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Deadlock (Halo Infinite): Difference between revisions

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===Layout===
===Layout===
{{Expand-section}}
{{Expand-section}}
===Callouts===
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay:
*'''High Base'''
*'''High Cargo'''
*'''High Yard'''
*'''Bridge'''
*'''Cave'''
*'''Cave Pass'''
*'''AA Gun'''
*'''Watchtower'''
*'''Crash Site'''
*'''Low Base'''
*'''Low Cargo'''
*'''Low Yard'''


==Production notes==
==Production notes==

Revision as of 18:01, November 15, 2021

Template:Newcontent

This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock
Map overview

Game:

Halo Infinite

Gameplay overview

Recommended number of players:

12v12

Recommended gametype(s):

Big Team Battle[1]

 

Deadlock is a multiplayer map in Halo Infinite.[1]

Universe and lore

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Overview

Layout

Help.png This section needs expansion. You can help Halopedia by expanding it.

Callouts

The following are locations on the map that are so named on the player's heads-up display during gameplay:

  • High Base
  • High Cargo
  • High Yard
  • Bridge
  • Cave
  • Cave Pass
  • AA Gun
  • Watchtower
  • Crash Site
  • Low Base
  • Low Cargo
  • Low Yard

Production notes

Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[1]

Sources