Real World

Cut Halo Wars 2 units: Difference between revisions

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(I'm sorry for the copy & paste but there's not much to say about these unused units.)
Tag: Mobile edit
 
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{{Era|RW}}
{{Title|Cut ''Halo Wars 2'' units}}
{{Notcanon}}
{{Status|RealWorld}}
{{GameFiles}}
{{Series/Cut/HW2}}
This page contains units that were planned to be released/apart of ''[[Halo Wars 2]]'', but were left unused or cut from the game.
This page contains units that were planned to be released/apart of ''[[Halo Wars 2]]'', but were left unused or cut from the game.


==UNSC units==
==UNSC units==
===The Operative===
===Infantry===
====The Operative====
{{Main|E-War units}}
{{Main|E-War units}}
The Operative is a [[UNSC]] stealth unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.
The Operative is a [[UNSC]] stealth unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.
Line 11: Line 14:
</gallery>  
</gallery>  


===Super Heavy Tank===
===Vehicle===
The Super Heavy Tank was a modular tank used by the UNSC. As the concept shows a Grizzly being applied with heavy armor, it's unknown if the tank is meant to be an upgrade for the Grizzly or a separate unit of it's own.
====Quadruped Colossus====
During it's early concept of the Colossus, the mech is shown as a quadruped mech but ultimately being biped in the final release. There's another existing concept of the Quadruped Colossus being more of a garrison unit with the back part almost resembling a [[Bunker Drop|Bunker]].
 
<gallery>
File:HW2-QuadColossus Concept.png
File:HW2-PlatformColossus Concept.png
</gallery>
 
===Hero===
====Spartans====
=====Armored Spartan=====
It's unknown who was meant to train this Spartan, this Spartan was probably Spearbreaker's hero idea, the earliest hero idea for Commander Jerome, or a leader power unit such as Omega Team.
 
<gallery>
File:HW2 - spartan armor shield.jpg
</gallery>
 
=====Cryo Spartan=====
This was probably Serina's earliest hero idea as the Spartan itself contains Cryo weapons.
 
<gallery>
File:HW2 - cryo spartan.jpg
</gallery>
 
=====Flame Spartan=====
During the earliest idea for the leader Kinsano, the Flame Spartan was either going to be the hero that Kinsano can train or be Kinsano herself, one concept art shows the Spartan near her Cyclops and was probably gonna be a hero unit similar to Comannder Jerome's hero.
 
<gallery>
File:HW2 - inferno cyclops.png
File:HW2 - flame spartan.jpg
</gallery>
 
=====Gauss Spartan=====
This unit was probably Forge's earliest hero idea as the Spartan has a Gauss turret as it's weapon.
 
<gallery>
File:HW2 - gauss spartan.jpg
</gallery>
 
=====Sniper Spartan=====
It's unknown who was meant to train this hero but it can be a assume it was for Johnson as he was canonically a sniper, unlike the other Spartans, this Spartans has a heal drone with him.
 
<gallery>
<gallery>
File:HW2-SuperHeavyTank Concept.png
File:HW2 - spartan sniper.jpg
</gallery>
</gallery>


===Quadruped Colossus===
====Kinsano (Infantry)====
During it's early concept of the Colossus, the mech is shown as a quadruped mech but ultimately being biped in the final release. There's another existing concept of the Quadruped Colossus being more of a garrison unit with the back part almost resembling a [[Bunker Drop|Bunker]].
During development of the leader, Kinsano was one time planned to be a white-armored Hellbringer similar to the Spearbreaker's hero unit.


<gallery>
<gallery>
File:HW2-QuadColossus Concept.png
File:HW2 - Kinsano concept.png
File:HW2-PlatformColossus Concept.png
</gallery>
</gallery>


===Uber===
====Super Heavy Tank====
The Super Heavy Tank was a modular tank used by the UNSC. As the concept shows a Grizzly being applied with heavy armor, it's unknown if the tank is meant to be an upgrade for the Grizzly or a separate unit of it's own.
<gallery>
File:HW2-SuperHeavyTank Concept.png
</gallery>
==Banished units==
==Banished units==
===The Infiltrator===
===Infantry===
====The Infiltrator====
{{Main|E-War units}}
{{Main|E-War units}}
The Infiltrator is a stealth [[Banished]] unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.
The Infiltrator is a stealth [[Banished]] unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.
Line 32: Line 82:
File:Halo Wars 2 E-War Cut Infiltrator.png
File:Halo Wars 2 E-War Cut Infiltrator.png
</gallery>  
</gallery>  
===Hero===
====Impervious Warlord====
The '''Impervious Warlord''' is a more armored Warlord, it's unknown who was originally supposed to train this unit before being turned to a Brute character known as Pavium.
<gallery>
File:HW2-ImperviousWarlord Concept.png
</gallery>


===Unggoy Hero===
====Unggoy Hero====
{{Main|Unggoy Hero}}
{{Main|Unggoy Hero}}
The '''Unggoy Hero''' is a cut hero unit intended for inclusion in ''[[Halo Wars 2]]''. One piece of concept art shows the hero with a [[Banished Goblin]], while the other indicates that one of its abilities would have been to be resurrected. A model file for the unit can be found in the game files of ''Halo Wars 2''.
The '''Unggoy Hero''' is a cut hero unit intended for inclusion in ''[[Halo Wars 2]]''. One piece of concept art shows the hero with a [[Eklon'Dal Workshop Goblin]], while the other indicates that one of its abilities would have been to be resurrected. A model file for the unit can be found in the game files of ''Halo Wars 2''.


<gallery>
<gallery>
File:HW2 Grunt Hero.png|A model for the unit found in ''Halo Wars 2'' game files.
File:HW2 Grunt Hero.png|A model for the unit found in ''Halo Wars 2'' game files.
</gallery>
===Uber===
====Super Wraith====
A super-heavy Banished vehicle. Looks like a large Wraith, possesses a pair of point-defence turrets on the top. Instead of a plasma mortar, carries some kind of railgun or missile launcher in the front hull. Judging by the concept art, it could use its speed and mass to splatter massed infantry formations.
<gallery>
File:HW2-BanishedSuperWraith Concept.jpg
</gallery>
</gallery>


Line 51: Line 115:
==Flood units==
==Flood units==
===Infantry===
===Infantry===
====Infected Cyclops====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
<gallery>
File:HW2 Infected Cyclops.png
</gallery>
====Infected Grunt====
====Infected Grunt====
This unit was given a high-poly sculpt and model later posted on ArtStation, though did not make it into the final game.
This unit was given a high-poly sculpt and model later posted on ArtStation, though did not make it into the final game.
Line 57: Line 127:
</gallery>
</gallery>


====Infected Cyclops====
===Vehicles===
====Infected Colossus====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
<gallery>
File:HW2 Infected Colossus ingame.png
</gallery>
 
====Infected Flamehog====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
<gallery>
<gallery>
File:HW2 Infected Cyclops.png
File:HW2 Infected Flamehog ingame.png
</gallery>
 
====Infected Ghost====
This unused unit has a finished unique "damaged" mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
<gallery>
File:HW2 Infected Ghost ingame.png  
</gallery>
</gallery>


===Vehicles===
====Infected Grizzly====
====Infected Grizzly====
This unused unit has a finished model that went unused, presumably it would've function as a standard Grizzly while losing it's Missile Barrage.
This unused unit has a finished model that went unused, presumably it would've function as a standard Grizzly while losing it's Missile Barrage.
Line 70: Line 152:
</gallery>
</gallery>


====Infected Wolverine====
====Infected Jackrabbit====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  


<gallery>
<gallery>
File:HW2 Infected Wolverine.png  
HW2_Infected_Jackrabbit.png
</gallery>
</gallery>


====Infected Reaver====
====Infected Kodiak====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
This unused unit has a finished mesh with textures, this unit can turn to siege mode like it's standard-uninfected counterpart.  


<gallery>
<gallery>
HW2_Infected_Reaver.png
File:HW2 Infected Kodiak.png  
</gallery>
</gallery>


====Infected Mastodon====
====Infected Locust====
This unused unit has a finished mesh with textures, however, the unit can't carry troops.
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  


<gallery>
<gallery>
HW2_Infected_Mastodon.png
File:HW2 Infected Locust.png  
</gallery>
</gallery>


====Infected Jackrabbit====
====Infected Mantis====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
<gallery>
<gallery>
HW2_Infected_Jackrabbit.png
File:HW2 Infected Mantis ingame.png  
</gallery>
</gallery>


====Infected Flamehog====
====Infected Mastodon====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
This unused unit has a finished mesh with textures, however, the unit can't carry troops.


====Infected Ghost====
<gallery>
This unused unit has a finished unique "damaged" mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
HW2_Infected_Mastodon.png
</gallery>


====Infected Locust====
====Infected Reaver====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.


<gallery>
<gallery>
File:HW2 Infected Locust.png
HW2_Infected_Reaver.png
</gallery>
</gallery>


====Infected Kodiak====
====Infected Wolverine====
This unused unit has a finished mesh with textures, this unit can turn to siege mode like it's standard-uninfected counterpart.  
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.


<gallery>
<gallery>
File:HW2 Infected Kodiak.png
File:HW2 Infected Wolverine.png  
</gallery>
</gallery>


====Infected Mantis====
===Aircraft===
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.
====Infected Frostraven====
 
This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability.
====Infected Colossus====
This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.  


===Aircraft===
====Infected Vulture====
This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.
<gallery>
<gallery>
HW2_Infected_Vulture.png
HW2_Infected_Frostraven.png
File:HW2 Infected Vulture (Ingame).png
File:HW2 Infected Frostraven ingame.png
</gallery>
</gallery>


Line 140: Line 217:
</gallery>
</gallery>


====Infected Frostraven====
====Infected Phantom====
This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability.
This unused unit has a finished mesh with textures, however, the unit can't carry troops.


<gallery>
<gallery>
HW2_Infected_Frostraven.png
File:HW2_Infected_Phantom.png
File:HW2 Infected Frostraven ingame.png
File:HW2 Infected Phantom ingame.png
</gallery>
</gallery>


====Infected Phantom====
====Infected Vulture====
This unused unit has a finished mesh with textures, however, the unit can't carry troops.
This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.
 
<gallery>
<gallery>
HW2_Infected_Phantom.png
HW2_Infected_Vulture.png
File:HW2 Infected Vulture (Ingame).png
</gallery>
</gallery>


Line 158: Line 235:


[[Category:Halo Wars 2]]
[[Category:Halo Wars 2]]
[[Category:Deleted Material]]
[[Category:Deleted material]]

Latest revision as of 09:11, April 18, 2022

This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available.
Image of a cut Grunt to use in Halopedia templates. Do not add to pages.

This article is part of a series on
Halo Wars 2 cut content


Cut content

Development

To check out cut content for other Halo games, see here!
vde

This page contains units that were planned to be released/apart of Halo Wars 2, but were left unused or cut from the game.

UNSC units[edit]

Infantry[edit]

The Operative[edit]

Main article: E-War units

The Operative is a UNSC stealth unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.

Vehicle[edit]

Quadruped Colossus[edit]

During it's early concept of the Colossus, the mech is shown as a quadruped mech but ultimately being biped in the final release. There's another existing concept of the Quadruped Colossus being more of a garrison unit with the back part almost resembling a Bunker.

Hero[edit]

Spartans[edit]

Armored Spartan[edit]

It's unknown who was meant to train this Spartan, this Spartan was probably Spearbreaker's hero idea, the earliest hero idea for Commander Jerome, or a leader power unit such as Omega Team.

Cryo Spartan[edit]

This was probably Serina's earliest hero idea as the Spartan itself contains Cryo weapons.

Flame Spartan[edit]

During the earliest idea for the leader Kinsano, the Flame Spartan was either going to be the hero that Kinsano can train or be Kinsano herself, one concept art shows the Spartan near her Cyclops and was probably gonna be a hero unit similar to Comannder Jerome's hero.

Gauss Spartan[edit]

This unit was probably Forge's earliest hero idea as the Spartan has a Gauss turret as it's weapon.

Sniper Spartan[edit]

It's unknown who was meant to train this hero but it can be a assume it was for Johnson as he was canonically a sniper, unlike the other Spartans, this Spartans has a heal drone with him.

Kinsano (Infantry)[edit]

During development of the leader, Kinsano was one time planned to be a white-armored Hellbringer similar to the Spearbreaker's hero unit.

Uber[edit]

Super Heavy Tank[edit]

The Super Heavy Tank was a modular tank used by the UNSC. As the concept shows a Grizzly being applied with heavy armor, it's unknown if the tank is meant to be an upgrade for the Grizzly or a separate unit of it's own.

Banished units[edit]

Infantry[edit]

The Infiltrator[edit]

Main article: E-War units

The Infiltrator is a stealth Banished unit that was permanently cloaked. It's main role was to sabotage behind enemy lines.

Hero[edit]

Impervious Warlord[edit]

The Impervious Warlord is a more armored Warlord, it's unknown who was originally supposed to train this unit before being turned to a Brute character known as Pavium.

Unggoy Hero[edit]

Main article: Unggoy Hero

The Unggoy Hero is a cut hero unit intended for inclusion in Halo Wars 2. One piece of concept art shows the hero with a Eklon'Dal Workshop Goblin, while the other indicates that one of its abilities would have been to be resurrected. A model file for the unit can be found in the game files of Halo Wars 2.

Uber[edit]

Super Wraith[edit]

A super-heavy Banished vehicle. Looks like a large Wraith, possesses a pair of point-defence turrets on the top. Instead of a plasma mortar, carries some kind of railgun or missile launcher in the front hull. Judging by the concept art, it could use its speed and mass to splatter massed infantry formations.

Forerunner unit[edit]

Controller Sentinel (unshielded)[edit]

This unit doesn't appear in the Operation: SPEARBREAKER missions or the Awakening the Nightmare missions. In the final SPEARBREAKER campaign, Controller Sentinels can be found with shields, where this unit lacks one.

Flood units[edit]

Infantry[edit]

Infected Cyclops[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Grunt[edit]

This unit was given a high-poly sculpt and model later posted on ArtStation, though did not make it into the final game.

Vehicles[edit]

Infected Colossus[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Flamehog[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Ghost[edit]

This unused unit has a finished unique "damaged" mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Grizzly[edit]

This unused unit has a finished model that went unused, presumably it would've function as a standard Grizzly while losing it's Missile Barrage.

Infected Jackrabbit[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Kodiak[edit]

This unused unit has a finished mesh with textures, this unit can turn to siege mode like it's standard-uninfected counterpart.

Infected Locust[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Mantis[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Mastodon[edit]

This unused unit has a finished mesh with textures, however, the unit can't carry troops.

Infected Reaver[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Infected Wolverine[edit]

This unused unit has a finished mesh with textures, however, this unit takes the same role as it's standard-uninfected counterpart.

Aircraft[edit]

Infected Frostraven[edit]

This unused unit has a finished mesh with textures, presumably it would've function as a standard Frostraven while losing it's Seismic Missile ability.

Infected Hornet[edit]

This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.

Infected Phantom[edit]

This unused unit has a finished mesh with textures, however, the unit can't carry troops.

Infected Vulture[edit]

This unused unit has a finished mesh with textures, however, the unit's mesh breaks after getting damaged.