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Cut Halo: Reach dialogue: Difference between revisions

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{{Era|RW}}
{{Title|Cut ''Halo: Reach'' dialogue}}
{{Status|RealWorld}}
{{Series/Cut/HR}}
The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.


==Retail Cut Dialogue==
==Winter Contingency==
The following dialgue can be found in the game files for Halo: Reach. They were either cut or not implemented, as they don't appear in the retail game. Note that some files have been manually edited together for cohesiveness, and appear as individual files in the game itself.
The following lines of dialogue are found in the map files for [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref>
 
===Winter Contingency===
 
The following lines of dialogue are found in [[Winter Contingency (Level)|Winter Contingency]].<ref>''Halo: Reach'', campaign level ''[[Winter Contingency (Level)|Winter Contingency]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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!scope="col"|File


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|filename=M10_0990_dot.wav
|filename=M10_0990_dot.wav
}}
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|filename=M10_1000_dot.wav
|filename=M10_1000_dot.wav
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|filename=HR Cut Dot 1010.wav
|filename=HR Cut Dot 1010.wav
}}
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|-
|-
|'''[[Kat-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
|'''[[Catherine-B320]]''': "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
|{{Listen|title=m10_0960_kat
|{{Listen|title=m10_0960_kat
|filename=HR_Cut_Kat_0960.wav
|filename=HR_Cut_Kat_0960.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "Try an [[Armor Lock]] now, make sure it works."
|'''[[Catherine-B320]]''': "Try an [[Armor Lock]] now, make sure it works."
|{{Listen|title=m10_0970_kat
|{{Listen|title=m10_0970_kat
|filename=HR_Cut_Kat_0970.wav
|filename=HR_Cut_Kat_0970.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "Good. Just don't stay in one place too long."
|'''[[Catherine-B320]]''': "Good. Just don't stay in one place too long."
|{{Listen|title=m10_0980_kat
|{{Listen|title=m10_0980_kat
|filename=HR_Cut_Kat_0980.wav
|filename=HR_Cut_Kat_0980.wav
}}
}}


|-
|-
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'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!"
'''[[Carter-A259]]''': "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact [[Holland]], he needs to know the Covenant are here!"


'''[[Kat-B320]]''': "Copy that, Commander.
'''[[Catherine-B320]]''': "Copy that, Commander.


'''[[Carter-A259]]''': "Six, you and I are going to locate Jun."
'''[[Carter-A259]]''': "Six, you and I are going to locate Jun."
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|filename=HR Cut Rescue Jun.ogg
|filename=HR Cut Rescue Jun.ogg
}}
}}


|}
|}


===ONI: Sword Base===
==ONI: Sword Base==
 
The following lines of dialogue are found in the map files for [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref>
The following lines of dialogue are found in [[ONI: Sword Base]].<ref>''Halo: Reach'', campaign level ''[[ONI: Sword Base|ONI: Sword Base]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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|filename=HR Cut Dot 1210.wav
|filename=HR Cut Dot 1210.wav
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|filename=HR Cut Dot 1220.wav
|filename=HR Cut Dot 1220.wav
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|filename=HR Cut Dot 1250.wav
|filename=HR Cut Dot 1250.wav
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}}


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|-
|-
|'''[[Kat-B320]]''': "That's an Alpha Shield Six."
|'''[[Catherine-B320]]''': "That's an Alpha Shield Six."
|{{Listen|title=m20_1150_kat
|{{Listen|title=m20_1150_kat
|filename=HR_Cut_Kat_1150.wav
|filename=HR_Cut_Kat_1150.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "That's a Drop Shield Six."
|'''[[Catherine-B320]]''': "That's a Drop Shield Six."
|{{Listen|title=_drop_m20_1160_kat
|{{Listen|title=_drop_m20_1160_kat
|filename=HR_Cut_Kat_1160.wav
|filename=HR_Cut_Kat_1160.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles."
|'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles."
|{{Listen|title=m20_1170_kat
|{{Listen|title=m20_1170_kat
|filename=HR_Cut_Kat_1170.wav
|filename=HR_Cut_Kat_1170.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
|'''[[Catherine-B320]]''': "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
|{{Listen|title=m20_1180_kat
|{{Listen|title=m20_1180_kat
|filename=HR_Cut_Kat_1180.wav
|filename=HR_Cut_Kat_1180.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "Use the shield, make sure it works."
|'''[[Catherine-B320]]''': "Use the shield, make sure it works."
|{{Listen|title=m20_1190_kat
|{{Listen|title=m20_1190_kat
|filename=HR_Cut_Kat_1190.wav
|filename=HR_Cut_Kat_1190.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "Checks out. Should help when you can't find cover."
|'''[[Catherine-B320]]''': "Checks out. Should help when you can't find cover."
|{{Listen|title=m20_1200_kat
|{{Listen|title=m20_1200_kat
|filename=HR_Cut_Kat_1200.wav
|filename=HR_Cut_Kat_1200.wav
}}
}}


|-
|-
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|filename=HR_Cut_Dot_0800.wav
|filename=HR_Cut_Dot_0800.wav
}}
}}


|-
|-
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|filename=HR_Cut_Dot_0810.wav
|filename=HR_Cut_Dot_0810.wav
}}
}}


|-
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|filename=HR_Cut_Dot_0820.wav
|filename=HR_Cut_Dot_0820.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
|'''[[Catherine-B320]]''': "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
|{{Listen|title=m20_0770_kat
|{{Listen|title=m20_0770_kat
|filename=HR_Cut_Kat_0770.wav
|filename=HR_Cut_Kat_0770.wav
}}
}}


|-
|-
|'''[[Kat-B320]]''': "Try creating a decoy now, lets see how well it works."
|'''[[Catherine-B320]]''': "Try creating a decoy now, lets see how well it works."
|{{Listen|title=m20_0780_kat
|{{Listen|title=m20_0780_kat
|filename=HR_Cut_Kat_0780.wav
|filename=HR_Cut_Kat_0780.wav
Line 233: Line 206:


|-
|-
|'''[[Kat-B320]]''': "Looks just like you Six."
|'''[[Catherine-B320]]''': "Looks just like you Six."
|{{Listen|title=m20_0790_kat
|{{Listen|title=m20_0790_kat
|filename=HR_Cut_Kat_0790.wav
|filename=HR_Cut_Kat_0790.wav
}}
}}


|}
|}


 
==Nightfall==
===Nightfall===
The following lines of dialogue are found in the map files for [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref>
 
The following lines of dialogue are found in [[Nightfall]].<ref>''Halo: Reach'', campaign level ''[[Nightfall]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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!scope="col"|Dialogue
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!scope="col"|File


|-
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|'''[[Kat-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
|'''[[Catherine-B320]]''': "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
|{{Listen|title=m30_0110_kat
|{{Listen|title=m30_0110_kat
|filename=HR_Cut_Kat_0110.wav
|filename=HR_Cut_Kat_0110.wav
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|-
|-
|'''[[Kat-B320]]''': "Interesting... I read negative light refraction from your shields."
|'''[[Catherine-B320]]''': "Interesting... I read negative light refraction from your shields."
|{{Listen|title=m30_0120_kat
|{{Listen|title=m30_0120_kat
|filename=HR_Cut_Kat_0120.wav
|filename=HR_Cut_Kat_0120.wav
}}
}}


|-
|-
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|filename=HR_Cut_Dot_0120.wav
|filename=HR_Cut_Dot_0120.wav
}}
}}


|-
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|filename=HR Cut Jun 0140.wav
|filename=HR Cut Jun 0140.wav
}}
}}


|-
|-
|'''[[Jun-A266]]''': "Kat, you pick any of that up?"
|'''[[Jun-A266]]''': "Kat, you pick any of that up?"


'''[[Kat-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta."
'''[[Catherine-B320]]''': "Affirmative Recon Bravo. It's an indigenous creature called Guta."


'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success."
'''[[Jun-A266]]''': "Covies are trying to use them as draft animals, heh, not with much success."


'''[[Kat-B320]]''': "Odd, I'll report it."
'''[[Catherine-B320]]''': "Odd, I'll report it."
|{{Listen|title=m30_0410-0440
|{{Listen|title=m30_0410-0440
|filename=HR Cut GutaDraftAnimals.wav
|filename=HR Cut GutaDraftAnimals.wav
}}
}}


|}
|}


===Tip of the Spear===
==Tip of the Spear==
 
The following lines of dialogue are found in the map files for [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref>
The following lines of dialogue are found in [[Tip of the Spear]].<ref>''Halo: Reach'', campaign level ''[[Tip of the Spear]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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|-
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'''[[Auntie Dot]]''': "ONI intel suggests the Scarab's armor is weakest to the rear."
'''[[Auntie Dot]]''': "ONI intel suggests the Scarab's armor is weakest to the rear."


'''[[Carter-A259]]''': "Roger that, hit it in the backside Noble!"
'''[[Carter-A259]]''': "Roger that, hit it on the back side Noble!"


|{{Listen|title=M35_1040-1090
|{{Listen|title=M35_1040-1090
|filename=M35_ScarabFight.ogg
|filename=M35_ScarabFight.ogg
}}
}}


|-
|-
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|filename=HR Cut Jorge 1330.wav
|filename=HR Cut Jorge 1330.wav
}}
}}


|-
|-
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|filename=HR_Cut_Dot_1340.wav
|filename=HR_Cut_Dot_1340.wav
}}
}}


|-
|-
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|}
|}


 
==Long Night of Solace==
===Long Night of Solace===
The following lines of dialogue are found in the map files for [[Long Night of Solace (Level)|Long Night of Solace]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)|Long Night of Solace]]''</ref>
 
The following lines of dialogue are found in [[Long Night of Solace (Level)]].<ref>''Halo: Reach'', campaign level ''[[Long Night of Solace (Level)]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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|-
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'''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline."
'''[[Holland]]''': "Holland to Savannah, enemy comm relay is now offline."


|{{Listen|title=m45_1590-1670
|{{Listen|title=m45_1590-1670
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|}
|}


===Exodus===
==Exodus==
 
The following lines of dialogue are found in the map files for [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref>
The following lines of dialogue are found in [[Exodus]].<ref>''Halo: Reach'', campaign level ''[[Exodus]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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!scope="col"|File
!scope="col"|File


|-
|'''Army Trooper''': "I can repair that visor for you, Lieutenant."
|{{Listen|title=m50_0350_tr3
|filename=HR_Cut_Trooper3_0350.wav
}}
|-
|'''Army Trooper''': "Trouble with your visor spartan? I can... take care of that for ya?"
|{{Listen|title=m50_0360_tr2
|filename=HR_Cut_Trooper2_0360.wav
}}
|-
|'''Army Trooper''': "Spartan- want me to do a quick fix on that visor?"
|{{Listen|title=m50_0370_tr5
|filename=HR_Cut_Trooper5_0370.wav
}}
|-
|'''Army Trooper''': "All done Lieutenant. Good Hunting."
|{{Listen|title=m50_0380_tr3
|filename=HR_Cut_Trooper3_0380.wav
}}
|-
|'''Army Trooper''': "That should do it! Give 'em hell spartan."
|{{Listen|title=m50_0390_tr2
|filename=HR_Cut_Trooper2_0390.wav
}}
|-
|'''Army Trooper''': "Good as new Lieutenant. Go get 'em."
|{{Listen|title=m50_0400_tr5
|filename=HR_Cut_Trooper5_0400.wav
}}


|-
|'''Army Trooper''': "Hunters! Big boys are ''all yours'' spartan!"
|{{Listen|title=m50_0520_tr1
|filename=HR_Cut_Trooper1_0520.wav
}}


|-
|-
|'''6 Echo 2 Pilot''': "Mayday! Mayday!"
|'''6 Echo 2 Pilot''': "Mayday! Mayday!"


[[Duvall]]: "6 Echo 2, can you maintain altitude?"
'''[[Duvall]]''': "6 Echo 2, can you maintain altitude?"


6 Echo 2 Pilot: "Negative! We're going down...!"
'''6 Echo 2 Pilot''': "Negative! We're going down...!"


[[Duvall]]: "Echo 2! Shut down your engines."
'''[[Duvall]]''': "Echo 2! Shut down your engines."


6 Echo 2 Pilot: "''Shut down'' our-"
'''6 Echo 2 Pilot''': "''Shut down'' our-"


[[Duvall]]: "You crash with your reactors hot you will ''nuke'', the whole city. Shut 'em down!"
'''[[Duvall]]''': "You crash with your reactors hot you will ''nuke'', the whole city. Shut 'em down!"


6 Echo 2 Pilot: "Roger Sergeant Major, powering down."
'''6 Echo 2 Pilot''': "Roger Sergeant Major, powering down."


6 Echo 2 Pilot: "Crash positioned... Now! Tell em!"
'''6 Echo 2 Pilot''': "Crash positioned... ''Now!'' Tell 'em!"


|{{Listen|title=m50_1170-1250
|{{Listen|title=m50_1170-1250
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}}
}}


|}
|-
|'''[[Stacker]]''': "Something big on scope, just offshore..."
|{{Listen|title=m50_1300_sg1
|filename=HR Cut Sergeant1 1300.wav
}}
 
|-
|'''[[Stacker]]''': "Scarabs! Heavy weapons units, move into position."
|{{Listen|title=m50_1310_sg1
|filename=HR Cut Sergeant1 1310.wav
}}
 
|-
|'''[[Stacker]]''': "We can't stop them without air support!"
|{{Listen|title=m50_1320_sg1
|filename=HR Cut Sergeant1 1320.wav
}}
 
|-
|'''Falcon Pilot''': "Falcons! Focus fire on those Scarabs!"
|{{Listen|title=m50_1330_pi2
|filename=HR Cut Pilot2 1330.wav
}}
 
|-
|'''Falcon Pilot''': "Another target- coming out of the harbour!"
|{{Listen|title=m50_1340_pi2
|filename=HR Cut Pilot2 1340.wav
}}


|-
|'''Falcon Pilot''': "Taking Scarab fire! Falcon hit, going down!"
|{{Listen|title=m50_1350_pi2
|filename=HR Cut Pilot2 1350.wav
}}


===Pillar of Autumn===
|}


The following lines of dialogue are found in [[The Pillar of Autumn (Halo: Reach level)]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)]]''</ref>
==The Pillar of Autumn==
The following lines of dialogue are found in the map files for [[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]].<ref>''Halo: Reach'', campaign level ''[[The Pillar of Autumn (Halo: Reach level)|The Pillar of Autumn]]''</ref>


{| class="wikitable sortable " style="width: 70%;" cellspacing="1" cellpadding="1" border="0"
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!scope="col"|File


|-
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|filename=HR Cut Emile 0160.wav
|filename=HR Cut Emile 0160.wav
}}
}}
|}
|}


==Trivia==
==Sources==
{{Ref/Sources}}


==Sources==
<references/>
{{Deleted Material}}
{{Deleted Material}}
[[Category:Halo: Reach deleted material]]

Latest revision as of 02:58, September 19, 2022

Image of a cut Kodiak to use in Halopedia templates. Do not add to pages.

This article is part of a series on
Halo: Reach cut content


Cut content

Development

To check out cut content for other Halo games, see here!
vde

The following dialogue can be found in the game files for Halo: Reach. Most were either cut or not implemented, and cannot be heard in the retail game, however some lines were retained and/or repurposed. Note that some files have been manually edited together for cohesiveness, and are stored as individual files in the game itself.

Winter Contingency[edit]

The following lines of dialogue are found in the map files for Winter Contingency.[1]

Dialogue File
Auntie Dot: "Noble Six, your armor has a locking function that will protect you from all types of damage, while sacrificing mobility."
M10_0990_dot
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Please initiate an Armor Lock to verify functionality."
M10_1000_dot
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Full protection and immobilization; use with caution"
M10_1000_dot
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Six, you've got a module that will lock your armour. Locking will protect you from taking damage, but it will also make you immobile."
m10_0960_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Try an Armor Lock now, make sure it works."
m10_0970_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Good. Just don't stay in one place too long."
m10_0980_kat
SoundQuote.png Trouble with the audio sample?
Charlie One Pilot: "Falcon, moving to assist."

Charlie Two Pilot: "Banshees, heads up Charlie One!"

Jun-A266: "Get some altitude, now!"

Charlie One Pilot: "Charlie One, taking fire. Hold on!"

Jun-A266: "Noble One, we're hit!"

Charlie One Pilot: "Mayday, mayday, Charlie One, going down!"

Jun-A266: "Noble Leader! Requesting evac, four-two-point-eight-"

Carter-A259: "Noble Three! Noble Three respond!"

Carter-A259: "Kat, Jorge, Emile- Take the remaining falcon to the relay outpost and contact Holland, he needs to know the Covenant are here!"

Catherine-B320: "Copy that, Commander.

Carter-A259: "Six, you and I are going to locate Jun."

Jun-A266: "Noble Three to Noble Leader,"

Carter-A259: "Jun, what's your status?"

Jun-A266: "Falcon's down boss, pilot's dead. Requesting evac.

Carter-A259: "Roger that Noble Three. Sit tight, we'll be right there."

Carter-A259: "Let's move six, we gotta find him before the Covenant does."

Carter-A259: "Follow me Noble Six."

Jun-A266: "Noble Three to Noble Leader!"

Carter-A259: "Talk to me Jun,"

Jun-A266: "Covenant closing on my position- taking heavy fire."

Carter-A259: "Hang in there, we're coming to you! Noble Six, we need to find that downed Falcon."

Carter-A259: "Follow me Noble Six!"

Jun-A266: "Good to see you Noble,"

Carter-A259: "Likewise, let's take down these tangos and get out of here!"

Carter-A259: "We've located Noble Three, request immediate evac- my coordinates."

Charlie Two Pilot: "Solid copy Commander, Falcon Charlie Two inbound to your position."

m10_1140-2076
SoundQuote.png Trouble with the audio sample?

ONI: Sword Base[edit]

The following lines of dialogue are found in the map files for ONI: Sword Base.[2]

Dialogue File
Auntie Dot: "Be advised Noble Six: That alpha shield will project a limited energy barrier that deflects incoming projectiles."
m20_1210_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Be advised Noble Six: That drop shield will project a limited energy barrier that deflects incoming projectiles."
drop_m20_1220_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Create a shield to verify functionality."
m20_1250_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Cover, exactly when you need it. How convenient!"
m20_1260_dot.wav
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's an Alpha Shield Six."
m20_1150_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's a Drop Shield Six."
_drop_m20_1160_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles."
m20_1170_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "It will generate a temporary barrier that deflects incoming projectiles, and heals your wounds."
m20_1180_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Use the shield, make sure it works."
m20_1190_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Checks out. Should help when you can't find cover."
m20_1200_kat
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Lieutenant, this armor module will create you a holographic duplicate, and deploy it for short-term disorientation of hostile forces."
m20_0800_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Please create a duplicate now, to verify module functionality."
m20_0810_dot.wav
SoundQuote.png Trouble with the audio sample?
Auntie Dot: "Quite an accurate representation, Noble Six, wouldn't you agree?"
m20_0820_dot.wav
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "That's a hologram module Six. It'll generate a decoy of your armor config good enough to fool the Covenant."
m20_0770_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Try creating a decoy now, lets see how well it works."
m20_0780_kat
SoundQuote.png Trouble with the audio sample?
Catherine-B320: "Looks just like you Six."
m20_0790_kat
SoundQuote.png Trouble with the audio sample?

Nightfall[edit]

The following lines of dialogue are found in the map files for Nightfall.[3]

Dialogue File
Catherine-B320: "Six, that's an unidentified piece of Covenant gear- Go ahead and activate it so I can get more data."
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Catherine-B320: "Interesting... I read negative light refraction from your shields."
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Auntie Dot: "How very interesting. Armor diagnostics show negative light refraction from Noble Six's shields."
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Jun-A266: "Active Camo? Next one's mine."
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Jun-A266: "Kat, you pick any of that up?"

Catherine-B320: "Affirmative Recon Bravo. It's an indigenous creature called Guta."

Jun-A266: "Covies are trying to use them as draft animals, heh, not with much success."

Catherine-B320: "Odd, I'll report it."

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Tip of the Spear[edit]

The following lines of dialogue are found in the map files for Tip of the Spear.[4]

Dialogue File
Auntie Dot: "Warning, scans indicate a Scarab mobile assault platform."

Carter-A259: "You heard her Noble, engage with caution."

Jorge-052: "Bit late for that."

Auntie Dot: "ONI intel suggests the Scarab's armor is weakest to the rear."

Carter-A259: "Roger that, hit it on the back side Noble!"

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Jorge-052: "What are those? Jetpacks?"
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Auntie Dot: "Be advised Noble Six, Jetpack amour module available in your vicinity."
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Jorge-052: "Six, see if they're operational."
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Long Night of Solace[edit]

The following lines of dialogue are found in the map files for Long Night of Solace.[5]

Dialogue File
Holland: "Head for the comms center Lieutenant, find and destroy the relay core."

Holland: "Six is close to the the comms center Dot, what's the protocol for offline-ing that relay core?"

Auntie Dot: "Noble Six, step into the transmission beam to disrupt the relay. Your shields will discharge, overloading the system."

Auntie Dot: "Lieutenant? Please step into the relay beam."

Holland: "Six, step into the beam. Let's get this done."

Holland: "Do it spartan, move into the beam!"

Holland: "Holland to Savannah, enemy comm relay is now offline."

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Exodus[edit]

The following lines of dialogue are found in the map files for Exodus.[6]

Dialogue File
Army Trooper: "I can repair that visor for you, Lieutenant."
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Army Trooper: "Trouble with your visor spartan? I can... take care of that for ya?"
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Army Trooper: "Spartan- want me to do a quick fix on that visor?"
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Army Trooper: "All done Lieutenant. Good Hunting."
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Army Trooper: "That should do it! Give 'em hell spartan."
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Army Trooper: "Good as new Lieutenant. Go get 'em."
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Army Trooper: "Hunters! Big boys are all yours spartan!"
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6 Echo 2 Pilot: "Mayday! Mayday!"

Duvall: "6 Echo 2, can you maintain altitude?"

6 Echo 2 Pilot: "Negative! We're going down...!"

Duvall: "Echo 2! Shut down your engines."

6 Echo 2 Pilot: "Shut down our-"

Duvall: "You crash with your reactors hot you will nuke, the whole city. Shut 'em down!"

6 Echo 2 Pilot: "Roger Sergeant Major, powering down."

6 Echo 2 Pilot: "Crash positioned... Now! Tell 'em!"

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Stacker: "Something big on scope, just offshore..."
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Stacker: "Scarabs! Heavy weapons units, move into position."
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Stacker: "We can't stop them without air support!"
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Falcon Pilot: "Falcons! Focus fire on those Scarabs!"
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Falcon Pilot: "Another target- coming out of the harbour!"
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Falcon Pilot: "Taking Scarab fire! Falcon hit, going down!"
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The Pillar of Autumn[edit]

The following lines of dialogue are found in the map files for The Pillar of Autumn.[7]

Dialogue File
Emile: "Six, take that Warthog."
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Emile: "Commandeer that Warthog, Lieutenant."
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Sources[edit]

  1. ^ Halo: Reach, campaign level Winter Contingency
  2. ^ Halo: Reach, campaign level ONI: Sword Base
  3. ^ Halo: Reach, campaign level Nightfall
  4. ^ Halo: Reach, campaign level Tip of the Spear
  5. ^ Halo: Reach, campaign level Long Night of Solace
  6. ^ Halo: Reach, campaign level Exodus
  7. ^ Halo: Reach, campaign level The Pillar of Autumn