HAZOP-class Mjolnir: Difference between revisions
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|manufacturer=[[Materials Group]] (GEN1)<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 92''</ref><br> | |manufacturer=[[Materials Group]] (GEN1)<ref name="EVG">'''[[Halo: The Essential Visual Guide]]''' ''- Page 92''</ref><br> | ||
[[Acheron Security]] (GEN2)<ref name="H4EVG ">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 155''</ref> | [[Acheron Security]] (GEN2)<ref name="H4EVG ">'''[[Halo 4: The Essential Visual Guide]]''' ''- Page 155''</ref> | ||
|testsite=[[Damascus Materials Testing Facility]] (GEN1) | |testsite=[[Damascus Materials Testing Facility]] (GEN1){{Ref/Reuse|EVG}}<br> | ||
[[Acheron Trauma Sim]] (GEN2) | [[Acheron Trauma Sim]] (GEN2){{Ref/Reuse|H4EVG}} | ||
|type=MJOLNIR (GEN1) | |type=MJOLNIR (GEN1) | ||
*[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | *[[MJOLNIR Powered Assault Armor/Mark V|Mark V]] | ||
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}} | }} | ||
{{Quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]]|Description of the HAZOP helmet.}} | {{Quote|Some operations are considered hazardous even for a fully armored [[SPARTAN Program|Spartan]]|Description of the HAZOP helmet.}} | ||
'''HAZOP-class Mjolnir''' (Hazard Operability), is a [[MJOLNIR Powered Assault Armor]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by the [[Materials Group]], | '''HAZOP-class Mjolnir''' (Hazard Operability), is a [[MJOLNIR Powered Assault Armor]], is a [[MJOLNIR Powered Assault Armor|MJOLNIR armor]] variant originally designed by the [[Materials Group]],{{Ref/Reuse|EVG}} with the [[MJOLNIR Powered Assault Armor (GEN2)|GEN2]] version being manufactured by [[Acheron Security]].{{Ref/Reuse|H4EVG }} | ||
==GEN1 overview== | ==GEN1 overview== | ||
===Specifications=== | ===Specifications=== | ||
The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs a unique technology to process and manufacture oxygen in highly toxic conditions. | The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs a unique technology to process and manufacture oxygen in highly toxic conditions.{{Ref/Reuse|EVG}} | ||
The Mark V HAZOP armor includes a helmet and a shoulder piece. | The Mark V HAZOP armor includes a helmet and a shoulder piece.{{Ref/Reuse|EVG}}<ref name="Reach">'''[[Halo: Reach]]''' ''- Armory description''</ref> | ||
===Development history=== | ===Development history=== | ||
Early on in the [[Human-Covenant War]] prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits. | Early on in the [[Human-Covenant War]] prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.{{Ref/Reuse|EVG}} | ||
<gallery> | <gallery> | ||
File:Hazop Variants.jpg|Mark V Hazop variant. | File:Hazop Variants.jpg|Mark V Hazop variant. | ||
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{{Article Quote|Manufactured and battle-tested just outside of the city of Gdynia on Mars.}} | {{Article Quote|Manufactured and battle-tested just outside of the city of Gdynia on Mars.}} | ||
===Specifications=== | ===Specifications=== | ||
The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process. | The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.{{Ref/Reuse|H4EVG}} The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.<ref>'''[[Halo 4 Limited Edition]]''' ''- UNSC ''Infinity'' briefing packet''</ref> | ||
===Development history=== | ===Development history=== | ||
Templates for the GEN2 were acquired by [[Acheron Security]] from the [[Materials Group]] in [[2553]], where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in [[slipspace]]. | Templates for the GEN2 were acquired by [[Acheron Security]] from the [[Materials Group]] in [[2553]], where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in [[slipspace]].{{Ref/Reuse|H4EVG}} | ||
Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.<ref name="h4guide">[[Halo 4 Interactive Guide#Armor Types|'''Halo 4 Interactive Guide''' ''- Armor Types: HAZOP'']]</ref> | Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.<ref name="h4guide">[[Halo 4 Interactive Guide#Armor Types|'''Halo 4 Interactive Guide''' ''- Armor Types: HAZOP'']]</ref> | ||
===Usage=== | ===Usage=== | ||
While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP. | While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.{{Ref/Reuse|H4EVG}} | ||
==In-game information== | ==In-game information== |
Revision as of 10:07, April 15, 2021
HAZOP | |
---|---|
Production overview | |
Manufacturer(s): |
Materials Group (GEN1)[1] |
Testing site(s): |
Damascus Materials Testing Facility (GEN1)[1] |
Type: |
MJOLNIR (GEN1) |
Role(s): |
Extended operations in exotic and hazardous environments |
- "Some operations are considered hazardous even for a fully armored Spartan"
- — Description of the HAZOP helmet.
HAZOP-class Mjolnir (Hazard Operability), is a MJOLNIR Powered Assault Armor, is a MJOLNIR armor variant originally designed by the Materials Group,[1] with the GEN2 version being manufactured by Acheron Security.[2]
GEN1 overview
Specifications
The HAZOP armor utilizes a specialized material that helps protect the user from heightened exposure to radiation that normal Mjolnir suits cannot. HAZOP also employs a unique technology to process and manufacture oxygen in highly toxic conditions.[1]
The Mark V HAZOP armor includes a helmet and a shoulder piece.[1][3]
Development history
Early on in the Human-Covenant War prototypes of the suits were created for use for where the UNSC had to battle the Covenant head on in environments that were chemically volatile for average Mjolnir suits.[1]
GEN2 overview
Specifications
The helmet has a view-path stabilizing visor with AZ-T sensor array, with a modified rebreather castor lines. The chest contains a redundant oxygen filtration system (Unit A-7X43), with the reactor pack in a firm-case fusion pack to simplify withdrawal process.[2] The armor also has the most advanced radiation shielded underarmor mesh currently in production by the UNSC.[4]
Development history
Templates for the GEN2 were acquired by Acheron Security from the Materials Group in 2553, where a number of advances were engineered to enhance protective operability during EVA deployment while outside a vehicle in slipspace.[2]
Acheron Security re-architected the GEN2 HAZOP-class armor systems explicitly for extended operations within exotic and environmentally hazardous locales.[5]
Usage
While its process of operability during EVA deployment while outside a vehicle in slipspace is slow, many Spartans have adopted the framework of HAZOP.[2]
In-game information
Halo: Reach - Mark V GEN1
Helmet
Some operations are considered hazardous even for a fully armored Spartan.
Base cost: 7,000 cR, Recruit
- Description: Mk.V helmet variant for use in hazardous environments
CBRN/HUL cost: 2,000 cR, Sergeant
- Description: For operations in extremely hazardous environments; hardened uplink module.
CNM-I cost: 1,000 cR, Captain
- Description: Command network module-Improved; upgraded variant of the standard issue CNM unit.
Shoulders
Cost: 500 cR(per shoulder), Recruit
- Description: Some operations are considered hazardous even for a fully armored Spartan.
Halo 4 - GEN2
Available skins: Forest (FRST)
Default unlock: Achieve Spartan Rank 43.
Forest unlock: The Forest skin was a pre-order bonus though Gamestop. It is also available in the Halo 4 Game of the Year Edition.
- Description: Manufactured and battle-tested just outside of the city of Gdynia on Mars.
MCC descriptions
- Helmet description: Battle-tested on Mars.
- Shoulder description: Modular left/right spaulder from HAZOP-class armor.
- Chest description: The suit's shield generators provide enhanced radiation shielding.
Gallery
Browse more images in this article's gallery page. |
Normal gallery
The helmet of the HAZOP armor as seen in Halo: Reach.
A SPARTAN-IV part of Fireteam Bailey wearing GEN 2 HAZOP armor during the Battle of Ealen IV.
Mark V Hazop helmet in Halo: The Master Chief Collection.
Halo 4 skins
List of appearances
- Halo: Reach (First appearance)
- Halo 4
- Halo: Escalation
Sources
- ^ a b c d e f Halo: The Essential Visual Guide - Page 92
- ^ a b c d e f Halo 4: The Essential Visual Guide - Page 155
- ^ Halo: Reach - Armory description
- ^ Halo 4 Limited Edition - UNSC Infinity briefing packet
- ^ Halo 4 Interactive Guide - Armor Types: HAZOP
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