Real World

Halo: Combat Evolved cut content

From Halopedia, the Halo wiki

During the development of Halo: Combat Evolved there was numerous cut and unused content from the title. Below is all available information on that content.

Vehicles[edit]

Many vehicles were cut during the production of Combat Evolved. See here for a full list.

Weapons[edit]

Many weapons were concepted and created for earlier revisions of Combat Evolved. For a full breakdown, see here.

Ambient life[edit]

Blind wolf[edit]

Main article: Morolaath

The "blind wolf" was a creature designed by Halo: Combat Evolved art director Marcus Lehto to be included in that game.[1][2] According to that early design, a blind wolf would have a symbiotic relationship with some kind of insectoid creature.[3] This "bug" would plant its stinger at the base of the wolf's cranium and in this way allow it to see through the eyes of the bug.[4] Then, when the blind wolf caught and killed its prey, the bug would be permitted to share in eating the carcass of whatever had been killed.[3][4] Not only would blind wolves exist in groups in some environments of the game, but they were planned to be able to be ridden by the player's character.[1] Ultimately, they had to be cut from the game because of problems with artificial intelligence.[1]

Doberman gator[edit]

The "doberman gator" was a reptile-like animal that was cut out from Halo 2, but appeared in its Collector's Edition DVD.[7]

Threeleg[edit]

The Threeleg was an ambient lifeform intended to inhabit Installation 04 in Halo: Combat Evolved. As its name suggests, it was a tripodal organism, with three powerful legs and two smaller arms. It appears to have had an exoskeleton, and at least two eyes. It was cut from the final game.[8]

Thorax[edit]

The Thorax was an ambient lifeform intended to inhabit Installation 04 in Halo: Combat Evolved. Mostly blue, with luminous yellow on its back, it had thin arms but long, powerful legs and a single eye. It was cut from the final game.

Thorn beast[edit]

Thorn Beasts are large, bipedal reptilian creatures cut from Halo: Combat Evolved. They are named Thorn beasts due to the 5 erect spines that protrude from the back. They were also cut from Halo Wars, as ambient wildlife. Thorn beasts were also mentioned in Halo Contact Harvest, Being a delicacy among the Jiralhanae.

Vulpard[edit]

The Vulpard is a quadrupedal creature with the head of a vulture and the body of a leopard. It was cut from Halo: Combat Evolved.

Enemies[edit]

Sharquoi[edit]

Sharquoi are large bipedal creatures cut from Halo: Combat Evolved. They have large arms with massive claws. They are also mentioned in Halo: Envoy. For more information, see Sharquoi.

A render of the Sharquoi

Keelbug[edit]

Keelbugs were intended to appear in Halo: Combat Evolved. They are insectoids that would cut up dead bodies after a battle and clean up the battleground.

Items[edit]

Skulls[edit]

The Assassin Skull was intended to be a skull in Halo Combat Evolved in the MCC.

Misc[edit]

Medals[edit]

Pre-Xbox Halo[edit]

Troop deployment pod[edit]

Sources[edit]

  1. ^ a b c d e f Halo 2, Limited Collector's Edition
  2. ^ Paul Russel on Twitter [1]
  3. ^ a b Paul Russel on Twitter [2]
  4. ^ a b Marcus Lehto on Twitter [3]
  5. ^ a b Marcus Lehto on Twitter [4]
  6. ^ Halo: Combat Evolved E3 2000 trailer
  7. ^ Halo 2 Limited Edition DVD: Deleted Species
  8. ^ Paul Russel, Twitter, May 8th, 2014