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Pitfall: Difference between revisions

From Halopedia, the Halo wiki

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|image=[[File:Pitfall screenshot 1.png|350px]]
|image=[[File:Pitfall screenshot 1.png|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|location= UNSC facility
|location=UNSC training facility
|terrain=
|terrain=Ramps and obstacles
|playernumber=
|playernumber=
|gametypes=
|gametypes=*[[Slayer]]
*[[Capture the Flag]]
*[[Ricochet]]
}}
}}


'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]].
'''Pitfall''' is a ''[[Halo 4]]'' [[multiplayer]] map set in a UNSC facility. It is a remake of [[The Pit]] from ''[[Halo 3]]'' and is part of the [[Champions Bundle#Bullseye Pack|Bullseye Pack]].
==Description==
Pitfall is a medium-sized symmetrical map set in a UNSC training facility. The map is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts. The crates and ledges were slightly updated for the sake of the remake.<ref>[http://blogs.halowaypoint.com/Headlines/post/2013/07/10/The-Halo-Bulletin-71013.aspx '''Halo Waypoint''' ''The Halo Bulletin 7.10.13'']</ref>
{{clear}}
{{clear}}
==Gallery==
==Gallery==
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File:Pitfall screenshot 5.png
File:Pitfall screenshot 5.png
File:Pitfall screenshot 6.png
File:Pitfall screenshot 6.png
File:Pitfall comparison 1.jpg
File:Pitfall comparison 2.jpg
</gallery>
</gallery>
===Concept art===
===Concept art===
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File:Pitfall concept 5.png
File:Pitfall concept 5.png
</gallery>
</gallery>
==Sources==
<references/>


{{Levels|H4}}
{{Levels|H4}}
[[Category:Halo 4 multiplayer maps]]
[[Category:Halo 4 multiplayer maps]]
[[Category:Multiplayer Levels]]
[[Category:Multiplayer Levels]]

Revision as of 10:50, July 11, 2013

Template:New Content Template:Multiplayer Map Infobox

Pitfall is a Halo 4 multiplayer map set in a UNSC facility. It is a remake of The Pit from Halo 3 and is part of the Bullseye Pack.

Description

Pitfall is a medium-sized symmetrical map set in a UNSC training facility. The map is a large indoor environment adapted for close-quarters encounters. There are small buildings, corridors, ramps and lifts. The crates and ledges were slightly updated for the sake of the remake.[1]

Gallery

Screenshots

Concept art

Sources