Siege turret
From Halopedia, the Halo wiki
The siege turret is an automated, stationary weapons platform used by the UNSC to defend Firebases.[1]
Gameplay
Halo Wars 2
- Info: Long Range, High damage, Vulnerable at close range
- Tier: 2
- Cost: Population 0, Supplies 800, Power 50
Siege turrets are effective at engaging enemy ground units at range, but cannot fire at units nearby or aircraft. Avery Johnson is able to call in a siege turret anywhere on the battlefield. Ellen Anders' siege turrets are able to spawn swarms of Aggressor Sentinels. Serina's siege turrets are able to freeze enemy ground units. Due to enemies largely ignoring players' firebases in Terminus Firefight, siege turrets are a popular choice in place of standard base turrets. The siege turret's base function is similar to the M400 Kodiak's artillery turret complement, where it cannot attack at close range but it deals high damage to all units except air units.
List of appearances
- Halo Wars 2 (First appearance)
Sources
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