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AV-14 Hornet: Difference between revisions

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{{Ratings}}{{Era|H3|CH|UP}}
{{Status|Canon}}
{{Ship
{{Center|''Were you looking for the [[M441 Hornet Remote Explosive System]], a nuclear weapon used by the UNSC?''}}
|image= [[Image:Hornet Halo 3.jpg|300px]]
{{Vehicle infobox
|name=Hornet
|image=[[File:H2A AV-14Hornet.png|300px]]
|manufacturer=
|name=AV-14 Hornet
|manufacturer=[[Misriah Armory]]<ref name="HTEVG">'''[[Halo: The Essential Visual Guide]]''', ''page 96''</ref>
|line=
|line=
|model=Attack VTOL-14 Hornet
|model=AV-14
|class=[[wikipedia:Vertical/Short Takeoff and Landing|SVTOL]]
|class=
|length=
|length={{Convert|9.6|m|ft}}{{Ref/Reuse|HTEVG}}
|width=
|width={{Convert|8.7|m|ft}}{{Ref/Reuse|HTEVG}}
|height=
|height={{Convert|4.45|m|ft}}<ref>'''Halo 3''', ''3D model data''</ref>
|mass=
|mass=
|max accel=
|max accel=
|max speed space=
|max speed air=
|max speed air=
|engine=
|engine=Turbofan/turbojet engine
|slipspace drive=None
|slipspace speed=
|poweroutput=
|power=
|power=
|shield gen=None
|shield gen=None
Line 25: Line 22:
|navigation=
|navigation=
|avionics=
|avionics=
|countermeasures=Rocket Launcher, Fuel Rod Cannon
|countermeasures=
|armament=*[[Class-2 Guided Munition Launch System]] (2)
|armament=*Two [[Class-2 Guided Munition Launch System]]s
**Tri-barreled chain-gun (2)
*Two twin-linked rotary cannons {{C|standard}}
**Missile Launchers (2)
*One nose-mounted [[GUA-23/AW/Linkless Feed Autocannon]] {{C|variant}}
|complement=  
|complement=  
|crew=*Pilot (1)
|crew=One pilot
*Passengers (2) (optional)
|skeleton=
|skeleton=
|passengers=
|passengers=Four
|capacity=
|capacity=
|consumables=
|consumables=
|othersystems=
|othersystems=
|firstuse=2524
|firstuse-title=In service
|role=Close Air Support
|firstuse=[[Insurrection]] <br>
|era= Halo 3
[[Human-Covenant War]] <br>
|affiliation= [[United Nations Space Command]]
[[Post-Covenant War conflicts]] <br>
|role=Close air support,<ref>[http://halo.bungie.net/News/content.aspx?type=topnews&cid=13368 '''Bungie.net''': ''Bungie Weekly Update: 3/14/08'']</ref> light troop transport, light anti-vehicle/personnel
|affiliation=[[Colonial Military Authority]]<ref name="HLL">'''[[Halo: Last Light]]'''</ref>
<br>[[United Nations Space Command]]
}}
}}
The '''<i>Attack VTOL</i>-14 Hornet'''<ref>EGM September 2007 Issue</ref> (abbreviated '''AV-14''') is a [[United Nations Space Command]] atmospheric air [[vehicle]]. It fires missiles and has a pair of forward facing machine guns. It is also capable of carrying two passengers on its side skirts.


==Appearance & Use==
The '''AV-14 Hornet''', more formally known as the '''AV-14 Attack VTOL''', is a [[United Nations Space Command]] airborne assault vehicle.
The Hornet consists of a one-man cockpit which makes up most of its mass, and a rear section extending a meter or so backward. From the top of this rear section are a set of wings with what appears to be a jet engine/turbo fan at the ends, providing the Hornet's main source of propulsion. It also seems to possess TADS [Target Acquisition and Designation System] gear on the nose similar to modern attack helicopters such as the [[wikipedia:AH-64 Apache|AH-64 Apache]]. On each side of the cockpit is a jump seat extending backward (doubling as a landing skid), which allows up to 2 passengers to fire from the sides. It is slightly longer in length than the [[Covenant]] [[Banshee]], and its wingspan is larger as well.<ref>September 2007 Issue of EGM's vehicle scale chart.</ref> Unlike the Banshee, the Hornet can remain stationary in the air, but it lacks the evasive maneuvers of the Banshee, and cannot train its [[weapons]] on targets.  


The controls for the Hornet appear to be similar to those of a helicopter, suggesting that as turbine driven VTOL craft became more practical they replaced helicopters. The Hornet is most likely used in a supporting role to larger VTOL craft, such as the [[Pelican]] drop ship, or the [[Sparrowhawk]], though the latter carries heavier armaments at the expense of being unable to ferry soldiers. The Hornet is pretty much a gunship or a close air support aircraft, like the modern-day AH-64 Apache  or the AH-1 Cobra helicopters of the US Army and Marine Corps, respectively.
==Overview==
===Design details===
The AV-14 is a vertical take off and landing vehicle (VTOL) that has been in service since the [[Insurrection]],<ref>'''Halo Legends''', ''Origins''</ref> at least as early as [[2524]].<ref name="enyc">'''[[Halo Encyclopedia (2009 edition)]]''', ''page 248''</ref><ref name="evo">'''Halo: Evolutions - Essential Tales of the Halo Universe''', "Dirt", ''page 113''</ref> It serves as the UNSC's primary assault, search and reconnaissance, and close air support aircraft. The Hornet is an atmospheric craft and as such cannot be deployed by orbital vessels unless a ship rated for atmospheric entry can deliver it to the battlefield. It is easier for the Hornet to be deployed from an air base located on the surface than from a ship.


Though Hornets are visible dogfighting Banshees for most of the early levels, they are only available for use by the player twice, in the [[campaign]] level [[The Covenant (Level)|The Covenant.]] In the first appearance, they are used to move quickly from one location to another, with air-to-air combat in between. Later in the mission they prove to be  particularly useful in regards to taking down [[Scarabs]] as they can hover in position to destroy the power core, or remove any [[Brutes]] on the Scarab.
The AV-14 Hornet consists of a one-man cockpit and a rear section, extending approximately one meter backward. Variant models feature a tandem seating configuration, presumably allowing a second passenger to operate the aircraft's weaponry or navigation systems.<ref>'''Halo Legends''', ''Homecoming''</ref> At the top of this rear section are a set of wings with what appear to be advanced turbofan engines mounted on gimbals at the ends, providing the Hornet's main source of propulsion. The front of the Hornet contains a target acquisition and designation system which includes cameras and sensors. On each side of the cockpit is a jump-seat extending backward that doubles as a landing skid. These skids allow up to four passengers.<ref name="harv">'''Halo: Contact Harvest''', ''page 9''</ref>


The Hornet can be used in custom games in [[Halo 3]] [[multiplayer]], but presently is not a vehicle in any [[matchmaking]] gametype. <ref>Bungie Podcast, 8-27-07</ref>
Although the AV-14 Hornet primarily serves as an attack craft, the Hornet can be reconfigured for a number of other roles. For example, some AV-14s are configured as dedicated troop transports. These Hornets lack the Class-2 Guided Munitions Launch System equipped by the standard model in order to improve airspeed.<ref>'''Halo 3''', multiplayer level, ''[[Avalanche]]''</ref>


==History==
===Armaments===
The AV-14 Hornet is armed with both anti-infantry and anti-vehicle weapon systems. The AV-14 Hornet can be configured with one of two anti-infantry systems. The first configuration contains two triple-barreled, fire-linked rotary cannons. These are located on either side above the cockpit on the leading edges of the wing. The guns fire synchronously, and can be elevated and depressed to a small degree, without affecting the flight pattern of the Hornet. The second is a single, nose-mounted [[GAU-23/AW/Linkless Feed Autocannon]] that fires .50 BMG ammunition.{{Ref/Reuse|evo}}<ref>'''Halo Wars'''</ref><ref name="wars">'''[[Halo Wars: Official Strategy Guide]]''', ''page 45''</ref> The anti-vehicle system is composed of two [[Class-2 Guided Munition Launch System]]s that are mounted on the ventral surface of the aircraft's landing skids. When triggered, each pod fires a single missile. Like the [[LAU-65D/SGM-151 missile pod]], the Class-2 GMLS is capable of achieving a target lock. In addition the Hornet can be armed with two chaff pods to counter radar-guided missiles. These are copper nickel-coated glass fibers or silver-coated nylon fibers having lengths equal to half of the anticipated radar wavelength.{{Ref/Reuse|wars}}


Hornets were used as early as [[2524]], during [[Operation: TREBUCHET]] when were used to ferry [[Marine]] strike teams from target to target, as well as evacuating wounded men. In Halo: Contact Harvest, Sergeant Johnson used an M99 Stanchion Gauss Rifle mounted on the wing of the Hornet he was mounted on. It was attached to the stub-wings by a cord, and he could free aim it. Given the recoil of this weapon is likely tremendous it is possible that it was mounted on an armature or pintle mount, suggesting other weapons such as M247 GPMGs could be mounted for passenger use.  
===Usage===
The AV-14 Hornet is known for its efficiency in combat situations; its multi-purpose role allows the vehicle to take on a wide array of missions and can perform without any major problems. In its role as an attack craft the AV-14 is very effective at hunting down and destroying armor with relative ease; the homing Class-2 GMLS can take down the toughest Covenant armor in only a few strikes, making it the UNSC's prime choice for hunting down tanks, aside from the [[AV-22 Sparrowhawk]]. Its ability to engage infantry also makes the AV-14 both an offensive and defensive aircraft; the triple-barreled rotary cannons can destroy heavily armored and heavily shielded targets with little effort, and its ability to place itself in a stationary position to lay down cover fire while a larger craft retrieves fellow infantry also allows it to perform its role as a support craft. The firepower of the craft is a major asset when escorting other aircraft which could be susceptible to ground fire into dangerous territory. Its role as a support craft is further bolstered by its ability to easily insert small strike teams into combat situations.


Hornets had not been observed after that until much later, during the [[Second Battle of Earth]] in [[2552]]. They provided air cover throughout the battles at [[New Mombasa]] and [[Voi]]. Several Hornets were later brought to the [[Ark]] and fought against enemy [[Banshee]] formations during the [[Battle of the Ark]].
While the AV-14 Hornet has a wide variety of roles and advantages, its greatest weakness is its light armor — making it susceptible to anything larger than small arms fire.{{Ref/Reuse|enyc}} Although the Hornet is rather nimble, it lacks the maneuverability of the [[D77-TC Pelican]] and the AV-22 Sparrowhawk, which can occasionally be a liability in combat conditions. Infantry atop of vehicles landing skids are also at risk of taking enemy fire, as they have no protection at all, which is why the AV-14 Hornet is often used to insert small strike teams, but not to extract them, in combat operations.{{Ref/Reuse|evo}}<ref>'''Halo: Contact Harvest''', ''page 20''</ref> The risk of casualties from anti-aircraft fire mandates the use of more heavily armored aircraft like the D77-TC Pelican or the [[UH-144 Falcon]] for extraction.


==Armament==
==Variants==
[[Image:Hornets.jpg|thumb|right|250px|A Hornet with a [[Pelican]]]]
*'''2531 Hornet''': Deployed by the crew of the {{UNSCShip|Spirit of Fire}} during the [[Harvest campaign]] through to the [[Battle of Trove]], this variation has a large rotary cannon built into the nose of the aircraft, rather than the two guns on later models.{{Ref/Reuse|wars}}
In respect of weapons, the Hornet is similar to its Covenant cousin, featuring both anti-infantry and anti-vehicle weapons. These consist of two three-barreled rotary chain guns, which seem similar to the [[AIE-486H Heavy Machinegun]], mounted on either side of the cockpit, on the underside of the wings. The anti-vehicle capabilities of the Hornet comprise of two six-missile pods on the underside of the jumpseats, which fire dual missiles much like those fired by the [[Missile Pod]]; however, the missiles are weaker, easier to avoid, and, like the missile pod, it's missiles lock onto enemy vehicles and turrets.
*'''AV-14B Attack VTOL''': Modified by the crew of UNSC ''Spirit of Fire'' for deployment against the [[Banished]], this model is used for combat reconnaissance and surprise attacks on high-priority targets. The AV-14B is armed with medium autocannons that are effective against all targets, and are particularly adept at taking out light vehicles. It features a modified airframe that is considerably blockier in shape than the base model.<ref name="art of war">[https://www.halowaypoint.com/en-us/news/the-art-of-war-s '''Halo Waypoint''' - ''Canon Fodder: The Art of War(s)'']</ref>
*'''NMPD Hornet''': An air support variant of AV-14 utilised by the [[New Mombasa Police Department]]. This variant is painted in black and white livery, and has blue and red lights.<ref name="Air Support Hornet">[https://www.megaconstrux.com/en-us/worlds/halo/playsets/police-air-support-hornet-97429 '''Megabloks''' ''- Police Air Support Hornet'']</ref>
*'''Transport Hornet''': A transport-orientated variant of the Hornet. This variant has the missile pods removed and a white paint coating.
<gallery>
File:HWunit Hornet.png|2531 Hornet
File:HW2 Blitz Hornet.png|AV-14B Hornet
File:MEGA_NMPD_Hornet.jpg|NMPD Hornet
File:H3_Sandbox_Hornets.png|A transport Hornet (left) and a regular AV-14 (right).
</gallery>


==Differences from the Banshee==
==Gameplay==
{{Main|Hornet}}
The Hornet is a drivable vehicle in two games including ''[[Halo 3]]'' and ''[[Halo 2: Anniversary]]''. They are also units in ''[[Halo Wars]]'' and ''[[Halo Wars 2]]''.


* A Hornet's rotary chain guns are more effective against vehicles than a Banshee's plasma cannons.
==Trivia==
* A Banshee's Fuel Rod Gun has splash damage, therefore being more useful against infantry than the missile pods, however the missile pods' lock-on capabilities (against vehicles) evens the playing field.
{{Linkbox|gameplay=yes|gallery=yes}}
* Hornets can hover, whilst Banshees are always moving forward slightly.
*A hornet is an insect, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals with the exceptions of the [[GA-TL1 Longsword]], [[B-65 Shortsword]], [[F-41 Broadsword]], and [[FSS-1000 Sabre]], which are named after bladed weapons and are capable of space flight.  
* A Banshee has evasive rolls and flips to avoid enemy fire. Lacking these, Hornets are easier targets.
*The Hornet bears a slight resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the posterior of the insect.
* Hornets can carry passengers, and are much harder to board than Banshees.
*In ''Halo Wars'', when the "Wingmen" upgrade is unlocked for the Hornet, the Marines sit on the wings instead of stand as they do in ''Halo 3'', due to the scaling of the two units. Such scaling differences are common in real-time strategy games.
* Hornets lack a boost, which can propel the Banshee across a map very quickly.
* Hornet's missiles work well if driving into in mid-air as long as the target does not move, the Banshee's Fuel Rod Gun once fired the driver can evade any attacks coming at it.
* Hornets are best in air to air combat if using the rotary chain guns.


== Trivia ==
==Gallery==
*The Hornet does not currently appear on any Multiplayer Levels by default, but can be added through [[Forge]].
<gallery>
File:ODST Fast roping.png|A flight of Hornets deploy ODSTs into the occupied city of Cleveland on Earth in 2552 in ''[[Halo: Uprising]]''.
File:H3_Hornet_Concept.png|An early Hornet concept for ''[[Halo 3]]'', with a gunner being placed on the back. This idea was later abandoned.
File:AV-14 Hornet.png|The AV-14 Hornet in ''Halo 3''.
File:H3 AV-14.jpg|Turnaround reference of the AV-14 Attack VTOL as seen in ''Halo 3''.
File:H3 AV-14 Hornet-crop.png|View of an unoccupied AV-14 Hornet in ''Halo 3''.
File:H3-AV14Hornet01.png|View of an AV-14 Hornet with guns pointed downward.
File:H3-AV14Hornet02.png|View of an AV-14 Hornet with Guns pointed upward.
File:Halo-3-The-Covenant-20-HORNET.jpg|A Hornet and a Pelican.
File:H3_SnowHornet.jpg|The snow-camouflaged Hornet on the map ''[[Avalanche]]''.
File:HW_Hornet_Concept.jpg|Concept art of the Hornet for ''[[Halo Wars]]''.
File:HW Renders Hornet.jpg|Hornet with a chin-mounted gun in ''Halo Wars''.
File:HW-AV14.png|A Hornet on [[Harvest]].
File:HW-AV14wingmen.png|A Hornet with two Marine passengers.
File:HW-AV14chaffpod.png|A Hornet with chaff pods.
File:Homecoming_Hornet_Concept.png|Tandem-seater variant of the AV-14 Hornet as seen in ''[[Halo Legends]]: [[Homecoming]]''.
File:AV-14 Hornet.jpg|A Hornet in the background of [[Skyline (level)|Skyline]] in ''[[Halo 4]]''.
File:H4 AV-14 Hornet.png|Close-up view of the AV-14 Hornet in ''Halo 4''.
File:H4_Hornet_Concept_1.jpg|Concept art of the ''Halo 4'' Hornet.
File:H4_Hornet_Concept_2.jpg|Concept art of the ''Halo 4'' Hornet.
File:HSA-AV14Hornet-Render.png|A cutout of a Hornet in ''Spartan Assault''.
File:Hunt for the Phantom.png|A squadron of Hornets pursue Covenant forces during the [[Battle of Draetheus V]].
File:H2AMP Hornet Render 1.jpg|Render of the Hornet model in ''Halo 2: Anniversary''.
File:H2AMP Hornet Render 2.jpg|Side render of the Hornet model.
File:HSS-Cinematic-Oscar Mike.jpg|A Hornet flying towards a city in ''[[Halo: Spartan Strike]]''.
File:SS Hornet.png|In-game model of the Hornet in ''Halo: Spartan Strike''.
File:HW2B Hornet.png|An AV-14B Hornet in the ''[[Halo Wars 2 Open Beta]]''.
File:AV-14B Halo Wars 2 Blitz Beta.png|A Trooper AV-14B Hornet in the ''[[Halo Wars 2 - Blitz Beta]]''.
File:HW2 - AV-14B Hornet.jpg|Blitz card of a Trooper AV-14B in ''[[Halo Wars 2]]''.
File:HW2 Hornets and Vulture.png|Title card art from a cut ''Halo Wars 2'' mission featuring AV-14B Hornets and an [[AC-220 Vulture]].
File:H2A Hornet Guns retracted.png|The Hornet's guns retracted on ''Halo 2: Anniversary''.
File:H2A Hornet Guns deployed.png|The Hornet's guns deployed on ''Halo 2: Anniversary''.
</gallery>


*The Hornet bears a resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the insect.
==List of appearances==
*''[[Halo: Uprising]]'' {{1st}}
*''[[Halo 3]]''
*''[[Halo: Contact Harvest]]''
*''[[Halo Wars]]''
*''[[Halo 3: ODST]]'' {{C|Halo: The Master Chief Collection only}}
*''[[Halo Legends]]''
**''[[Homecoming]]''
**''[[Origins]]''
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[Dirt]]''
*''[[Halo 4]]'' {{C|Background only}}
*''[[Halo: Spartan Assault]]''
*''[[Halo: Mortal Dictata]]'' {{Mo}}
*''[[Halo 2: Anniversary]]''
*''[[Halo: Spartan Strike]]''
*''[[Halo: Last Light]]'' {{Mo}}
*''[[Halo 5: Guardians]]'' {{Mo}}
*''[[Halo Wars 2]]''
*''[[Halo: Legacy of Onyx]]''
*''[[Halo: Divine Wind]]''
*''[[Become]]''
**''[[Forever We Fight]]''


*Though the Hornet can only carry two passengers in Halo 3, functionally Hornets can carry four UNSC Marine passengers for insertion operations.However the weight of a spartan is more then double then that of a marine so this is logical..<ref>[[Halo: Contact Harvest]], page 9, prologue.</ref>
==Sources==
{{Ref/Sources}}


*The Hornet's jump seats may be inspired by the [[Wikipedia:AH-6J Littlebird|AH-6J Littlebird]] as they have an extremely similar purpose.
{{Human aircraft}}
 
{{Hornet variants}}
*On the level [[Sandtrap (Level)|Sandtrap]], the [[Banshee]] can fly higher than the Hornet.
[[Category:Drivable vehicles]]
*If you look down completely while hovering in the hornet you lose altitude and head towards the ground. If you look up you gain altitude. This is extremely helpful for machinima makers and for picking up allies who have the flag, bomb, or just need a ride.
 
== Related Links ==
'''Internal'''
*[[Kestrel]]
*[[Banshee]] - The Covenant equivalent of the Hornet.
 
'''External'''
*[http://uk.youtube.com/watch?v=RumV4Up5scg]
 
 
{{UNSC vehicles}}
 
{{UNSC Ships}}

Latest revision as of 16:01, June 14, 2022

Were you looking for the M441 Hornet Remote Explosive System, a nuclear weapon used by the UNSC?
AV-14 Hornet
H2A AV-14Hornet.png
Production information

Manufacturer:

Misriah Armory[1]

Model:

AV-14

Technical specifications

Length:

9.6 metres (31 ft)[1]

Width:

8.7 metres (29 ft)[1]

Height:

4.45 metres (14.6 ft)[2]

Engine(s):

Turbofan/turbojet engine

Armament:

Crew:

One pilot

Usage

In service:

Insurrection
Human-Covenant War
Post-Covenant War conflicts

Role(s):

Close air support,[3] light troop transport, light anti-vehicle/personnel

Affiliation:

Colonial Military Authority[4]
United Nations Space Command

 

The AV-14 Hornet, more formally known as the AV-14 Attack VTOL, is a United Nations Space Command airborne assault vehicle.

Overview[edit]

Design details[edit]

The AV-14 is a vertical take off and landing vehicle (VTOL) that has been in service since the Insurrection,[5] at least as early as 2524.[6][7] It serves as the UNSC's primary assault, search and reconnaissance, and close air support aircraft. The Hornet is an atmospheric craft and as such cannot be deployed by orbital vessels unless a ship rated for atmospheric entry can deliver it to the battlefield. It is easier for the Hornet to be deployed from an air base located on the surface than from a ship.

The AV-14 Hornet consists of a one-man cockpit and a rear section, extending approximately one meter backward. Variant models feature a tandem seating configuration, presumably allowing a second passenger to operate the aircraft's weaponry or navigation systems.[8] At the top of this rear section are a set of wings with what appear to be advanced turbofan engines mounted on gimbals at the ends, providing the Hornet's main source of propulsion. The front of the Hornet contains a target acquisition and designation system which includes cameras and sensors. On each side of the cockpit is a jump-seat extending backward that doubles as a landing skid. These skids allow up to four passengers.[9]

Although the AV-14 Hornet primarily serves as an attack craft, the Hornet can be reconfigured for a number of other roles. For example, some AV-14s are configured as dedicated troop transports. These Hornets lack the Class-2 Guided Munitions Launch System equipped by the standard model in order to improve airspeed.[10]

Armaments[edit]

The AV-14 Hornet is armed with both anti-infantry and anti-vehicle weapon systems. The AV-14 Hornet can be configured with one of two anti-infantry systems. The first configuration contains two triple-barreled, fire-linked rotary cannons. These are located on either side above the cockpit on the leading edges of the wing. The guns fire synchronously, and can be elevated and depressed to a small degree, without affecting the flight pattern of the Hornet. The second is a single, nose-mounted GAU-23/AW/Linkless Feed Autocannon that fires .50 BMG ammunition.[7][11][12] The anti-vehicle system is composed of two Class-2 Guided Munition Launch Systems that are mounted on the ventral surface of the aircraft's landing skids. When triggered, each pod fires a single missile. Like the LAU-65D/SGM-151 missile pod, the Class-2 GMLS is capable of achieving a target lock. In addition the Hornet can be armed with two chaff pods to counter radar-guided missiles. These are copper nickel-coated glass fibers or silver-coated nylon fibers having lengths equal to half of the anticipated radar wavelength.[12]

Usage[edit]

The AV-14 Hornet is known for its efficiency in combat situations; its multi-purpose role allows the vehicle to take on a wide array of missions and can perform without any major problems. In its role as an attack craft the AV-14 is very effective at hunting down and destroying armor with relative ease; the homing Class-2 GMLS can take down the toughest Covenant armor in only a few strikes, making it the UNSC's prime choice for hunting down tanks, aside from the AV-22 Sparrowhawk. Its ability to engage infantry also makes the AV-14 both an offensive and defensive aircraft; the triple-barreled rotary cannons can destroy heavily armored and heavily shielded targets with little effort, and its ability to place itself in a stationary position to lay down cover fire while a larger craft retrieves fellow infantry also allows it to perform its role as a support craft. The firepower of the craft is a major asset when escorting other aircraft which could be susceptible to ground fire into dangerous territory. Its role as a support craft is further bolstered by its ability to easily insert small strike teams into combat situations.

While the AV-14 Hornet has a wide variety of roles and advantages, its greatest weakness is its light armor — making it susceptible to anything larger than small arms fire.[6] Although the Hornet is rather nimble, it lacks the maneuverability of the D77-TC Pelican and the AV-22 Sparrowhawk, which can occasionally be a liability in combat conditions. Infantry atop of vehicles landing skids are also at risk of taking enemy fire, as they have no protection at all, which is why the AV-14 Hornet is often used to insert small strike teams, but not to extract them, in combat operations.[7][13] The risk of casualties from anti-aircraft fire mandates the use of more heavily armored aircraft like the D77-TC Pelican or the UH-144 Falcon for extraction.

Variants[edit]

  • 2531 Hornet: Deployed by the crew of the UNSC Spirit of Fire during the Harvest campaign through to the Battle of Trove, this variation has a large rotary cannon built into the nose of the aircraft, rather than the two guns on later models.[12]
  • AV-14B Attack VTOL: Modified by the crew of UNSC Spirit of Fire for deployment against the Banished, this model is used for combat reconnaissance and surprise attacks on high-priority targets. The AV-14B is armed with medium autocannons that are effective against all targets, and are particularly adept at taking out light vehicles. It features a modified airframe that is considerably blockier in shape than the base model.[14]
  • NMPD Hornet: An air support variant of AV-14 utilised by the New Mombasa Police Department. This variant is painted in black and white livery, and has blue and red lights.[15]
  • Transport Hornet: A transport-orientated variant of the Hornet. This variant has the missile pods removed and a white paint coating.

Gameplay[edit]

Main article: Hornet

The Hornet is a drivable vehicle in two games including Halo 3 and Halo 2: Anniversary. They are also units in Halo Wars and Halo Wars 2.

Trivia[edit]

  • A hornet is an insect, in keeping with the UNSC's tradition of naming atmospheric vehicles after real animals with the exceptions of the GA-TL1 Longsword, B-65 Shortsword, F-41 Broadsword, and FSS-1000 Sabre, which are named after bladed weapons and are capable of space flight.
  • The Hornet bears a slight resemblance to its namesake insect with the "wings" growing slightly wider towards the end (like a real hornet's wing) and with the personnel jump seats mimicking the long back legs that often trail behind the posterior of the insect.
  • In Halo Wars, when the "Wingmen" upgrade is unlocked for the Hornet, the Marines sit on the wings instead of stand as they do in Halo 3, due to the scaling of the two units. Such scaling differences are common in real-time strategy games.

Gallery[edit]

List of appearances[edit]

Sources[edit]

  1. ^ a b c Halo: The Essential Visual Guide, page 96
  2. ^ Halo 3, 3D model data
  3. ^ Bungie.net: Bungie Weekly Update: 3/14/08
  4. ^ Halo: Last Light
  5. ^ Halo Legends, Origins
  6. ^ a b Halo Encyclopedia (2009 edition), page 248
  7. ^ a b c Halo: Evolutions - Essential Tales of the Halo Universe, "Dirt", page 113
  8. ^ Halo Legends, Homecoming
  9. ^ Halo: Contact Harvest, page 9
  10. ^ Halo 3, multiplayer level, Avalanche
  11. ^ Halo Wars
  12. ^ a b c Halo Wars: Official Strategy Guide, page 45
  13. ^ Halo: Contact Harvest, page 20
  14. ^ Halo Waypoint - Canon Fodder: The Art of War(s)
  15. ^ Megabloks - Police Air Support Hornet