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CQB-class Mjolnir: Difference between revisions

From Halopedia, the Halo wiki

m (→‎List of appearances: The Mark IV variants of CQB-like armor in seen in Homecoming and the Fall of Reach animation have never been confirmed to be CQB. See the Mark IV article for more details.)
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==In-game information==
==In-game information==
===''Halo 3'' - Mark VI GEN1===
===''Halo 3'' - Mark VI GEN1===
'''Unlock''': Unlocked by default.
The CQB [[Armor permutations (Halo 3)|armor permutation]] is one of the default unlocked armor sets available in ''Halo 3''.
*'''Helmet description''': The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.  
{| class="wikitable"
*'''Shoulder description''': Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
!Helmet
*'''Chest description''': The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
!Description
!Unlock requirements (''Halo: Reach'')
!Unlock requirements (''Halo: MCC'')
|- align="center"
|rowspan=3|[[File:HTMCC H3 CQB Menu Render.png|100px]]<br/>CQB
|align="left"|'''Helmet:''' The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater.  
|rowspan=3|Unlocked by default.
|rowspan=3|Unlocked by default.
|- align="center"
|align="left"|'''Shoulder:''' Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
|- align="center"
|align="left"|'''Chest:''' The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.
|}


===''Halo: Reach'' - Mark V GEN1===
===''Halo: Reach'' - Mark V GEN1===
====Helmet====
{{Article quote|The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively}}
The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively<br>
The CQB helmet is available as an unlockable helmet [[Armor permutations (Halo: Reach)|armor permutation]] in ''Halo: Reach''. Alongside the [[MP-class Mjolnir|Military Police]] helmet and [[Armor accessories/Tactical|Tactical/Base Security <nowiki>[W]</nowiki>]] chest, it cannot be unlocked in ''Halo: Reach'' through regular in-game means. Instead, it is unlocked by completing [[achievement]]s for ''Halo 3'' and ''[[Halo 3: ODST]]'' and [[career milestones]] on ''Halo Waypoint''. Following the shutdown of [[Xbox 360]] ''Halo'' online services in December [[2021]], this achievement will no longer be attainable.{{Ref/Site|Id=shutdown|URL=https://www.halowaypoint.com/en-us/news/sunsetting-halo-xbox-360-game-services-in-2021|SiteName=Halo Waypoint|PageName=Sunsetting Halo Xbox 360 Game Services in 2021}} 
'''Base unlock''': Waypoint Career Milestone 20 and [[Folks Need Heroes...]] achievement.
 
*'''Description''': Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.
The helmet is unlockable as part of [[Season 1: Noble]] in ''[[Halo: The Master Chief Collection]]''.
'''HU/RS/CNM unlock''': Waypoint Career Milestone 25 + [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic(Halo 3: ODST)]] achievement + CQB: Base.
{| class="wikitable"
*'''Description''': Hardened uplink/remote sensor package with command network module.
!Helmet
'''HUL unlock''': Waypoint Career Milestone 30 + [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary(Halo 3)]] achievement + [[Gods Must Be Strong]] achievement + CQB: HU/RS/CNM
!Description
*'''Description''': Up-armored variant with hardened uplink module for MILINT acquisition.
!Unlock requirements (''Halo: Reach'')
!Unlock requirements (''Halo: MCC'')
|- align="center"
|[[File:HR CQB Helmet Icon.png|75px]]<br/>CQB
|align="left"|Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center.
|Reach ''[[Halo Waypoint]]'' [[Career milestones|Career Milestone 20]] and [[Folks Need Heroes...]] achievement.
|[[Season 1: Noble|Season 1]], Tier 1 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQB HURS Helmet Icon.png|75px]]<br/>CQB ([[Hardened uplink/remote sensor package|HU/RS]]/[[External Command Network Module|CNM]])
|align="left"|Hardened uplink/remote sensor package with command network module.
|Reach ''Halo Waypoint'' Career Milestone 25 and complete the [[Campaign Complete: Heroic (Halo 3: ODST achievement)|Campaign Complete: Heroic]] achievement in ''Halo 3: ODST''. CQB must already be unlocked.
|[[Season 1: Noble|Season 1]], Tier 6 ({{SeasonPoint|1}})
|- align="center"
|[[File:HR CQB UAHUL Helmet Icon.png|75px]]<br/>CQB ([[Armor accessories/UA|UA]]/[[External Hardened Uplink|HUL]])
|align="left"|Up-armored variant with hardened uplink module for MILINT acquisition.
|Reach ''Halo Waypoint'' Career Milestone 30 and complete the [[Campaign Complete: Legendary (Halo 3 achievement)|Campaign Complete: Legendary]] achievement in ''Halo 3''  and [[Gods Must Be Strong]] achievement in ''Halo: Reach''. CQB HU/RS/CNM must already be unlocked.
|[[Season 1: Noble|Season 1]], Tier 10 ({{SeasonPoint|1}})
|}


===''Halo 5: Guardians'' - GEN2===
===''Halo 5: Guardians'' - GEN2===
'''Unlock''': Rare [[REQ card]]
The CQB helmet was one of a number of ''Reach''-themed helmets and armors added into ''[[Halo 5: Guardians]]'' during the ''[[Memories of Reach]]'' update.
*'''Helmet description''': Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
{| class="wikitable"
!Helmet
!Description
!Unlock requirements (''Halo 5: Guardians'')
|- align="center"
|[[File:H5G REQ Helmets CQB Rare.png|100px]]
|align="left"|Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
|align="left"|
*Rare [[List of REQ cards|REQ card]]
*Unlock the limited-time Memories of Reach helmet pack for {{RP|120,000}}
|}


==Trivia==
==Trivia==

Revision as of 11:38, December 22, 2020

Template:Armor Infobox

The MJOLNIR Powered Assault Armor/C variant, colloquially known as the Close Quarters Battle (CQB) armor, is a variant of the MJOLNIR Powered Assault Armor manufactured by Beweglichkeitsrüstungsysteme.[1][2][3][4]

GEN1 overview

Specifications

The CQB variant specializes in the improvement of survivability in close quarters engagements, this was done in the dispersal of kinetic energy, by looking at alternate methods to disperse the kinetic energy versus momentum transferred by a Spartan during combat. In addition the CQB's armor components are designed to optimize joint mobility in close quarters, and have an improved field of view.[1][2][3][5]

Although CQB surpasses CQC in overall integration, the variant's ability to allow ad hoc modifications is limited in comparison.[1][6]

Development history

As early as 2525 developmental Mjolnir permutations utilized physical architecture that would eventually be used for CQB.[7][8] Samuel-034 used such a variant during the Battle of Chi Ceti[9] and Daisy-023 used a similar variant.[10]

When evaluating different opportunities to improve MJOLNIR across an assortment of engagement types, German-based Beweglichkeitsrüstungsysteme proposed two distinctive variants CQC and CQB with one focus. Using data gathered from the UNSC's campaign on Jericho VII, that focus was to further improve the survivability in close quarter engagements.[1][2][3][4][11][6]

Field-tested at the Special Warfare Center Essen, in Deutschland, and integrating feedback gathered from the Special Warfare Center Seongnam, in Korea, CQB was ultimately launched as a successor to CQC[12] on the Mark V platform.[1][3] Its advances were eventually incorporated into the Mark VI series.[1][3][4][11]

Usage

The CQB armor was used successfully throughout 2552.[1]

GEN2 overview

GEN2 compatibility

As late as 2558, the GEN1 CQB helmet could be requisitioned by Spartans for use with their GEN2 Mjolnir suits.[13]

In-game information

Halo 3 - Mark VI GEN1

The CQB armor permutation is one of the default unlocked armor sets available in Halo 3.

Helmet Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HTMCC H3 CQB Menu Render.png
CQB
Helmet: The Mjolnir/C variant was developed and tested at UNSC facilities in Essen, Deutschland, and Songnam, Hanguk, respectively, integrating feedback gathered from the Jericho VII Theater. Unlocked by default. Unlocked by default.
Shoulder: Developed at Beweglichrüstungsysteme of Essen and tested at the Special Warfare Center in Songnam, the Mjolnir/C variant focuses on improving combat survivability and mobility.
Chest: The intent with the Mjolnir Mark VI Powered Assault Armor/C variant was to improve survivability in close combat, specifically by looking at alternative methods of K dispersal and improving joint mobility.

Halo: Reach - Mark V GEN1

The MJOLNIR/C variant was developed and tested at UNSC facilities in Esson and Songnam, respectively

The CQB helmet is available as an unlockable helmet armor permutation in Halo: Reach. Alongside the Military Police helmet and Tactical/Base Security [W] chest, it cannot be unlocked in Halo: Reach through regular in-game means. Instead, it is unlocked by completing achievements for Halo 3 and Halo 3: ODST and career milestones on Halo Waypoint. Following the shutdown of Xbox 360 Halo online services in December 2021, this achievement will no longer be attainable.[14]

The helmet is unlockable as part of Season 1: Noble in Halo: The Master Chief Collection.

Helmet Description Unlock requirements (Halo: Reach) Unlock requirements (Halo: MCC)
HR CQB Helmet Icon.png
CQB
Developed at Beweglichrüstungsysteme and tested at the UNSC's Special Warfare Center. Reach Halo Waypoint Career Milestone 20 and Folks Need Heroes... achievement. Season 1, Tier 1 (Spartan Point 1)
HR CQB HURS Helmet Icon.png
CQB (HU/RS/CNM)
Hardened uplink/remote sensor package with command network module. Reach Halo Waypoint Career Milestone 25 and complete the Campaign Complete: Heroic achievement in Halo 3: ODST. CQB must already be unlocked. Season 1, Tier 6 (Spartan Point 1)
HR CQB UAHUL Helmet Icon.png
CQB (UA/HUL)
Up-armored variant with hardened uplink module for MILINT acquisition. Reach Halo Waypoint Career Milestone 30 and complete the Campaign Complete: Legendary achievement in Halo 3 and Gods Must Be Strong achievement in Halo: Reach. CQB HU/RS/CNM must already be unlocked. Season 1, Tier 10 (Spartan Point 1)

Halo 5: Guardians - GEN2

The CQB helmet was one of a number of Reach-themed helmets and armors added into Halo 5: Guardians during the Memories of Reach update.

Helmet Description Unlock requirements (Halo 5: Guardians)
H5G REQ Helmets CQB Rare Beweglichrüstungsysteme houses the results of its decades-long work with reaction enhancers and predictive movement algorithms in the protective armored shell of battle-tested CQB helmets.
  • Rare REQ card
  • Unlock the limited-time Memories of Reach helmet pack for REQ Points 120,000

Trivia

  • According to a survey taken by Bungie around 14 March 2008, the CQB chest was one of the most used Spartan chest plates in Halo 3, and the helmet was the fourth most used.[15]

Gallery

Normal gallery

Halo 5: Guardians REQ cards

List of appearances

Sources

  1. ^ a b c d e f g Cite error: Invalid <ref> tag; no text was provided for refs named EVG
  2. ^ a b c Cite error: Invalid <ref> tag; no text was provided for refs named H3Shoulder
  3. ^ a b c d e Cite error: Invalid <ref> tag; no text was provided for refs named bnet
  4. ^ a b c Cite error: Invalid <ref> tag; no text was provided for refs named HR
  5. ^ Cite error: Invalid <ref> tag; no text was provided for refs named H3Body
  6. ^ a b Halo: The Essential Visual Guide, p. 40 (CQC Armor)
  7. ^ Halo Waypoint: Canon Fodder 10/8/2015: Issue 45 A Time to Give Tanks
  8. ^ Halo Waypoint: ABOUT THAT FALL OF REACH ANIMATED SERIES TRAILER
  9. ^ Halo: The Fall of Reach - The Animated Series
  10. ^ Halo Legends: Homecoming
  11. ^ a b Cite error: Invalid <ref> tag; no text was provided for refs named H3Helmet
  12. ^ Halo: Reach - The Armory - Helmet - CQC description
  13. ^ Cite error: Invalid <ref> tag; no text was provided for refs named H5G1
  14. ^ Halo Waypoint, Sunsetting Halo Xbox 360 Game Services in 2021
  15. ^ Bungie.Net - Bungie Weekly Update: 3/14/08

Template:Mjolnir