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User:BaconShelf/Sandbox2: Difference between revisions

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*HW Marines (brown and snow)
*HW Marines (brown and snow)
*H2A Marines and HW2 marines (https://imgur.com/a/kw9jC)
*H2A Marines and HW2 marines (https://imgur.com/a/kw9jC)
*[[Halo Wars 2: Custom Warpaint]]


=Brute Plasma Rifle=
==New Ship infobox==
{{Disambig header|the weapon featured in several ''Halo'' games|other uses of the term "plasma rifle"|Plasma rifle (disambiguation)|l1=its disambiguation page}}
{{Infobox/Ships
{{Infobox/Weapon/Gameplay
|name=''Infinity''
|name=Brute Plasma Rifle
|image=[[File:H4 UNSCInfinity Concept 1.jpg|300px]]
|image=[[File:H5G - Brute plasma rifle.png|300px]]
|caption=UNSC ''Infinity'' over Earth in [[2553]].
|faction=[[Covenant]] ([[Jiralhanae|Brutes]])
|modules=
|tier=[[Standard weapon]]
{{Infobox/Ships/Individual
|type=[[Precision weapon]]
|country=[[Unified Earth Government]]
|dmgtype=Kinetic
|country flag={{Icon|Navy}}
|counterparts=
|name=Infinity
[[UNSC]]
|class={{Class|Infinity|supercarrier}}
*[[SMG]]
|namesake=
[[Covenant]]:
|identification=[[Hull classification symbol]]: INF-101
*[[Plasma Rifle]]
|operator=[[UNSC Navy]]
[[Forerunner]]:
|manufacturer=[[Special Assembly Plant Concord]]
*[[Suppressor]]
|architect=*[[Elizabeth Sark|VADM Elizabeth Sark]]
|mode=Fully automatic
*[[Oscar Greyson|CDR Oscar Greyson]]
|range=Short to medium
*[[Dana Wolff|Dr Dana Wolff]]
|damage=High
*[[Sada no Okuni|Dr Sada no Okuni]]
|rof=High
|laid down=[[2544]]
|accuracy=
|launched=[[2553]]
|projspeed=Very high, near instantaneous
|commissioned=[[2557#February|February 21, 2557]]
|mag=
|decommissioned=
|maxammo=
|fate=Destroyed [[2559]]
|generalvariants=
|status=
|h5reqvariants=
|captains=[[Captain (NAVCOM)|Captain]] [[Andrew Del Rio]] {{C|2553-2557}}<br>
*[[Scale of Soirapt]]
Captain [[Thomas Lasky]] {{C|2557-2559}}
*[[Sorrow of Teash]]
|motto=''Audere Est Facere'' ("To Dare is to Do")
|scopes=
|badge=[[File:H4 Infinity logo.png|250px|class=invert-light]]
|attachments=
}}
}}
The '''Brute Plasma Rifle''' is a [[Jiralhane|Brute]] [[Precision weapon|precision]] [[power weapon]] featured in all major ''Halo'' games, starting with ''[[Halo: Combat Evolved]]''. It is a long-range weapon which typically has two levels of scope, and is best used to pick off enemies at a great distance. The Sniper deals a large amount of damage per shot, but has a slow rate of fire and usually only carries four shots per magazine.


==Universe and lore==
{{Infobox/Ships/Individual
{{Main|Type-25 Brute plasma rifle}}
|country=[[Banished]]
The Type-25 Brute plasma rifle is a [[Jiralhanae|Brute]]-specific variant of the [[Type-25 plasma rifle]]. The weapon is manufactured by the [[Sacred Promissory]] and other Jiralhanae gunsmiths, intended for use by Brute forces loyal to the [[Prophet of Truth]] during the [[Great Schism]]. The weapon is also employed by the Brute infantry and [[Sangheili Enforcer|Elite Enforcers]] of the [[Banished]].
|country flag=
|name=lol nerds
|class={{Class|Infinity|supercarrier}}
|namesake=
|identification=[[Hull classification symbol]]: Big Boi 9000
|operator=[[Legion of the Corpse-Moon]]
|manufacturer=
|architect=
|laid down=
|launched=
|commissioned=
|decommissioned=
|acquired=December [[2559]]
|fate=
|status=returning to monke
|motto=''go touch grass'' ("nerds")
|badge=
}}


==Overview==
|type=
The Sniper Rifle is a powerful precision weapon, featured in every notable ''Halo'' game since the series' inception in ''Halo: Combat Evolved''. Typically dark grey or black in color, the weapon features one of the longest barrels of any weapon, as well as a large boxy scope and a prominent stock, making it very easy to identify. It is capable of killing enemy players in as little as one or two shots depending upon accuracy, and deals a large amount of damage. To compensate for this, it has a slow rate of fire compared to most weapons, usually only carries four shots per magazine, and is very rare.
|length={{Convert|5694.2|m|ft|sp=us}}
|width={{Convert|833.3|m|ft|sp=us}}
|height={{Convert|1041.2|m|ft|sp=us}}
|mass=907 million metric tons
|power=[[Fusion drive#XR2 Boglin Fields: S81/X-DFR|XR2 Boglin Fields: S81/X-Deuterium Fusion Reactor]]
|maneuver drive=S81/X-DFR [[repulsor engine]]s
|slipspace drive=[[Shaw-Fujikawa Translight Engine|Mark X Macedon/Z-PROTOTYPE #78720HDS Revision 2.1]]
|crew=*17,151 total personnel {{c|pre-2558 refit}}
**8,954 [[UNSC Navy]] crew
**1,699 Intelligence
**477 Civilian
*18,262 personnel {{c|post-2558 refit, not including Spartans}}
**8,900 Navy
**1,700 ONI
**480 UEG
**24 Swords of Sanghelios
*7,150 personnel {{c|late 2559}}
|complement=
**10× [[M510 Mammoth]]s
**560× [[M12 Warthog]]s
**80× [[M820 Scorpion]]s
*10 {{Class|Anlace|light frigate|}} or {{Class|Strident|heavy frigate|}} frigates
|troops=
*Pre-2558 refit
**6,021 Marine
*Post-2558 refit
**8 Special Assets
**5,400 Marines
**[Redacted] Spartans
**800 Army
**780 ODST
**200 Air Force
|hull=
|shielding=
|sensors=
*[[Hyperscanner]]
*[[Luminary]]
|ew=
|armaments=*4× [[Magnetic Accelerator Cannon|CR-03, Series-8 MAC]] {{c|2 bow, 2 bow flank}} {{c|Pre-2558 refit}}
*4× CR-03B, Series-8 MAC {{c|2 bow, 2 bow flank}} {{c|Post-2558 refit}}
*350× 24 [[Archer missile#M42 Archer|M42 Archer]]
*250× 30 [[Rapier missile|M75 Rapier]]
*500× 20 [[Howler missile|M96 Howler]]
*830× [[M965 Fortress point defense network|M965 Fortress 70mm guns]]
*10× Dorsal [[Mark 2551 Magnetic Accelerator Cannon|Mark 2551 MAC]] network
*85× Dorsal [[M85 Anti-Aircraft Gun]] network
*190× Dorsal [[M97 Guided Missile Weapon System]] network
*Several [[HAVOK tactical nuclear weapon]]s
|aircraft=*8× [[D96-TCE Albatross]]
*150× [[F-41 Broadsword|F-41E Broadsword]]s or [[D79-TC Pelican]]s
*[[GA-TL1 Longsword]]s
|air facilities=
}}


===Unlock and acquisition requirements===
In the majority of ''Halo'' games, the Brute Plasma Rifle does not need to be unlocked, and is simply acquired by finding it on the map, or, in the case of some game modes or campaign missions, spawning with it. However, there is one notable exception:


====''Halo 5: Guardians''====
;Needed parameters
In ''Halo 5: Guardians'', the Brute Plasma Rifle was introduced into the game in the ''[[Memories of Reach]]'' update, alongside two REQ variants. In [[Warzone]], the weapon can only be acquired via the [[Requisition system|REQ system]]. To unlock the Brute Plasma Rifle, the player must acquire a Brute Plasma Rifle certification, an Uncommon REQ card that can be found randomly in all types of REQ packs. Upon receiving the certification, the player will also be given a number of Brute Plasma Rifle REQ cards, and will begin to randomly receive more when opening future packs. Each of these cards can be redeemed in a Warzone match to spawn a Brute Plasma Rifle, at the cost of {{Energy|2}}. Doing so will consume the card. Alternatively, the cards can be sold for {{RP|75}} each.{{Ref/Game|H5G|requisition system}}{{Ref/Game|H5G|REQ card|Detail=Sniper Rifle}}


'''REQ rarity:'''' Uncommon
* Name
'''Energy cost:''' {{Energy|2}}
* Image
'''Sell price:''' {{RP|75}}


<gallery>
;General class attributes
File:REQ Certification Sniper Rifle.png|Sniper Rifle certification REQ card.
* Hull symbol
File:REQ card - Brute Plasma Rifle.jpg|Brute Plasma Rifle REQ card.
* Letter code
</gallery>
* Design pattern
* Naval architects
* Manufacturer
* Operators
* Built
* Service


===Variants===
;General individual ship attributes
There are three variants of the Brute Plasma Rifle, all of which are [[Requisition system|REQ variants]] from ''[[Halo 5: Guardians]]''.
* Class
* Hull symbol
* Operator
* Flag
* Namesake
* Ordered
* Manufacturer
* In service
* Fate
* Status
* Notes


====End of the Line====
;Ship and class characteristics
[[File:Halo 5 Sniper EotL.png|thumb|right|300px|End of the Line in ''Halo 5: Guardians''.]]
* Type (Carrier, frigate, cruiser etc)
{{Main|End of the Line}}
* Length
{{Quote|All good things must come to and end. Improved Sniper Rifle with reduced recoil, but emphasis on faster rate-of-fire has slightly reduced damage|REQ description{{Ref/Game|Id=EotLCard|H5G|REQ card|Detail=End of the Line}}}}
* Width
End of the Line is a Rare REQ variant of the Sniper Rifle, featured in ''Halo 5: Guardians''. It boasts a faster rate of fire and significantly reduced recoil, but deals slightly less damage per shot - though it is still capable of killing an enemy player in two body shots or one headshot. Should the player have an End of the Line REQ card, the weapon can be acquired in [[Warzone]] via the REQ system for a cost of {{Energy|6}}, or alternatively the card can be sold for {{RP|100}}.{{Ref/Reuse|EotLCard}}
* Height
* Mass
* Power plant
* Maneuver drive
* Slipspace drive
* Crew
* Complement
* Troops
* Armor
* Shielding
* Sensors
* Electronic warfare
* Armaments
* Air wing
* Air facilities


'''REQ rarity:''' Rare
'''Energy cost:''' {{Energy|6}}
'''Sale price:''' {{RP|100}}
{{Clear}}


====Arrow of Time====
[[File:H5G Arrow of time.png|thumb|right|300px|Arrow of Time in ''Halo 5: Guardians''.]]
{{Main|Arrow of Time}}
{{Quote|There's no going back. Advanced Sniper Rifle with extended magazine and heavy-duty cyberlink that prevents descope. Unfortunately, the weapon does have extra recoil to compensate for.|REQ description{{Ref/Game|Id=AoTCard|H5G|REQ card|Detail=Arrow of Time}}}}
Arrow of Time is an Ultra-Rare REQ variant of the Sniper Rifle in ''Halo 5: Guardians''. It features a larger magazine than the standard Sniper, with 6 shots instead of 4, and the player will not be [[descope]]d when shot whilst zoomed in with the weapon. However, it also has increased recoil compared to the normal Sniper Rifle. Its REQ card costs {{Energy|7}} to use in-game, or can be sold for {{RP|150}}.{{Ref/Reuse|AoTCard}}


'''REQ rarity:''' Ultra-Rare
{{Infobox/Ships
'''Energy cost:''' {{Energy|7}}
|name            = ''Paris''-class
'''Sale price:''' {{RP|150}}
|image          = [[File:HaloReach - UNSCFrigate.png|300px]]
{{Clear}}
|caption        =
|modules =
{{Infobox/Ships/Class
|hide-class          =
|class identification = [[Hull classification symbol]]: '''FFG'''
|class operator      = [[UNSC Navy]]{{Ref/Reuse|Enc22}}
|class manufacturer  = [[SinoViet Heavy Machinery]]{{Ref/Reuse|Enc22}}{{Ref/Level|HR|New Alexandria}}
|class architect      = <!--The naval architect(s) for the class-->
|class built          = <!--How many ships of this class were constructed-->
|class in service    = [[2523]]-present{{Ref/Reuse|Enc22}}
}}
|hide-characteristics=
|type            = [[UNSC frigate|Frigate]]
|length          = {{Convert|1755.4|ft|m|sp=us|sigfig=5|disp=flip}}<ref name="ReachGameData">'''Halo: Reach''' 3D game data</ref>{{Ref/Reuse|Enc22}}
|width          = {{Convert|651.85|ft|m|sp=us|sigfig=5|disp=flip}}{{Ref/Reuse|ReachGameData}}
|height          = {{Convert|531.77|ft|m|sp=us|sigfig=5|disp=flip}}{{Ref/Reuse|ReachGameData}}
|mass            = 1.3 million tonnes{{Ref/Reuse|Enc22}}
|power          =
|maneuver drive  = [[Fusion drive]] (2 primary, 6 secondary)
|slipspace drive = [[Shaw-Fujikawa Translight Engine]]
|crew            = <!--Describes crew counts only-->
|complement      =
*4 [[D77-TC Pelican|D77-TC Pelican dropships]]
*2 [[GA-TL1 Longsword]]s
*26 [[Single Occupant Exoatmospheric Insertion Vehicle]]s
|troops          =
*225 [[UNSC Marine Corps|UNSC Marines]]
**65 [[Orbital Drop Shock Trooper]]s
|hull            = [[Titanium-A armor]]
|shielding      =
|sensors        = <!--Describes sensors and whatnot-->
|ew              = <!--Describes electronic warfare capabilities-->
|armaments      =
*1 [[Magnetic Accelerator Cannon|65P8V1 Magnetic Accelerator Cannon]]{{Ref/Book|Id=Enc22|Enc22|Page=120}}
*3 [[Shiva-class nuclear missile|M2475 Shiva nuclear missile silos]]{{Ref/Reuse|Enc22}}<ref name= "Reach12"/><ref name= "Reach12">'''[[Halo: The Fall of Reach]]''', ''Chapter 12''</ref>
*26 [[Archer missile|M58 Archer missile]] pods{{Ref/Reuse|Enc22}}<ref name= "Reach12"/>
*12 [[M870 Rampart point defense gun]]s{{Ref/Reuse|Enc22}}
*12 [[M2950 Harpoon nuclear missile]] silos{{Ref/Reuse|Enc22}}
|aircraft        =
|air facilities  = <!--Describes hangars and whatnot-->
}}


====Nornfang====
=Sahara=
[[File:H5G Nornfang.png|thumb|right|300px|Nornfang in ''Halo 5: Guardians''.]]
{{Title|''Sahara''-class heavy prowler}}
{{Main|Nornfang}}
{{Status|Canon}}
{{Quote|A master-crafter instrument of death and destruction. Mythic Sniper Rifle firing high explosive armor piercing (APHE) rounds that increases overall damage. In addition, Linda's modifications ensure the Motion Tracker is visible even when using Zoom.|REQ description{{Ref/Game|Id=NornCard|H5G|REQ card|Detail=Nornfang}}}}
{{New content|[[Halo Mythos]]}}
Nornfang is a Mythic, Legendary REQ variant of the Sniper Rifle in ''Halo 5: Guardians'', and is the personal sniper rifle of the [[SPARTAN-II program|SPARTAN-II]] [[Linda-058]]. The weapon fires rounds that explode on impact, dealing damage to any nearby enemies, and instantly killing them if hit directly. Additionally, when scoped in, the motion sensor will not be hidden while using Nornfang. To balance this out, the player gains the [[Damage Boost]] visual effect when they equip the weapon, making them very easy to spot. Nornfang can be requisitioned in [[Warzone]] for {{Energy|7}}, provided the player has a spare Nornfang REQ card, or alternatively the card can be sold for {{RP|200}}.{{Ref/Reuse|NornCard}}
{{Infobox/Ships
|name            = ''Sahara''-class
|image          = [[File:H4-ONIProwlerShip-ScanRender.png|300px]]
|caption        = {{UNSCShip|Aladdin}}, a ''Sahara''-class vessel active in [[2558]].
|modules        =
{{Infobox/Ships/Class
|hide-class          =
|class identification = [[Hull classification symbol]]: '''PRO'''{{Ref/Novel|Id=Adjunct|HTFoR|Section=Adjunct}}{{Ref/Reuse|mythos}}
|class operator      = [[UNSC Navy]]{{Ref/Reuse|H4EVG}}{{Ref/Reuse|mythos}}{{Ref/Reuse|Enc22}}
|class manufacturer  = [[Watershed Division]]{{Ref/Reuse|Enc22}}
|class architect      =
|class built          =
|class in service    = [[2520]]-present{{Ref/Reuse|Enc22}}
}}
|hide-characteristics=
|nocollapse      = yes
|type            = [[Prowler]]{{Ref/Book|Id=H4EVG|H4EVG|Page=190}}{{Ref/Book|Id=mythos|HM|Page=140-141}}{{Ref/Book|Id=Enc22|Enc22|Page=129}}
|length          = {{Convert|922|ft|m|sp=us|disp=flip}}{{Ref/Reuse|H4EVG}}{{Ref/Reuse|Enc22}}
|width          = {{Convert|509|ft|m|sp=us|disp=flip}}{{Ref/Reuse|H4EVG}}
|height          = {{Convert|203|ft|m|sp=us|disp=flip}}{{Ref/Reuse|H4EVG}}
|mass            = {{Convert|71000|MT}}{{Ref/Reuse|Enc22}}
|power          = [[Fusion reactor]]
|maneuver drive  = [[Baffler|Baffled]] [[fusion drive]]s{{Ref/Reuse|mythos}}
|slipspace drive = [[Shaw-Fujikawa Translight Engine]]{{Ref/Novel|Id=GL3|HGla|Chapter=3}}
|crew            =
|complement      =
|troops          =
|hull            = Hyperferrite signature-disruption panels with multi-layered [[stealth ablative coating]]{{Ref/Reuse|H4EVG}}{{Ref/Reuse|mythos}}
|shielding      =
|sensors        = Tail-mounted parallel phased-scanners{{Ref/Reuse|mythos}}
|ew              = Dorsal-mounted agile transmitter array{{Ref/Reuse|mythos}}
|armaments      =
*2 [[XEV9-Matos nonlinear pulse cannon]]s{{Ref/Reuse|mythos}}{{Ref/Reuse|Enc22}}
*1 [[Shiva-class nuclear missile#M947 Shiva|M947 Shiva Nuclear Delivery System]]{{Ref/Reuse|Enc22}}
*8 [[M441 Hornet Remote Explosive System|M8441 Hornet mine dispersal racks]]{{Ref/Reuse|mythos}}{{Ref/Reuse|Enc22}}
|aircraft        =
|air facilities  = 1 [[hangar bay]] located on the ship's ventral surface{{Ref/Reuse|mythos}}{{Ref/Film|Id=Package|HLeg|Story=The Package (animated short)}}
}}


'''REQ rarity:''' Legendary Mythic
'''Energy cost:''' {{Energy|7}}
'''Sale price:''' {{RP|200}}


Nornfang also appears in ''Halo 5: Guardians''{{'}} campaign. It can be found abandoned in the troop bay of the [[ONI Acrisius]] on the level [[Unconfirmed]], and on the [[Blue Team]] missions in [[Cooperative play|co-op]], the player playing as Linda-058 will spawn with the weapon at the start of the level (but not upon respawning). However, in campaign, the weapon is significantly less powerful, retaining none of its bonus abilities from the multiplayer.{{Ref/Reuse|H5GCamp}}
{{Ship class infobox
{{Clear}}
|name= ''Sahara''-class heavy prowler
|image= 
|manufacturer=
|class=[[Prowler]]
|length={{Convert|922|ft|m|sp=us|disp=flip}}{{Ref/Reuse|VIS}}
|width={{Convert|509|ft|m|sp=us|disp=flip}}{{Ref/Reuse|VIS}}
|height={{Convert|203|ft|m|sp=us|disp=flip}}{{Ref/Reuse|VIS}}
|engine=
|slipspace drive= [[Shaw-Fujikawa Translight Engine]]
|hull= [[Titanium-A armor|Titanium-A battle plate]]
|armament=
*2 [[XEV9-Matos nonlinear pulse cannon]]s{{Ref/Reuse|Enc22}}
*1 [[Shiva-class nuclear missile#M947 Shiva|M947 Shiva Nuclear Delivery System]]{{Ref/Reuse|Enc22}}
*8 [[M441 Hornet Remote Explosive System|M8441 Hornet mine dispersal racks]]{{Ref/Reuse|Enc22}}
|complement=
|role= *Black ops deployment
*High-level transportation
|affiliation= [[UNSC Navy]]
|era=[[Human-Covenant War]] <br> [[Post-Covenant War conflicts]]
}}


===Counterparts===
The '''''Sahara''-class heavy prowler'''<ref name="VIS">'''[[Halo 4: The Essential Visual Guide]]''', ''page 190''</ref> is a class of [[UNSC prowler|stealth vessel]] in the [[UNSC Navy]]. Like most prowlers, ships of the class are designated with the [[hull classification symbol]] '''PRO''', followed by a numeric designation.<ref name="mythos">'''[[Halo Mythos]]''', ''page 140''</ref>{{Ref/Site|Id=HUProwler|URL=https://www.halowaypoint.com/en-us/universe/vehicles/oni-prowler|Site=Halo Waypoint|Page=ONI Prowler|D=19|M=01|Y=2021}}
The most prominent counterpart to the Brute Plasma Rifle is the [[Covenant]]'s regular [[Plasma Rifle]], identical in form to the Brute Plasma Rifle except for its blue colouration. In function, the Plasma Rifle is typically found in the hands of [[Sangheili|Elite]] infantry (or Brute infantry in ''Halo 3''), and boasts a lower rate-of-fire and damage output, but a larger ammunition pool and overheat capacity. In ''Halo 3: ODST'', the Brute Plasma Rifle retains the statistics of the ''Halo 3'' Plasma Rifle.


The primary human counterpart to the Plasma Rifles is the [[SMG]], a similarly dual-wieldable fast rate-of-fire automatic weapon firing bullets instead of Plasma.
==Overview==
 
===Design details===
<gallery widths="210px">
Like most prowlers, the ''Sahara''-class is equipped with stealth systems that mask the ship from both visual and sensor detection. These systems include an [[active camouflage]], leaving the prowler nearly invisible to the naked eye.<ref name="catherine">'''Spartan Ops''', [[S1/Catherine|S1E3 ''Catherine'']]</ref>  
File:H5G Beam rifle render.png|'''[[Plasma Rifle]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'', ''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'', ''[[Halo 5: Guardians]]'' and ''[[Halo Online]]''}}
File:Focus Rifle Cropped.png|'''[[Focus Rifle]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''}}
File:H5G-Z750.png|'''[[Binary Rifle]]'''<br/>{{Small|''[[Halo 4]]'', ''[[Halo: Spartan Strike]]'' and ''[[Halo 5: Guardians]]''}}
</gallery>
 
==Gameplay==
Gameplay info here
 
===First-person shooters===
{{Main|First-person shooter}}
FPS info here
 
{{/Stats/FPS}}
 
===Twin-stick shooters===
{{Main|Twin-stick shooter}}
Twin-stick info here (Spartan Assault, Spartan Strike, etc)
 
{{/Stats/TSS}}


===Real-time strategy games===
The ship has a ventral launch bay fitted with hook systems used to deploy [[EVA]] maneuvering vehicles.{{Ref/Reuse|mythos}}
{{Main|Real-time strategy}}
Wars info here


==Evolution==
===Armament===
===Changes from ''Halo 2'' to ''Halo 3'' and ''ODST''===
Since prowlers usually avoid combat, besides active combat monitoring and recording, the armaments and weapon systems on a ''Sahara''-class prowler is limited. They are armed with several [[XEV9-Matos nonlinear pulse cannon]]s, allowing the prowlers to protect themselves if they are attacked. ''Sahara''-class prowlers are usually equipped with at least one [[Shiva-class nuclear missile#M947 Shiva|M947 Shiva Nuclear Delivery System]]. The main armament of the prowler is its [[M441 Hornet Remote Explosive System]]. With the mines, the prowlers lay out minefields in space for enemy ships to unknowingly enter.{{Ref/Reuse|VIS}}
*Overall higher damage and slower fire rate.
*New muzzle brake with front iron sight.
*Handguard, body, and stock has been altered.
*The scope now shows real-time with an LCD screen and infrared vision.
*It now has a trigger guard.
*The Sniper Rifle now has a new flat matte black color finish to it.
*Recoil now affects accuracy.


===Changes from ''Halo 3'' and ''ODST'' to ''Halo: Reach''===
==Operational history==
*Increased damage against vehicles, destroying them with four to six rounds.
''Sahara''-class prowlers had entered service with the UNSC Navy by [[2526]], where each of the three squadrons of [[Task Force Yama]] were led by a heavy prowler.<ref name="HSS5">'''[[Halo: Silent Storm]]''', ''Chapter 5''</ref> In [[2553]], after the [[Human-Covenant War]], the ''Sahara''-class prowler {{UNSCShip|Port Stanley}} was used as transportation for the [[Office of Naval Intelligence]] black ops team known as [[Kilo-Five]].<ref>'''Halo: Glasslands''', ''page ??''</ref> In [[2558]], the ''Sahara''-class prowler {{UNSCShip|Aladdin}} was used to transport [[Catherine Halsey|Dr. Catherine Halsey]], incarcerated by ONI for war crimes, to the {{UNSCShip|Infinity}}.{{Ref/Reuse|catherine}} In [[2558#May|May 2558]], [[SPARTAN-IV]]s [[Naiya Ray]] and [[Gabriel Thorne]] used a ''Sahara''-class prowler to investigate a [[biological agent]], created by several [[Kig-Yar]], on [[Ven III]].<ref>'''Halo: Escalation''', ''[[Halo: Escalation Issue 11|Issue #11]]''</ref>
*Has a thumbhole stock rather than a pistol grip.
*Updated colors.
*Scope is smaller.
*Can neutralize a Scorpion tank in two shots, one to destroy the canopy, and a headshot to kill the now-exposed driver.


===Changes from ''Halo: Reach'' to ''Halo 4''===
==Ships of the line==
* Spare ammunition reduced from 20 rounds to 16 (without ammo).
*[[PRO-49776]] - Used to conduct [[Operation: WARM BLANKET]] in 2544.
* Reticle bloom reduced marginally.
*{{UNSCShip|Aladdin}} - Transported [[Catherine Halsey|Dr. Catherine Halsey]] to the {{UNSCShip|Infinity}} in [[2558]].  
* Reloads slightly slower.
*{{UNSCShip|Port Stanley}} (PRO-46328) - Used by [[Kilo-Five]] in the summer of [[2553]].
 
*{{UNSCShip|Sahara}} - The [[Wikipedia:lead ship|lead ship]] of the class.
===Changes from ''Halo 4'' to ''Halo 5: Guardians''===
*{{UNSCShip|Silent Joe}} - Used by Rear Admiral Serin Osman in December 2553.
* Zoom reduced to 4× and 9×.
*{{UNSCShip|Dusk}} - Present during the Battle of Onyx.
* While scoped in, the weapon's scope will glimmer bright white, giving away the user's position.
* Noticeably higher bullet magnetism, increasing ease of use.
* Anti-vehicle properties reduced.
 
==Skins==
{{Main|Skins (Halo: The Master Chief Collection)}}
While the Brute Plasma Rifle itself is not given particular skins in any ''Halo'' games, the [[Skins (Halo: Combat Evolved)|Skins]] for ''[[Halo: Combat Evolved]]''{{'}}s Plasma Rifle in ''[[Halo: The Master Chief Collection]]'' allow the player to turn their Plasma Rifle into a Brute Plasma Rifle, with the aptly-named ''Brutal'' skin. Similar red coatings are available for the [[Plasma Pistol]], [[Needler]], [[Fuel Rod Cannon]], [[Banshee]] and [[Ghost]]. These were added into the game with an update on [[2020|July 14, 2020]], alongside the beginning of [[Season 2: Spark]] and the launch of ''[[Halo 3]]'' for PC.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/halo-3-now-available-for-pc|SiteName=Halo Waypoint|Section=News|PageName=Halo 3 Now Available for PC}} The ''Brutal'' skin for the Plasma Rifle does not affect the Plasma Rifle's gameplay stats.
 
==Production notes==
{{Quote|[[Robert McLees]] is definitely the go-to guy for the gun stuff. I wanted to come up with an animation for the sniper scope, an 'idle cycle'. If you activate the scope, and then sit too long without doing anything, the animation would kick in periodically, just to keep things interesting... Simple, right...? He replied, 'No way. If you adjust your scope in the field, you're dead. Snipers don't do that.' That's how detailed his weapon designs are -- not just guns, but how they work, and how a sniper would fire them. Amazing.|Animator [[William O'Brien]], regarding the Robert McLees and his weapon designs for ''Halo 2''.{{Ref/Book|Id=McLeesAnimation|The Art of Halo: Creating a Virtual World|Page=100}}}}
The earlier games' depictions of the Sniper Rifle, notably those from ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'' and ''Halo 3: ODST'', bear significant resemblance to and were likely inspired by the real-world [[Wikipedia:Denel NTW-20|Denel NTW-20]], an anti-material rifle developed in the 1990s by Denel Mechem.
 
[[Robert McLees]] was known within [[Bungie]] for being the expert to consult when doing work related to the games' weapons during ''Halo 2''{{'}}s development. At one point, animator [[William O'Brien]] sought to create an idle animation for the Sniper Rifle, in which the player character would adjust the scope if the player zooms in and then remains idle for a while. McLees shot down this idea, stating that in reality, no sniper would ever adjust their scope on the field.{{Ref/Reuse|McLeesAnimation}}
 
==Trivia==
*In the original [[Xbox 360]] version of ''Halo: Combat Evolved Anniversary'' the Sniper Rifle's [[reticle]] is far larger than it is in the original ''Halo: Combat Evolved'' on [[Xbox]] and PC. In the ''[[Halo: The Master Chief Collection]]'' version of ''Halo: CEA'', the reticle returns to its original size.
*In the ''[[Halo: Reach Multiplayer Beta]]'', the scope shows the identity of the weapon's user as "ID-[[SPARTAN-B312|NOBLE6]]", regardless of who wields it. This is not present in the final build.


==Gallery==
==Gallery==
{{Main|/Gallery|l1=Sniper Rifle image gallery}}
===Concept art===
<gallery>
File:HW RebelSniper Warthog Concept.png|Concept art of the rebel sniper unit and their sniper rifle, from ''Halo Wars''.
File:HR SniperRifle Concept.jpg|Concept art of the Sniper Rifle as it appears in ''Halo: Reach''.
File:H4-SRS99 Concept.jpg|Concept art of the Sniper Rifle's scope in ''Halo 4''.
</gallery>
===Renders===
<gallery>
<gallery>
File:S2 AM Sniper Rifle.png|The Sniper Riflae, as it appears in ''Halo: Combat Evolved''.
File:UNSC Aladdin - HQ.png|The UNSC ''Aladdin'' de-cloaking.
File:H2-SRS99CS2AM-Angles.png|''Halo 2''{{'}}s version of the Sniper Rifle.
File:HE Sahara Prowler.jpeg|A Sahara-class prowler inside one of the ''Infinity''<nowiki></nowiki>'s hangars.
File:H3-SRS99D-S2AM-Profile.png|The Sniper Rifle's appearance in ''Halo 3'' and ''Halo 3: ODST''.
File:HLW ProwlerDestroyed.jpg|A ''Sahara'' destroyed by an [[M7057 flamethrower]].
File:HW RebelSniperRifle.png|A render of the Sniper Rifle from ''Halo Wars''.
File:HR-SniperRifle.png|The Sniper Rifle as it appears in ''Halo: Reach''.
File:HCEA-SRS99AM-SniperRifle.png|A render of the Sniper Rifle in ''Halo: Combat Evolved Anniversary''.
File:H4-SRS99S5AM-SniperRifle-SideViews.png|An image of the ''Halo 4'' Sniper Rifle.
File:H2A SRS99.png|''Halo 2: Anniversary''{{'}}s Sniper Rifle.
File:H5G-SRS99S5.png|The Sniper Rifle in ''Halo 5: Guardians''.
</gallery>
 
===HUD icons===
<gallery>
File:ReachSchematic - Sniper.png|The Sniper Rifle HUD icon in ''Halo: Reach''.
File:SniperRifle-HUD.png|The Sniper Rifle HUD icon in ''Halo 4''.
File:SS Icon SniperRifle.png|The Sniper's HUD icon in ''Halo: Spartan Strike''.
</gallery>
 
===Screenshots===
<gallery>
 
 
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo 2]]'' {{1st}}
*''[[Halo: Ghosts of Onyx]]'' {{1st}}
**''[[Halo 2: Anniversary]]''
*''[[Halo Legends]]
*''[[Halo 3]]'' {{C|''[[Halo: The Master Chief Collection]]''-only}}
**''[[The Package (animated short)|The Package]]''
*''[[Halo 3: ODST]]''
*''[[Halo: Glasslands]]''
*''[[Halo 5: Guardians]]''
*''[[Halo: The Thursday War]]''
**''[[Memories of Reach]]''
*''[[Halo 4]]''
*''[[Halo Online]]''
**''[[Spartan Ops]]''
*''[[Halo Wars 2]]''
*''[[Halo: Mortal Dictata]]''
*''[[Halo: Escalation]]''
*''[[Halo Mythos]]''
*''[[Halo: Retribution]]''
*''[[Halo: Silent Storm]]'' {{Mo}}
*''[[Halo: Lone Wolf]]''
*''[[Halo: The Television Series]]''
**''[[Solace (TV Series)|Solace]]''


==Sources==
==Sources==
{{Ref/Sources}}
{{Ref/Sources}}


{{Navbox/Weapons/Gameplay}}
{{Human Ships}}


[[Category:Brute weapons|Plasma Rifle, Brute]]
[[Category:Corvette classes]]
[[Category:Automatic weapons|Plasma Rifle, Brute]]
[[Category:UNSC ship classes]]
[[Category:Pickup weapons|Plasma Rifle, Brute]]
[[Category:Battery-fed weapons|Plasma Rifle, Brute]]
[[Category:Halo 2 weapons|Plasma Rifle, Brute]]
[[Category:Halo 3 weapons|Plasma Rifle, Brute]]
[[Category:Halo 3: ODST weapons|Plasma Rifle, Brute]]
[[Category:Halo 2: Anniversary multiplayer weapons|Plasma Rifle, Brute]]
[[Category:Halo 5: Guardians weapons|Plasma Rifle, Brute]]
[[Category:Halo Online weapons|Plasma Rifle, Brute]]

Latest revision as of 12:56, December 9, 2023

Camouflage page notes (will organise properly later)

  • >In Halo Reach, there are four types of woodland camo that can spawn depending on soldier class (Rifleman, medic, heavy, radio) (https://imgur.com/a/kNWoa)
  • >3 Charlie have their own variant of camo (both in Patrol and in Winter Contingency)
  • >ODSTs and Bullfrogs have different patterns (https://imgur.com/a/GY5LR)
  • >Reach marines
    • All Reach same pattern, diff colours
  • >CEA marines
  • >HW2 Dazzle camos
  • >HW2 DLC Camos
  • >Hellspartan (lol) dazzle camo
  • >Halo 3 snow camo (avalanche)
  • >H3 marines
  • >H3 ODSTs (https://imgur.com/a/wJ46w)
  • >H5 REQ camos
  • >H4 Forest skin (HAZOP)
  • >H4 Arctic skin (BR)
  • >H4 marine skins (inc. ONI security - also include H5 ONI vehicles)
  • >Look at Spartan Assault and Escalation etc for Army trooper camos

New Ship infobox

Infinity
Concept art of the UNSC Infinity over Earth.
UNSC Infinity over Earth in 2553.
Ship history
The UNSC Navy logo Unified Earth Government

Name:

Infinity

Class:

Infinity-class supercarrier

Identification:

Hull classification symbol: INF-101

Operator:

UNSC Navy

Manufacturer:

Special Assembly Plant Concord

Naval architect:

Laid down:

2544

Launched:

2553

Commissioned:

February 21, 2557

Fate:

Destroyed 2559

Captain(s):

Captain Andrew Del Rio (2553-2557)
Captain Thomas Lasky (2557-2559)

Motto:

Audere Est Facere ("To Dare is to Do")

Ship badge:

H4 Infinity logo.png

Ship history
Banished

Name:

lol nerds

Class:

Infinity-class supercarrier

Identification:

Hull classification symbol: Big Boi 9000

Operator:

Legion of the Corpse-Moon

Acquired:

December 2559

Status:

returning to monke

Motto:

go touch grass ("nerds")

General characteristics

Length:

5,694.2 meters (18,682 ft)

Width:

833.3 meters (2,734 ft)

Height:

1,041.2 meters (3,416 ft)

Mass:

907 million metric tons

Power plant:

XR2 Boglin Fields: S81/X-Deuterium Fusion Reactor

Maneuver drive:

S81/X-DFR repulsor engines

Slipspace drive:

Mark X Macedon/Z-PROTOTYPE #78720HDS Revision 2.1

Crew:

  • 17,151 total personnel (pre-2558 refit)
    • 8,954 UNSC Navy crew
    • 1,699 Intelligence
    • 477 Civilian
  • 18,262 personnel (post-2558 refit, not including Spartans)
    • 8,900 Navy
    • 1,700 ONI
    • 480 UEG
    • 24 Swords of Sanghelios
  • 7,150 personnel (late 2559)

Complement:

Troops:

  • Pre-2558 refit
    • 6,021 Marine
  • Post-2558 refit
    • 8 Special Assets
    • 5,400 Marines
    • [Redacted] Spartans
    • 800 Army
    • 780 ODST
    • 200 Air Force

Sensors:

Armaments:

Air wing:

 


Needed parameters
  • Name
  • Image
General class attributes
  • Hull symbol
  • Letter code
  • Design pattern
  • Naval architects
  • Manufacturer
  • Operators
  • Built
  • Service
General individual ship attributes
  • Class
  • Hull symbol
  • Operator
  • Flag
  • Namesake
  • Ordered
  • Manufacturer
  • In service
  • Fate
  • Status
  • Notes
Ship and class characteristics
  • Type (Carrier, frigate, cruiser etc)
  • Length
  • Width
  • Height
  • Mass
  • Power plant
  • Maneuver drive
  • Slipspace drive
  • Crew
  • Complement
  • Troops
  • Armor
  • Shielding
  • Sensors
  • Electronic warfare
  • Armaments
  • Air wing
  • Air facilities


Paris-class
HaloReach - UNSCFrigate.png
Class attributes

Identification:

Hull classification symbol: FFG

Operators:

UNSC Navy[1]

Manufacturer:

SinoViet Heavy Machinery[1][2]

In service:

2523-present[1]

General characteristics

Type:

Frigate

Length:

535.05 meters (1,755.4 ft)[3][1]

Width:

198.68 meters (651.85 ft)[3]

Height:

162.08 meters (531.77 ft)[3]

Mass:

1.3 million tonnes[1]

Maneuver drive:

Fusion drive (2 primary, 6 secondary)

Slipspace drive:

Shaw-Fujikawa Translight Engine

Complement:

Troops:

Hull:

Titanium-A armor

Armaments:

 

Sahara

"WE'VE GOT A NEW CONTACT, UNKNOWN CLASSIFICATION!"
This article may contain information based upon upcoming, unreleased, or recently-released content from Halo Mythos, and may not be fully complete. Additionally, the information may be subject to change if it is based on pre-release material. Please update it as soon as any relevant and accurate material is available.
Sahara-class
H4-ONIProwlerShip-ScanRender.png
UNSC Aladdin, a Sahara-class vessel active in 2558.
Class attributes

Identification:

Hull classification symbol: PRO[5][6]

Operators:

UNSC Navy[7][6][1]

Manufacturer:

Watershed Division[1]

In service:

2520-present[1]

General characteristics

Type:

Prowler[7][6][1]

Length:

281 meters (922 ft)[7][1]

Width:

155 meters (509 ft)[7]

Height:

62 meters (203 ft)[7]

Mass:

71,000 metric tons (70,000 LT; 78,000 ST)[1]

Power plant:

Fusion reactor

Maneuver drive:

Baffled fusion drives[6]

Slipspace drive:

Shaw-Fujikawa Translight Engine[8]

Hull:

Hyperferrite signature-disruption panels with multi-layered stealth ablative coating[7][6]

Sensors:

Tail-mounted parallel phased-scanners[6]

Electronic warfare:

Dorsal-mounted agile transmitter array[6]

Armaments:

Air facilities:

1 hangar bay located on the ship's ventral surface[6][9]

 


Sahara-class heavy prowler
Production information

Class:

Prowler

Role:

  • Black ops deployment
  • High-level transportation
Technical specifications

Length:

281 meters (922 ft)[10]

Width:

155 meters (509 ft)[10]

Height:

62 meters (203 ft)[10]

Slipspace drive:

Shaw-Fujikawa Translight Engine

Hull:

Titanium-A battle plate

Armament:

Chronological and affiliation

Era:

Human-Covenant War
Post-Covenant War conflicts

Affiliation:

UNSC Navy

 

The Sahara-class heavy prowler[10] is a class of stealth vessel in the UNSC Navy. Like most prowlers, ships of the class are designated with the hull classification symbol PRO, followed by a numeric designation.[6][11]

Overview

Design details

Like most prowlers, the Sahara-class is equipped with stealth systems that mask the ship from both visual and sensor detection. These systems include an active camouflage, leaving the prowler nearly invisible to the naked eye.[12]

The ship has a ventral launch bay fitted with hook systems used to deploy EVA maneuvering vehicles.[6]

Armament

Since prowlers usually avoid combat, besides active combat monitoring and recording, the armaments and weapon systems on a Sahara-class prowler is limited. They are armed with several XEV9-Matos nonlinear pulse cannons, allowing the prowlers to protect themselves if they are attacked. Sahara-class prowlers are usually equipped with at least one M947 Shiva Nuclear Delivery System. The main armament of the prowler is its M441 Hornet Remote Explosive System. With the mines, the prowlers lay out minefields in space for enemy ships to unknowingly enter.[10]

Operational history

Sahara-class prowlers had entered service with the UNSC Navy by 2526, where each of the three squadrons of Task Force Yama were led by a heavy prowler.[13] In 2553, after the Human-Covenant War, the Sahara-class prowler UNSC Port Stanley was used as transportation for the Office of Naval Intelligence black ops team known as Kilo-Five.[14] In 2558, the Sahara-class prowler UNSC Aladdin was used to transport Dr. Catherine Halsey, incarcerated by ONI for war crimes, to the UNSC Infinity.[12] In May 2558, SPARTAN-IVs Naiya Ray and Gabriel Thorne used a Sahara-class prowler to investigate a biological agent, created by several Kig-Yar, on Ven III.[15]

Ships of the line

Gallery

List of appearances

Sources

  1. ^ a b c d e f g h i j k l m n o p q r s t u v Halo Encyclopedia (2022 edition), page 120 Cite error: Invalid <ref> tag; name "Enc22" defined multiple times with different content
  2. ^ Halo: Reach, campaign level New Alexandria
  3. ^ a b c Halo: Reach 3D game data
  4. ^ a b c Halo: The Fall of Reach, Chapter 12
  5. ^ Halo: The Fall of Reach - Adjunct
  6. ^ a b c d e f g h i j k l Halo Mythos, page 140-141 Cite error: Invalid <ref> tag; name "mythos" defined multiple times with different content
  7. ^ a b c d e f Halo 4: The Essential Visual Guide, page 190
  8. ^ Halo: Glasslands, chapter 3
  9. ^ Halo Legends - The Package (animated short)
  10. ^ a b c d e Halo 4: The Essential Visual Guide, page 190
  11. ^ Halo Waypoint, ONI Prowler (Retrieved on Jan 19, 2021) [archive]
  12. ^ a b Spartan Ops, S1E3 Catherine
  13. ^ Halo: Silent Storm, Chapter 5
  14. ^ Halo: Glasslands, page ??
  15. ^ Halo: Escalation, Issue #11