Gameplay

Elite Major: Difference between revisions

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===Changes from ''Halo 5: Guardians'' to [[Campaign Balance Update]]===
===Changes from ''Halo 5: Guardians'' to ''[[Memories of Reach|Campaign Balance Update]]''===
*Normal health increased from 40 to 85.
*Normal health increased from 40 to 85.
*Legendary shields from 110 to 155.
*Legendary shields from 110 to 155.

Revision as of 02:38, January 29, 2024

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This article documents its subject as it pertains to the gameplay of the Halo games, rather than the lore.
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Elite Major
H2A Sangheili-Major.png
Gameplay role

Faction:

Covenant

Unit type:

Infantry

 

Elites Majors are the next rank above Minors encountered in gameplay. They are durable elites that are more experienced than lower ranks.

Universe and lore

Main article: Obedientiary
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Overview

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Halo: Combat Evolved

Elite Major
HCE Elite Major.png
Gameplay role

Parent character:

Elite Minor

Character stats

Body vitality:

100

Body material (?):

elite

Shield vitality:

150
12s delay, 10s recharge

Shield material (?):

elite energy shield

Weapons:

plasma rifle, needler

Actions:

vehicle use, melee

Tag name(s) (?):

elite major [1] [2]

 

Campaign

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Halo 2

Elite Major
H2V Elite Major.png
Gameplay role

Parent character:

Elite Minor

Promotion rank:

Elite Ultra

Character stats

Body vitality:

Normal: 45

Legendary: 60

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 105
10s delay, 4s recharge

Legendary: 150
10s delay, 1.2s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, needler, plasma pistol, carbine, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite_major [3]

 

Campaign

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Halo 3 and Halo 3: ODST

Elite Major
Sangheili Major 01.png
Gameplay role

Parent character:

Elite Minor

Character stats

Body vitality:

Normal: 45

Legendary: 60

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 105
10s delay, 4s recharge

Legendary: 150
10s delay, 1.2s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, energy sword, any traded

Actions:

vehicle use (hijacking), melee, dual wielding

Tag name(s) (?):

elite_major [4]

 

Campaign and Firefight

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Halo: Reach

Elite Officer
HReach - Officer Sangheili.png
Gameplay role

Parent character:

Elite Minor

Promotion rank:

Elite Ultra

Character stats

Body vitality:

Normal: 85

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 75
8s delay, 3s recharge

Legendary: 155
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

plasma rifle, plasma repeater

Actions:

vehicle use (hijacking), grenades, melee, dual wielding

Tag name(s) (?):

elite_officer [5]

 

Campaign and Firefight

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Halo 4

Elite Commander
SangheiliCommander.png
Gameplay role

Parent character:

Elite Storm

Promotion rank:

Elite Warrior

Character stats

Body vitality:

Normal: 40

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 100
8s delay, 3s recharge

Legendary: 110
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

storm_elite_officer [6]

 

Campaign and Spartan Ops

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Halo 5: Guardians

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Commander
Elite 785.png
Gameplay role

Parent character:

Elite Storm

Promotion rank:

Elite Warrior

Character stats

Body vitality:

Normal: 85

Legendary: 100

Body material (?):

hard_metal_thin

Shield vitality:

Normal: 100
8s delay, 3s recharge

Legendary: 155
8s delay, 3s recharge

Shield material (?):

energy_shield_thin

Weapons:

storm rifle, energy sword

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite_officer

 

Campaign

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Warzone

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Changes from Halo 5: Guardians to Campaign Balance Update

  • Normal health increased from 40 to 85.
  • Legendary shields from 110 to 155.

Halo Infinite

Disclaimer: all below statistics are derived from unofficial tools and may be inaccurate
Elite Enforcer
A Banished Sangheili Sangheili Major on Installation 07.
Gameplay role

Faction:

Banished

Parent character:

Elite Mercenary

Promotion rank:

Elite Warlord

Character stats

Body vitality:

Normal: 180

Legendary: 250

Shield vitality:

Normal: 320

Legendary: 370

Weapons:

pulse carbine, any picked up

Actions:

vehicle use (hijacking), grenades, melee

Tag name(s) (?):

elite_officer

 

Campaign

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List of appearances

Sources

  1. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite major\elite major.actor
  2. ^ Halo: Combat Evolved Editing Kit, game file tags\characters\elite\elite major\elite major plasma rifle.actor_variant
  3. ^ Halo 2 Editing Kit, game file tags\objects\characters\elite\ai\elite_major.character
  4. ^ Halo 3 Editing Kit, game file tags\objects\characters\elite\ai\elite_major.character
  5. ^ Halo: Reach Editing Kit, game file tags\objects\characters\elite\ai\elite_officer.character
  6. ^ Halo 4 Editing Kit, game file tags\objects\characters\storm_elite\ai\storm_elite_officer.character