Gameplay

Forbidden: Difference between revisions

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|date=
|date=
|playernumber=8
|playernumber=8
|gametypes=*[[Capture the Flag]]
|gametypes=*[[Capture the Flag]]{{Ref/Reuse|WaypointS5Maps}}
*[[Extraction]]{{Ref/YouTube|Id=IGNS5|fsZLaDJxlYc|IGN|Halo Infinite Season 5: Reckoning - New Maps, Battle Pass, and Extraction Mode Explained|D=09|M=10|Y=2023}}
*[[Extraction]]{{Ref/YouTube|Id=IGNS5|fsZLaDJxlYc|IGN|Halo Infinite Season 5: Reckoning - New Maps, Battle Pass, and Extraction Mode Explained|D=09|M=10|Y=2023}}
*[[Infection]]{{Ref/Reuse|WaypointS5Maps}}
*[[Oddball]]{{Ref/Reuse|WaypointS5Maps}}
*[[Strongholds]]{{Ref/Reuse|WaypointS5Maps}}
|terrain=Stone ruins, natural terrain{{Ref/YouTube|Id=S5Trailer|QORZtiws6Sk|HALO|Season 5: Reckoning Trailer <nowiki>|</nowiki> Halo Infinite|D=09|M=10|Y=2023}}
|terrain=Stone ruins, natural terrain{{Ref/YouTube|Id=S5Trailer|QORZtiws6Sk|HALO|Season 5: Reckoning Trailer <nowiki>|</nowiki> Halo Infinite|D=09|M=10|Y=2023}}
|symmetry=Symmetrical{{Ref/Reuse|IGNS5}}
|symmetry=Symmetrical{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|IGNS5}}
}}
}}


'''Forbidden''' is a symmetrical [[multiplayer]] arena map coming to ''[[Halo Infinite]]'' with [[Season 05: Reckoning]].{{Ref/Reuse|S5Trailer}}
'''Forbidden''' is a symmetrical [[multiplayer]] arena map coming to ''[[Halo Infinite]]'' with [[Season 05: Reckoning]].{{Ref/Reuse|WaypointS5Maps}}{{Ref/Reuse|S5Trailer}}


==Universe and lore==
==Universe and lore==
Forbidden is set within a temple on [[Installation 07]].{{Ref/Reuse|WaypointS5Maps}}
Forbidden is set within a temple on [[Installation 07]]. Ancient aqueducts wind through the temple, supplying the lush vegetation on one side of the structure with ample water, while the vegetation on the other side of the temple remains dried-up.{{Ref/Reuse|WaypointS5Maps}}


==Overview==
==Overview==
===Layout===
===Layout===
Forbidden is a symmetrical map set up for close and medium-range gunfights.{{Ref/Reuse|IGNS5}} Each side of the map features chutes that players can slide through to reach the lower level.{{Ref/Site|Id=KotakuMaps|URL=https://kotaku.com/halo-infinite-season-5-maps-bandit-evo-forge-ai-1850908494|Site=Kotaku|Page=Halo Infinite: Here’s Your First Look At Season 5’s Awesome New Maps|D=09|M=10|Y=2023}}
Forbidden is a symmetrical map set up for close and medium-range gunfights.{{Ref/Reuse|IGNS5}} To assist players in identifying which side of the map is which, one side features lush green vegetation while the other side's vegetation is dried and dead.{{Ref/Reuse|WaypointS5Maps}} Each side of the map features chutes that players can slide through to reach the lower level.{{Ref/Site|Id=KotakuMaps|URL=https://kotaku.com/halo-infinite-season-5-maps-bandit-evo-forge-ai-1850908494|Site=Kotaku|Page=Halo Infinite: Here’s Your First Look At Season 5’s Awesome New Maps|D=09|M=10|Y=2023}} Forbidden features long sightlines that players can take advantage of using the [[SRS99-S7 AM sniper rifle]]s that spawn on each side of the map. The center of the map includes a [[Power-up|power equipment]] spawn.{{Ref/Reuse|WaypointS5Maps}}


===Callouts===
===Callouts===
Line 31: Line 34:


==Production notes==
==Production notes==
The map was designed primarily for [[Capture the Flag]], though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.{{Ref/Reuse|KotakuMaps}}
*As the design team started to work on Forbidden, they established the aesthetic before even beginning the blockout of the map. With this particular map, they wanted to evoke the architecture of the stone ruins of [[Installation 05]].{{Ref/Reuse|WaypointS5Maps}}
*The map was designed primarily for [[Capture the Flag]], though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.{{Ref/Reuse|KotakuMaps}}


==Gallery==
==Gallery==
<gallery>
<gallery>
File:HINF Forbidden1.jpg|A lush, overgrown area of Forbidden.
File:HINF Forbidden2.jpg|An area of the map with dead and dying foliage.
File:HINF Forbidden3.jpg|A central area of the map.
File:HINF FloodSpartanForbidden.jpg|A [[Flood]]-infected [[Spartan-IV|Spartan]] on Forbidden.
File:HINF FloodSpartanForbidden.jpg|A [[Flood]]-infected [[Spartan-IV|Spartan]] on Forbidden.
File:HINF GruntyTerror.png|A Flood-infected Spartan facing down an [[Unggoy Conscript]] on the map.
File:HINF GruntyTerror.png|A Flood-infected Spartan facing down an [[Unggoy Conscript]] on the map.
File:HINF ForbiddenBattle.jpg|A multiplayer match on Forbidden.
</gallery>
</gallery>



Revision as of 14:41, October 13, 2023

Template:Newcontent

Forbidden
A screenshot of Forbidden.
Map overview

Game:

Halo Infinite

Lore information

Location:

Ancient temple, Installation 07[1]

Gameplay overview

Terrain:

Stone ruins, natural terrain[2]

Map layout:

Symmetrical[1][3]

Recommended number of players:

8

Recommended gametype(s):

 

Forbidden is a symmetrical multiplayer arena map coming to Halo Infinite with Season 05: Reckoning.[1][2]

Universe and lore

Forbidden is set within a temple on Installation 07. Ancient aqueducts wind through the temple, supplying the lush vegetation on one side of the structure with ample water, while the vegetation on the other side of the temple remains dried-up.[1]

Overview

Layout

Forbidden is a symmetrical map set up for close and medium-range gunfights.[3] To assist players in identifying which side of the map is which, one side features lush green vegetation while the other side's vegetation is dried and dead.[1] Each side of the map features chutes that players can slide through to reach the lower level.[4] Forbidden features long sightlines that players can take advantage of using the SRS99-S7 AM sniper rifles that spawn on each side of the map. The center of the map includes a power equipment spawn.[1]

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

Help.png This section needs expansion. You can help Halopedia by expanding it.

Production notes

  • As the design team started to work on Forbidden, they established the aesthetic before even beginning the blockout of the map. With this particular map, they wanted to evoke the architecture of the stone ruins of Installation 05.[1]
  • The map was designed primarily for Capture the Flag, though it works with other modes as well. The design team included "rat holes" on either side of the map to allow players some unique movement paths.[4]

Gallery

Sources