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Siege turret

From Halopedia, the Halo wiki

Revision as of 20:56, December 2, 2017 by D9328 (talk | contribs)
A siege Turret.

The siege turret is an automated, stationary weapons platform used by the UNSC to defend Firebases.[1]

Gameplay

Halo Wars 2

  • Info: Long Range, High damage, Vulnerable at close range
  • Tier: 2
  • Cost: Population 0, Supplies 800, Power 50

Siege turrets are effective at engaging enemy ground units at range, but cannot fire at units nearby or aircraft. Avery Johnson is able to call in a siege turret anywhere on the battlefield. Ellen Anders' siege turrets are able to spawn swarms of Aggressor Sentinels. Serina's siege turrets are able to freeze enemy ground units. Due to enemies largely ignoring players' firebases in Terminus Firefight, siege turrets are a popular choice in place of standard base turrets. The siege turret's base function is similar to the M400 Kodiak's artillery turret complement, where it cannot attack at close range but it deals high damage to all units except air units.

List of appearances

Sources