Real World

Cut Halo Wars levels: Difference between revisions

From Halopedia, the Halo wiki

m (→‎Covenant ship: Link cleanup, replaced: {{Class|CPV|heavy destroyer}} → {{Pattern|Sinaris|heavy destroyer}})
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 6: Line 6:


==Campaign==
==Campaign==
===Early Relic Approach draft===
An early draft of the "tear sheet" (a high-level design document outlining concepts and ideas) for the level [[Relic Approach]] showcases a fairly different design intent for the level. Rather than the layout in the final game, the level was originally drafted to be set within a canyon carved into the surface of [[Harvest]] by [[Covenant]] [[excavation beam]]s during the planet's [[glassing]]. Midway through the level, a UNSC [[cruiser]] would crash onto Harvest.{{Ref/Site|URL=http://halowars.com/news/devblog/archive/2009/06/30/The-Birth-of-a-Halo-Wars-Mission.aspx|Site=Official Halo Wars Community Site|Page=The Birth of a Halo Wars Mission|D=11|M=09|Y=2011}} In the final game, this was removed - though wreckage from the {{Class|Marathon|heavy cruiser}} {{UNSCShip|Prophecy}} does appear on the Harvest levels as background scenery. The story of UNSC ''Prophecy'' would later play a prominent role in the ''[[Halo Wars: Genesis]]'' comic and the non-canon [[Spirit of Fire Archives]]; short stories written by ''Halo Wars'' lead writer [[Graeme Devine]] to immerse himself in the ''Halo'' universe during development.
<gallery>
File:HW RelicApproach TearSheet.jpg|The Relic Approach "tear sheet".
File:HW_RelicApproach_EarlyBlockout.jpg|An early blockout for the level, as described in the tear sheet.
</gallery>
===Covenant ship===
===Covenant ship===
During the [[Repairs]] mission of the game, the {{UNSCShip|Spirit of Fire}} comes face to face with a [[Covenant]] {{Pattern|Sinaris|heavy destroyer}} named ''[[Proclamation's Tithe]]'', which begins bombarding the ship with its broadside [[Plasma cannon (starship)|plasma cannons]]. Originally, ''Halo Wars'' was intended to have a level set after Repairs in which the forces of the ''Spirit of Fire'' would conduct a boarding action with the intent of destroying the ship's power core. Some information remains in the game files of ''Halo Wars'', and a few pieces of concept art released online showcase concepts for the ship's geometry.
During the [[Repairs]] mission of the game, the {{UNSCShip|Spirit of Fire}} comes face to face with a [[Covenant]] {{Pattern|Sinaris|heavy destroyer}} named ''[[Proclamation's Tithe]]'', which begins bombarding the ship with its broadside [[Plasma cannon (starship)|plasma cannons]]. Originally, ''Halo Wars'' was intended to have a level set after Repairs in which the forces of the ''Spirit of Fire'' would conduct a boarding action with the intent of destroying the ship's power core. Some information remains in the game files of ''Halo Wars'', and a few pieces of concept art released online showcase concepts for the ship's geometry.
<gallery>
<gallery>
File:HW-Concept-Covenant-Turret.jpg|Concept art for a Covenant beam weapon, likely intended for this level.
File:HW-Concept-Covenant-Turret.jpg|Concept art for a Covenant [[Plasma beam emitter|beam weapon]], likely intended for this level.
File:HW DestroyerEngineCompartment Concept.jpg|Concept art for the destroyer's engine compartment, notably similar to the reactor core on the ''Spirit of Fire''.
File:HW DestroyerEngineCompartment Concept.jpg|Concept art for the destroyer's engine compartment, notably similar to the reactor core on the ''Spirit of Fire''.
</gallery>
</gallery>
==Sources==
{{Ref/Sources}}
{{Deleted Material}}
{{Deleted Material}}
[[Category:Halo Wars deleted material]]
[[Category:Halo Wars deleted material]]

Latest revision as of 06:28, November 24, 2023

This page discusses elements of deleted material and cut content. Some information on the page is sourced from game files and may not be verifiable through external sources. Where possible, such information should be clearly-marked and replaced with a proper external source as soon as one is available.
Image of a cut Gargoyle to use in Halopedia templates. Do not add to pages.

This article is part of a series on
Halo Wars cut content


Cut content

Development

To check out cut content for other Halo games, see here!
vde

During the game's development, Halo Wars was to a feature a level which was later cut from the game.

Campaign[edit]

Early Relic Approach draft[edit]

An early draft of the "tear sheet" (a high-level design document outlining concepts and ideas) for the level Relic Approach showcases a fairly different design intent for the level. Rather than the layout in the final game, the level was originally drafted to be set within a canyon carved into the surface of Harvest by Covenant excavation beams during the planet's glassing. Midway through the level, a UNSC cruiser would crash onto Harvest.[1] In the final game, this was removed - though wreckage from the Marathon-class heavy cruiser UNSC Prophecy does appear on the Harvest levels as background scenery. The story of UNSC Prophecy would later play a prominent role in the Halo Wars: Genesis comic and the non-canon Spirit of Fire Archives; short stories written by Halo Wars lead writer Graeme Devine to immerse himself in the Halo universe during development.

Covenant ship[edit]

During the Repairs mission of the game, the UNSC Spirit of Fire comes face to face with a Covenant Sinaris-pattern heavy destroyer named Proclamation's Tithe, which begins bombarding the ship with its broadside plasma cannons. Originally, Halo Wars was intended to have a level set after Repairs in which the forces of the Spirit of Fire would conduct a boarding action with the intent of destroying the ship's power core. Some information remains in the game files of Halo Wars, and a few pieces of concept art released online showcase concepts for the ship's geometry.

Sources[edit]