List of REQ cards/Armor

From Halopedia, the Halo wiki

Image Name Rarity Description
REQ Card - Armor Air Assault.png Air Assault Common AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Anubis Armor.png Anubis Common Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Athlon.png Athlon Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Athlon Lycinus.png Athlon Lycinus Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Athlon Varazdat.png Athlon Varazdat Common Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Aviator.png Aviator Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Aviator Ace.png Aviator Ace Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Aviator Delta.png Aviator Delta Common The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Armor Breaker.png Breaker Common Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor EVA.png EVA Common Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Foehammer.png Foehammer Common FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Jumpmaster.png Jumpmaster Common JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Armor Jumpmaster Sky Soldier.png Jumpmaster Sky Soldier Common JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Armor Legionnaire.png Legionnaire Common Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Legionnaire Optio.png Legionnaire Optio Common Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Recluse.png Recluse Common The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recluse Laeta.png Recluse Laeta Common The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recon.png Recon Common RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit.png Recruit Common SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Recruit Charred.png Recruit Charred Common SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Soldier.png Soldier Common The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Soldier Leatherneck.png Soldier Leatherneck Common The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Valkyrie.png Valkyrie Common VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Valkyrie Eir.png Valkyrie Eir Common VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Warrior.png Warrior Common The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Warrior Helm.png Warrior Helm Common The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Air Assault Disrupt.png Air Assault Disrupt Uncommon AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Anubis Nephthys.png Anubis Nephthys Uncommon Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Athlon Cynisca.png Athlon Cynisca Uncommon Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
REQ Card - Armor Aviator Csar.png Aviator Csar Uncommon The AVIATOR suite includes integral gravity compensators and hardware-accelerated flight combat interlinks.
REQ Card - Breaker Hatchetman.png Breaker Hatchetman Uncommon Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor Buccaneer.png Buccaneer Uncommon Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor Cinder.png Cinder Uncommon Used by Spartan special containment teams, CINDER armor features thermal superconducting coatings and a reinforced shock-absorbing gel layer to mitigate the risk of using thermobaric and incendiary weapons at close range.
REQ Card - Armor Commando.png Commando Uncommon COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Cyclops.png Cyclops Uncommon CYCLOPS suits are urban predators, created to hunt in dense urban and industrial environments. The UNSC Infinity's increased engagement on rebellious human colonies and Covenant worlds present ideal testing grounds.
REQ Card - Armor Cypher.png Cypher Uncommon Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
REQ Card - Armor Cypher Copiale.png Cypher Copiale Uncommon Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
H5G-Dynast body REQ.png Dynast Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
REQ Card - Armor Dynast Cincindel.png Dynast Cincindel Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
REQ Card - Armor Enforcer.png Enforcer Uncommon ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance.
REQ Card - Armor Engineer.png Engineer Uncommon ENGINEER-class armor serves as a testbed for numerous netwar-specific subsystems that target Covenant and Forerunner battlenets, security command protocols, and hardware interlocks.
REQ Card - Armor EVA Hadfield.png EVA Hadfield Uncommon Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Fenrir.png Fenrir Uncommon Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Foehammer Echo.png Foehammer Echo Uncommon FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Freebooter.png Freebooter Uncommon Meticulously engineered and hyperlethal, the FREEBOOTER is Beweglichkeitsrüstungsysteme's most advanced weapon system.
REQ Card - Armor Goblin.png Goblin Uncommon The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Armor Goblin Erlking.png Goblin Erlking Uncommon The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Hellcat Armor.png Hellcat Uncommon Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
Interceptor Armor Req.png Interceptor Uncommon The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
Interceptor Cutter Armor Req.png Interceptor Cutter Uncommon The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
REQ Card - Armor Jumpmaster Dispatcher.png Jumpmaster Dispatcher Uncommon JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Jumpmaster Ripcord Armor.png Jumpmaster Ripcord Uncommon JUMPMASTER armor features an innovative inertial dampening system that allows the operator to conduct free-fall combat drops and arrest themselves mere feet above the ground without injury.
REQ Card - Legionnaire Alaris Armor.png Legionnaire Alaris Uncommon Fully compliant with all UNSC interoperability and Mjolnir platform standards, RKD Group has offered their LEGIONNAIRE armor for licencing to smaller companies wishing to enter the competitive realm of powered armor manufacturing.
REQ Card - Armor Mako.png Mako Uncommon The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Nomad.png Nomad Uncommon Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Orbital.png Orbital Uncommon Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Pathfinder.png Pathfinder Uncommon Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeeing extensive use with tactical signals intelligence elements.
REQ Card - Armor Pioneer.png Pioneer Uncommon The PIONEER is a reconnaissance and combat expedition Mjolnir variant, pairing advanced environmental sensors with Acheron's latest threat detection systems.
H5G-Armor-Raijin.png Raijin Uncommon The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Recluse Seri.png Recluse Seri Uncommon The RECLUSE does not appear in any UNSC logistics tracking system, nor does it bare any manufacturing markings. It is a suit that doesn't exist, created for missions that never happened, by Spartans who never were.
REQ Card - Armor Recon RSO.png Recon RSO Common RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit Marked.png Recruit Marked Uncommon SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Scout Armor.png Scout Uncommon In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Seeker.png Seeker Uncommon SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Seeker Intrepid.png Seeker Intrepid Uncommon SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Soldier Rebel.png Soldier Rebel Uncommon Low power consumption, comfort, and obsessive attention paid to ergonomics distinguish the SOLDIER helmet design from other Mjolnir patterns.
REQ Card - Armor Stinger.png Stinger Uncommon STINGER is the lightest contemporary GEN2 variant, and would save even more mass if Mjolnir standards for power pack endurance and armor protection levels were relaxed.
REQ Card - Armor Teishin.png Teishin Uncommon Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Tracer.png Tracer Uncommon TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Tracer Jackpoint.png Tracer Jackpoint Uncommon TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Valkyrie Hrist.png Valkyrie Hrist Uncommon VALKYRIE armor features integral inertial dampeners and full compatibility with all known human and Covenant flight systems.
REQ Card - Armor Vector.png Vector Uncommon VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Card - Armor Vector Interrupt.png Vector Interrupt Uncommon VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Armor Venture.png Venture Uncommon VENTURE-class Mjolnir armor was intended for survey missions in extreme environments, but the line between boarding action and peaceful exploration is often thin.
REQ Card - Armor Viper.png Viper Uncommon The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor Warrior Blade.png Warrior Blade Uncommon The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Warrior Shield.png Warrior Shield Uncommon The WARRIOR's dual channel gel layer can disperse kinetic and thermal energy quickly and efficiently, while still preserving mobility.
REQ Card - Armor Air Assault Impact.png Air Assault Impact Rare AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Anubis Set.png Anubis Set Rare Originally a technology demonstrator for Lethbridge Industrial's successor to the M805X thruster pack, the ANUBIS was retooled as a limited-production Mjolnir variant when thrusters were integrated into all GEN2 armor.
REQ Card - Armor Argonaut.png Argonaut Rare Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
REQ Card - Armor Athlon Iccus.png Athlon Iccus Rare Multiply -redundant safety systems in the ATHLON significantly reduce the chance of major injury during live War Games.
H5G-Armor-Atlas.png Atlas Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
H5G-Armor-Atlas-Vigilant.png Atlas Vigilant Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
REQ Card - Armor Breaker Doomsday.png Breaker Doomsday Rare Void-hardened and sealed to meet the demanding requirements of Spartan naval intercept operation (NIO) boarding teams, BREAKER armor is also well suited for missions in environmentally compromised zones.
REQ Card - Armor Buccaneer Tyr.png Buccaneer Tyr Rare Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor CIO.png CIO Rare CIO's niche is information denial missions: hunting down enemy scouts and preventing them from acquiring data of tactical or strategic importance.
REQ Card - Armor Commando Verde.png Commando Verde Rare COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Cypher Voynich.png Cypher Voynich Rare Supposedly a pilot program, industrial espionage revealed the CYPHER actually entered mass production in early 2557. This discrepancy has prompted ONI to begin probing IMC's shadowy Io Design Lab.
REQ Card - Armor Defender.png Defender Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor Defender Castle.png Defender Castle Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
H5G-Dynast Lilioc body REQ.png Dynast Lilioc Uncommon The DYNAST is a "brawler" armor variant that excels in close-range firefights through a combination of resilience and improved situational awareness.
H5G-Armor-Enforcer-Strongarm.png Enforcer Strongarm Rare ENFORCER-class armor includes hardware-accelerated VISR enhancements for infiltrating and co-opting local battlenets to aid in target-location, target-tracking, and counter-surveillance.
REQ Card - Armor EVA Solovyev.png EVA Solovyev Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor Fenrir Unchained.png Fenrir Unchained Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Fenrir Woebinger.png Fenrir Woebinger Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Fenrir Wolffriend.png Fenrir Wolffriend Rare Spartans describe the FENRIR's embedded battle management AI as efficient, responsive, and bloodthirsty, in equal measure.
REQ Card - Armor Foehammer Victor.png Foehammer Victor Rare FOEHAMMER-class Mjolnir armor is a forward-looking design being evaluated for use with cutting-edge Project: SLEIPNIR combat dropships tailored specifically for use by Spartans.
REQ Card - Armor Freebooter Privateer.png Freebooter Privateer Rare Meticulously engineered and hyperlethal, the FREEBOOTER is Beweglichkeitsrüstungsysteme's most advanced weapon system.
REQ Card - Armor Goblin Dokkaebi.png Goblin Dokkaebi Rare The sensor-warping technology that GOBLIN prototypes were rumored to be fitted with did not appear in production models.
REQ Card - Armor Hellcat Marauder.png Hellcat Marauder Rare Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
REQ Card - Armor Icarus.png Icarus Rare The ICARUS is one of several armor system prototypes from Meyer e.V. tailored for hunter-killer operations in built-up areas, such as space habitats and arcologies.
REQ Card - Armor Infiltrator.png Infiltrator Rare With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.
Interceptor Imperator Armor Req.png Interceptor Imperator Rare The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
H5G REQ Card - Interceptor Rictus Armor.png Interceptor Rictus Rare The INTERCEPTOR's highly configurable settings and programmable neural interface allow it to be tweaked and customized while still in a War Games environment.
REQ Card - Armor Mako Chthonic.png Mako Chthonic Rare The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Noble.png Noble Rare Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Nomad Wanderlust.png Nomad Wanderlust Rare Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Operator.png Operator Rare OPERATOR armor has proven itself an adaptable combat ensemble in Spartan service, utilized by both pilots and force reconnaissance operatives.
REQ Card - Armor Orbital Perihelion.png Orbital Perihelion Rare Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
H5G-Armor-PathfinderTrailBreaker.png Pathfinder Trailbreaker Rare Already popular with Spartan force reconnaissance, PATHFINDER armor is now seeeing extensive use with tactical signals intelligence elements.
REQ Card - Armor Protector.png Protector Rare Intended to be the first of a new line of "heavy" powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards.
H5G-Armor-RaijinStormstrike.png Raijin Stormstrike Rare The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Reaper.png Reaper Rare Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Recon BDA.png Recon BDA Rare RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Recruit Proven.png Recruit Proven Rare SPARTAN-IVs are required to use the RECRUIT-class armor until they demonstrate mastery over their many augmentations.
REQ Card - Armor Scout Decoy.png Scout Decoy Rare In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Security.png Security Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Seeker Horizon.png Seeker Horizon Rare SEEKER-class armor has a full suite of signature masking mechanisms to help Spartan reconnaissance fireteams avoid dangerous encounters and unwanted attention.
REQ Card - Armor Soldier Dogface.png Soldier Dogface Rare The SOLDIER armor system has proven so adaptable that design features have been integrated into the latest ODST combat ensembles.
REQ Card - Armor Stalker.png Stalker Rare Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.
H5G-Armor-Stalker-Arrow.png Stalker Arrow Rare Built with a "black box" of electronics copied from Jiralhanae hunting gear, the STALKER is an eccentric Mjolnir variant that proved an ideal match for UNSC combat trackers.
REQ Card - Armor Strider.png Strider Rare The STRIDER has become the unofficial base for heavily customized "frankensuits" due to its relative simplicity and extensively documented subassemblies.
REQ Card - Armor Teishin Shuurai.png Teishin Shuurai Rare Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Tracer Signal.png Tracer Signal Rare TRACER-class armor combines features of other field intelligence data collection Mjolnir variants into a new, integrated, package.
REQ Card - Armor Tracker.png Tracker Rare ONI asset recovery specialists make extensive use of the TRACKER armor's biological and information forensics functionality to locate their assigned targets - whether man or machine.
REQ Card - Armor Vector Sequence.png Vector Sequence Rare VECTOR-class Mjolnir armor is a hybrid pilot/infantry design first used by the Spartan reconnaissance team tasked with covert assessment of Alpha Halo debitage scattered across the surface of Basis.
REQ Card - Armor Venture Outward Bound.png Venture Outward Bound Rare VENTURE-class Mjolnir armor was intended for survey missions in extreme environments, but the line between boarding action and peaceful exploration is often thin.
REQ Card - Armor Viper Strike.png Viper Strike Rare The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor War Master.png War Master Rare WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Achilles.png Achilles Ultra Rare Only Spartans who have mastered themselves, bound their wrath and passion within a shell of hyperdense steel fueled by starfire, are granted access to the ACHILLES. Lesser warriors will lose themselves in a storm of blood.
REQ Card - Armor Air Assault Specialist.png Air Assault Specialist Ultra Rare AIR ASSAULT spin-offs were considered for adoption by unaugmented Delta-Six operators, but each suit costs as much as a dropship.
REQ Card - Armor Argonaut Nestor.png Argonaut Nestor Ultra Rare Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
H5G-Armor-Atlas-Unbound.png Atlas Unbound Ultra Rare ATLAS suits are heavy, over-engineered tactical assault armors that excel in high-threat boarding actions and urban assaults. When its modular add-on armor and weapon modules enter production it will serve as the Spartan equivalent of a main battle tank.
REQ Card - Armor Buccaneer Illyri.png Buccaneer Illyri Ultra Rare Though heavily damaged, forensic analysis of remains codenamed BUCCANEER indicate it is a functional - if crude - MJOLNIR variant.
REQ Card - Armor Commando Arius.png Commando Arius Ultra Rare COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Challenger.png Challenger Ultra Rare (Limited) The CHALLENGER’s high-performance thrusters and shield emitter arrays require constant stress monitoring and adjustment to avoid critical failure during a match, much to the dismay of Infinity’s support teams.
REQ Card - Armor Deadeye.png Deadeye Ultra Rare Tailored to the requirements of Spartan snipers, DEADEYE suits are fitted with emissions, cloaking, heavy-duty waste recycling, and redundant rebreathers for extended combat excursions in any environment .
REQ Card - Armor Decimator.png Decimator Ultra Rare The DECIMATOR is Materials Group's attempt to reengineer key improvements of the Mjolnir Mark VII prototypes. The most successful of these efforts is the suit's protean energy shield, which can be partially reshaped and sculpted.
REQ Card - Armor Defender Redoubt.png Defender Redoubt Ultra Rare The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor EVA Leonov.png EVA Leonov Ultra Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor EVA Zhigang.png EVA Zhigang Ultra Rare Though EVA-class armor is fully compliant with the strictest UNSC specifications for vacuum-rated environment suits, Material Groups has continued to optimize safety and protective features relevant for combat in the harshest microgravity regimes.
REQ Card - Armor FOTUS.png FOTUS Ultra Rare Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
REQ Card - Armor GUNGNIR.png GUNGNIR Ultra Rare Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.
REQ Card - Armor Hellcat Onslaught.png Hellcat Onslaught Ultra Rare Built of knowledge stolen from enigmatic ruins on a dead world and materials stripped from the vault of a shattered starship, the HELLCAT is both utterly alien and strangely familiar.
H5G-Armor-Infiltrator-Saboteur.png Infiltrator Saboteur Ultra Rare With its advanced sensor-veiling countermeasure suite, INFILTRATOR armor is well-suited for irruption maneuvers against heavily defended sites.
REQ Card - Armor Intruder.png Intruder Ultra Rare/Mythic INTRUDER armor was commissioned by the Spartan branch as part of a research initiative seeking to leverage synergistic outcomes between specialized Mjolnir suits.
REQ Card - Armor Mako Darkwater.png Mako Darkwater Ultra Rare The MAKO meets UNSC requirements for multi-environment adaptation and has additional systems that allow it to excel in maritime environments.
REQ Card - Armor Marauder.png Marauder Ultra Rare A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
REQ Card - Armor Marauder Kratos.png Marauder Kratos Ultra Rare A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
REQ Card - Armor Mark VI.png Mark VI Ultra Rare Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Mark VI Satrap.png Mark VI Satrap Ultra Rare Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Maverick.png Maverick Ultra Rare MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.
REQ Card - Armor Noble Valor.png Noble Valor Ultra Rare Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Nomad Unchained.png Nomad Unchained Ultra Rare Remote expeditions outside carted Covenant and UNSC space are exceptional, but not without precedent. NOMAD armor features a modular data bus that can power and integrate a wide range of scientific sensors when Spartans are deployed on away teams.
REQ Card - Armor Orbital Aphelion.png Orbital Aphelion Ultra Rare Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Protector Stalwart.png Protector Stalwart Ultra Rare Intended to be the first of a new line of "heavy" powered armor, procurement and design realities brought the PROTECTOR back to near-baseline standards.
H5G-Armor-RaijinSprite.png Raijin Sprite Ultra Rare The RAIJIN next-generation powered assault armor leverages the latest exoskeleton advances and Mjolnir BIOS extensions for a new breed of super-soldier serving corporate and government interests.
REQ Card - Armor Ranger.png Ranger Ultra Rare Lethbridge no longer manufactures GEN2 RANGER armor, though it has been very aggressive in monitoring existing examples and acquiring suits slated for disposal.
REQ Card - Armor Reaper Grim.png Reaper Grim Ultra Rare Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Recon ITG.png Recon ITG Ultra Rare RECON armor is fitted with emissions baffling and passive electronic support activity sensors for observation missions behind enemy lines.
REQ Card - Armor Rogue.png Rogue Ultra Rare ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious.
H5G-Armor-RogueCutthroat.png Rogue Cutthroat Ultra Rare ROGUE operators tend to be lone wolves, stalking the outskirts of the battlefield to cull enemy forces of the weak, the inattentive, and the incautious.
REQ Card - Armor Scanner.png Scanner Ultra Rare The SCANNER is widely recognized as the best Mjolnir suit available for high value target and hostage recovery operations, though it is technically classified as a search-and-rescue variant.
REQ Card - Armor Scout Observer.png Scout Observer Ultra Rare In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Security Oppressor.png Security Oppressor Ultra Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Security Watchdog.png Security Watchdog Ultra Rare Built to Spartan branch requirements for ship and station defense personnel, SECURITY armor seamlessly integrates with Navy networks and security constructs.
REQ Card - Armor Shinobi.png Shinobi Ultra Rare Discovered aboard a derelict freighter in Lacaille 9352, SHINOBI armor has no known manufacturer or intended user. ONI continues to probe the recovered suits to unlock what appears to be several levels of restricted functionality.
REQ Card - Armor Teishin Raikou.png Teishin Raikou Ultra Rare Designed for a new breed of augmented soldier serving in paramilitary and clandestine agencies, TEISHIN suits are at the cutting edge of privately developed powered assault armor technology.
REQ Card - Armor Venator.png Venator Ultra Rare Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Venator Retiarus.png Venator Retiarus Ultra Rare Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Vigilant.png Vigilant Ultra Rare/Mythic The VIGILANT was originally a one-off upgrade for an unnamed VIP within the Spartan branch. Not intended for production, interest in the suit's feature set among Spartan scout-snipers has led to several being assembled for full evaluation.
REQ Card - Armor Viper Venom.png Viper Venom Ultra Rare The Viper is fully compatible with Mjolnir standards but uses a proprietary power pack and neural interface of Vestol Corporation's own design.
REQ Card - Armor War Master Tiberian.png War Master Tiberian Ultra Rare WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Wetwork.png Wetwork Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
REQ Card - Armor Wetwork Cleaner.png Wetwork Cleaner Ultra Rare The linear sensor on WETWORK helmets is a standard VISR-compatible element on most suits. Delta-Six and other specialists use esoteric systems more valuable than the suit and Spartan themselves.
REQ Card - Armor Argonaut Idmon.png Argonaut Idmon Legendary Rarely seen outside of ONI, ARGONAUT users must undergo an extensive synchronization process to "train" the suit's move-by-wire reflex enhancers.
REQ Card - Armor Argus.png Argus Legendary/Mythic The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
REQ Card - Armor Argus Arestor.png Argus Arestor Legendary/Mythic The ARGUS suit's sophisticated battlenet control node provides situational and threat awareness in all environments, as well as hardware-accelerated cyberlink connections for intelligence collection networks.
REQ Card - Armor Athlon Champion.png Athlon Champion Legendary (Limited} A rebuilt and retuned version of the Athlon armor, the CHAMPION is a temperamental creation that requires constant maintenance in exchange for optimal performance.
REQ card of the MJOLNIR Centurion armor. Centurion Legendary/Mythic The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition enhancing neural interlinks.
REQ card of the MJOLNIR Centurion Ironside armor. Centurion Ironside Legendary/Mythic The CENTURION threat management system incorporates the latest situational awareness tacsofts and cognition enhancing neural interlinks.
REQ Card - Armor Commando Matrix.png Commando Matrix Legendary COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.
REQ Card - Armor Copperhead.png Copperhead Legendary/Mythic A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
REQ Card - Armor Copperhead Fangs.png Copperhead Fangs Legendary/Mythic A multipurpose armor system built from the ground-up for covert "special activities," COPPERHEAD armor is rarely seen since it is jealously guarded by ONI's direct action teams. Requires Eyes Only Top Secret clearance to review maintenance logs.
REQ Card - Armor Defender Fortress.png Defender Fortress Legendary The placid DEFENDER faceplate is a symbol of both UNSC oppression and protection, due to use by Spartan anti-Insurrectionist units.
REQ Card - Armor FOTUS Chillrose.png FOTUS Chillrose Legendary Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
REQ Card - Armor FOTUS Synchronise.png FOTUS Synchronise Legendary Hand-crafted from the finest locally-sourced materials and repurposed Forerunner technology, FOTUS-class powered assault armor has proven invaluable in Seattle's corporate shadow-wars.
H5G-Armor-Gungnir-Dvalin.png GUNGNIR Dvalin Legendary Originally an adjunct to the Spartan Laser program, GUNGNIR-class armor has evolved to become a well-rounded infantry suit.
REQ Card - Armor Helioskrill.png Helioskrill Legendary/Mythic The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helioskrill Bloodgorger.png Helioskrill Bloodgorger Legendary The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helioskrill Warbound.png Helioskrill Warbound Legendary The HELIOSKRILL is a work of art crafted by a Sangheili prodigy inspired to test her skill against the best that humanity could muster.
REQ Card - Armor Helljumper.png Helljumper Legendary/Mythic Pet project of Cascade's CEO, a former ODST. A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology.
REQ Card - Armor Helljumper Feet First.png Helljumper Feet First Legendary/Mythic Pet project of Cascade's CEO, a former ODST. A small number of HELLJUMPER prototypes have entered Spartan service under a research partnership between the UNSC and Cascade Stronghold Technology.
REQ Card - Armor Hermes.png Hermes Legendary/Mythic EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely.
REQ Card - Armor Hermes Dolios.png Hermes Dolios Legendary/Mythic EVA-pattern prototype refitted for orbital raids. The Enhanced Mobility Subsystem embedded in the HERMES prototype is so powerful that only a handful of Spartans can use it safely.
REQ Card - Armor Hunter.png Hunter Legendary/Mythic Sophisticated and lethal, HUNTER-class armor incorporates Watershed Division's latest warfighting technology.
REQ Card - Armor Indomitable.png Indomitable Legendary/Mythic Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.
REQ Card - Armor Indomitable Erőd.png Indomitable Erőd Legendary/Mythic Created to save lives and not to take them, the INDOMITABLE is an engineering and explosives ordnance disposal Mjolnir variant. Its combat effectiveness is simply fortuitous.
REQ Card - Armor Intruder Trespasser.png Intruder Trespasser Legendary/Mythic INTRUDER armor was commissioned by Spartan branch as part of a research initiative seeking to leverage synergistic outcomes between specialized Mjolnir suits.
REQ Card - Armor Locus.png Locus Legendary Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams.
H5G-Armor-LocusEdge.png Locus Edge Legendary Designed to provide an answer to threats arising during assaults on heavily defended tactical nodes, the grim visage of LOCUS armor is a common sight among Spartan boarding parties and special responses teams.
REQ Card - Armor Marauder Keres.png Marauder Keres Legendary A rarity in an age of highly-specialized Mjolnir variants, MARAUDER is a general-purpose powered assault armor that takes full advantage of line-replaceable modules and reprogrammable sensor arrays for maximum flexibility.
H5G-Armor-MarkIV.png Mark IV GEN1 Legendary/Mythic As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
REQ Card - Armor Mark IV GEN1 Arcadia.png Mark IV GEN1 Arcadia Legendary/Mythic As the basis for the GEN1 Mjolnir standard, many components of the original Mark IV can be used with GEN2 techsuits and VISRs after firmware updates. This hybrid GEN2/MARK IV [GEN1] suit is still used by select Spartan-II's.
H5G-Armor-MarkVAlpha.png Mark V Alpha Legendary/Mythic The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.
REQ Card - Armor Mark V Alpha Reflex.png Mark V Alpha Reflex Legendary/Mythic The Mark V and its product-improved variant, the Mark V [B], were the first Mjolnir armors to fully integrate shield emitters and sufficient computing power for an onboard Smart AI. The MARK V ALPHA is a highly configurable revamp of the original.
REQ Card - Armor Mark VI GEN1.png Mark VI GEN1 Legendary/Mythic Technically obsolete, the Mark VI GEN1 Mjolnir armor maintains a legendary luster among Spartans and the general public.
REQ Card - Armor Mark VI GEN1 Scarred.png Mark VI GEN1 Scarred Legendary/Mythic The rugged Mark VI is able to remain functional until all of its triply-redundant auto-repair and bypass nodes fail.
REQ Card - Armor Mark VI Primus.png Mark VI Primus Legendary Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Mark VI Regent.png Mark VI Regent Legendary Without question the most famous of all Mjolnir permutations, the GEN2 MARK VI has been completely updated to modern powered assault armor standards.
REQ Card - Armor Maverick Jester.png Maverick Jester Legendary MAVERICK-class armor uses a modular power pack that can be swapped out for a compact fusion reactor, radiothermal generator, or energy cell.
REQ Card - Armor Nightfall.png Nightfall Legendary/Mythic Spartans with Marine experience prefer NIGHTFALL armor when stationed on inhospitable worlds due to its best-of-class life support.
REQ Card - Armor Noble Honor.png Noble Honor Legendary Reborn from the ashes of the Covenant War, NOBLE-class armor integrates the best battle network management hardware with the latest GEN2 techsuit features and dissipative shields.
REQ Card - Armor Orbital Equinox.png Orbital Equinox Legendary Patrolling Spartans equipped with ORBITAL-class Mjolnir armor are a common sight near Earth's orbital tethers and military space stations.
REQ Card - Armor Raider.png Raider Legendary RAIDER-class armor has become the unofficial standard for Spartans assigned to military police duties.
REQ Card - Armor Reaper Mortician.png Reaper Mortician Legendary Design features sourced from the remnants of Forerunner combat skins have been directly incorporated into REAPER-class armor, but their compatibility with human operators has yet to be fully assessed.
REQ Card - Armor Scout Outrider.png Scout Outrider Legendary In addition to sensor shrouding, SCOUT armor incorporates AI-assisted forward observation uplinks to direct aerospace and orbital strikes.
REQ Card - Armor Shinobi Heartless.png Shinobi Heartless Legendary Discovered aboard a derelict freighter in Lacaille 9352, SHINOBI armor has no known manufacturer or intended user. ONI continues to probe the recovered suits to unlock what appears to be several levels of restricted functionality.
REQ Card - Armor Technician.png Technician Legendary/Mythic The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.
REQ Card - Armor Technician Override.png Technician Override Legendary/Mythic The TECHNICIAN Mjolnir system features a battlenet node and custom machine interlink that can process and curate vast amounts of data.
REQ Card - Armor Venator Cestus.png Venator Cestus Legendary Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce its maintenance requirements.
REQ Card - Armor Venator Thraex.png Venator Thraex Legendary Lethbridge Industrial has incorporated feedback from Requiem veterans to improve the VENATOR's power management subsystem and reduce it's maintenance requirements.
REQ Card - Armor Vigilant Watcher.png Vigilant Watcher Legendary/Mythic The VIGILANT was originally a one-off upgrade for an unnamed VIP within Spartan branch. Not intended for production, interest in the suit's feature set among Spartan scout-snipers has led to several being assembled for full evaluation.
REQ Card - Armor Void Dancer.png Void Dancer Legendary The VOID DANCER answers many tactical questions for the UNSC special forces community, but its unique design features has raised alarms in ONI.
REQ Card - Armor Void Dancer Comet.png Void Dancer Comet Legendary The VOID DANCER answers many tactical questions for the UNSC special forces community, but its unique design features has raised alarms in ONI.
REQ Card - Armor War Master Augustan.png War Master Augustan Legendary WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor War Master Scipio.png War Master Scipio Legendary WAR MASTER-class armor is a de-facto standard among the elite Headhunters: Spartan-IV covert operatives tasked with sabotage, counterinsurgency operations, and strategic reconnaissance.
REQ Card - Armor Wrath.png Wrath Legendary/Mythic Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.
REQ Card - Armor Wrath Anhur.png Wrath Anhur Legendary/Mythic Formally an upgrade of existing Mark V EVA suits, the WRATH project was actually a cover to develop a new Mjolnir variant specifically tailored to the needs of future Headhunter teams.