Gameplay

Elite (NPC)

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This article is about the non-player character and its lowest rank. For other uses, see Elite (disambiguation).
Elite
Elite Comparisons2.jpg
Gameplay role

Faction:

Covenant

Unit type:

Infantry

Character stats

Weapons:

energy sword, pistols, rifles, shoulder-fired launchers, support weapons, detachable turrets

 

Elites are a reoccurring species of alien warriors present in every Halo video game, often serving as the enemy's mainline infantry and sometimes appearing as allies.

Universe and lore

Main article: Sangheili
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Overview

The Sangheili serve as enemies in most of the Halo games, and as allies in Halo 3. The Sangheili are depicted as very formidable warriors, displaying superb fighting proficiency and tactical mindset to effectively overwhelm their foes. Depending on the rank and role of the player, Sangheili warriors can serve as the most challenging opponents encountered in the games, by being able to quickly defeat the player to impede their objectives. Conversely, they can act as very reliable allies, arguably more so than the Marines, as the additional energy shielding in their armor and increased physical capabilities can grant them additional benefits that a normal human soldier otherwise lacks.

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Halo: Combat Evolved

Elite Minor
HTMCC Avatar EliteMinor 1.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

100

Body material (?):

elite

Shield vitality:

100
12s delay, 10s recharge

Shield material (?):

elite energy shield

Weapons:

plasma rifle, needler

Actions:

vehicle use, melee

Tag name(s) (?):

elite minor [1] [2]

 

Campaign

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Halo 2

Elite Minor
H2V Elite Minor.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, needler, plasma pistol, carbine, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [3]

 

Campaign

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Halo 3 and Halo 3: ODST

Elite Minor
Sangheili Minor 01.png
Gameplay role

Promotion rank:

Elite Major

Character stats

Body vitality:

Normal: 30

Legendary: 45

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 70
15s delay, 6s recharge

Legendary: 105
15s delay, 1.8s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite [4]

 

Campaign and Firefight

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Halo: Reach

Elite Minor
Elite minor render.png
Gameplay role

Promotion rank:

Elite Officer

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 75
8s delay, 3s recharge

Legendary: 75
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: plasma rifle, needler, plasma repeater

Firefight: magnum, assault rifle, dmr, grenade launcher, sniper rifle, rocket launcher, any traded

Actions:

vehicle use (hijacking), grenades, melee, dual wielding

Tag name(s) (?):

elite [5]

 

Campaign and Firefight

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Halo 4

Elite Storm
H4 EliteMinor.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 40

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword, needler, plasma pistol, carbine

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

storm_elite [6]

 

Campaign and Spartan Ops

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Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Storm
H5G-Render-SangheiliStorm.png
Gameplay role

Promotion rank:

Elite Commander

Character stats

Body vitality:

Normal: 70

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 93
8s delay, 3s recharge

Legendary: 93
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

Campaign: storm rifle, energy sword, needler, plasma pistol, carbine

Warzone: beam rifle, scattershot

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign

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Warzone

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Changes from Halo 5: Guardians to Campaign Balance Update

  • Normal health increased from 40 to 70.
  • Increased flinch resistance.

Halo Infinite

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Mercenary
Render of a Sangheili Mercenary. Included as part of the magazine kit linked to in this tweet.
Gameplay role

Faction:

Banished

Promotion rank:

Elite Enforcer

Character stats

Body vitality:

Normal: 110

Legendary: 180

Shield vitality:

Normal: 160

Legendary: 230

Weapons:

pulse carbine, any picked up

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite

 

Campaign

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List of appearances

Sources

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor.actor
  2. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite minor\elite minor plasma rifle.actor_variant
  3. ^ Halo 2 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  4. ^ Halo 3 Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  5. ^ Halo: Reach Editing Kit, game file tags\objects\characters\elite\ai\elite.character
  6. ^ Halo 4 Editing Kit, game file tags\objects\characters\storm_elite\ai\storm_elite.character