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Sharquoi: Difference between revisions

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{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi just before the [[Battle of Earth]].}}
[[File:Drinolbig.jpg|thumb|250px|right|A Sharquoi render.]]
[[File:Drinolbig.jpg|thumb|250px|right|A Sharquoi render.]]The '''Sharquoi''', also known as the '''Drinol''', is a [[Covenant]] owned beast. They are an enormous species that are kept contained and segregated from other Covenant forces. Possessing phenomenal strength, they are often used to smash enemy vehicles. Sharquoi were deemed so dangerous that they were not deployed during the [[Human-Covenant War]], though near the end a [[Sangheili]] expressed to one of his comrades that humanity's corralling following the [[Fall of Reach]] may allow them to be used soon.<ref>''[[Conversations from the Universe]]''</ref>
{{Quote|I suspect we are forcing the [[Human]]s into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi.|A cryptic mention of the Sharquoi just before the [[Battle of Earth]].<ref name="conversations">''[[Conversations from the Universe]]''</ref>}}
The '''Sharquoi''' is a [[Covenant]] unit known for its herculean strength.


==Production==
== Description ==
[[File:Halo 1 Drinol.jpg|thumb|right|250px|A Sharquoi as it appeared in an early-development version of ''Halo: Combat Evolved''.]]{{Article quote|''How about this for a ''Halo 2'' creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.}}
The Sharquoi are described as an enormous species that are kept contained and segregated from other Covenant forces.<ref name="cutcontent">'''[[Behind_the_Scenes:_Making_of_Halo_2|The Making of Halo 2]]''': ''[[Behind_the_Scenes:_Making_of_Halo_2#Collector.27s_Edition_DVD|Cutting Room Floor Weapons Vehicles and Characters]]''</ref><ref group="note">The description of the Drinol and its capabilities are provided through ''The Making of Halo 2'', a behind-the-scenes material that covers various other cut-content, and as such may not reflect actual canon description and capabilities</ref> Possessing phenomenal strength, they are often used to smash enemy vehicles and were deemed so dangerous that they were not deployed during the [[Human-Covenant War]], though near the end a [[Sangheili]] expressed to one of his comrades that humanity's corralling following the [[Fall of Reach]] may allow them to be used soon.<ref name="conversations"/>


The Drinol was first modeled for ''[[Halo: Combat Evolved]]'' by [[Marcus Lehto]] when it was planned [[Pre-Xbox Halo|to be a third-person shooter]].<ref>[https://twitter.com/game_fabricator/status/277820832221380608 '''Twitter''': ''I animated the only existing one...'']</ref> It was eventually cut from the game, but then planned to be included in ''Halo 2''. Here it was renamed the "Sharquoi" and included as a brief mention in ''[[Conversations from the Universe]]''. However, the beast was eventually deemed unfeasible for gameplay and was again cut. Images of it were later shown in the [[Behind the Scenes: Making of Halo 2|Behind the Scenes featurette]] from the [[Limited Collector's Edition Disc (Halo 2)|DVD]] included with the ''Halo 2 Collector's Edition'', again referred to as a Drinol. The August 2011 "[[Bungie ViDoc: O Brave New World|O Brave New World]]" ViDoc also revealed gameplay from ''[[Halo: Combat Evolved]]'''s third-person shooter phase, which showed the character that would become the [[John-117|Master Chief]] fighting the creature.
== Deleted content ==
[[File:Halo 1 Drinol.jpg|thumb|right|250px|A Sharquoi as it appeared in an early-development version of ''Halo: Combat Evolved''.]]{{Article quote|How about this for a ''Halo 2'' creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.<ref name="buried">[http://halostory.bungie.org/news.html?newsitem=711 '''halostory.bungie.org''': ''Drinniol'']</ref>}}
The Drinol, as it was known back then<ref name="drinol">[https://twitter.com/game_fabricator/status/297177431750610944 '''twitter''': ''You mean what we used to call the Drinol?'']</ref>, was planned to be in the [[Pre-Xbox Halo|third-person shooter version of ''Halo'']] prior to Bungie's migration to the [[Xbox]] market.<ref name="obravenewworld">'''[[ViDoc]]''': ''[[O Brave New World]]''</ref> Though modelled and animated during the development of ''Halo'', the Drinol was cut from the game for reasons unknown.<ref>[https://twitter.com/game_fabricator/status/277820832221380608 '''Twitter''': ''I animated the only existing one...'']</ref> It was later planned to be included in ''Halo 2'', where it is now renamed as the Sharquoi, but was eventually removed from the game once again. It was included as a brief mention in ''[[Conversations from the Universe]]''.


==Identity==
The Drinol was a reference to the [[w:c:marathongame:Drinniol|Drinniol]] from ''[[Marathon#Marathon|Marathon]]'', an enemy unit referred by UESC ''Marathon'' crew as ''Hulks''. Similarly, the character design as well as its description and combat abilities are inspired by the Drinniol.
{{quote|Q: What's a Sharquoi?|Fizzguy47}}
{{quote|A: Very freaking dangerous.|[[Frank O'Connor]]<ref>[[Halopedia:Bungie Weekly Update 11-19-04|Bungie Weekly Update 11-19-04]]</ref>}}


Due to it being mentioned in only one canon source, what was the Sharquoi was not known to fans for many years after ''Halo 2'''s release, until Marcus Lehto confirmed in 2013 that it referred to the Drinol.<ref>[https://twitter.com/game_fabricator/status/297177431750610944 '''Twitter''': ''You mean what we used to call the Drinol?'']</ref> Speculation abounded between then that it was an un-encountered Covenant species, an Elite term for the [[Type-47 Ultra Heavy Assault Platform|Scarab]] or [[Forerunner Dreadnought]], or some kind of superweapon that could destroy stars.
Bungie enjoyed [[List of Marathon references in the Halo series|making references]] to their previous game franchise, ''[[Marathon]]'', in the ''Halo'' series, and the Sharquoi was one of them. Its other name "Drinol" was derived from a description of the [[w:c:marathongame:Drinniol|Hulk]] enemy in ''Marathon'':
{{Quote|The Hulk is an enormous and rather slow creature, but it  is incredibly strong. The science report indicated that it had no body fat, and therefore had to be fed often to keep it active. One crew member reported seeing one of these creatures pointing to it and mumbling "Drinniol" right before it "picked Johnny up by the shirt and crushed him against a pillar".|''Marathon''.}}
Like Drinol, Hulks were extremely strong beasts that part of an alien hegemony and could perform massive damage to their surroundings. The design art of Drinols also heavily resemble that of Hulks. While the Drinol was ultimately cut from appearing the games, its identity as the Sharquoi may indicate that it still exists in canon but was never seen deployed.
==Sources==
<references/>
==Gallery==
==Gallery==
<gallery>
<gallery>
File:Drinol sketchs.png|Drinol concept art.
File:3 mural.jpg|A mural depicting a Sharquoi on the upper left from the Cutting Room Floor Cinematics of ''Making of Halo 2''.
File:Drinol Fight Pose.png|Concept fight pose.
File:Drinol sketchs.png|A concept art of the Drinol.
File:Drinniol.jpg|A "Hulk" from ''Marathon'' as drawn by [[Craig Mullins]]. Note the creature's resemblance to the Drinol.
File:Drinol Fight Pose.png|A concept art of the Drinol.
File:Drinniol.jpg|Concept art of the "[[w:c:marathongame:Drinniol|Drinniol]]" from ''Marathon'' which inspired the character design of the Drinol/Sharquoi.
</gallery>
</gallery>


{{Deleted Material}}
== Notes ==
<references group="note"/>


==Sources==
==Sources==
<references/>
<references/>
{{Deleted Material}}
[[Category:The Covenant]]
[[Category:The Covenant]]
[[Category:Animals]]
[[Category:Animals]]

Revision as of 10:29, February 3, 2013

A Sharquoi render.

"I suspect we are forcing the Humans into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi."
— A cryptic mention of the Sharquoi just before the Battle of Earth.[1]

The Sharquoi is a Covenant unit known for its herculean strength.

Description

The Sharquoi are described as an enormous species that are kept contained and segregated from other Covenant forces.[2][note 1] Possessing phenomenal strength, they are often used to smash enemy vehicles and were deemed so dangerous that they were not deployed during the Human-Covenant War, though near the end a Sangheili expressed to one of his comrades that humanity's corralling following the Fall of Reach may allow them to be used soon.[1]

Deleted content

A Sharquoi as it appeared in an early-development version of Halo: Combat Evolved.
How about this for a Halo 2 creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.[3]

The Drinol, as it was known back then[4], was planned to be in the third-person shooter version of Halo prior to Bungie's migration to the Xbox market.[5] Though modelled and animated during the development of Halo, the Drinol was cut from the game for reasons unknown.[6] It was later planned to be included in Halo 2, where it is now renamed as the Sharquoi, but was eventually removed from the game once again. It was included as a brief mention in Conversations from the Universe.

The Drinol was a reference to the Drinniol from Marathon, an enemy unit referred by UESC Marathon crew as Hulks. Similarly, the character design as well as its description and combat abilities are inspired by the Drinniol.

Gallery

Notes

  1. ^ The description of the Drinol and its capabilities are provided through The Making of Halo 2, a behind-the-scenes material that covers various other cut-content, and as such may not reflect actual canon description and capabilities

Sources