Fireteam Crimson
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- "I need a fireteam I can depend on and, until you prove otherwise, you’re it."
- — Sarah Palmer
Fireteam Crimson is a team of Spartan-IV supersoldiers. Crimson was assigned to UNSC Infinity during the ship's second expedition to the Forerunner shield world Requiem in February 2558. Operating on Requiem, Crimson is frequently assigned on ground missions in which they combat the shield world's resident Promethean constructs and Jul 'Mdama's Covenant forces.[1]
Members[edit]
At some point Fireteam Crimson had the following team configuration:[2]
- Unidentified Spartan-IV Mark VI Mod
- Unidentified Spartan-IV Enforcer
- Unidentified Spartan-IV Orbital
- Unidentified Spartan-IV Recruit
- Unidentified Spartan-IV Scout
Former Members[edit]
- Spartan Sigrid Eklund
History[edit]
Early Missions[edit]
By 2554, Fireteam Crimson participated in operations BELLINGHAM and LATE TAXI, with both being successful. In both operations, Spartan Sigrid Eklund's skills were noted by Jun-A266, who would recommend Eklund for more isolated endeavors. Musa Ghanem would approve this transfer request, pulling Eklund out of Crimson.[3]
Deployment on Requiem[edit]
Operation: CHATTERBOX[edit]
- Main article: Operation: CHATTERBOX
On February 9, 2558, Crimson, alongside Fireteam Majestic were assigned by Commander Palmer to eliminate Covenant cultists at two identical structures in order to establish a base at REQ-626-C as part of a prelude to the UNSC's campaign on Requiem. Crimson was to clear out a structure known as REQ-814-B while Majestic cleared out REQ-814-D. Despite facing more enemies, Crimson was able to clear out their structure before Majestic.[4]
Further Operations[edit]
Crimson was deployed in a joint UNSC military operation on Requiem alongside Fireteams Castle, Domino, Ivy, and Majestic. Spartan Jared Miller was personally assigned to Crimson as their mission handler. Crimson was dropped behind-enemy-lines to assist Marines in neutralizing Covenant forces in the area. In an attempt to stop Jul 'Mdama's Covenant from establishing permanent bases throughout Requiem, Crimson was also given the objective to destroy four power cores acting as short-range wireless transceivers, and was successful. After mopping up whatever Covenant forces were left in the area, Miller sent a Pelican dropship for extraction. Commander Sarah Palmer congratulated them on their mission success.[5]
Subsequently Crimson was sent to capture a Covenant-held power station on Requiem in "Sniper Alley." They were tasked with eliminating all Covenant forces within the area. Miller concluded that 'Mdama's Covenant were siphoning large amounts of energy from a nearby Forerunner structure. Spartan Robert Dalton came online and readied an orbital-strike from the Infinity to destroy the target energy source. The target was destroyed by Infinity, and Fireteam Crimson was extracted from the area.[6] Crimson and Majestic were sent north of the UNSC's area of operations in Requiem in order to shut down Forerunner power generators at the "Fortress." Both teams were sent to their individual locations to complete their objectives. Upon insertion, both Crimson and Majestic had their long-range communications jammed, but deactivated the jammers. The area was quickly swarmed with Promethean Crawlers and Promethean Watchers as Crimson fought to disable the arrays powering the Forerunner structure. Initiated by Palmer, the mission turned into a competition where both fireteams were trying to complete their mission objectives first. Majestic temporarily took the lead, but Crimson eventually beat Majestic. Dalton arrived in a Pelican dropship for Crimson's extraction.[7]
Next Crimson was sent to "the Refuge," a jungle Forerunner structure that scientists were preparing to set up shop in. They were attacked by more Promethean forces and activated a star map. Miller processed the data and Palmer tried to get them extracted. The door locked, shutting Crimson in the facility, and Promethean Knights arrived in the area. Crimson beat off the foes while Miller opened the door allowing Crimson to escape on Dalton's Pelican.[8] Crimson was then sent into a Covenant dig site at "the Cauldron," a Forerunner area. 'Mdama's Covenant resistance was strong, leading Palmer to wonder what they were guarding. Crimson fought their way to a mysterious artifact guarded by Promethean Knights. After fighting them off, Crimson recovered the Artifact, boarded the Pelican, and brought it back on Infinity.[9]
Later Crimson was sent in to "the Gate," a location that the Marines had failed to take from Jul 'Mdama's Covenant. After fighting through Kig-Yar and Unggoy they faced Promethean resistance. The incoming Prometheans were dispatched by Crimson, and Miller tasked the team with disabling pylons controlling Forerunner turrets. Dalton came in and evacuated Crimson after they faced more translocating Knights and Crawlers. They were sent to respond to a science team's distress call.[10] The aforementioned science team hid behind a forcefield when 'Mdama's Covenant attacked, and were the science team assigned to the Cauldron. Crimson destroyed Covenant communications arrays, and found beacons and IFF tags from the science team. Dr. Morgan Rivera was brought on comms who gave Crimson her location. Crimson fought through 'Mdama's Covenant and rescued her and her team.[11]
Next Crimson was sent in to evacuate Marine squad Hacksaw who was attacked by Covenant at the Fortress. They were dropped in and beat back waves of Covenant forces to rescue the Marines. The group moved to the top of the Fortress to be evacuated by Dalton, but Phantoms arrived carrying Sangheili Warriors and Sangheili Zealots. Crimson destroyed the Phantoms and Sangheili and were evacuated.[12] En route to "the Refuge," Crimson was shot down in "Sniper Alley" by nearby anti-air turrets and were thought to have died. Miller learned that Fireteam Crimson was still alive and they were sent to take out the turrets. Covenant forces arrived supplanted by Gloto'kas-pattern Assault Carapaces, but Crimson eliminated 'Mdama's Covenant forces and the turrets and continued with their mission.[13] Reaching "the Refuge," Crimson saw no sign of Gagarin team, the science team based there. They learned Gagarin activated Forerunner artifacts, and Crimson deactivated them under resistance from Promethean forces. They got on a Pelican and left, not having found Gagarin team.[14]
Hunting a terrorist[edit]
Commander Palmer deployed Crimson team to a rocky area of Requiem to hunt for Parg Vol, a Sangheili terrorist and associate of Jul 'Mdama. After facing heavy Covenant resistance, they were unable to kill Vol and he escaped.[15] Crimson was then sent to Galileo Base, a science facility on Requiem under heavy attack by Covenant forces. They managed to beat back Jul 'Mdama's Covenant and drive them away from Galileo Base.[16] Next Crimson arrived at Two Giants, a canyon with two Beacon towers, to assist Spartan squad Mountain. Beating off Covenant forces Crimson retrieved the marines and activated Fore