Armor permutation glitch: Difference between revisions

From Halopedia, the Halo wiki

Line 9: Line 9:
==Trivia==
==Trivia==
*This glitch only works while playing online.
*This glitch only works while playing online.
*It is possible to generate armor permutations not actually attainable in-game. For example, a [[Mark_V(B)_MJOLNIR_Powered_Assault_Armor|Mark V[B]]] helmet with a [[MJOLNIR_Powered_Assault_Armor/Operator_variant|Operator]]-exclusive attachment.
*It is possible to generate armor permutations not actually attainable in-game. For example, a [[Mark_V(B)_MJOLNIR_Powered_Assault_Armor|Mark V[B]]] helmet with an [[MJOLNIR_Powered_Assault_Armor/Operator_variant|Operator]]-exclusive attachment.


==Gallery==
==Gallery==

Revision as of 14:26, November 30, 2010

The Armor Permutation glitch is a glitch that can be performed in Halo: Reach. The result of the glitch would create a randomised character model along with armor details. If the hologram creator uses an Elite model, the hologram will have a white Minor armor and a random Armor Effect. The same applies to the Spartan model, whereby the hologram will get any randomised armor in the game.

Walkthrough

To perform the glitch, simply follow the following:

  1. In any gametype, equip the Hologram armor ability.
  2. Create a hologram from the armor ability, while at the same time change your "status", by either going into Monitor mode or dying.
  3. The hologram at this point should have a randomised armor permutation, different from the creator.

Trivia

  • This glitch only works while playing online.
  • It is possible to generate armor permutations not actually attainable in-game. For example, a Mark V[B] helmet with an Operator-exclusive attachment.

Gallery