Deadlock (Halo Infinite): Difference between revisions
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==Universe and lore== | ==Universe and lore== | ||
The map is set in an unknown location, with a [[Banished]] [[Gorespike cannon|anti-aircraft cannon]] looming in the center. Another cannon and some [[Kaelum Workshop Banshee|Banshee]]s can be seen in the distance attacking the {{UNSCShip|Panama}}, a [[UNSC]] {{Class|Mulsanne|light frigate}} hovering over a corner of the map.{{Ref/Map|Id=Deadlock|HINF| | The map is set in an unknown location, with a [[Banished]] [[Gorespike cannon|anti-aircraft cannon]] looming in the center. Another cannon and some [[Kaelum Workshop Banshee|Banshee]]s can be seen in the distance attacking the {{UNSCShip|Panama}}, a [[UNSC]] {{Class|Mulsanne|light frigate}} hovering over a corner of the map.{{Ref/Map|Id=Deadlock|HINF|Deadlock}} | ||
==Overview== | ==Overview== |
Revision as of 08:59, August 21, 2022
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Map overview | |
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Gameplay overview | |
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12v12 |
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Deadlock is a multiplayer map in Halo Infinite.[2]
Universe and lore
The map is set in an unknown location, with a Banished anti-aircraft cannon looming in the center. Another cannon and some Banshees can be seen in the distance attacking the UNSC Panama, a UNSC Mulsanne-class light frigate hovering over a corner of the map.[1]
Overview
Layout
- This section needs expansion. You can help Halopedia by expanding it.
Callouts
The following are locations on the map that are so named on the player's heads-up display during gameplay:
- High Base
- High Cargo
- High Yard
- Bridge
- Cave
- Cave Pass
- AA Gun
- Watchtower
- Low Base
- Low Cargo
- Low Yard
- Waterfront
- Crash Site
- Yep, this is death...
Production notes
Tom French, the Multiplayer creative director for Halo Infinite at 343 Industries, described the map as having a "very different mood" from the rest of the multiplayer maps, being "very dramatic", and feels very "classic Halo".[2]
Gallery
Sources
- ^ a b Halo Infinite, multiplayer map Deadlock
- ^ a b c IGN, Halo Infinite: ‘Streets’ Multiplayer Map Revealed – IGN First (Retrieved on Nov 1, 2021) [archive]