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Gods Must Be Strong: Difference between revisions

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|name = Gods Must Be Strong
|name = Gods Must Be Strong
|game = Halo: Reach
|game = Halo: Reach
|img = [[File:HR Achievement Gods Must Be Strong.png|64px]] [[File:HTMCC_HR_Achievement_GodsMustBeStrong.jpg|140px]]
|img = [[File:HR Achievement Gods Must Be Strong.png|64px]]  
[[File:HTMCC Achievement GodsMustBeStrong Steam.jpg]]
[[File:HTMCC_HR_Achievement_GodsMustBeStrong.jpg|140px]]
|gs = 125 {{C|Halo: Reach}} <br/>  
|gs = 125 {{C|Halo: Reach}} <br/>  
30 {{C|Halo: The Master Chief Collection}}
30 {{C|Halo: The Master Chief Collection}}

Revision as of 22:04, December 4, 2019

Gods Must Be Strong
125 (Halo: Reach)
30 (Halo: The Master Chief Collection) Gamerscore icon taken from Xbox.com. Originally a single block colour (with the two circles both being white and the 'G' a transparent cutout), but modified by myself to display nicely on dark *and* light themes, and to be reminiscent of the pre-Xbox One gamerscore icon.

Gods Must Be Strong is an Achievement in Halo: Reach and Halo: The Master Chief Collection. It is awarded for completing the Campaign mode on the Legendary difficulty.[1]

Trivia

  • The achievement's name is a reference to a quote by the Prophet of Truth, when addressing Avery Johnson in the Citadel; "You were weak, and gods must be strong." [2]
  • While this Achievement is awarded for completing Campaign mode, completing each mission in Campaign mode alone (solo) will unlock the A Monument to All Your Sins Achievement.

Sources