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Forerunner teleporter: Difference between revisions

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{{Era|Forerunner|HCW}}
{{Era|Forerunner|HCW}}
{{disambig header|the Halo Wars building|the device found in other games|Teleporter}}
[[File:HW-Teleporter.jpg|thumb|A teleporter (left) and a teleporter exit point (right).]]
The '''Forerunner teleporter''' is a [[Forerunner]] device utilising the principle of [[slipspace translocation]] for near-instantaneous transport over short distances to another teleporter or a teleporter exit point. The teleporter emits a green aura while its exit pad emits a blue aura.<ref>'''Halo Wars'''</ref> There was at least two sets within the [[shield world]] [[Etran Harborage]].<ref>'''Halo Wars''', campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]''</ref>


The '''Forerunner Teleporter''' is a structure in ''[[Halo Wars]]'' that instantly sends units to another teleporter location. They are directly based off of ''[[Halo 2]]'' and [[Halo 3|''3'']]'s teleporters, and function in the same way.
==Gameplay==
The Forerunner teleporter is a building found in ''Halo Wars'' [[campaign]] and [[multiplayer]]. They are directly based off of ''[[Halo 2]]'' and [[Halo 3|''3'']]'s [[teleporter]]s, and function in the same way. The teleporter instantly sends units to another teleporter location or a teleporter exit. However, only one unit can use the teleporter at a time, so a large attack force will take a longer time to go through, allowing enemies to pick off teleported units one-by-one at the exit.


Forerunner Teleporters are seen only in the thirteenth mission of ''Halo Wars'', [[Beachhead (Halo Wars level)|Beachhead]], and the multiplayer maps [[Blood Gulch]] and [[Labyrinth]] from [[Halo: Combat Evolved|''Halo: Combat Evolved'']].
Two bidirectional set of Forerunner teleporter could be found in the campaign level ''[[Beachhead (Halo Wars level)|Beachhead]]'', one of which must be used to progress the level. The building is more common in Skirmish maps, appearing in ''[[Blood Gulch (Halo Wars level)|Blood Gulch]]'', ''[[Labyrinth]]'', and ''[[Fort Deen (level)|Fort Deen]]''. The teleporters in ''Labyrinth'' allow for two-way access, while ''Fort Deen'' is the only map where the teleporters are defended by [[unidentified insurrectionist group|rebels]].


==Related links==
==List of appearances==
*[[Teleporter]]
*''[[Halo Wars]]'' {{1st}}
*[[Slipspace translocation]]


==Sources==
==Sources==
<references/>
<references/>
{{HW buildings}}
[[Category:Forerunner buildings]]
[[Category:Forerunner buildings]]

Revision as of 06:16, May 25, 2017

This article is about the Halo Wars building. For the device found in other games, see Teleporter.
A teleporter (left) and a teleporter exit point (right).

The Forerunner teleporter is a Forerunner device utilising the principle of slipspace translocation for near-instantaneous transport over short distances to another teleporter or a teleporter exit point. The teleporter emits a green aura while its exit pad emits a blue aura.[1] There was at least two sets within the shield world Etran Harborage.[2]

Gameplay

The Forerunner teleporter is a building found in Halo Wars campaign and multiplayer. They are directly based off of Halo 2 and 3's teleporters, and function in the same way. The teleporter instantly sends units to another teleporter location or a teleporter exit. However, only one unit can use the teleporter at a time, so a large attack force will take a longer time to go through, allowing enemies to pick off teleported units one-by-one at the exit.

Two bidirectional set of Forerunner teleporter could be found in the campaign level Beachhead, one of which must be used to progress the level. The building is more common in Skirmish maps, appearing in Blood Gulch, Labyrinth, and Fort Deen. The teleporters in Labyrinth allow for two-way access, while Fort Deen is the only map where the teleporters are defended by rebels.

List of appearances

Sources

  1. ^ Halo Wars
  2. ^ Halo Wars, campaign level Beachhead