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Sharquoi

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Revision as of 10:04, August 4, 2014 by Hawki (talk | contribs)

"I suspect we are forcing the Humans into a tighter arena than they care to fight in - soon we may be able to use the Sharquoi."
— A cryptic mention of the Sharquoi shortly before the Battle of Earth[1]

The Sharquoi is a presumably semi-sapient creature used in combat by the Covenant. Near the end of the Human-Covenant War, a Sangheili expressed to one of his comrades that humanity's corralling following the Fall of Reach might allow the Sharquoi to be deployed soon.[1]

Behind the scenes

A render of the Sharquoi
How about this for a Halo 2 creature you've never heard of before: a Drinol Beast, a sort of hairless, gray monster with one eye - although there are other drawings of it with two eyes so you can't take for granted that it's going to make the final game.[2]

The Drinol, as it was originally known[3] was planned to be in the third-person shooter version of Halo prior to Bungie's migration to the Xbox market.[4] Though modeled and animated during the development of Halo, the Drinol was cut from the game.[5] It was later planned to be included in Halo 2 as the Sharquoi, but was eventually removed from the game once again. It is mentioned briefly in Conversations from the Universe, a pamphlet included with the Halo 2 Limited Edition.

The Drinol was essentially a recreation of the Drinniol from Marathon, an enemy unit referred by the eponymous ship's crew as Hulks. The Dinol was a close match to the Drinniol in both appearance and combat role.

Gallery

List of appearances

Sources