M395 DMR
From Halopedia, the Halo wiki
| M395 DMR | |
|---|---|
| Production overview | |
|
Manufacturer: |
|
|
Type: |
|
|
Cost: |
|
| Specifications | |
|
Length: |
46.9 inches (119 cm)[2] |
|
Width: |
2.9 inches (7.4 cm)[2] |
|
Height: |
12.6 inches (32 cm)[2] |
|
Weight: |
6.1 kilograms (13 lb)[3] |
|
Ammunition type: |
|
|
Feed system: |
14-round box magazine (M395 DMR) |
|
Gas-operated[1] | |
|
165 RPM (M395 DMR) | |
|
Effective range: |
950 meters (3,117 ft)[Note 1] |
| Service history | |
|
In service: |
|
The M395 Designated Marksman Rifle (M395 DMR) is a gas-operated marksman rifle designed by Misriah Armory and used by the United Nations Space Command.[6][7]
Overview[edit]
The M395 DMR succeeds the M392 model, which was used throughout the Insurrection and the Human-Covenant War. It was introduced at some point before the Battle for Earth, where some were used during the final confrontation between the UNSC and the Covenant on a human-controlled world.[5] The newer model was designed to accommodate Spartan operators and is consequently heavier.[3] Though the M392 was discontinued from Marine Corps and Navy service in favor of the BR55 series, the M395 is fielded by all branches of the UNSC. It is used primarily by light infantry scouts requiring powerful, long-range precision fire.[6]
Design details[edit]
The M395 is an air-cooled, magazine-fed, gas-operated semi-automatic bullpup rifle that fires 7.62×51mm ammunition, with a maximum effective range of 950 meters.[Note 1] It accepts a fourteen-round detachable box magazine in contrast to its predecessor's fifteen-round magazine. Unlike its predecessor (capable of semi-automatic and fully automatic fire) the M395 is restricted to semi-automatic fire.[Note 2] The weapon's mounted optic is capable of 3× magnification. The ambidextrous magazine release buttons are located directly above the magazine well, behind the trigger. The safety, also ambidextrous, is mounted slightly behind the trigger.
Gameplay[edit]
The DMR takes one more trigger pull to kill than the battle rifle, while also possessing a slightly slower kill time. However, due to its semi-auto fire mode, 3× scope magnification, and lack of muzzle climb, the DMR is more effective at longer ranges. This makes it much more desirable on larger maps with open sightlines. The DMR falls short of the Light Rifle's long range effectiveness, but is still somewhat flexible at medium and close ranges and has a larger magazine by 2 shots. Arguably, this makes the DMR one of the most utilitarian weapons in Halo 4.
Changes from M392 DMR in Halo: Reach to M395 DMR in Halo 4[edit]
- One less round per magazine from 15 to 14.
- Default reserve magazine limit decrea
