Detachment: Difference between revisions
From Halopedia, the Halo wiki
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|devname= | |devname= | ||
|map= | |map= | ||
|location= | |location=Unidentified [[UNSC]] base | ||
|date= | |date= | ||
|playernumber= | |playernumber= | ||
|gametypes=[[Capture the Flag]]{{Ref/Reuse|YTSept22Update}} | |gametypes=*[[Capture the Flag]]{{Ref/Reuse|YTSept22Update}} | ||
*[[Covert One Flag]]{{Ref/Site|Id=UpdateOverview|D=19|M=10|Y=2022|URL=https://www.youtube.com/watch?v=IooofLOzwxQ|Site=YouTube|Page=Halo Infinite - Winter Update Overview}} | |||
|terrain=[[UNSC]] structures, grassy cliffside | |terrain=[[UNSC]] structures, grassy cliffside | ||
|symmetry= | |symmetry= | ||
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==Universe and lore== | ==Universe and lore== | ||
Detachment is set in and around a cliffside [[UNSC]] base on an unknown [[planet]].{{Ref/Reuse|UpdateOverview}} | |||
{{Expand-section}} | {{Expand-section}} | ||
==Production notes== | ==Production notes== | ||
Alongside [[Argyle]], Detachment is one of two [[Forge]]-made multiplayer maps | *Alongside [[Argyle]], Detachment is one of two [[Forge]]-made multiplayer maps coming to matchmaking with ''[[Halo Infinite]]''{{'}}s [[Winter Update]]. These maps were created and tested internally at [[343 Industries]]. During this testing, the rocky pillar accessible by [[man cannon]]s and the [[teleporter]] was dubbed the "island of power."{{Ref/Reuse|YTSept22Update}} | ||
*Detachment was designed by Cliff Schuldt, with art by Evan Colson.{{Ref/Reuse|UpdateOverview}} | |||
==Gallery== | ==Gallery== | ||
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File:HINF DetachmentCorridor.png|An interior corridor. | File:HINF DetachmentCorridor.png|An interior corridor. | ||
File:HINF DetachmentRepulsor.png|A room with a [[Repulsor]]. | File:HINF DetachmentRepulsor.png|A room with a [[Repulsor]]. | ||
File:HINF DetachmentInterior.png|An alternate view of the Replusor room. | |||
File:HINF DetachmentCliffPlatform.png|A cliffside platform. | File:HINF DetachmentCliffPlatform.png|A cliffside platform. | ||
File:HINF DetachmentSkybox.png|A look at the skybox. | File:HINF DetachmentSkybox.png|A look at the skybox. | ||
File:HINF DetachmentCOF.png|A match of [[Covert One Flag]] on Detachment. | |||
</gallery> | </gallery> | ||
Revision as of 12:29, October 23, 2022
Detachment | |
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Map overview | |
Game: |
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Lore information | |
Location: |
Unidentified UNSC base |
Gameplay overview | |
Terrain: |
UNSC structures, grassy cliffside |
Recommended gametype(s): |
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Detachment is an upcoming multiplayer map for Halo Infinite that will be included in the Winter Update.[3] The map was built entirely in Forge and was designed primarily with Capture the Flag in mind.[1]
Universe and lore
Detachment is set in and around a cliffside UNSC base on an unknown planet.[2]
- This section needs expansion. You can help Halopedia by expanding it.
Production notes
- Alongside Argyle, Detachment is one of two Forge-made multiplayer maps coming to matchmaking with Halo Infinite's Winter Update. These maps were created and tested internally at 343 Industries. During this testing, the rocky pillar accessible by man cannons and the teleporter was dubbed the "island of power."[1]
- Detachment was designed by Cliff Schuldt, with art by Evan Colson.[2]
Gallery
A room with a Repulsor.
A match of Covert One Flag on Detachment.
Sources
- ^ a b c YouTube - HALO, Halo Infinite | Update - September 2022 (Retrieved on Sep 6, 2022)
- ^ a b c YouTube, Halo Infinite - Winter Update Overview (Retrieved on Oct 19, 2022) [archive]
- ^ Halo Waypoint, Halo Infinite Update - September 2022 (Retrieved on Sep 6, 2022) [archive]