Halo 4 rejected map pitches

From Halopedia, the Halo wiki

During the development of Halo 4, company Digital Extremes was contracted by 343 Industries to help with the production of the game's DLC map packs. A number of map ideas and concepts were pitched to 343 but went unused, and have since been released online.

Known map concepts[edit]


"Arrowhead" was one map concepted, and evidently would have taken place in or around a UNSC facility embedded in a cliffside, though no other details are known.[1]

Covenant underwater technology[edit]

This map was designed to focus on underwater Covenant technology.[2]


Identified in a series of concept art uploads all titled genessis, this map has a similar theme to the release map Vortex, set in a crashed Forerunner ship in a desert wasteland, turned into a makeshift base by the UNSC. In the distance, a Forerunner Keyship can be seen.[3] It is unknown if this pitch has any relation to the planet Genesis featured in Halo 5: Guardians.

Last Resort remake[edit]

Main article: Last Resort

One map concept shown involves a paintover of the sniper tower area of the Halo 3 map Last Resort. Its filename, lastr-paintover, suggests it was intended to be a Last Resort remake.[4] Notably, the map was later realised in Halo 2: Anniversary's multiplayer as Stonetown.

Narrows remake[edit]

Main article: Narrows

One concept pitched to 343[5] involved a remake of the Halo 3 multiplayer map Narrows, redressed in a human architectural aesthetic.[6][7][8]

ONI Bog[edit]

Concept art for the map suggests it would have had a similar theme and tone to the map Abandon, though it is unknown if the two maps are one and the same, or simply similar.[9][10][11][12]

Other DLC map concepts[edit]

Some callout sheets for individual map props have been posted online, of which tie to no particular known map.


  1. ^ Artstation, HALO - Arrowhead (Retrieved on Jun 1, 2020) [archive]
  2. ^ Artstation, Halo 4 - Aquatic Covenant: "Random vis dev experiments for potential Halo 4 DLC environments. Toyed around with some ideas for undersea Covenant vessels. Ultimately unused, but sure was fun!" (Retrieved on Jun 1, 2020) [archive]
  3. ^ Artstation, Halo 4 (Retrieved on Jun 1, 2020) [archive]
  4. ^ Artstation, Halo 4 - DLC (Retrieved on Jun 1, 2020) [archive]
  5. ^ Deviant Art, Halo 4: DLC Bridge Lower Level Concept: "This only went as far as a pitch to 343." (Retrieved on Jun 1, 2020) [archive]
  6. ^ ArtStation, HALO - Narrows reimagined structural studies: "Narrows (a HALO 3 favourite) reimagined for an unfortunately unrealized HALO 4 multiplayer DLC." (Retrieved on Jun 1, 2020) [archive]
  7. ^ ArtStation, HALO - Narrows reimagined under-pass (Retrieved on Jun 1, 2020) [archive]
  8. ^ ArtStation, HALO - Narrows reimagined hangar interior (Retrieved on Jun 1, 2020) [archive]
  9. ^ ArtStation, HALO 4 - Oni Bog (Retrieved on Jun 1, 2020) [archive]
  10. ^ ArtStation, HALO 4 - Oni Bog 02 (Retrieved on Jun 1, 2020) [archive]
  11. ^ ArtStation, HALO 4 - Oni Bog Structure Studies (Retrieved on Jun 1, 2020) [archive]
  12. ^ Video Games Artwork, The Bog (Retrieved on Jun 1, 2020) [archive]