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Archive:Halowars.com/UNSC

From Halopedia, the Halo wiki

This is a word-by-word replication of the original page at Halowars.com. As such, any errors or irregularities are simply carried over from the original page.

In Halo Wars you’ll find that the UNSC field a very versatile arsenal. You can enlist the aid of Marines, Warthogs, Scorpions and Hornets to strategically control areas of the map or advance on new ones. Specialized UNSC leaders offer you further tactical abilities such as calling in support from Spirit of Fire above and highly specialized units that can make the difference between winning and losing.

Whether its close air support, infantry, or heavy armor, the UNSC can field the units to get the job done.

UNSC Firebase

FIREBASE
The UNSC firebase combines the needs of a tactical communication command center and expansion into both a barrack and a production facility capable of assembling combat vehicles. The firebase itself is a variant of the old colony starter units constructed out of polycrete and powered by a small hydrogen reactor. Because gaining a foothold quickly was key to fighting insurrection throughout the colonies, Spirit of Fire can directly deploy the entire assembly unit of a firebase making it immediately useful. That ability has also proven invaluable in the ongoing war with the Covenant and is often considered a key advantage of the UNSC on the ground.
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Turret

TURRET
"The best offence..." (MBT)

Turret defenses are available for Command Centers only, while battlefield commanders will have to defend their Fire Bases with their military units. Turrets are assembled below ground and then elevated into one of four available slots. A virtually unlimited supply of ammunition flows to the turret from below the base, allowing it keep firing as long as it’s exposed tower and weapon remains intact.

The base turret mount supports the very versatile M202 XP Machine Gun. It can be upgraded to the vastly superior M41 Light Anti-Aircraft Gun that is found on most Warthogs, firing the 12.7x99mm rounds. They can also be upgraded with Anti-Air Missles, Anti-Personel Flame Mortors, and Rail Cannons

Armament:
M202 XP Machine Gun
Bombard
Rail Cannon
Crew: Automated
Role: Anti-Armor
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Field Armory

FIELD ARMORY
The UNSC's Field Armory is a cross beatwean a machine \ fabrication shop, and a research labratory. This is where the most advanced technology for the UNSC is created by dedicated engineers and scientists.

UNSC can increase it's population cap here, as well as improve the turrets, and boost the speed of its infantry. There are also special technology that can only be researched by individual leaders.

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Reactor

REACTOR
Power is everything. A UNSC firebase is powered by a small hydrogen reactor which allows it to operate some pretty sophisticated systems. In order to set up a base quickly, it has to be small, but these power plants are modular. As you expand your base of operations and field more complicated weapon systems you are going to need more power. Base sockets can facilitate the addition of larger hydrogen reactor units which provide the juice to allow you to field more and more sophisticated weaponry. These additional reactors built into your base sockets are even modular and can be upgraded, but at great expense, to double their output.

Protect your base reactors. They are prime targets for enemy raids. When they are destroyed, you will no longer be able to field your heavy hitting Scorpions or Vultures.

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Supply Pad

SUPPLY PAD
The UNSC Supply Pad allows a base to recieve shipments from orbiting ships. The supplies are dropped shipped onto the pads where they are gathered by robot cranes and brought into the base. These crates contain the resources needed to build units, reasearch upgrades. Supply Pads are the economy behind the war machine of the UNSC, and can be upgraded to produce more resources faster.
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Warthog - M12 LRV

WARTHOG - M12 LRV
Even the most minimal of firebases is able to produce the Warthog, and for good reason. These versatile vehicles are incredibly valuable for reconnaissance and can be refitted to fill a number of supporting roles for UNSC forces. The most basic of these variants doesn’t have the standard M41 Light Anti-Aircraft Gun equipped, sacrificing this firepower for speed, vital for recon patrols. Fire Bases have the ability to not only add the M41, but also the M68 Gauss Cannon to seriously boost the firepower of this unit against armored vehicles.
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Barracks

BARRACKS
This is no UNSC academy. The Barracks is a rustic shack compared to the comforts of a real training center, but then again a Marine in the field isn’t generally thinking about creature comforts. They make you soft.

The Barracks simply houses the raw recruits and equipment needed to field squads of UNSC Marines. A quick briefing, visit to the armory, and you’ve got boots on the ground.

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Marines

MARINES
“Boots on the ground.”

The backbone of UNSC ground forces is the Marine. The UNSC Marine Corps can trace its roots back all the way to the United States Marine Corp, formed in the 18th century. The people behind the triggers haven’t changed a great deal in all these years, far less so than the theaters of operation. Marines first started setting foot on other planets during the Interplanetary War (2160-2170), taking the fight to Mars and officially becoming the UNSC Marine Corps after their victory in that conflict.

Marines come equipped with a variety of weapons, but generally it’s the MA5 series of rifles. A squad of marines can lay down some impressive firepower, and can even damage armored vehicles with a volley of grenades or rockets if they’re available. Versatile, relatively cheap to equip, and fast get on the ground, Marines are a potentially strong force to put into action. En masse, they haul around enough firepower to put the hurt on just about anything an enemy can field.

Armament: MA5 series battle rifle, Grenades
Crew: 5 person squad
Role: All purpose
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Flamethrower

FLAMETHROWER
“Hellbringers”

These specialized Marines are outfitted with a Napalm spewing NA4 Flamethrower. First seeing action during World War I, flamethrowers have changed remarkably little since those early days in the trenches. These specialized Marines carry a potent mixture with them in a tank that is spewed through a gun onto the target. A variety of mixtures have been created for work in various atmospheric and gravitational conditions, but they all work similarly to fry just about anything.

Squads of Flame Marines aren’t particularly common in the UNSC arsenal. Usually they are only called in to exterminate the most firmly entrenched enemies, which means that they also take plenty of casualties themselves. They know it’s a dirty job, but someone has to do it.

Armament: NA4 Flamethrower, Flash Bang
Crew: 2 person squad
Role: Anti-infantry