Gameplay

Ravine: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
{{New Content}}
{{stub}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|hideb=yes
|pagelabel=Forge canvas
|pagegamelabel=H4
|name=Ravine
|name=Ravine
|image=[[File:Ravine.png|350px]]
|image=[[File:RavineInfoBox.png|350px]]
|game=''[[Halo 4]]''
|game=''[[Halo 4]]''
|location= [[Requiem]]
|devname=<code>ca_forge_ravine</code>
|weapons=  
|map=War Games Map_Set/: 982-3<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]'''</ref>
|vehicles=
|location= Large-scale citadel rampart on [[Requiem]]
|equipment=
|terrain= Forerunner structure, hilly island clifftop, central crevice
|power-ups=
|gametypes=*[[Dominion]]
|gametypes=
*[[Team Slayer]]
|playernumber=
*[[Oddball]]
*[[Flood]]
|playernumber=2-12
}}
}}
{{Article quote|Seismic scans indicate that these looming citadels only hint at the enormous structure which lies beneath.}}


'''Ravine''' is a ''[[Halo 4]]'' multiplayer map intended for use as a [[Forge]] canvas. It is one of three such maps to be designed and adapted to Forging.<ref name="forge details">[http://www.youtube.com/watch?v=05S3eMBPaHw '''Halo 4 Forge Maps Overview''']</ref>
'''Ravine''' is a ''[[Halo 4]]'' [[multiplayer]] map intended for use as a [[Forge]] canvas. It is one of four such maps to be designed and adapted to Forging.<ref name="forge details">[http://www.youtube.com/watch?v=05S3eMBPaHw '''Halo 4 Forge Maps Overview''']</ref>


==Description==
==Universe and lore==
When ONI dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of Requiem. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.<ref>[http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx '''The Halo Bulletin:''' ''10.25.12'']</ref>
When [[ONI]] dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of [[Requiem]]. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.{{Ref/Site|URL=http://blogs.halowaypoint.com/Headlines/post/2012/10/25/The-Halo-Bulletin-102512-.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 10.25.12|D=16|M=11|Y=2012}}


==Gameplay==
==Overview==
Ravine has been called a more traditional Halo map compared to [[Erosion]] and [[Impact]].<ref name="forge details"/> The environment consists of rolling green hills and [[Forerunner]] structures embedded in rocks and hillsides. The map is split in two by the titular ravine. One side is a largely open plain, on the other is a large Forerunner structure with a large flat floor.
Ravine has been called a more traditional Halo map compared to [[Erosion]] and [[Impact]].{{Ref/Reuse|forge details}}
===Layout===
The environment consists of rolling green hills and [[Forerunner]] structures embedded in rocks and hillsides. The map is split in two by the titular ravine. One side is a largely open plain, on the other is a large Forerunner structure with a large, flat floor.
<gallery>
File:HMCC H4 Ravine Map.png|Ravine Map.
</gallery>
 
==Trivia==
*The Reflections on the Forerunner structures are actually images from the level [[Tsavo Highway]].
*The exclusive forge pieces are actually also present in  [[Forge Island]].
 
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
File:H4_RavineTower_Concept.jpg|Concept art of the tower that dominates the map.
H4-Concept-Ravine-Early.jpg|Early concept art of Ravine.
File:H4-Concept-Ravine.jpg|Concept art of Ravine's main structure.
File:H4-Concept-Ravine-Beach.jpg|Concept art of the nearby beach.
File:H4-Concept-Ravine-Environment.jpg|Concept art of the surrounding environment.
File:H4 Ravine Tower Concept 1.jpg|Concept art for the level.
File:H4 Ravine Beach Concept 1.jpg|Concept art for the level.
</gallery>


==Sources==
==Sources==
<references/>
{{Ref/Sources}}


{{Levels|H4}}
{{Levels|H4|mode=yes}}
[[Category:Halo 4 multiplayer maps]]
[[Category:Forge maps]]
[[Category:Multiplayer Levels]]

Latest revision as of 17:18, June 5, 2022

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Ravine
RavineInfoBox.png
Map overview

Game:

Halo 4

Map file name (?):

ca_forge_ravine

Lore information

Map designation (?):

War Games Map_Set/: 982-3[1]

Location:

Large-scale citadel rampart on Requiem

Gameplay overview

Terrain:

Forerunner structure, hilly island clifftop, central crevice

Recommended number of players:

2-12

Recommended gametype(s):

 
Seismic scans indicate that these looming citadels only hint at the enormous structure which lies beneath.

Ravine is a Halo 4 multiplayer map intended for use as a Forge canvas. It is one of four such maps to be designed and adapted to Forging.[2]

Universe and lore[edit]

When ONI dispatched its first expeditionary group to this sector, it was believed that these impressive citadels were individual constructs strategically organized to protect this portion of Requiem. Teams on the ground now believe that they are actually the ramparts and battlements of an impossibly large structure below the surface of the sea.[3]

Overview[edit]

Ravine has been called a more traditional Halo map compared to Erosion and Impact.[2]

Layout[edit]

The environment consists of rolling green hills and Forerunner structures embedded in rocks and hillsides. The map is split in two by the titular ravine. One side is a largely open plain, on the other is a large Forerunner structure with a large, flat floor.

Trivia[edit]

  • The Reflections on the Forerunner structures are actually images from the level Tsavo Highway.
  • The exclusive forge pieces are actually also present in Forge Island.

Gallery[edit]

Sources[edit]