), page 25
- ^ Halo Infinite, campaign mission Endless: Silent Auditorium: "It was her. She destroyed the Ring. Stopped my deletion." - The Weapon
- ^ Halo Infinite, UNSC Audio log: Reverie #04 - On the Mend