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Spartan Ops: Difference between revisions

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**[[Luna]]
**[[Luna]]
*[[Requiem]]
*[[Requiem]]
**[[Apex]]
**[[Apex]] {{1st}}
**[[Control]]
**[[Control]]
**[[Copernicus Base]] {{1st}}
**[[Copernicus Base]] {{1st}}
**[[Fortress (location)|Fortress]]
**[[Fortress (location)|Fortress]] {{1st}}
**[[Galileo Base]]
**[[Galileo Base]]
**[[Harvester]]
**[[Harvester]] {{1st}}
**[[Lockup]]
**[[Lockup]] {{1st}}
**[[Quarry]]
**[[Quarry]]
**[[Sniper Alley (location)|Sniper Alley]]
**[[Sniper Alley (location)|Sniper Alley]]
**[[The Cauldron]]
**[[The Cauldron]] {{1st}}
**[[The Gate]]
**[[The Gate]]
**[[The Refuge]]
**[[The Refuge]] {{1st}}
**[[Two Giants]]
**[[Two Giants]]
**[[Warrens]]
**[[Warrens]] {{1st}}


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Revision as of 19:07, February 18, 2013

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An early build of the Spartan Ops episode selection menu.

Spartan Ops is an episodic cooperative campaign in Halo 4. It is included as part of the Infinity game mode in lieu of Firefight.

Overview

Spartan Ops allows up to four players to play cooperatively.[1][2] Though it is designed primarily as a cooperative experience, Spartan Ops can be played solo as well.[3] It follows the SPARTAN-IV units Fireteam Majestic and Fireteam Crimson[4] on their missions across Requiem, the Forerunner shield world introduced in the campaign.[5] Set six months after the campaign, Spartan Ops expands on the story of the Template:UNSCship and her crew.[3] Due to its scope and scale, this new mode has been likened to a second campaign for the game.[6]

343 Industries will support additional Spartan Ops missions for months after launch of the game and players will have the opportunity to play from the beginning of the episodic campaign regardless of when they started playing. The first season is included with the game, though 343 Industries have not ruled out charging players for additional Spartan Ops seasons.[7] Frank O'Connor has stated that the mode will "bridge the gap" between the events of Halo 4 and the future release of its sequel, Halo 5.[7]

Halo: Infinity

Each episode is accompanied by an episode of Halo: Infinity, a computer-animated series that follows the crew of the UNSC Infinity. Produced by the British studio Axis Animation,[8] the series' point-of-view alternates primarily between the ship's command crew and Spartan Fireteam Majestic. The events of the series intertwine directly with those of the cooperative missions, which in turn carry the story forward to the next episode. Those without an Xbox LIVE account may view the Halo: Infinity series on Halo Waypoint and on Waypoint's YouTube channel.

List of seasons

Each week, players with an Xbox LIVE Gold membership[9] can view a new episode of Halo: Infinity,[10] which is followed by five objective-based missions. The missions offer new content, as well as challenges to complete for each week.[1]

Season One (2012-2013)

Template:SO Season One List

Features

Characters

Equipment and technology

Events

Locations

Organizations

Species

Vehicles

Weapons

Production notes

  • Prior to the adoption of the photorealistic CGI used in the final game, Spartan Ops episodes were to be accompanied by stylized motion comics akin to those featured in the Terminals. A sample was produced by Planet Jump, an animation studio based in London.[15]
  • Each episode contains a radio that, when shot, plays the first few notes of the Red vs. Blue theme song. Doing so replaces some of the dialog in the episode with lines from the show's voice actors.
  • In Halo: Infinity, some weapons use models from older builds of the game, as seen in early in-game screenshots. For example, the BR85HB SR is erroneously labeled as the BR55HB SR and the M395 Designated Marksman Rifle lacks a front sight. The use of earlier builds to reference in-game assets might also explain why Commander Palmer's hair color varies between the campaign (reddish brown) and the Epilogue and Spartan Ops (nearly black).

Gallery

Sources