Gameplay

Phantom riding glitch: Difference between revisions

From Halopedia, the Halo wiki

(New page: In the level crow's nest you can get on to one of the Phantoms and it will take you out of the map. ==Method== 1.Jump on to one of the high things at the righ and left inside the h...)
 
m (→‎Outskirts: Link change, replaced: Type-32 Ghost → {{Pattern|Karo'etba|Ghost}})
 
(68 intermediate revisions by 33 users not shown)
Line 1: Line 1:
In the level [[crow's nest]] you can get on to one of the [[Phantoms]] and it will take you out of the map.
{{Status|Gameplay}}
==Method==
The '''Phantom riding glitch''' is a [[glitch]] can be performed in the [[Campaign]]s of both ''[[Halo 2]]'' and ''[[Halo 3]]''. It allows the player to travel within a [[Phantom]]. However, the player will invariably die, either by falling off or when the Phantom flies into a [[Invisible Walls|kill barrier]].
1.Jump on to one of the high things at the righ and left inside the hanger where you save a few marines.


2.When the [[phantom]] comes jump on top of it and grab one of the turrets.
==''Halo 2''==
{{Main|Halo 2}}
===Outskirts===
Riding a Phantom is easy in [[Outskirts (level)|Outskirts]]. You should have the [[Halo 2 skulls#Sputnik|Sputnik Skull]] activated. Simply:
#Drive a {{Pattern|Karo'etba|Ghost}} through the level until you get to the beginning of the tunnel.
#Kill all enemies and allies,.
#Shoot the Phantom's turrets off with a [[Rocket Launcher]].
#It will look at you, and follow you if you move.
#Jump onto the top of the tunnel; to do that simply [[Explosive jumping|Explosive Jump]] up, or jump on top of a [[Warthog]], then jump up.
#Jump on top of the Phantom, and it will eventually fly away, taking you with it.


3.It will take you out of the map without getting you killed by the death barrier.
===Metropolis===
You can also do this on [[Metropolis (level)|Metropolis]]. To ride a Phantom on the bridge, do what is shown in this video.
<video name="Phantom_ride" width="200" align="right"></video>
 
You can also ride on a Phantom by hijacking a Banshee and doing the same procedure that you would do to get the [[Scarab Gun]].
#Do the Banshee glitch.
#Jump on top of a Phantom.
 
===Quarantine Zone===
It is possible to ride the Phantom that follows you in [[Quarantine Zone]]. To do this, have the Sputnik Skull activated. When you get onto the elevator, go to the back and quickly grenade jump. If you land correctly, you will stay on the Phantom. However, after a while, the Phantom will speed up and you will fall to your death.
 
==''Halo 3''==
{{Main|Halo 3}}
===Sierra 117===
At the chapter ''Quid Pro Quo'' in [[Sierra 117 (level)|Sierra 117]], you can get onto the roof of the building where [[Sergeant]] [[Avery Junior Johnson|Johnson]] is being held; there should be a Phantom dropping off [[Covenant]] forces. From that position, kill the [[Grunt]] manning the Plasma Cannon, and jump towards the turret while holding '''RB'''. Now press '''RB''' again and jump backwards. You should now be inside of the Phantom.
 
===Crow's Nest===
In [[Crow's Nest]], when you reach the hangar, there will be little metal arches that can be jumped onto. Jump onto the very first one to the left and wait for the Phantom to enter. When it gets nearby, hold '''RB''' and jump towards the side-mounted {{Pattern|Pek|plasma cannon}} to grab it. Now press '''RB''' again and jump backwards. You should now be inside of the Phantom.
 
When the Phantom leaves, you will be thrown to the back. Hold forward and you should be able to move. After that, quickly get back on the turret. The Phantom will fly for a little bit until it eventually drops. After that, you can flip it with '''RB''' and use it like a catapult.
 
There is another way to get in, however. When you enter the hangar, grab one of the Deployable Covers near the door. Get on one of the metal arches, then face down. Drop the Deployable Cover, and at the same time, jump, so that you land on it when it activates. When the Phantom docks, jump off the shield and into the Phantom. This way is easier than the first, because you won't have to risk falling through the Phantom when you dismount the Plasma Cannon. However, you still need to mount the Plasma Cannons when the Phantom is outside of the hangar.
 
===The Covenant===
After deactivating third tower on [[The Covenant (level)|The Covenant]], quickly run along the right side towards the green [[Covenant Separatist]] [[Phantom]], kill the [[Elite]] on the turret, and then grab it with '''RB'''. Stay on the turret. The Phantom will engage [[Active Camo]], and after this point, it will be deleted when you let go of the turret.
 
It is also possible to remain on the Phantom after it engages Active Camo by attempting to walk into the [[Gravity Lift]]. When the camouflage engages, you will glitch into a rider position. You will continue to ride until the Phantom reaches the edge of the map, then you will sink at a constant rate (not fall) until you enter the water and die.


==Trivia==
==Trivia==
*You have the ability to flip the phantom once it crashes near the rocks.
*You're also able to take a Phantom ride out of the map [[Tsavo Highway]].
*In free cam in theater mode you can see the ship inside the air but it doesn't have another side.
*In [[Theater]], in Crow's Nest, you can travel towards the [[Covenant]] ship in the distance. You'll find that the other half of the ship is missing.
*Also in theater mode you can see the hornets and banshees fighting in the air.
*You have the ability to flip the [[Phantom]] once it crashes near the rocks. This is similar to riding the pelican in the ''Halo 2'' level Metropolis. Once it lands, you can flip it by pressing X.
 
{{Glitches}}
[[Category:Glitches]]
[[Category:Halo 2 glitches]]
[[Category:Halo 3 glitches]]

Latest revision as of 17:17, August 26, 2022

The Phantom riding glitch is a glitch can be performed in the Campaigns of both Halo 2 and Halo 3. It allows the player to travel within a Phantom. However, the player will invariably die, either by falling off or when the Phantom flies into a kill barrier.

Halo 2[edit]

Main article: Halo 2

Outskirts[edit]

Riding a Phantom is easy in Outskirts. You should have the Sputnik Skull activated. Simply:

  1. Drive a Karo'etba-pattern Ghost through the level until you get to the beginning of the tunnel.
  2. Kill all enemies and allies,.
  3. Shoot the Phantom's turrets off with a Rocket Launcher.
  4. It will look at you, and follow you if you move.
  5. Jump onto the top of the tunnel; to do that simply Explosive Jump up, or jump on top of a Warthog, then jump up.
  6. Jump on top of the Phantom, and it will eventually fly away, taking you with it.

Metropolis[edit]

You can also do this on Metropolis. To ride a Phantom on the bridge, do what is shown in this video. <video name="Phantom_ride" width="200" align="right"></video>

You can also ride on a Phantom by hijacking a Banshee and doing the same procedure that you would do to get the Scarab Gun.

  1. Do the Banshee glitch.
  2. Jump on top of a Phantom.

Quarantine Zone[edit]

It is possible to ride the Phantom that follows you in Quarantine Zone. To do this, have the Sputnik Skull activated. When you get onto the elevator, go to the back and quickly grenade jump. If you land correctly, you will stay on the Phantom. However, after a while, the Phantom will speed up and you will fall to your death.

Halo 3[edit]

Main article: Halo 3

Sierra 117[edit]

At the chapter Quid Pro Quo in Sierra 117, you can get onto the roof of the building where Sergeant Johnson is being held; there should be a Phantom dropping off Covenant forces. From that position, kill the Grunt manning the Plasma Cannon, and jump towards the turret while holding RB. Now press RB again and jump backwards. You should now be inside of the Phantom.

Crow's Nest[edit]

In Crow's Nest, when you reach the hangar, there will be little metal arches that can be jumped onto. Jump onto the very first one to the left and wait for the Phantom to enter. When it gets nearby, hold RB and jump towards the side-mounted Pek-pattern plasma cannon to grab it. Now press RB again and jump backwards. You should now be inside of the Phantom.

When the Phantom leaves, you will be thrown to the back. Hold forward and you should be able to move. After that, quickly get back on the turret. The Phantom will fly for a little bit until it eventually drops. After that, you can flip it with RB and use it like a catapult.

There is another way to get in, however. When you enter the hangar, grab one of the Deployable Covers near the door. Get on one of the metal arches, then face down. Drop the Deployable Cover, and at the same time, jump, so that you land on it when it activates. When the Phantom docks, jump off the shield and into the Phantom. This way is easier than the first, because you won't have to risk falling through the Phantom when you dismount the Plasma Cannon. However, you still need to mount the Plasma Cannons when the Phantom is outside of the hangar.

The Covenant[edit]

After deactivating third tower on The Covenant, quickly run along the right side towards the green Covenant Separatist Phantom, kill the Elite on the turret, and then grab it with RB. Stay on the turret. The Phantom will engage Active Camo, and after this point, it will be deleted when you let go of the turret.

It is also possible to remain on the Phantom after it engages Active Camo by attempting to walk into the Gravity Lift. When the camouflage engages, you will glitch into a rider position. You will continue to ride until the Phantom reaches the edge of the map, then you will sink at a constant rate (not fall) until you enter the water and die.

Trivia[edit]

  • You're also able to take a Phantom ride out of the map Tsavo Highway.
  • In Theater, in Crow's Nest, you can travel towards the Covenant ship in the distance. You'll find that the other half of the ship is missing.
  • You have the ability to flip the Phantom once it crashes near the rocks. This is similar to riding the pelican in the Halo 2 level Metropolis. Once it lands, you can flip it by pressing X.