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Cut Halo: Reach dialogue: Difference between revisions

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{{Era|RW}}
{{Title|Cut ''Halo: Reach'' dialogue}}
 
{{Status|RealWorld}}
The following dialgue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.  
{{Series/Cut/HR}}
The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.  


==Winter Contingency==
==Winter Contingency==
The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref>
The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref>


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|-
|-
|'''[[Kat-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
|'''[[Catherine-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
|{{Listen|title=m10_0960_kat
|{{Listen|title=m10_0960_kat
|filename=HR_Cut_Kat_0960.wav
|filename=HR_Cut_Kat_0960.wav
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|-
|-
|'''[[Kat-B320]]''': "Try an [[Armor Lock]] now, make sure it works."
|'''[[Catherine-B320]]''': "Try an [[Armor Lock]] now, make sure it works."
|{{Listen|title=m10_0970_kat
|{{Listen|title=m10_0970_kat
|filename=HR_Cut_Kat_0970.wav
|filename=HR_Cut_Kat_0970.wav
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|-
|-
|'''[[Kat-B320]]''': "Good. Just don't stay in one place too long."
|'''[[Catherine-B320]]''': "Good. Just don't stay in one place too long."
|{{Listen|title=m10_0980_kat
|{{Listen|title=m10_0980_kat
|filename=HR_Cut_Kat_0980.wav
|filename=HR_Cut_Kat_0980.wav
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'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!"
'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!"


'''[[Kat-B320]]''': "Copy that, Commander.
'''[[Catherine-B320]]''': "Copy that, Commander.


'''[[Carter-A259]]''': "Six, you and I are going to locate Jun."
'''[[Carter-A259]]''': "Six, you and I are going to locate Jun."
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==ONI: Sword Base==
==ONI: Sword Base==
The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref>
The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref>


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|-
|-
|'''[[Kat-B320]]''': "That's an Alpha Shield Six."
|'''[[Catherine-B320]]''': "That's an Alpha Shield Six."
|{{Listen|title=m20_1150_kat
|{{Listen|title=m20_1150_kat
|filename=HR_Cut_Kat_1150.wav
|filename=HR_Cut_Kat_1150.wav
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|-
|-
|'''[[Kat-B320]]''': "That's a Drop Shield Six."
|'''[[Catherine-B320]]''': "That's a Drop Shield Six."
|{{Listen|title=_drop_m20_1160_kat
|{{Listen|title=_drop_m20_1160_kat
|filename=HR_Cut_Kat_1160.wav
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|-
|-
|'''[[Kat-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles."
|'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles."
|{{Listen|title=m20_1170_kat
|{{Listen|title=m20_1170_kat
|filename=HR_Cut_Kat_1170.wav
|filename=HR_Cut_Kat_1170.wav
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|-
|-
|'''[[Kat-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
|'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
|{{Listen|title=m20_1180_kat
|{{Listen|title=m20_1180_kat
|filename=HR_Cut_Kat_1180.wav
|filename=HR_Cut_Kat_1180.wav
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|-
|-
|'''[[Kat-B320]]''': "Use the shield, make sure it works."
|'''[[Catherine-B320]]''': "Use the shield, make sure it works."
|{{Listen|title=m20_1190_kat
|{{Listen|title=m20_1190_kat
|filename=HR_Cut_Kat_1190.wav
|filename=HR_Cut_Kat_1190.wav
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|-
|-
|'''[[Kat-B320]]''': "Checks out. Should help when you can't find cover."
|'''[[Catherine-B320]]''': "Checks out. Should help when you can't find cover."
|{{Listen|title=m20_1200_kat
|{{Listen|title=m20_1200_kat
|filename=HR_Cut_Kat_1200.wav
|filename=HR_Cut_Kat_1200.wav
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|-
|-
|'''[[Kat-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
|'''[[Catherine-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
|{{Listen|title=m20_0770_kat
|{{Listen|title=m20_0770_kat
|filename=HR_Cut_Kat_0770.wav
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|-
|-
|'''[[Kat-B320]]''': "Try creating a decoy now, lets see how well it works."
|'''[[Catherine-B320]]''': "Try creating a decoy now, lets see how well it works."
|{{Listen|title=m20_0780_kat
|{{Listen|title=m20_0780_kat
|filename=HR_Cut_Kat_0780.wav
|filename=HR_Cut_Kat_0780.wav
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|-
|-
|'''[[Kat-B320]]''': "Looks just like you Six."
|'''[[Catherine-B320]]''': "Looks just like you Six."
|{{Listen|title=m20_0790_kat
|{{Listen|title=m20_0790_kat
|filename=HR_Cut_Kat_0790.wav
|filename=HR_Cut_Kat_0790.wav
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==Nightfall==
==Nightfall==
The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref>
The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref>


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|-
|-
|'''[[Kat-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
|'''[[Catherine-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
|{{Listen|title=m30_0110_kat
|{{Listen|title=m30_0110_kat
|filename=HR_Cut_Kat_0110.wav
|filename=HR_Cut_Kat_0110.wav
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|-
|-
|'''[[Kat-B320]]''': "Interesting... I read negative light refraction from your shields."
|'''[[Catherine-B320]]''': "Interesting... I read negative light refraction from your shields."
|{{Listen|title=m30_0120_kat
|{{Listen|title=m30_0120_kat
|filename=HR_Cut_Kat_0120.wav
|filename=HR_Cut_Kat_0120.wav
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|'''[[Jun-A266]]''': "Kat, you pick any of that up?"
|'''[[Jun-A266]]''': "Kat, you pick any of that up?"


'''[[Kat-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta."
'''[[Catherine-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta."


'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success."
'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success."


'''[[Kat-B320]]''': "Odd, I'll report it."
'''[[Catherine-B320]]''': "Odd, I'll report it."
|{{Listen|title=m30_0410-0440
|{{Listen|title=m30_0410-0440
|filename=HR Cut GutaDraftAnimals.wav
|filename=HR Cut GutaDraftAnimals.wav
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==Tip of the Spear==
==Tip of the Spear==
The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref>
The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref>


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==Long Night of Solace==
==Long Night of Solace==
The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref>
The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref>


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==Exodus==
==Exodus==
The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref>
The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref>


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|filename=HR Cut Pilot2 1350.wav
|filename=HR Cut Pilot2 1350.wav
}}
}}


|}
|}


==The Pillar of Autumn==
==The Pillar of Autumn==
The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>
The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>


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|filename=HR Cut Emile 0160.wav
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}}
|}
|}


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
{{Deleted Material}}
{{Deleted Material}}
[[Category:Halo: Reach deleted material]]

Latest revision as of 02:58, September 19, 2022

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This article is part of a series on
Halo: Reach cut content


Cut content

Development

To check out cut content for other Halo games, see here!
vde

The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.

Winter Contingency[edit]

The following lines of dialogue are found in the map files for Winter Contingency.[1]

Dialogue File
Auntie Dot: "Noble Six, your armor has a locking function that will protect you from all types of damage, while sacrificing mobility."
M10_0990_dot
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Please initiate an Armor Lock to verify functionality."
M10_1000_dot
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Full protection and immobilization; use with caution"
M10_1000_dot
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
m10_0960_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Try an Armor Lock now, make sure it works."
m10_0970_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Good. Just don't stay in one place too long."
m10_0980_kat
SoundQuote.png Trouble with the audio sample?
Charlie One Pilot: "Falcon, moving to assist."

Charlie Two Pilot: "Banshees, heads up Charlie One!"

Jun-A266: "Get some altitude, now!"

Charlie One Pilot: "Charlie One, taking fire. Hold on!"

Jun-A266: "Noble One, we're hit!"

Charlie One Pilot: "Mayday, mayday, Charlie One, going down!"

Jun-A266: "Noble Leader! Requesting evac, four-two-point-eight-"

Carter-A259: "Noble Three! Noble Three respond!"

Carter-A259: "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact Holland, he needs to know the Covenant are here!"

Catherine-B320: "Copy that, Commander.

Carter-A259: "Six, you and I are going to locate Jun."

Jun-A266: "Noble Three to Noble Leader,"

Carter-A259: "Jun, what's your status?"

Jun-A266: "Falcon's down boss, pilot's dead. Requesting evac.

Carter-A259: "Roger that Noble Three. Sit tight, we'll be right there."

Carter-A259: "Let's move six, we gotta find him before the Covenant does."

Carter-A259: "Follow me Noble Six."

Jun-A266: "Noble Three to Noble Leader!"

Carter-A259: "Talk to me Jun,"

Jun-A266: "Covenant closing on my position- taking heavy fire."

Carter-A259: "Hang in there, we're coming to you! Noble Six, we need to find that downed Falcon."

Carter-A259: "Follow me Noble Six!"

Jun-A266: "Good to see you Noble,"

Carter-A259: "Likewise, let's take down these tangos and get out of here!"

Carter-A259: "We've located Noble Three, request immediate evac- my coordinates."

Charlie Two Pilot: "Solid copy Commander, Falcon Charlie Two inbound to your position."

m10_1140-2076
SoundQuote.png Trouble with the audio sample?

ONI: Sword Base[edit]

The following lines of dialogue are found in the map files for ONI: Sword Base.[2]

Dialogue File
Auntie Dot: "Be advised Noble Six: That alpha shield will project a limited energy barrier that deflects incoming projectiles."
m20_1210_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Be advised Noble Six: That drop shield will project a limited energy barrier that deflects incoming projectiles."
drop_m20_1220_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Create a shield to verify functionality."
m20_1250_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Cover, exactly when you need it. How convenient!"
m20_1260_dot.wav
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's an Alpha Shield Six."
m20_1150_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's a Drop Shield Six."
_drop_m20_1160_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles."
m20_1170_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
m20_1180_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Use the shield, make sure it works."
m20_1190_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Checks out. Should help when you can't find cover."
m20_1200_kat
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Lieutenant, this armor module will create you a holographic duplicate, and deploy it for short-term disorientation of hostile forces."
m20_0800_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Please create a duplicate now, to verify module functionality."
m20_0810_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Quite an accurate representation, Noble Six, wouldn't you agree?"
m20_0820_dot.wav
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
m20_0770_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Try creating a decoy now, lets see how well it works."
m20_0780_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Looks just like you Six."
m20_0790_kat
SoundQuote.png Trouble with the audio sample?

Nightfall[edit]

The following lines of dialogue are found in the map files for Nightfall.[3]

Dialogue File
Catherine-B320: "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
m30_0110_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Interesting... I read negative light refraction from your shields."
m30_0120_kat
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "How very interesting. Armor diagnostics show negative light refraction from Noble Six's shields."
m30_0120_dot
SoundQuote.png Trouble with the audio sample?
Jun-A266: "Active Camo? Next one's mine."
m30_0140_jun
SoundQuote.png Trouble with the audio sample?
Jun-A266: "Kat, you pick any of that up?"

Catherine-B320: "Affirmative Recon Bravo. It's an indigenous creature called Guta."

Jun-A266: "Covies are trying to use them as draft animals, heh, not with much success."

Catherine-B320: "Odd, I'll report it."

m30_0410-0440
SoundQuote.png Trouble with the audio sample?

Tip of the Spear[edit]

The following lines of dialogue are found in the map files for Tip of the Spear.[4]

Dialogue File
Auntie Dot: "Warning, scans indicate a Scarab mobile assault platform."

Carter-A259: "You heard her Noble, engage with caution."

Jorge-052: "Bit late for that."

Auntie Dot: "ONI intel suggests the Scarab's armor is weakest to the rear."

Carter-A259: "Roger that, hit it on the back side Noble!"

M35_1040-1090
SoundQuote.png Trouble with the audio sample?
Jorge-052: "What are those? Jetpacks?"
m30_1330_jor
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Be advised Noble Six, Jetpack amour module available in your vicinity."
m30_1340_dot
SoundQuote.png Trouble with the audio sample?
Jorge-052: "Six, see if they're operational."
m30_1350_jor
SoundQuote.png Trouble with the audio sample?

Long Night of Solace[edit]

The following lines of dialogue are found in the map files for Long Night of Solace.[5]

Dialogue File
Holland: "Head for the comms center Lieutenant, find and destroy the relay core."

Holland: "Six is close to the the comms center Dot, what's the protocol for offline-ing that relay core?"

Auntie Dot: "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system."

Auntie Dot: "Lieutenant? Please step into the relay beam."

Holland: "Six, step into the beam. Let's get this done."

Holland: "Do it spartan, move into the beam!"

Holland: "Holland to Savannah, enemy comm relay is now offline."

m45_1590-1670
SoundQuote.png Trouble with the audio sample?

Exodus[edit]

The following lines of dialogue are found in the map files for Exodus.[6]

Dialogue File
Army Trooper: "I can repair that visor for you, Lieutenant."
m50_0350_tr3
SoundQuote.png Trouble with the audio sample?
Army Trooper: "Trouble with your visor spartan? I can... take care of that for ya?"
m50_0360_tr2
SoundQuote.png Trouble with the audio sample?
Army Trooper: "Spartan- want me to do a quick fix on that visor?"
m50_0370_tr5
SoundQuote.png Trouble with the audio sample?
Army Trooper: "All done Lieutenant. Good Hunting."
m50_0380_tr3
SoundQuote.png Trouble with the audio sample?
Army Trooper: "That should do it! Give 'em hell spartan."
m50_0390_tr2
SoundQuote.png Trouble with the audio sample?
Army Trooper: "Good as new Lieutenant. Go get 'em."
m50_0400_tr5
SoundQuote.png Trouble with the audio sample?
Army Trooper: "Hunters! Big boys are all yours spartan!"
m50_0520_tr1
SoundQuote.png Trouble with the audio sample?
6 Echo 2 Pilot: "Mayday! Mayday!"

Duvall: "6 Echo 2, can you maintain altitude?"

6 Echo 2 Pilot: "Negative! We're going down...!"

Duvall: "Echo 2! Shut down your engines."

6 Echo 2 Pilot: "Shut down our-"

Duvall: "You crash with your reactors hot you will nuke, the whole city. Shut 'em down!"

6 Echo 2 Pilot: "Roger Sergeant Major, powering down."

6 Echo 2 Pilot: "Crash positioned... Now! Tell 'em!"

m50_1170-1250
SoundQuote.png Trouble with the audio sample?
Stacker: "Something big on scope, just offshore..."
m50_1300_sg1
SoundQuote.png Trouble with the audio sample?
Stacker: "Scarabs! Heavy weapons units, move into position."
m50_1310_sg1
SoundQuote.png Trouble with the audio sample?
Stacker: "We can't stop them without air support!"
m50_1320_sg1
SoundQuote.png Trouble with the audio sample?
Falcon Pilot: "Falcons! Focus fire on those Scarabs!"
m50_1330_pi2
SoundQuote.png Trouble with the audio sample?
Falcon Pilot: "Another target- coming out of the harbour!"
m50_1340_pi2
SoundQuote.png Trouble with the audio sample?
Falcon Pilot: "Taking Scarab fire! Falcon hit, going down!"
m50_1350_pi2
SoundQuote.png Trouble with the audio sample?

The Pillar of Autumn[edit]

The following lines of dialogue are found in the map files for The Pillar of Autumn.[7]

Dialogue File
Emile: "Six, take that Warthog."
m70_0140_emi
SoundQuote.png Trouble with the audio sample?
Emile: "Commandeer that Warthog, Lieutenant."
m70_0160_emi
SoundQuote.png Trouble with the audio sample?

Sources[edit]

  1. ^ Halo: Reach, campaign level Winter Contingency
  2. ^ Halo: Reach, campaign level ONI: Sword Base
  3. ^ Halo: Reach, campaign level Nightfall
  4. ^ Halo: Reach, campaign level Tip of the Spear
  5. ^ Halo: Reach, campaign level Long Night of Solace
  6. ^ Halo: Reach, campaign level Exodus
  7. ^ Halo: Reach, campaign level The Pillar of Autumn