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COPPERHEAD-class Mjolnir: Difference between revisions

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! style="width: 15%"|Unlock requirements
! style="width: 15%"|Unlock requirements
|- align="center"
|- align="center"
|[[File:H5G REQ Helmets Copperhead Legendary.png|100px]]<br/>Argonaut (helmet)
|[[File:H5G REQ Helmets Copperhead Legendary.png|100px]]<br/>Copperhead (helmet)
|align="left"|Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
|align="left"|Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
|align="left"|Mythic [[List of REQ cards|REQ card]]
|align="left"|Mythic [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:H5G REQ Helmets Copperhead Fangs Legendary.png|100px]]<br/>Argonaut Idmon (helmet skin)
|[[File:H5G REQ Helmets Copperhead Fangs Legendary.png|100px]]<br/>Copperhead Fangs (helmet skin)
|align="left"|Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
|align="left"|Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection.
|align="left"|Mythic [[List of REQ cards|REQ card]]
|align="left"|Mythic [[List of REQ cards|REQ card]]
|- align="center"
|- align="center"
|[[File:REQ Card - Armor Copperhead.png|100px]]<br/>Argonaut Fangs (body)
|[[File:REQ Card - Armor Copperhead.png|100px]]<br/>Copperhead Fangs (body)
|align="left"|A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by [[ONI]]'s direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
|align="left"|A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by [[ONI]]'s direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
|align="left"|Mythic [[List of REQ cards|REQ card]]
|align="left"|Mythic [[List of REQ cards|REQ card]]

Revision as of 16:35, September 6, 2022

Copperhead
H5G-Render-Vale.png
Production overview

Manufacturer(s):

Watershed Division[1]

Type:

MJOLNIR [GEN2][1]

Role(s):

Covert operations[1]

 

COPPERHEAD-class Mjolnir is a MJOLNIR armor variant designed by the Watershed Division.[1]

Overview

Design details

The suit is equipped with interior systems to exploit the complex "terrain" of human and alien societies.[1]

Development history

Designed by the Office of Naval Intelligence's Watershed Division. Copperhead armor was built and designed from the very beginning to be used in covert operations and other "special activities".[1]

Equipped with interior systems to exploit the complex "terrain" of human and alien society, the origin of the Copperhead armor's "militarized anthropology" decision support system originates from innovative tools created by Colonial Administration Authority field teams that operated in the Insurrection.[1]

Usage

The armor variant is rarely seen as it is closely guarded by ONI's direct action teams and personnel require high levels of clearance to even review maintenance logs.[1]

Spartan Olympia Vale used this armor in 2558.[1]

In-game information

Halo 5: Guardians

Copperhead was introduced as a useable armour set in Halo 5: Guardians, and is the armour set employed by Olympia Vale in the campaign. The set has one skin variant, Fangs.

Helmet Description Unlock requirements
H5G REQ Helmets Copperhead Legendary
Copperhead (helmet)
Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection. Mythic REQ card
H5G REQ Helmets Copperhead Fangs Legendary
Copperhead Fangs (helmet skin)
Packed with systems to exploit the complex "terrain" of human and alien society. The origin of COPPERHEAD's "militarized anthropology" decision support system can be traced to innovative tools crafted for use by Colonial Administration Authority field teams working during the darkest days of the Insurrection. Mythic REQ card
REQ Card - Armor Copperhead.png
Copperhead Fangs (body)
A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs. Mythic REQ card
REQ Card - Armor Copperhead Fangs.png
Copperhead Fangs (body skin)
A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs. Mythic REQ card

Trivia

  • A copperhead is a species of viper, closely related to rattlesnakes.

Gallery

Concept art and artwork

Screenshots

Halo 5: Guardians skins

List of appearances

Sources

Template:Mjolnir