Real World

Marcus Lehto

From Halopedia, the Halo wiki

Lehto in the ViDoc O Brave New World.

Marcus Lehto (pronounced /ˈleɪ.toʊ/ ) was the Creative Art Director at Bungie Studios.[1] He worked at Bungie since 1997 and left on October 4, 2012.[2]


Lehto worked at Bungie from 1997 to 2012, having worked on titles such as Myth: The Fallen Lords, Halo: Combat Evolved, Halo 2, Halo 3, Halo 3: ODST and Halo: Reach. Following the success of Halo: Reach, Lehto took a leave from Bungie on September 1, 2011, to pursue an independent video game developer career.[3] He returned to Bungie on January 21, 2012 to work on a project with Joe Tung.[4] He left Bungie on October 4, 2012 to, once again, pursue an independent video game developer career.[5]




  1. ^ The Art of Halo 3, Contributing Artists
  2. ^ Twitter: Marcus Lehto (@game_fabricator) ("First week away from Bungie - again. 15 great years and many good friends will be missed.")
  3. ^ Twitter: Marcus Lehto (@game_fabricator) ("Today officially marks my first day apart from Bungie. To Bungie and fans, the last decade has been amazing. Thank you for everything.")
  4. ^ MettleShop: Back at Bungie
  5. ^ MettleShop: The new journey?
  6. ^, Marcus Lehto Halo 5

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