Deadlock (Halo Infinite): Difference between revisions
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===Layout=== | ===Layout=== | ||
{{Expand-section}} | {{Expand-section}} | ||
===Callouts=== | |||
The following are locations on the map that are so named on the player's [[heads-up display]] during gameplay: | |||
*'''High Base''' | |||
*'''High Cargo''' | |||
*'''High Yard''' | |||
*'''Bridge''' | |||
*'''Cave''' | |||
*'''Cave Pass''' | |||
*'''AA Gun''' | |||
*'''Watchtower''' | |||
*'''Crash Site''' | |||
*'''Low Base''' | |||
*'''Low Cargo''' | |||
*'''Low Yard''' | |||
==Production notes== | ==Production notes== |
Revision as of 18:01, November 15, 2021
This article is about the Halo Infinite multiplayer map. For the Halo 5: Guardians multiplayer map, see Deadlock.
Deadlock | |
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Map overview | |
Game: |
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Gameplay overview | |
Recommended number of players: |
12v12 |
Recommended gametype(s): |
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Deadlock is a multiplayer map in Halo Infinite.[1]
Universe and lore
- This section needs expansion. You can help Halopedia by expanding it.
Overview
Layout
- This section needs expansion. You can help Halopedia by expanding it.
Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- High Base
- High Cargo
- High Yard
- Bridge
- Cave
- Cave Pass
- AA Gun
- Watchtower
- Crash Site
- Low Base
- Low Cargo
- Low Yard
Production notes
Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[1]
Sources
- ^ a b c IGN, Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First (Retrieved on Nov 1, 2021) [archive]