Banished War Council
From Halopedia, the Halo wiki
The War Council is a type of structure used by the Banished at their military outposts. They may be used by the outpost to requisition new technologies and upgrades for the base's complement,[1][2] serving as a broad equivalent to the Armories/Field Armories of the United Nations Space Command or the Temples of the Covenant.
Overview[edit]
War Councils allow outpost overseers to request new resources and technology, improving the expediency of their military operations.[2] They also serve as important symbols of power and authority within the Banished meritocracy, making their creation important for any burgeoning commander. This authority also allows the overseer to request assistance from more elite units and individuals, which can in turn help provide even greater victories and spoils of war for the base commander, who is himself in a constant competition with the other outposts in a given campaign for ascendancy in the ranks.[1]
It is for this reason that construction of a War Council is an esteemed privilege for any outpost deemed sufficient to warrant one. They are typically the first new construction added to the outpost once its power and resource extraction facilities are sufficiently established,[1][2] with an overseer risking "fates worse than death" for inefficiencies.[1]
In-game information[edit]
Halo Wars 2[edit]
- "Builds global upgrades, increased pop. limit, and Hero and Super Units."
- — In-game description
War Councils were introduced in Halo Wars 2 as the Banished equivalent for the UNSC Armory. They allow the player to build Hero/Super units and research army-wide upgrades. They require a tech tier of 1,
100, and
50 to purchase.
| Name | Type | Cost | Description | |||
|---|---|---|---|---|---|---|
| Population | Tech | Supplies | Power | |||
| Upgrades (all leaders) | ||||||
| Fortfiy Base Upgrade I | Base Defense | 1 | 10% Building health boost, 10% Turret health boost, 10% Turret damage boost, 50 Supply discount to new bases | |||
| Fortfiy Base Upgrade II | Base Defense | 2 | 20% Building health boost, 20% Turret health boost, 20% Turret damage boost, 50 Supply discount to new bases | |||
| Fortfiy Base Upgrade III | Base Defense | 3 | 30% Building health boost, 30% Turret health boost, 30% Turret damage boost, 50 Supply discount to new bases | |||
| Adv. Logistics I | Army Upgrade | 1 | Reduces unit build time by 15%, Units are produced faster | |||
| Adv. Logistics II | Army Upgrade | 2 | Reduces unit build time by 30%, Units are produced faster | |||
| Adv. Logistics III | Army Upgrade | 3 | Reduces unit build time by 45%, Units are produced faster | |||
| Reinforcements I | Army Upgrade | 2 | Boosts population cap by +20, Raises potential army size | |||
| Reinforcements II | Army Upgrade | 2 | Boosts population cap by +20, Raises potential army size | |||
| Hero and Super Units | ||||||
| Scarab | Super Unit | 3 | Very high damage, Can briefly shield itself from damage, Slow moving, Very heavy armor, Traverses all terrain | |||
| Volatile Scarab (Replaces Scarab for Voridus) | Super Unit | 3 | Very high damage, Beam creates pools of infused gel, Can briefly shield itself from damage, Slow moving, Very heavy armor, Traverses all terrain | |||
| Atriox's Chosen (Atriox) | Hero Infantry | 1 | Ranged hero, Versatile Brute Shot weapon | |||
| Plasma Rounds (Atriox) | Weapon Upgrade (Atriox's Chosen) | 1 | Increases health and damage, Adds AoE damage to weapon | |||
| Warlord (Decimus) | Hero Infantry | 1 | Melee hero, Powerful AoE attack, Cannot attack air | |||
| Hammer Pull (Decimus) | Weapon Upgrade (Warlord) | 1 | Increases health and damage, Adds a gravity beam that drags targets closer | |||
| Honor Guard (Shipmaster) | Hero Infantry | 1 | Melee hero, High damage, Can cloak, Detection units can reveal cloak, Cannot attack air | |||
| Mercenary Rage (Shipmaster) | New Ability (Honor Guard) | 1 | Increases health and damage, increases movement speed | |||
| Hunter Captain (Colony) | Hero Infantry | 1 | Ranged Hero, Beam weapon siphons health, Slow movement speed, Heavy armor | |||
| Taunt (Colony) | New Ability (The Arbiter) | 1 | Increases health and damage, Adds ability to force nearby enemies to only attack the Hero | |||
| The Arbiter (The Arbiter) | Hero Infantry | 1 | Melee Hero, Armed with two plasma swords, Very fast moving, Rage ability temporarily increases speed and damage | |||
| Swift Fury (The Arbiter) | New Ability (The Arbiter) | 1 | Increases health and damage, Increases speed, Rage ability attacks restore health | |||
| Grunt Goblin (Yapyap the DESTROYER) | Hero Mech | 1 | Ranged hero, Armed with a heavy needler | |||
| Grunt Hustle (Yapyap the DESTROYER) | New Ability (Grunt Goblin) | 1 | Increases health and damage, Adds the Grunt Hustle ability, Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable | |||
| Voridus (Voridus) | Hero Unit | 1 | Melee hero, Can deploy pools of damaging infusion gel | |||
| Infused Hammer (Voridus) | Weapon Upgrade (Voridus) | 1 | Increases health and damage, Upgrades hammer attack to leave pools of infusion with each strike | |||
| Pavium (Pavium) | Hero Unit | 1 | Ranged Hero, Slow and Tough, Repairs structures, Can paint targets, Painted targets are slowed and have reduced armor | |||
| Designator Shells (Pavium) | Weapon Upgrade (Pavium) | 1 | Increases health and damage, Shells from main weapon briefly paint targets, Increases drone heal rate | |||
Phoenix log[edit]
|
Requisition and tech upgrade structure. With its construction of a War Council the Outpost overseer is authorized to unlock structure, training time, and population capacity upgrades. It also allows the requisition of Honor Guard or Warlords. The overseer is warned that inefficiency is punishable by fates worse than death, and the War Council should only be built once the Outpost's salvage and extraction operation is already in place. The War Council is a physical symbol of ascension in the twisted meritocracy of the Banished, and overseers are constantly in competition to amass the resources needed to create this structure and lure elite warriors into their service. Successful completion of their assigned tasks is only the minimum expected of Atriox's lieutenants, and the assistance of the Banished's elite are necessary to accumulate victories and additional resources that will raise their status even further. |
Gallery[edit]
A War Council in the Halo Wars 2 Open Beta.
List of appearances[edit]
- Halo Wars 2 (First appearance)
Sources[edit]
- ^ a b c d Halo Wars 2, Phoenix Logs: War Council
- ^ a b c Halo Encyclopedia (2022 edition), page 443
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