Canon

UNSC Field Armory

From Halopedia, the Halo wiki

Revision as of 09:58, December 25, 2023 by JackVibe (talk | contribs)
An in-game screenshot of the UNSC Field Armory.
The UNSC Field Armory in Halo Wars.

The Field Armory is a UNSC military building produced off of a prefabricated Firebase.[1] The Covenant equivalent to the Field Armory is the Temple, which also fulfils the role of the UNSC Reactor by increasing players' Tech level.

Overview

The Field Armory is a combination of a machine/fabrication shop and a research laboratory. It is the location where the most advanced technology for the UNSC is created by dedicated engineers and scientists.[1] By the time of the Second Ark Conflict, the Field Armory's functions have been largely subsumed by the Armory structure.[2]

In-game information

Halo Wars

A screenshot of the UNSC Field Armory building.
The Field Armory in-game in Halo Wars.

"The UNSC Field Armory is a combination machine shop and high-tech laboratory. Many advanced technology upgrades can be found here."
— In-game description

In Halo Wars, the Field Armory costs Tech level 1 and Resources 150 to be built.

Name Type Cost Description
Population Tech Resources
Adrenaline Upgrade N/A Tech level 1 Resources 250 (125 for Professor Anders)[Note 1] Booster shots enable all infantry units to run at significantly increased speeds.
Reserves Upgrade N/A Tech level 2 Resources 800 (400 for Professor Anders)[Note 1] Train times for all units are drastically reduced.
Reinforcements Upgrade N/A Tech level 3 Resources 800 (400 for Professor Anders)[Note 1] Add +10 to the population cap of your army.
Medium Turret Upgrade N/A Tech level 2 Resources 500 (250 for Professor Anders)[Note 1] Upgrades all Turrets to Medium Turrets, increasing their hitpoints and damage.
Large Turret Upgrade N/A Tech level 3 Resources 800 (400 for Professor Anders)[Note 1] Upgrades all Turrets to Large Turrets, increasing their hitpoints and damage.
Medium MAC Blast (Captain Cutter) Upgrade N/A Tech level 2 Resources 700 MAC Blast ammo capacity upgraded to provide two shots.
Large MAC Blast (Captain Cutter) Upgrade N/A Tech level 3 Resources 1,000 MAC Blast ammo capacity upgraded to provide three shots.
Super MAC Blast (Captain Cutter) Upgrade N/A Tech level 4 Resources 1,400 MAC Blast ammo capacity upgraded to provide four shots.
Medium Carpet Bomb (Sergeant Forge) Upgrade N/A Tech level 2 Resources 700 Carpet Bomb strafe distance and damage increased.
Large Carpet Bomb (Sergeant Forge) Upgrade N/A Tech level 3 Resources 1,000 Carpet Bomb strafe distance and damage increased.
Super Carpet Bomb (Sergeant Forge) Upgrade N/A Tech level 4 Resources 1,400 Carpet Bomb strafe distance and damage increased.
Medium Cryo Bomb (Professor Anders) Upgrade N/A Tech level 2 Resources 525[Note 1] Increases the duration of the freeze effect and instantly kills more units.
Large Cryo Bomb (Professor Anders) Upgrade N/A Tech level 3 Resources 750[Note 1] Increases the duration of the freeze effect and instantly kills more units.
Super Cryo Bomb (Professor Anders) Upgrade N/A Tech level 4 Resources 1050[Note 1] Increases the duration of the freeze effect and instantly kills more units.
  1. ^ a b c d e f g h Anders' economic boost halves the cost of all upgrades.

Gallery

List of appearances

Sources