UNSC Barricade
From Halopedia, the Halo wiki
The Barricade is a defensive structure used by the United Nations Space Command. They are modular in construction, allowing them to be refit with a variety of specialised upgrades to increase their defensive utility.
In-game information[edit]
Halo Wars 2[edit]
Barricades are featured in the mission Hold the Line as defensive structures in order to prevent the Banished from reaching the particle cannon. They are placed at the start of the level and can not be replaced once destroyed, though they can be repaired.
In the Awakening the Nightmare expansion, Barricades are heavily featured as a buildable fortification for use in Terminus Firefight. In this mode they serve as upgrades of the basic Fence, boasting greater health and the ability to be further-upgraded with one of three specialisations. The basic Fence costs
150 to build, and a further
200 to upgrade to the Barricade.
Once constructed, enemy forces will target and attack the Barricade. Once destroyed, ground units are able to progress towards the Terminus, while aircraft may simply pass over it. Enemies destroying Barricades will help their units gain veterancy XP, though this can also be used to distract them from attacking more valuable base structures and player units.
- Barricade
- Cost:
0,
200,
0 (default) - Cooldown: 10 seconds
- Passives:
- Sergeant Forge: Forge's Warthog can give the building a slight armor boost.
- Sergeant Johnson: The Digging in Deep passive leader power reduces the building costs to 0 and boosts the barricades' line of sight; Bunker Barricades get further line of sight boosts via Remote Sensors.
- Commander Jerome: Jerome's boost ability is beneficial for Bunker Barricades as all components are boosted, regardless of the aura's range.
- Cost:
- Upgrades
- Bunker Barricade: turns the barricade into a garrisonable structure, allowing up to three infantry squads to man the barricade.
- Fortified Barricade: increases the barricade's health.
- Regen Barricade - allows the barrier to heal itself and any friendly units in the vicinity over time.
- Bunker Barricade
- Infantry can be garrisoned in this barricade, making them much more resistant to damage. However, melee units stationed in the barricade (as with any other garrison structure) will not be able to attack at all.
- Voridus' Grenadiers are effective inside the barricade due to their excessive range and the infusion their attacks spread, which further slows and damages enemies.
- Pavium is extremely effective in the bunker as he is accompanied by a repair drone that will heal damage inflicted on the structure.
- Infantry owned by a Jerome or Shipmaster player have increased range inside the barricade.
- Atriox's Chosen outrange all other infantry upon entering a barricade, and are also able to attack aircraft.
- Fortified Barricade
- The added health of the Fortified Barricade can be useful in the early game when facing the special attacks from units like the Vulture and Scorpion.
- Regen Barricade
- Uber Units stationed close to the Regen Barricade are exceptionally tanky, making them able to hold down a chokepoint and fend off large quantities of enemies. Scarabs in particular will attract large amounts of attention from enemy forces, drawing their fire away from softer targets while still being able to target both ground and air units.
Gallery[edit]
List of appearances[edit]
- Halo Wars 2 (First appearance)
Sources[edit]
- ^ Halo Wars 2, campaign level Hold the Line
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