Canon

TRACKER-class Mjolnir: Difference between revisions

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|manufacturer=[[Acheron Security]],{{Ref/Book|Id=H4EVG|H4EVG|Page=178}} [[Office of Naval Intelligence]]
|manufacturer=[[Acheron Security]],{{Ref/Book|Id=H4EVG|H4EVG|Page=178}} [[Office of Naval Intelligence]]
|testsite=[[Acheron Trauma Sim]]{{Ref/Reuse|H4EVG}}
|testsite=[[Acheron Trauma Sim]]{{Ref/Reuse|H4EVG}}
|type=[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|type=
[[MJOLNIR Powered Assault Armor|MJOLNIR (GEN1)]]
* [[MJOLNIR Powered Assault Armor/Mark V|Mark V]]
[[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR (GEN2)]]
|role=Long-range tracking of targets
|role=Long-range tracking of targets
|features=*Anti-flare vision shroud
|features=*Anti-flare vision shroud
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}}
}}
{{Article Quote|Favored by operatives conducting off-world tracking of high risk targets.}}
{{Article Quote|Favored by operatives conducting off-world tracking of high risk targets.}}
'''TRACKER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor (GEN2)]].{{Ref/Game|Id=H4 Armory|H4|[[Armor customization (Halo 4)|Armory]] description}}{{Ref/Game|Id=H5 Armory|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}
'''TRACKER-class Mjolnir''' is a variant of the [[MJOLNIR Powered Assault Armor|MJOLNIR armor]].{{Ref/Game|Id=H4 Armory|H4|[[Armor customization (Halo 4)|Armory]] description}}{{Ref/Game|Id=H5 Armory|H5G|[[Armor customization (Halo 5: Guardians)|Armory]] description}}


==Overview==
==GEN1 overview==
===Development history===
A some point between November 2551 and December 2552 a Mark V version of the armor was available.{{Ref/Book|Id=Enc22P106|Enc22|}}
 
===Usage===
One member of [[Gray Team]] used the Tracker variant of the Mark V.{{Ref/Book|Id=Enc22P106|Enc22|}}
<gallery>
File:Enc22 GreyTeam.jpg|A member of Gray Team (on the left) using the Mark V Tracker.
</gallery>
 
==GEN2 overview==
===Specifications===
===Specifications===
The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.{{Ref/Reuse|H4EVG}}
The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.{{Ref/Reuse|H4EVG}}

Revision as of 18:54, April 15, 2022

Tracker
H5G-Tracker-Render.png
Production overview

Manufacturer(s):

Acheron Security,[1] Office of Naval Intelligence

Testing site(s):

Acheron Trauma Sim[1]

Type:

MJOLNIR (GEN1)

MJOLNIR (GEN2)

Role(s):

Long-range tracking of targets

Technical specifications

Feature(s):

  • Anti-flare vision shroud
  • Tricloptic node cluster
  • Strain resistant reactor case
  • Energy stack funnel
  • Satellite link feeds
  • Persistent silhouette-locking agents
  • Cloud-induction tracers
 

Template:Article Quote TRACKER-class Mjolnir is a variant of the MJOLNIR armor.[2][3]

GEN1 overview

Development history

A some point between November 2551 and December 2552 a Mark V version of the armor was available.[4]

Usage

One member of Gray Team used the Tracker variant of the Mark V.[4]

GEN2 overview

Specifications

The Tracker helmet has an anti-flare vision shroud that covers nodes as well as a tricloptic node cluster that improves target tracking. The suit has a strain resistant reactor case to mitigate gravity-induced trauma. It also features an energy stack funnel that dynamically adjusts shield resilience.[1]

The suite includes satellite link feeds, persistent silhouette-locking agents, and cloud-induction tracers.[1]

Development history

The Tracker variant is manufactured by Acheron Security and tested at Acheron Trauma Sim. It is intended primarily for long-range tracking of targets, including the following of targets off-world and between continents.[5]

Usage

The Tracker variant is favored by operatives conducting off-world tracking of high risk targets.[2] For example, Tracker-clad Spartans were used to locating Covenant commanders across Requiem.[1]

ONI field operatives make use of several optional peripherals that augment the TRACKER suit's analytical capabilities. ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.[3]

In-game information

Halo 4

Tracker was first introduced into the Halo games as an armor set in Halo 4. The armor has one available skin, Adroit (ADRT). As with all Halo 4 armor, the skins were not included in the initial release of Halo: The Master Chief Collection, though the release of Halo 4 on PC and the start of Season 4: Reclaimer saw the skin added into the collection as default unlocks.

Armor Description Unlock requirements (Halo 4) Unlock requirements (Halo: MCC)
H4 MJOLNIR Tracker.png
Tracker
Description (H4): Favored by operatives conducting off-world tracking of high risk targets. Tracker Specialization, rank 4 Unlocked by default.
Helmet description (MCC): Favored by off-world trackers of high risk tarkets.
Shoulders description (MCC): Modular left/right spaulder from Tracker-class armor.
Chest description (MCC): The suit's energy stack funnel can dynamically adjust shield resilience.
N/A
Tracker Adroit (ADRT) skin
Description (H4): Customized with ADRT armor skin. Tracker Specialization, rank 9 Unlocked by default as of Season 4.
Helmet description (MCC) Tracker helmet customized with ADRT coating.
Shoulder description (MCC) Tracker left/ right spaulder customized with ADRT coating.
Chest description (MCC) Tracker chassis customized with ADRT coating.

Halo 5: Guardians

The Tracker returns in Halo 5: Guardians. The helmet and body armor are unlockable as armor permutations through the Requisition system. The body armor includes the Tracker chest and shoulders, the Ricochet forearms, and Recruit legs. The Tracker set has no alternate skin designs.

Helmet Description Unlock requirements
H5G REQ Helmets Tracker Rare
Tracker (helmet)
ONI field operatives make use of several optional peripherals that augment the TRACKER suit's analytical capabilities. Rare REQ card
REQ Card - Armor Tracker.png
Tracker (body)
ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine. Rare REQ card

Gallery

Screenshots and renders

Halo 5: Guardians skins

List of appearances

Sources

  1. ^ a b c d e Halo 4: The Essential Visual Guide, page 178
  2. ^ a b Halo 4, Armory description
  3. ^ a b Halo 5: Guardians, Armory description
  4. ^ a b Halo Encyclopedia (2022 edition) Cite error: Invalid <ref> tag; name "Enc22P106" defined multiple times with different content
  5. ^ Halo Waypoint, Halo 4 Interactive Guide - Armor Types: Tracker (Retrieved on May 1, 2013) [local archive] [external archive]

Template:Mjolnir