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From Halopedia, the Halo wiki
- Alphamoon outro storyboard 1. Alphamoon outro storyboard 2. Alphamoon outro storyboard 3. Alphamoon outro storyboard 4. Alphamoon outro storyboard 5. Alphamoon47 KB (3,449 words) - 15:35, November 21, 2022
- Deliver Hope (section Storyboards)for the trailer. Storyboard by Steve Skroce. Storyboard by Steve Skroce. Storyboard by Steve Skroce. Storyboard by Steve Skroce. Storyboard by Steve Skroce15 KB (1,746 words) - 21:16, September 29, 2022
- Alphamoon (section Storyboards)Alphamoon outro storyboard 1. Alphamoon outro storyboard 2. Alphamoon outro storyboard 3. Alphamoon outro storyboard 4. Alphamoon outro storyboard 5. Alphamoon9 KB (1,151 words) - 11:34, April 12, 2023
- 2001, Lee R. Wilson was hired to work on the storyboards. By at least April 9, 2001, page 4 of the X10 storyboard series had been completed and was shown publically20 KB (1,225 words) - 19:40, January 30, 2024
- Deltatemple (section Storyboards)Deltatemple storyboard. Deltatemple storyboard. Deltatemple storyboard. Deltatemple storyboard. Deltatemple storyboard. Deltatemple storyboard. Deltatemple12 KB (1,464 words) - 11:36, April 12, 2023
- the Halo 3 announcement trailer. Storyboard01_chiefwalk Storyboard02_cortana Storyboard03_chiefclose These storyboards were created for the campaign level8 KB (355 words) - 10:14, May 31, 2023
- trailer. Early animation notes for the trailer. Storyboard of Cortana. Storyboard of John-117 walking. Storyboard of John-117. Gametrailers Top 100 Trailers6 KB (805 words) - 17:51, July 17, 2023
- killing her. A storyboard of The Arbiter, Master Chief, and Guilty Spark entering the foyer. A storyboard of Truth and Miranda. A storyboard of Truth, having21 KB (2,905 words) - 13:04, June 1, 2023
- R'ea'kuk-pattern command shuttle (section Storyboards)mine. A command shuttle can be seen in storyboards for the game's original ending. A blockout of the storyboard command shuttle design produced in Halo6 KB (608 words) - 14:25, September 10, 2023
- Anaheim Convention Center, Anaheim, CA Storyboard design. Storyboard design. Establishing 1. Establishing 2. Storyboard design for the keyart. Art depicting8 KB (998 words) - 12:24, August 27, 2023
- Shell. The aforementioned placeholder tank in a storyboard for The Great Journey. The Great Journey storyboard depicting two Scarabs. The Protos was one of14 KB (1,616 words) - 00:39, March 18, 2024
- Concept art for the Strike Fighter. Concept art for the Strike Fighter. Storyboard for The Armory, showcasing a strike fighter in the foreground. The Orca19 KB (2,609 words) - 23:34, January 29, 2024
- proceed to the Forerunner City. A storyboard of a piece of High Charity impacting the region, behind a Marine. A storyboard of the rest of High Charity impacting6 KB (775 words) - 21:08, June 10, 2023
- Covenantship (section Storyboard breakdown)of the storyboards featured below. A number of storyboards intended for this mission were posted online by Lee Wilson in 2020. The storyboards showcase9 KB (975 words) - 18:22, September 28, 2023
- Alpine would begin. A storyboard by Lee Wilson depicting the near-collission with a Sentinel described in the script. The storyboard uses an Enforcer Sentinel19 KB (2,472 words) - 20:33, December 24, 2023
- posters, game engine screenshots, multiplayer map sketches, cinematic storyboards, musical scores, animations and dialogue scripts from Halo: Combat Evolved5 KB (427 words) - 01:28, September 16, 2022
- The Heretic (section Storyboards)"unplayable" gameplay. First revision Second revision An early sketch storyboard for the cutscene, as drawn by Joseph Staten. Preview of the level in Halo16 KB (1,839 words) - 05:15, March 13, 2024
- and their in-universe mythos. The Sharquoi depicted in a mural. The full storyboard for the Stone of Union. Main article: Flood Juggernaut The Juggernaut's14 KB (1,949 words) - 18:42, July 17, 2023
- Chief and the Arbiter. An illuminating collection of original "Halo 3" storyboard art from artist Lee Wilson, depicting key moments and pivotal scenes from2 KB (261 words) - 11:55, April 12, 2023
- the Signal got their likeness put in the animation. A storyboard for the series. Another storyboard for the series. A promotional image for the series. A19 KB (2,024 words) - 13:09, December 9, 2023
- Bianco. Storyboard design. Storyboard design. Storyboard design. Storyboard design. Storyboard design. Storyboard design. Storyboard design. Storyboard design5 KB (702 words) - 17:33, March 21, 2022
- Levels Halo 2 storyboards YouTube - IGN, Halo and Destiny Composer Marty O'Donnell - IGN Unfiltered Interview Artstation, Halo 2 storyboards (Retrieved on18 KB (2,098 words) - 18:31, May 29, 2023
- more detailed look at the individual parts of the previous room. An early storyboard of the commercial. The Infinity, holding position above the city. The7 KB (882 words) - 12:49, April 12, 2023
- Steve Abeyta Paul Clift Adam Crockett Lorraine McLees Stephan Okasaki Storyboard Artist: Lee Wilson Matte and Concept Artist: Craig Mullins Audio Lead5 KB (578 words) - 10:03, March 19, 2022
- weapons Development Halo 3 development Concept art Design documentation Storyboards Title Updates Halo 3 Beta Original script To check out cut content for5 KB (151 words) - 21:33, March 3, 2024
- platform was pushed outside of the newly formed Flood walls. An early storyboard for Halo 2, with the High Council chamber illustration based on the British5 KB (616 words) - 09:24, February 10, 2023
- Requiem (level) (section Storyboards)appear in Spartan Ops. A storyboard for the level's end. A keyframe storyboard for this level's gameplay. A keyframe storyboard for this level's gameplay25 KB (3,441 words) - 12:33, January 22, 2024
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo13 KB (261 words) - 02:58, September 19, 2022
- levels Cut vehicles Cut weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo2 KB (284 words) - 08:57, December 28, 2022
- level's closure. An early storyboard depicting an alternate High Charity crash sequence intended for alpine. An early storyboard depicting an alternate High27 KB (3,600 words) - 08:50, July 20, 2023
- net game stats reports. This was not fixed for the final game. An early storyboard featuring a Sangheili door gunner manning an early take on the Shepsu8 KB (976 words) - 07:40, January 17, 2024
- Midnight (section Storyboards)Original storyboard of the Didact's defeat. An FX concept storyboard exploring how Cortana's visualisation might look. An FX concept storyboard exploring39 KB (5,449 words) - 11:04, March 19, 2024
- over time. Ideas are shown as they evolved, from a series of sketches to storyboards, to their eventual final look. The book includes a wide variety of art4 KB (394 words) - 01:29, September 16, 2022
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel3 KB (381 words) - 06:28, November 24, 2023
- Forerunnertank (section Storyboards breakdown)details explained in the developer commentary line up with many of the storyboards showcased by Lee Wilson, and as such many parallels can be made. Curiously9 KB (933 words) - 03:36, July 12, 2023
- nickname Shiek, is a senior artist at Bungie who has worked on artwork and storyboards for all of Bungie's Halo games. Shi Kai Wang is one of the more prominent3 KB (316 words) - 13:11, April 12, 2023
- levels Cut vehicles Cut weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo4 KB (464 words) - 07:28, January 12, 2024
- to the following: Gladys Wilson - A retired UNSC Marine. Lee Wilson - A storyboard artist for Halo 2. Jeff Wilson - A professional video game tester. This334 bytes (77 words) - 13:18, May 25, 2011
- battle. Concept art of the battle visible from orbit. One of a number of storyboards for Deliver Hope, showcasing a radically different battle. The main objective6 KB (635 words) - 22:05, March 19, 2024
- the body armor of an Honor Guard but the head of a High Councilor. An storyboard featuring a Sangheili guardsman clad in a cloak. A Sangheili Honor Guardsman15 KB (1,697 words) - 06:15, April 21, 2024
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo4 KB (500 words) - 03:01, September 19, 2022
- which in turn allow them to take even more damage and live even longer. A storyboard of the cutscene for this level. A screenshot of the level shown in gallery10 KB (1,262 words) - 17:41, September 23, 2023
- weapons Development Halo 3 development Concept art Design documentation Storyboards Title Updates Halo 3 Beta Original script To check out cut content for5 KB (225 words) - 19:22, June 9, 2023
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for4 KB (664 words) - 21:41, March 18, 2022
- levels Cut vehicles Cut weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo11 KB (1,490 words) - 16:17, February 25, 2024
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content9 KB (871 words) - 01:12, December 6, 2023
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel2 KB (307 words) - 04:09, March 7, 2024
- Even more concept art. Concept art created for Discover Hope. Part of a storyboard made for Discover Hope. Concept art depicting Fernando's discovery of13 KB (1,689 words) - 01:55, March 9, 2024
- Operation Chastity (section Storyboards)Alexandra Metaxa and Vin Hawke. Illustrator Barry Renshaw was hired to create storyboards for the CG section of the teaser, centered around a UNSC frigate battling21 KB (2,902 words) - 12:46, December 9, 2023
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo8 KB (1,021 words) - 12:54, April 12, 2023
- Cut units Cut skulls Development Halo Wars 2 development Concept art Storyboards Title Updates Blitz Beta Open Beta Ensemble pitch Promethean DLC pitch8 KB (923 words) - 09:11, April 18, 2022
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other6 KB (843 words) - 20:21, April 13, 2024
- Shutdown (section Storyboards)indicated by the animation. A storyboard for the level's end, when John-117 hijacks the Lich (labelled here as a "Fury"). A storyboard for the level's end, when33 KB (4,562 words) - 12:40, January 22, 2024
- 01101000 01100101 01111001. The binary translates to the message "oh hey". A storyboard of the trailer. Concept art of the pilot finding John-117. Concept art18 KB (2,122 words) - 23:26, February 4, 2024
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel33 KB (4,348 words) - 19:23, February 26, 2024
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content21 KB (2,865 words) - 21:11, March 7, 2024
- Audio Production Steve Vai appears courtesy of Epic Records Lee Wilson - Storyboard Artist Michael Abrash Robbie Bach Matt Case Lev Chapelsky FASA Studios12 KB (1,032 words) - 05:59, April 23, 2024
- Composer (level) (section Storyboards)rather than it just being another echo of her memories. A storyboard of the level's intro. A storyboard of the level's intro. Concept art of Ivanoff Station35 KB (5,094 words) - 12:29, January 22, 2024
- early concept design for Halo 2's Phantom, that can be seen in the game's storyboards. The basic concept for Infinite Succor - a hydroponics logistics ship12 KB (1,370 words) - 06:11, February 8, 2024
- weapons Development Halo 3 development Concept art Design documentation Storyboards Title Updates Halo 3 Beta Original script To check out cut content for8 KB (1,060 words) - 04:54, April 20, 2023
- levels Cut vehicles Cut weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo12 KB (1,134 words) - 03:54, February 13, 2024
- for Bungie animator, Nathan Walpole Phlegm Brulee is the nickname for storyboard artist, Lee Wilson Scooter = Stephen Scott, Effects artist! Halo 2: Multiplayer2 KB (240 words) - 12:58, April 12, 2023
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo17 KB (2,230 words) - 08:27, October 24, 2023
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo13 KB (1,662 words) - 11:50, April 11, 2023
- weapons Development Halo 3 development Concept art Design documentation Storyboards Title Updates Halo 3 Beta Original script To check out cut content for11 KB (1,527 words) - 16:19, May 26, 2023
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content19 KB (323 words) - 14:50, April 12, 2022
- levels Cut vehicles Cut weapons Development Halo 5 development Concept art Storyboards Title Updates Multiplayer beta To check out cut content for other Halo13 KB (1,706 words) - 20:21, April 13, 2024
- weapons Development Halo 3 development Concept art Design documentation Storyboards Title Updates Halo 3 Beta Original script To check out cut content for16 KB (2,309 words) - 09:43, March 29, 2024
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel7 KB (344 words) - 19:36, June 9, 2023
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for19 KB (2,511 words) - 21:14, March 7, 2024
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel9 KB (1,215 words) - 14:43, December 10, 2023
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other8 KB (1,084 words) - 10:32, November 9, 2023
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content15 KB (1,974 words) - 17:26, February 19, 2024
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for16 KB (2,006 words) - 20:10, February 25, 2024
- Cut units Cut skulls Development Halo Wars 2 development Concept art Storyboards Title Updates Blitz Beta Open Beta Ensemble pitch Promethean DLC pitch10 KB (1,226 words) - 05:53, April 8, 2022
- for Bungie animator, Nathan Walpole Phlegm Brulee is the nickname for storyboard artist, Lee Wilson Scooter is the nickname for Steven Scott, Effects artist17 KB (2,607 words) - 09:38, March 3, 2024
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo11 KB (1,320 words) - 12:29, April 12, 2023
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content9 KB (1,351 words) - 07:29, January 26, 2024
- with large amounts of assets. In beginning development, they skipped a 2D storyboard animatic phase and went straight into 3D production to allow them to quickly10 KB (1,475 words) - 16:06, June 14, 2022
- not a fan of folks who trim their nails in public places. He served as a storyboard artist for Halo 2. A Lee Wilson is credited for this same role in Halo:3 KB (364 words) - 12:34, March 19, 2022
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel3 KB (374 words) - 17:02, December 22, 2023
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel8 KB (1,234 words) - 11:41, May 3, 2024
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other18 KB (2,492 words) - 00:53, January 30, 2024
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content15 KB (693 words) - 20:09, June 9, 2023
- Charity in Halo 2, which would later become the carrier design. An early storyboard depicting an assault carrier engaging UNSC In Amber Clad in Halo 2. Concept26 KB (2,750 words) - 07:56, August 13, 2023
- customization and cosmetics Development Infinite development Concept art Storyboards To check out cut content for other Halo games, see here! v • d • e Halo48 KB (2,109 words) - 00:14, April 16, 2024
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for16 KB (2,192 words) - 14:42, July 27, 2022
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for59 KB (8,156 words) - 12:05, February 21, 2024
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for22 KB (2,959 words) - 19:06, February 21, 2024
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other10 KB (1,741 words) - 12:05, March 19, 2022
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other22 KB (2,631 words) - 20:21, April 13, 2024
- Halo 3 Zune (section Halo 3 storyboards)preloaded with over 120 different images, including game concept art, storyboards, paintings, and conceptual marketing imagery. Note: Where possible, the6 KB (409 words) - 11:19, November 15, 2023
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for6 KB (708 words) - 03:29, September 19, 2022
- bridge. Halo: Combat Evolved concept art of a corridor on the ship. A storyboard for the level. Preview of the level in Halo: Combat Evolved menu. Sergeant46 KB (6,072 words) - 00:25, March 17, 2024
- of the Halo 4 M12 Warthog in the former game's Autovista mode. An early storyboard of a scantily clad Cortana for Halo: Combat Evolved. Early model of Cortana125 KB (17,563 words) - 23:32, May 8, 2024
- weapons Development Halo 2 development Concept art Design documentation Storyboards Title updates E3 campaign demo E3 multiplayer demo To check out cut content4 KB (661 words) - 18:40, July 17, 2023
- Guardians (section Storyboards)A storyboard of Cortana meeting Roland.42 KB (6,019 words) - 03:21, February 26, 2024
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for37 KB (6,097 words) - 13:34, October 26, 2022
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for26 KB (3,554 words) - 18:19, June 16, 2023
- what the level will look like when it's finished. If you've ever seen storyboards for a well-designed science fiction movie (Aliens, for example) you'll1 KB (235 words) - 20:44, September 19, 2022
- multiplayer. We got the first round of cutscene storyboards back from Lee Wilson, who's done storyboards for The Fifth Element, among other films. The stuff3 KB (646 words) - 20:40, September 19, 2022
- vehicles Cut weapons Development Combat Evolved development Concept art Storyboards PC patches Beta 1749 Beta 2247 Beta 2276 To check out cut content for8 KB (1,265 words) - 14:52, April 12, 2022
- Halo 2 E3 demo (section Storyboards)"In the world of video game sort of mythic legends, I think the Halo 2 E3 demo is right up there. It's like the unicorn of the gaming industry." — Brian25 KB (3,646 words) - 12:18, April 12, 2023
- vehicles Cut weapons Cosmetics Development Halo 4 development Concept art Storyboards Design documentation Title Updates To check out cut content for other14 KB (1,960 words) - 02:48, February 4, 2024
- The Covenant (level) (section Storyboards)This article is about the campaign level. For the main antagonists of the original Halo trilogy, see Covenant. The Covenant is the title of the eighth54 KB (7,755 words) - 20:04, March 3, 2024
- Development Halo: Reach development Concept art Design documentation Storyboards Title updates Multiplayer Beta To check out cut content for other Halo11 KB (1,693 words) - 02:38, February 4, 2024
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel18 KB (2,859 words) - 21:41, December 22, 2023
- Halo (Halo 3 level) (section Storyboards)This article is about Halo 3 campaign level. For other uses of the word Halo, see Halo (disambiguation). Halo is the tenth and final Campaign mission of49 KB (6,798 words) - 05:24, March 13, 2024
- The Storm (section Storyboards)The Storm is the fifth campaign level of Halo 3. Upon completing it on Normal, Heroic, or Legendary the player will unlock Assault achievement, worth 2033 KB (4,509 words) - 02:04, December 20, 2023
- Cortana (level) (section Storyboards)This article is about the Halo 3 campaign level. For the human AI, see Cortana. Cortana is the ninth campaign level of Halo 3. It takes place in the Flood24 KB (3,291 words) - 06:19, March 10, 2024
- Crow's Nest (section Storyboards)This article is about the campaign level. For the military base on Earth, see Crow's Nest (location). Crow's Nest is the third Campaign level of Halo 340 KB (5,684 words) - 01:57, December 20, 2023
- hearing him scream as his flailing body sails past you. All cutscene storyboards are finalized. We may be adding a second multiplayer artist to the team2 KB (323 words) - 20:33, September 19, 2022
- The Ark (level) (section Storyboards)This article is about the campaign level. For the Forerunner structure, see Installation 00. The Ark is the seventh campaign level of Halo 3. It takes53 KB (7,764 words) - 19:42, January 30, 2024
- Tsavo Highway (section Storyboards)This article is about the campaign level. For the location, see Tsavo highway (location). Tsavo Highway is the fourth campaign mission of Halo 3. Upon29 KB (4,148 words) - 15:18, February 27, 2024
- buildings Cut levels Cut units Development Halo Wars development Concept art Storyboards Title Updates Halo Wars Alpha E3 2007 demo E3 2008 demo Cancelled sequel11 KB (1,522 words) - 18:55, July 27, 2022
- Floodgate (section Storyboards)Floodgate is the sixth campaign level of Halo 3 and the first Halo 3 level in which the Flood appears. Upon completing the level on Normal, Heroic, or32 KB (4,194 words) - 02:06, December 20, 2023
- Story (Concept Art, Early level Design, From Script to Game, Narrated Storyboards, Character Tests) Bonus Material (Game Trailers for both Halo 1 and Halo5 KB (703 words) - 17:05, July 8, 2023
- Sierra 117 (section Storyboards)This article is about the campaign level. For the protagonist of the Halo trilogy, see John-117. Sierra 117 is the second campaign level of Halo 3. It41 KB (6,175 words) - 01:58, December 20, 2023
- an individualized ID tag at the base A book containing a selection of storyboards for the game's cutscenes, illustrated by Lee R. Wilson. <span class="error">Expansion4 KB (580 words) - 11:52, April 12, 2023
- Epilogue (Halo 3) (section Storyboards)This article is about the Halo 3 level in Halo: The Master Chief Collection. For other articles of the same name, see Epilogue. Epilogue is the eleventh9 KB (1,061 words) - 01:29, June 1, 2023
- squeeze in here. We actually kind of acted out, we'd go through and start storyboarding the different moments that we want. It's something that people will watch14 KB (2,392 words) - 02:05, February 3, 2024
- Alexander Seropian and Hamilton Chu (Production/Team Management). Sketches. Storyboard for the first cinematic in HALO. Five tracks from the musical score of2 KB (82 words) - 21:03, November 24, 2023
- with Alexander Seropian and Hamilton Chu (Production/Team Management). Storyboard for the first cinematic in HALO. Halo 2 announcement trailer. Battle.5 KB (330 words) - 20:27, November 24, 2023
- Halo 4: Spartan Ops credits (section Storyboarding)The Halo 4: Spartan Ops credits is a list of credits for people who worked on Halo 4: Spartan Ops. HALO 4: SPARTAN OPS A Production of 343 Industries In6 KB (571 words) - 09:15, August 21, 2022
- The Halo Legends credits is a list of the people who worked on Halo Legends. HALO LEGENDS Presented by 343 INDUSTRIES, A STUDIO WITHIN MICROSOFT GAME STUDIOS25 KB (2,097 words) - 12:09, March 19, 2023
- {{Expansion depth limit exceeded|{{Expansion depth limit exceeded}}}}{{Expansion depth limit exceeded|{{Expansion depth limit exceeded|{{{Expansion depth13 KB (1,237 words) - 09:11, December 9, 2023