Gameplay

Frozen Elite: Difference between revisions

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On the level [[Pillar of Autumn]], when you are going to the bridge and you run into an [[Elite]], there are some [[Marines]] shooting at him. Lead him through the door toward the Marines and he will freeze. You can walk through him and the Marines wont shoot him, however, if you attack him, it will sound like you hit a solid body.
{{Status|Gameplay}}
[[File:H3 FrozenElite Glitch.jpg|thumb|300px|Frozen Elite on ''[[High Charity]]''.]]


There is also a frozen Elite on the [[Cortana (Level)|Cortana]] level in [[Halo 3]]. As you travel through the infested [[High Charity]], you'll come to an Elite sticking out of the ground at an oblique angle. He is clearly dead, and can only be unfroze by hitting him.
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'''Frozen Elite''' refers to two separate [[glitches]] in two of the ''Halo'' games. The first glitch causes a live [[Sangheili|Elite]] to freeze in place in ''[[Halo: Combat Evolved]]''<nowiki/>'s [[Campaign]] level [[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]. The second glitch causes an Elite's corpse to freeze in an odd position in ''[[Halo 3]]''<nowiki/>'s campaign level, [[Cortana (level)|Cortana]].


[[Image:Elite_Glitch.jpg|left|thumb|150px|Frozen Elite on High Charity.]]
==Walkthrough==
===''Halo: Combat Evolved''===
In ''Halo: Combat Evolved'', on the Pillar of Autumn, when the player is going to the bridge, and they run into an Elite, there are some [[UNSC Marine Corps|Marines]] shooting at him. Lead him through the door toward the Marines, and he will freeze. The player can walk through him and the Marines may not shoot the Elite, but if they attack him, it will sound as if the Elite were solid.


Also, when playing some other levels on [[Campaign#Cooperative|Co-op]], if one person kills an Elite at the same time that the other person hits a checkpoint, the Elite will sometimes freeze while falling (the margin of error is less than a second).


===''Halo 3''===
In ''Halo 3'', a frozen Elite corpse can be seen in Cortana, in the infested ''[[High Charity]]''. As the player travels through the level, they will find an Elite's corpse sticking out of the ground at an oblique angle. He is clearly dead, and can only be unfrozen by hitting or shooting him. This glitch happens because the Elite is partially inside the immovable ground, effectively locking its body in place.
Sometimes, when a character falls to their death on this level, in the final part before blowing up "High Charity", their body will seemingly hover in mid-air while their grenades and equipment will continue falling.
==Sources==
{{Ref/Sources}}
{{Glitches}}
[[Category:Glitches]]
[[Category:Glitches]]
[[Category:Halo 3 glitches]]
[[Category:Halo: Combat Evolved glitches]]

Latest revision as of 12:00, April 12, 2023

Frozen Elite on High Charity.

Frozen Elite refers to two separate glitches in two of the Halo games. The first glitch causes a live Elite to freeze in place in Halo: Combat Evolved's Campaign level The Pillar of Autumn. The second glitch causes an Elite's corpse to freeze in an odd position in Halo 3's campaign level, Cortana.

Walkthrough[edit]

Halo: Combat Evolved[edit]

In Halo: Combat Evolved, on the Pillar of Autumn, when the player is going to the bridge, and they run into an Elite, there are some Marines shooting at him. Lead him through the door toward the Marines, and he will freeze. The player can walk through him and the Marines may not shoot the Elite, but if they attack him, it will sound as if the Elite were solid.

Also, when playing some other levels on Co-op, if one person kills an Elite at the same time that the other person hits a checkpoint, the Elite will sometimes freeze while falling (the margin of error is less than a second).

Halo 3[edit]

In Halo 3, a frozen Elite corpse can be seen in Cortana, in the infested High Charity. As the player travels through the level, they will find an Elite's corpse sticking out of the ground at an oblique angle. He is clearly dead, and can only be unfrozen by hitting or shooting him. This glitch happens because the Elite is partially inside the immovable ground, effectively locking its body in place. Sometimes, when a character falls to their death on this level, in the final part before blowing up "High Charity", their body will seemingly hover in mid-air while their grenades and equipment will continue falling.

Sources[edit]