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Vulpard: Difference between revisions

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[[File:Vulpard.png|thumb|right|A render by [[Bungie]] employee [[Paul Russel]].]]
[[File:Vulpard.png|thumb|right|A render by [[Bungie]] employee [[Paul Russel]].]]
The '''Vulpard''' was an ambient lifeform intended to inhabit [[Installation 04]] in ''[[Halo: Combat Evolved]]''. As the name suggests, it was a quadruped with leopard-like spotted fur and a powerful, vulture-like beaked head. It was cut from the final game.<ref>[https://twitter.com/Dr_Abominable/status/464351948297089024/photo/1/large Paul Russel, Twitter, May 8th, 2014]</ref>
The '''Vulpard''' was an ambient lifeform intended to inhabit [[Installation 04]] in ''[[Halo: Combat Evolved]]''. As the name suggests, it was a quadruped with leopard-like spotted fur and a powerful, vulture-like beaked head. It was cut from the final game.<ref>[https://twitter.com/Dr_Abominable/status/464351948297089024/photo/1/large Paul Russel, Twitter, May 8th, 2014]</ref>
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==Sources==
==Sources==

Revision as of 19:05, February 7, 2015

Template:Not Canon

File:Vulpard.png
A render by Bungie employee Paul Russel.

The Vulpard was an ambient lifeform intended to inhabit Installation 04 in Halo: Combat Evolved. As the name suggests, it was a quadruped with leopard-like spotted fur and a powerful, vulture-like beaked head. It was cut from the final game.[1]

Sources